Using XCode's Navigational-based application project type, where is the code that loads the table view that is there by default?
There are a few delegate methods that compose your table view. Apple has a pretty good explanation with a sequence diagram that explains exactly how it is built and what each delegate method does: link text
Related
I'm trying to create a reusable component to display some photo collection.
The basic flow is the following :
First view : View. It contains my so called library, designed programmatically and loaded from storyboard by assigning a custom class
I take a photo in a modal view, openend from the 'take picture' button
Once the photo is saved on disk, I ask PhotoLib to create a new PhotoCell from the photo path
I would like my PhotoCell to be touch enabled so when I tap it, it opens the second view in a modal way, but from what I read I cannot do this from my PhotoCell or the UIImageView inside (not a controller).
So how can I do ? View is embedded in a NavigationController, even if not shown in the screenshots below.
Thank you !
If you create Photocell in photolib, then photolib should implementing delegate methods from photocell. But photolib itself is not rootviewcontroller, so it should declare delegate methods itself, and the containing view should implement it.
Basically you pass Photocell from itself to Photolib (which implements delegate method
-(void) openPhotoCell:(Photocell*)cell
{
[self.delegate openPhotocell:(Photocell*)cell];
}
, then it passes it to View, which in its turn opens it.
It may seem like pulling a tooth from an ear, but actually it's quite working and if you write good self-explanatory code, it's not a problem. I'm currently working on some big project with tens views and controllers and it works pretty good and nobody has problem with that.
If you have more layers, then maybe you should look into NSNotification.
Hope it helped, I'd be glad to explain more.
UPD:
Links:
about delegates in cocoa fundamentals guide
delegation pattern in wikipedia
I created a new project "Single View Application" and designed the mainView with Storyboard. My main view contains a UIButton that opens the camera, the camera scans barcode and automatically goes to a website. Now I created a webView programmatically so that website can open and also created a UIButton inside the webView. Now I want that UIButton to act as home botton and return to mainview. I am unable to do that, please help.
ViewController.m code: http://cl.ly/FKj8
My storyboard looks like:
You really should look into the View Controller Programming Guide -- by switching around the contents of a single view controller, you're making a lot of extra work for yourself with little benefit. By using multiple view controllers when you want to have different "screens" in your app, you can take advantage of storyboarding for easier development, and you automatically get better memory management (read: less potential for crashes), too.
However, to more directly answer your question... if you're putting the WebView into the view hierarchy with [self.view addSubview:webView], you can remove it with [webView removeFromSuperview]. (This means you'll have to keep a reference to the WebView around so you can refer to it when you want to dismiss it.)
I also noticed in the code you posted to cl.ly an unrelated method -deviceModel which uses uname() to get device information. This is a bad idea, for two reasons:
uname() isn't guaranteed to do something useful on an iOS device (even if it currently does). Use the UIDevice class instead if you need this kind of info, or...
Generally, you don't want to test for the device name to enable functionality in your app; instead, you should test for the capabilities you need. (For example, if you look for a device name starting with "iPhone 4" to test for a Retina display, you'll miss the 4th-generation iPod touch, and the iPhone-5-or-whatever-they-call-what's-next. Instead, use the UIScreen class.)
Is there a convenient way to generate code from any new view controllers I've created on the storyboard? For example when you create a new iOS application, XCode will set up a skeleton class for your view controller.
Thanks!
I don't think so. You need to create a new ViewController subclass in XCode but uncheck the "Create Xib for this class" box (not sure if that is exactly what it says). Then select your newly made view controller in storyboard and change it to the class you just created.
Ok the skeleton you are talking about is just a template for your application. You are asking for a dynamic template generator from your storyboard and maybe Apple can figure out how to do this in a non distant future but in this moment I think you can't do that. After you created the storyboard file with your complex scheme you need to manually create all your viewController subclass you used in the storyboard. It's not a big deal ... I suppose your application doesn't have thousand ViewController so you can do it manually.
Apple are working hard to simplify developers job but Xcode can't do everything for you.
You can try to post this answer directly to Apple throughout the bugreport Apple website and post it as improvement to implement in future Xcode release.
Lets try it :)
Now,I gonna Develop an App ,which wants to switch from many different Views irregularly,also the views need to load large resources,AKA,it's hard to manage memory.Are there any good solustion?
PS:I created a ViewController as RootViewController,and When a button was Touch,run the code as
"ViewController=newController"
.The problem came,The new View loaded wrong way,it rotate so that couldn't show in a correct way.
I google for the solution,some one said ,I should replace the rootViewController,just like that,
[UIApplication sharedApplication].delegate.window.rootViewController=newController;
But I can't get/set the rootViewController in other class though it's a singleton.
Why not having a class that handles all the view switches ?
This article describes an architecture that might be helpfull: http://www.mikeziray.com/2010/01/27/handling-your-initial-view-controllers-for-iphone/comment-page-1/#comment-607
Can anyone provide example of how to create contact view from address book.
Mostly I am interested in:
What UIKit class to use for Add Photo
What class to use for editing Name and Company
How to implement composite control where I am able to edit phone, ringtone
Thx
I'd recommend you check out the Address Book Programming guide for iPhone OS section at the iPhone Developer site.
The iPhone SDK comes with pre-built classes and views that can handle selecting, editing or adding of all the address book data. You simply create one of these pre-built controllers (e.g. ABPersonViewController) and fill in the ID of the person, and which details the user can select/change.
I've putted ImageView and a couple of TableViews with style set to Groped. I have one controller datasource for all my table views, that's why I set each table view tag property to unique int value to distinguish them in numberOfRowsInSection and cellForRowAtIndexPath.
Then everything is pretty standard, you are doing pushViewController and popViewControllerAnimated to show and hide details controller.
Works fine for me.
Apple's sample project QuickContacts covers this.