"a valid provisioning file for this executable was not found" in XCode - iphone

I'm trying to submit my second app to the App Store. I've followed all the instructions to the best of my knowledge, but I keep getting this error when I try to build and run:
"a valid provisioning file for this executable was not found"
I'm letting XCode auto select the profile automatically. The one I'd like to select is greyed out. But the dropdown selection in the Build tab of the Target window says
"profile doesn't match application identifier"
The other thing I don't get about this is that the selection dropdown shows "com.mycompany.myapp" and then "ABCDEDFG.com.mycompany.myapp" (both of those made up) so that I see they don't match. I have the unique identifier profile installed in the Organizer and in plist file.
I'm totally confused. I have followed the instructions in my book a few times and just can't get it.

You have to create the Provisioning Profile from your Developer Center and download it to your local machine. From the Xcode menu, open the Organizer, install the downloaded provisioning profile into the Profiles area. Xcode will then link automatically for you.
Hope that helps.

Related

Error when trying to launchIOSDevice using NetBeans Gluon Plugin / Apple Free Provisioning

I've successfully run a simple Gluon application using NetBeans 8.1, Gluon plugin, javafxports 1.0.7, Mac OS X 10.11.1, Xcode 7 using Gluon Mobile - Single View Project. When I try to run on my connected iPhone 6 using launch | launchIOSDevice, however, I'm having errors with the provisioning. Error message is Execution failed for task ':createIpa'.
No signing identity found matching '/(?i)iPhone Developer|iOS Development/'
I setup an identically named project on Xcode and ran it on my connected device. I verified that I have Provisioning Profiles and Signing Identities defined for my project (Xcode | Preferences | Accounts). I verified that the Xcode project Bundle identifier is the same as the ios CFBundleIdentifier as defined in the Default-info.pllist file. I tried defining ios properties iosProvisioninProfile and iosSignIdentity in the build.gradle file. This gave different error messages, but the build still failed.
Has anyone successfully run a NetBeans/Gluon-Mobile app using Apple's Free Provisioning on a connected IOS device? I'm sure I'm doing something wrong, but need help figuring it out!
Thanks in advance!
I didn't try it with a free provisioning profile. I did it with an apple developer account, but here are the steps I've taken maybe it can help you:
Get accepted as an apple developer (not your case)
Go to XCode, click code->preferences
Go to the accounts tab
click the plus button to add an account. Add your account.
Click file->new project->single view application
Put whatever product name and organization identifier (it doesn't matter)
Choose whatever place you want to store the project
For any issue that arises like "no non-expired provisioning profiles were found", click fix issue.
Connect ios device and run app.
start gluon ios gradle task (for instance 'launchIOSDevice')
It will take a lot of time the first time. In the end it may give you a java.lang.OutOfMemoryError. Put in your gradle JVM settings: '-Xmx2000M'.
Start ios gradle task again.
You can also check: http://docs.robovm.com/getting-started/provisioning.html#limitations for free provisioning advise, but you probably already have.
You can use a free provisioning account. You just need to add a couple of lines to the build.gradle file in the iOS settings:
iosProvisioningProfile = 'xxxx'
iosSignIdentity = 'yyyy'
The ProvisioningProfile is the file name of the provisioning provisioning profile you created in xCode. Just right click, and choose "Show in Finder". Just copy the file name (you don't need to copy the "mobileprovision" extension.
The SignIdentity (yyyy) you can get with by opening a terminal and entering the following command:
security find-identity -v -p code signing
Look for the line that contains "iPhone Developer: " line and copy everything in the quotes
You need a apple developer account (the free variant works fine). Then you create a xCode project that matches your Gluon project so that:
Product Name in your xCode project is the same as your Gluon project's Project Name
and...
Organization Identifier is the same as as your Gluon project's Package Name
Then it should work fine. I have made this in Eclipse and later in Netbeans - and it have worked in both places.
Edit: By using this way however you have resign your app (around every 24h) - which means opening the project (that you created before that is being similar to your Gluon project) - letting xCode revalidate the project with your developer id. If you do not do this you will experience that your app doesn't open, (but it will be shown/exist among other opened apps - when you double tap the home button on iPhone).

iPhone Development - Running apps on device

I am trying to run the app on my device and there seems to be a problem with the code signing entity. If I choose the developer profile in the code signing entity, it runs fine but if I choose the distribution profile (I've tried both the Adhoc and Appstore distribution) it says "Build Succeeded" but it gives a popup error message saying -
Error Starting Executable “App Name : Device Name”
Error launching remote program: failed to get the task for process 3273
Am I supposed to see this or am I doing something wrong again ?
Thanks
You can not test and run the application with distribution profile at your end. The distribution profile is just for signing the project ipa and upload it to the app store. For running onto your device, only developer profile will work.
If you want to test application on device, then you need to create debug profile for it. You need to get it for your device from the provisioning section of developer portal. If you are creating the distribution profile, then you need to put the generated ipa file from build folder to itunes to install it on device.
Then you can install the application on device. But in that case you will not be able to see the logs.
So if you want to see the logs in Xcode console, Create a developer provisioning profile for the device & install it on XCode & then run the code on device using Xcode.
I think this is the entitlements.plist problem please follow the steps
In XCode, go to "new file" and select "code signing" in left box. Select the "Entitlements" file type. And change the name to "Entitlements.plist". Give the name in project getinfo entitlements plist please check the image below

Installing Developed Application into iphone device

Can anybody help me to install my developed app into an device.
what are the steps to execute my application in device.
how can i connect the device to run my application in device????
Please help me out.
Thank you..
Creating ad-hoc distribution profiles
The instructions that Apple provides are not very concise or clear. This is how I created a general provisioning profile that will work with multiple apps, and added a beta tester.
My setup:
Before you get started, make sure that..
You can run the app on your own iPhone through Xcode.
Step A: Add devices to the Provisioning Portal
Send an email to each beta tester with the following message:
To get my app on onto your iPhone I need some information about your phone. Guess what, there is an app for that!
Click on the below link and install and then run the app.
http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=285691333&mt=8
This app will create an email. Please send it to me.
Collect all the UDIDs from your testers.
Go to the Provisioning Portal.
Go to the section Devices.
Click on the button Add Devices and add the devices previously collected.
Step B: Create a new provisioning profile
Start the Mac OS utility program Keychain Access.
In its main menu, select Keychain Access / Certificate Assistant / Request a Certificate From a Certificate Authority...
The dialog that pops up should aready have your email and name it it.
Select the radio button Saved to disk and Continue.
Save the file to disk.
Go back to the Provisioning Portal.
Go to the section Certificates.
Go to the tab Distribution.
Click the button Request Certificate.
Upload the file you created with Keychain Access: CertificateSigningRequest.certSigningRequest.
Click the button Aprove.
Refresh your browser until the status reads Issued.
Click the Download button and save the file distribution_identify.cer.
Doubleclick the file to add it to the Keychain.
Backup the certificate by selecting its private key and the File / Export Items....
Go back to the Provisioning Portal again.
Go to the section Provisioning.
Go to the tab Distribution.
Click the button New Profile.
Select the radio button Ad hoc.
Enter a profile name, I named mine Evertsson Common Ad Hoc.
Select the app id. I have a common app id to use for multiple apps: Evertsson Common.
Select the devices, in my case my own and my tester's.
Submit.
Refresh the browser until the status field reads Active.
Click the button Download and save the file to disk.
Doubleclick the file to add it to Xcode.
Step C: Build the app for distribution
Open your project in Xcode.
Open the Project Info pane: In Groups & Files select the topmost item and press Cmd+I.
Go to the tab Configuration.
Select the configuration Release.
Click the button Duplicate and name it Distribution.
Close the Project Info pane.
Open the Target Info pane: In Groups & Files expand Targets, select your target and press Cmd+I.
Go to the tab Build.
Select the Configuration named Distribution.
Find the section Code Signing.
Set the value of Code Signing Identity / Any iPhone OS Device to iPhone Distribution.
Close the Target Info pane.
In the main window select the Active Configuration to Distribution.
Create a new file from the file template Code Signing / Entitlements.
Name it Entitlements.plist.
In this file, uncheck the checkbox get-task-allow.
Bring up the Target Info pane, and find the section Code Signing again.
After Code Signing Entitlements enter the file name Entitlements.plist.
Save, clean, and build the project.
In Groups & Files find the folder MyApp / Products and expand it.
Right click the app and select Reveal in Finder.
Zip the .app file and the .mobileprovision file and send the archive to your tester.
Here is my app. To install it onto your phone:
Unzip the archive file.
Open iTunes.
Drag both files into iTunes and drop them on the Library group.
Sync your phone to install the app.
Done! Phew. This worked for me. So far I've only added one tester.
See Installing developed application into iPhone device
You will need a developers account, iTunes, a Mac computer, and the iPhone.
Follow this tutorial:
http://mobiforge.mobi/developing/story/deploying-iphone-apps-real-devices

A valid provisioning profile for this executable was not found for debug mode

I am getting this error while I am trying to debug my app on device.
I created development provisioning profile as it is mentioned at the developer portal. My development device is selected in the profile and I am selecting the correct profile from Target's code signing identity menu. I recreated provisioning profile for several times and also removed and reinstalled it and recreated the project but I am getting that whenever I try to debug on device.
Btw, the adhoc distribution provision profile works.
I spent my whole day to find out a solution but nothing. Anyone have a solution?
It could be because your iphone is not recognized by the provisioning portal.
Solution:
In Xcode, Goto --> Build --> clean all targets.
In "Groups & Files" -->Target --> expand it --> right click your app and select Clean "your app"
Goto->Window-->Organizer
In the Devices tab on the left, select your iphone
In the Provisioning section of the selected iphone delete all the current profiles (if any)
Unplug your iPhone and replug it in.
Goto->Window-->Organizer-->right click your iPhone -->Add device to provisioning portal
Now make sure you have selected the appropriate code signing identity in edit project settings -> build --> code signing
Build and run.
In Xcode 10, I solved this by switching the project's build system from "new build system" to "legacy build system" (File -> project Settings).
I had the same problem. Everything was ok:
the device was registered in IOS Provisioning Portal; the certificate was downloaded and the Development Provisioning Profiles for my app was downloaded.
So the solution!!!
Target> Get Info
Select Configuration to Release (here's the devil)
In code signing, Code Signing Identity check iPhone Developer. Close.
On Target chose Clean Target and then Run the app.
Good Luck.
In my case this was because there where a couple of versions of the developer certificate in the keychain.
Deleting the iPhone Developer cert from both My Certificates and Certificates and then downloading the latest one from the dev centre and installing that (double click on the .cer file)
sorted my problem
Finally i could solve the problem. One of my colleagues has revoked the developer certificate at iOS Provisioning Portal for his test apps. for fixing; i removed the existing developer certificate at my keychain, requested a new certificate with the existing private key, revoked the certificate from provisioning portal and submitted the newly requested certificate.then i downloaded and installed it.
now i can debug my app on my device :)
This caught me out because someone had changed the "Run" configuration's "Build Configuration" setting to "Release" (under "Product" > "Edit Scheme.." > "Run *.app").
This is normally set to "Debug" and hence it was NOT using the developer certificate and provisioning profile that I was expecting, it was using the distribution certificates instead.
In addition to this I found that if you look in the Console Log for the device (via Organiser), there may be an error code that better indicates your problem. For example I had...
Mon Sep 5 09:39:56 unknown installd[304] <Error>: profile not valid: 0xe8008012
I then googled "0xe8008012" and got the following page which indicates a "0xE8008012 - The UUID of the device does not match any in the Provisioning Profile being loaded" error.
MobileInstallation
Xcode->Click your app -> TARGETS -> click the app-> Build Setting-> Code Signing : Make sure that both Debug and Any iOS SDK are set to iPhone Development
Xcode -> Product -> Scheme -> Edit Scheme: Make sure Build Configuration is set to Debug.
I had the same issue with Xcode 10.0 beta 5 (10L221o) and a device running iOS 12.0 (16A5345f) - that's also beta.
After installing the app alert titled "App installation failed" showed up, "A valid provisioning profile for this executable was not found.".
I got rid of it by going to: ~/Library/MobileDevice/Provisioning Profiles and finding the certificate Xcode was trying to use. Then in the "Devices and Simulators" window in Xcode, I right clicked on my device, choose "Show Provisioning Profiles" and with a plus button added the provisioning profile to the device there.
I don't remember when I've done it last time, it's been years. I guess that Xcode normally does it for us but for some reason, it fails when we see that message.
In my case this problem occurred because another provisioning profile was selected for the unit tests. Just took me hours to find this ...
With Xcode 6 and a new device:
Press cmd + shift + 2 to open devices.
Press the "register device" button. If there is no such button (like in the screenshot) go to developer.apple.com and add it manually. Copy the Identifier into the field.
Go to Xcode -> Preferences -> Accounts -> Doubleclick on your account -> Press the little refresh button on bottom left to refresh the profiles
Go to Code Signing and set the new profiles.
We can try this: This has solved my problem . You need to reset the profile for which your device id has been added into your member area of Apple.com . .
Assuming you have your development and distribution certificate installed correctly:
Under Project your main code signing identity should be the developer profile for that app.
Under Targets your main code signing identity should be the distribution profile for that app, except that you should change Debug > Any iOS SDK to your Development profile... and make sure Release > Any iOS SDK is your Distribution profile. This should build and run on your provisioned phone and should archive without any codesign warnings.
Only thing that worked for me when my phone crashed and I had to restore it from a previous iTunes image.
This solution worked for me
Go to Xcode --> Preferences --> Account.
In the provisioning profiles section, right click and open with finder.
Delete all provisioning profiles from the provisioning profile folder.
Finally, go back to Xcode and click the refresh button.
I hope that helps!
I had the same problem. what I did is:
1. clean the target
2. exit the xcode
3. restart xcode
4. rebuild.
and it worked.
Another cause (verified):
Apple has a major bug in Xcode going back to version 3.x, where it magically overwrites the OS X keychain with a fake keychain from inside Xcode, re-installing certs (and private keys!) that you already deleted
...so, if you have "new cert" installed, and nothing else, Xcode will sometimes get into an infinite loop where it will keep ALSO installing "old cert" (that doesn't exist anywhere except inside XCode!).
...and because of ANOTHER bug in Xcode (unfixed for 3+ years now...), Xcode sometimes automatically selects the "oldest cert I can find" (whcih, by definition, is incorrect - I think someone at Apple got mixed up between "oldest" and "newest" :( )
...and EVEN THOUGH you've selected the correct provisioning profile, Xcode sends the "old" provisioning profile to the device, then signs with the "new" profile, causing this error
Solution: you have to un-FUBAR Xcode's FUBAR of your Keychain.
This is harder than it sounds (there are multiple SO posts on this topic) - it involves multiple reboots of your machine, deleting the key every time.
Eventually, Xcode gives up on corrupting your OS, and accepts the reality you present it with :).
Changing the provisioning profile to automatic then running prompted Xcode to "fix" the issue. I then changed back to my original provisioning profile and everything worked fine.
In my case a valid provisioning file is because I didn't add the device to the very provisioning file.
Had the same problem. My solution was very easy. I checked If I have my device's UDID in developer.apple.com and it was absent. After I added it, it starts working. It is very annoying that Apple developers give error "A valid provisioning profile for this executable was not found" instead of "UDID is not found". Actually I mentioned it first in XCode 6...
In my case, it was the problem when I setup my time manually two month earlier on my iPhone. But when I changed to set time automatically, it worked fine.
Setting -> General -> Date & Time -> set time automatically
If it does not work set time automatically of both mac & iPhone, will work fine.
Remove certificate, profiles and recreate it. Install it. Thats the best soultion.
In my experience this problem happens if you try to build on a device that is not registered in your developer center or is not enabled inside provisioning profile that you are using.
1) Add the device to the developer center.
In XCode 5 you'll still find a button "add to member center" inside the Organizer window.
In XCode 6 i suggest to copy the device ID and manually add it to the device section of your member center.
2) Edit the provisioning profile you're using to include the device you have just added. Save and synchronize provisioning profiles from XCode.
Clean, and it is on.
One of the cause could be your "project => Build Settings => Signing => Development Team" is different from your "target => Build Settings => Signing => Development Team", just make them same
After select auto manager signing
You may still need to check the selection in settings. Sometime, it's not correct there.
I had a certificate that expired (which generated the error).
Step 1. Go to developer.apple.com, login, and go to IOS provisioning portal
Step 2. Go to certificates (which is now empty), and follow the instructions listed to create a new certificate (open keychain on your computer, create a signing request, save it to disk, upload it to apple)
Step 3. Download and install the files created by apple to your keychain
Step 4. Problem: all of your previous provisioning profiles were associated with your OLD certificate, so you need to go back to developer.apple.com->IOS provising portal-> provisioning profiles and 'modify' each profile you care about. You will see that your identity is no longer assicated with the profile, so just click the check box
Step 5. Download all the profiles you changed
Step 6. Plugin your phone and drag and drop the .mobileprovision file onto xcode icon in the dock bar to install them on the device
I saw this problem because I had obtained a new Mac, and was still using my old Computer's certificate. I had created a new certificate for the new Mac, but had both certificates in my keychain.
In the Organizer, the profile warned that "XCode could not find a valid private-key/certificate pair for this profile in your keychain" even though the old certificate existed in my Keychain.
The solution was to delete the old certificate from my Keychain and delete/revoke of all the profiles which used this old certificate. Then create a new profile with the new certificate and use this.
Hope this helps!
Bringing an app up from Xcode 3 to 4.3 I found the Bundle name and Bundle identifier had to be set to match the AppId.
If all else fails, give that a whirl.
I faced same issue there may some other reasons too:
While testing i set my date to some future date and profile got expired. As result this issue was generated.
But i solved by setting date of iphone to current date as a result profile was not expired.
I'm compiling my app in Adobe Air for iOS, not Xcode. I was trying to copy the .ipa using iTunes, and got a mysterious "Error installing app" message. It wasn't until I used the iPhone Configuration Utility (iCU) that I got the real error message.
The problem was that I was compiling the app with a provisioning profile for ad hoc distribution and a certificate for development. I didn't understand that there are 2 types of certificates, and 2 types of provisioning profiles. There's one of each for development and one for distribution. If they don't match... then you get that error message. It's obvious once you understand it...
The solution was to download the distribution certificate (.cer), double click to open in Keychain, and export that as P12 from KC directly. Then use that P12 distribution certificate in the publish settings (Flash IDE or Flash builder), and also use the provisioning profile used for ad hoc distribution (.mobileprovision). Then finally install the provisioning profile and the .ipa file using the iPhone Configuration Utility.
That did it for me.
In my case my provisioning profile was invalid because apple has changed some of its terms and conditions. To fix problem I had to
delete previous profile.
I had to accept terms and condition from this website of apple.
Click Your app from Xcode Under Targets. (Under project.) Here you see Summary info, build settings, Build phases, build rules.
Okay go to Build Settings. Go down to Code Signing.
You see you have two fields Debug and Release. You have two profiles to choose from in each of those fields, Distributing and developing.
Let distributing be the one from the Release field. Let Developing be the one from the Debug field.
Doing this solved this problem, and let that error message go away. Now I can run my application fine.

The executable was signed with invalid entitlements

I am having a problem with ad-hoc distribution on my iPhone. I have developed an application with SDK 3.0. I have a developer's license. I have added certificates and provisioning profiles in my project. So, no problem with that.
But, when I try to install the app on my iPhone, it compiles the project and then displays the error: "The executable was signed with invalid entitlements" in the Organizer window. Am I missing something? I have upgraded my iPhone from 2.2.1 and have downloaded latest SDK from Apple.
Please help me with this issue.
There are pretty good instructions in the 'Portal Program'. If you log into
http://developer.apple.com/iphone
Then click Distribution on the left, and click the
Creating and Downloading a Distribution Provisioning Profile for Ad Hoc Distribution
link at the bottom.
Here's the key bit:
For Ad Hoc Distribution, complete the following:
In the File Menu, select New File -> iPhone OS -> Code Signing -> Entitlements.
Name the file “Entitlements.plist" and click ‘Finish’. This creates a copy of the default entitlements file within the project.
Select the new Entitlments.plist file and uncheck the “get-task-allow” property. Save the Entitlements.plist file. (in Xcode 4, get-task-allow is called "Can be debugged" )
Select the Target and open the Build settings inspector. In the ‘Code Signing Entitlements’ build setting, type in the filename of the new Entitlements.plist file including the extension. There is no need to specify a path unless you have put the Entitlements.plist file somewhere other than the top level of the project.
Click ‘Build’. (Note: Your binary must contain a flattened, square-image icon that is 57x57 pixels. This icon is displayed on the iPhone or iPod touch home screen.)
This error also may occur if you're trying to profile an app where the device is not included in the provisioning profile.
Make sure your device is included in the dev provisioning profile you want to use. Somehow the error message is misleading. My entitlements were actually ok.
I have found that "get-task-allow" needs to be checked for Development builds but unchecked for Distribution builds. The easiest way to accomplish this (AFAIK) is to have two entitlements files in your project: Entitlements.plist and EntitlementsDebug.plist - and to reference the proper one in the build project settings for the various configurations in your project.
Code signing entitlements are no longer necessary for Ad Hoc builds in Xcode 4 - see details notes in Apple Technical Note TN2250
If you once come into the situation, that checking "get-task-allow" seems to be required in order to deploy your debug (!) build to your phone, check this:
a) Check the build setting. There should be no entry in "Code Signing Entitlements" for Debug
b) Remove Entitlements.plist temporarily and build your debug version. If it complains about a missing Entitlements.plist, then you probably have the same situation, I had to fight today.
c) Build again with Entitlements.plist and enable "get-task-allow". If it works now, you probably have the same problem:
After messing around with new profiles I couldn't deploy my Debug build to the phone. AdHoc was fine. I checked a) - empty.. Hmm. I checked b) - complains. c) - worked...
After all I examined project.pbjproj in an editor and - although the GUI did claim, that there was no entry for "Code Signing Entitlements" in fact there was one in the Debug section. I emptied it and was done.
This is because your device, on which you are running your application is not selected with your provisioning profile.
So just go through Certificates, Identifiers & Profiles select your iOS Provisioning Profiles click on edit then select your Device
I have just had an exciting three hours battling with this. I have just upgraded a project to 4.2 and for some reason it just wouldn't work.
I eventually removed the Entitlements.plist file and then created a new one.
File > New File > Code Signing > Entitlement
Name the file Entitlements.plist
Make sure it's in the Resources group in xCode.
It didn't put in the get-task-allow BOOL type in the Entitlements.plist file. I added it, checked it, saved it, unchecked it, saved it. This made me feel better.
I then removed the Adhoc and Release profiles I had created. Re-downloaded them from the Provisioning Portal and droped them back into the xCode organizer.
I then went into Build Settings and made sure the correct profiles were assigned to the Debug and Release profiles.
I then changed the to Release / Device. Hit the build button and it worked.
I have no idea why.
John's answer is 99% correct. I found that (at least in my configuration), you have to open the Build settings inspector for the PROJECT. The build settings for the target do not contain "Code Signing Entitlements". Perhaps this doesn't make a difference if you have only one target in your project. But if you have multiple targets, you need to go to the project build settings. In any case, after doing what John said, my ad-hoc distribution build worked perfectly.
In Xcode 5.1, if you go into Preferences -> Accounts -> View Details...
Make sure the Signing Identity status is Valid. If it says Revoked, hit the Plus button and add the appropriate signing identity: iOS Development or iOS Distribution. Xcode will replace it with a new, valid one.
For me that solved it:
https://coderwall.com/p/-ckobg
Open Project.xcodeproj > project.pbxproj
Remove all lines like these:
PROVISIONING_PROFILE = ...
"PROVISIONING_PROFILE[sdk=iphoneos*]" = ...
CODE_SIGN_IDENTITY = ...
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = ...
Set provisioning profiles & code signings for the target again
pJosh, this might help understanding. In my case, my Team Provisioning Profile was expiring (the Provisioning Portal indicated it is managed by XCode), as well as the device testing profile for the app. (I still don't know why, but the portal had a "Renew" button next to the team profile, but it wouldn't do anything when I clicked it.)
So, I deleted the profiles about to expire, then in XCode go to Organizer (Command-Shift-2), under Library / Provisioning Profiles, I deleted the expiring ones. Then click "Refresh" at the bottom, enter my Apple ID, and it renewed the expiring ones.
Finally, on my Target, I went to Build Settings, Code Signing, and made sure to select the provisioning profile. Voila, now it builds to my device.
Just got this same error code.
It seems there are different things that cause this and therefore different ways to fix it.
In my case, I had two different devices with the same name (an iPhone 4 and an iPhone 4S). Changing the name of one of them fixed this error completely for me...
I was trying to add iCloud support to my existing app, but found that after adding entitlements and configuring iCloud, my app would no longer debug.
I realised that my generic iOS development certificate had a different APPID from the app I was working on. So to fix it, instead of using my generic certificate I created a specific development certificate for that APPID.
I refreshed my provisioning profile in XCode, cleaned out the app, disconnected my device, restarted XCOde and connected device and ran, and it now works a treat!
I also spent several hours fighting with this as well. The fix is real simple. Edit your Entitlements.plist file in the root of your project's directory. Find the line that says <key>get-task-allow</key>. Underneath it should be <false/>. Change that to <true/>.
Sorry that this is very late, but I just was looking at this question and found something that worked for me. I went to PROJECT->Build Settings and found the Code Signing section. Beside debug, my distribution profile that said Iphone Distribution: MY NAME was selected. I instead selected Iphone Developer: MY NAME on the drop-down list under IpodProfile (for bundle identifiers com.myName.myApp which was the provisioning Profile for my device. Hope this helps!
I just had this happen to a developer on the team I administer.
It turned out his developer certificate expired and after renewal, I neglected to add his certificate to the provisioning profile his app used.
I had not agreed to the new updated licensed agreement from apple.
Briefly : Please log in to your developer's account -> profile's -> review -> read the agreement or get your lawyer read it for you -> agree (at your own will) -> and again click profile's to check the status of your profile.
In my scenario the valid code signing entity was not showing up. When i followed the above procedure it was visible and i was able to run the app on the device and/or create the iPA file without much difficulty.
Had this issue occur when everything seemed to be setup correctly, build setting were pointing to correct provisioning profile, code signing was properly setup, etc.
Issue occurred because I had just created a new scheme and hadn't regenerated my CocoaPods for the new configurations. As you can see from the image, the new ad-hoc configuration is pointing to the Pods.production configuration, instead of a Pods.ad-hoc configuration (and test respectively)
To fix:
Set the offending configuration to None -- cocoapods wouldn't generate the configs unless I did this
Close XCode
Run pod install
Re-open XCode and set the new scheme's configurations to the newly generated configurations.
That's it!
Check if you're device is included in the provisioning profile.