I developing the simple UIApplication in which i want to crop the UIImage (in .jpg format) with help of CGContext. The developed code till now as follows,
CGImageRef graphicOriginalImage = [originalImage.image CGImage];
UIGraphicsBeginImageContext(originalImage.image.size);
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGBitmapContextCreateImage(graphicOriginalImage);
CGFloat fltW = originalImage.image.size.width;
CGFloat fltH = originalImage.image.size.height;
CGFloat X = round(fltW/4);
CGFloat Y =round(fltH/4);
CGFloat width = round(X + (fltW/2));
CGFloat height = round(Y + (fltH/2));
CGContextTranslateCTM(ctx, 0, image.size.height);
CGContextScaleCTM(ctx, 1.0, -1.0);
CGRect rect = CGRectMake(X,Y ,width ,height);
CGContextDrawImage(ctx, rect, graphicOriginalImage);
croppedImage = UIGraphicsGetImageFromCurrentImageContext();
return croppedImage;
}
The above code is worked fine but it can't crop image.
The original image memory and cropped image memory i will got same(equal to original image memory).
The above code is right for cropping the image??????????????????
Here is a good way to crop an image to a CGRect:
- (UIImage*)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect
{
//create a context to do our clipping in
UIGraphicsBeginImageContext(rect.size);
CGContextRef currentContext = UIGraphicsGetCurrentContext();
//create a rect with the size we want to crop the image to
//the X and Y here are zero so we start at the beginning of our
//newly created context
CGRect clippedRect = CGRectMake(0, 0, rect.size.width, rect.size.height);
CGContextClipToRect( currentContext, clippedRect);
//create a rect equivalent to the full size of the image
//offset the rect by the X and Y we want to start the crop
//from in order to cut off anything before them
CGRect drawRect = CGRectMake(rect.origin.x * -1,
rect.origin.y * -1,
imageToCrop.size.width,
imageToCrop.size.height);
//draw the image to our clipped context using our offset rect
CGContextDrawImage(currentContext, drawRect, imageToCrop.CGImage);
//pull the image from our cropped context
UIImage *cropped = UIGraphicsGetImageFromCurrentImageContext();
//pop the context to get back to the default
UIGraphicsEndImageContext();
//Note: this is autoreleased
return cropped;
}
Or another way:
- (UIImage *)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect
{
CGImageRef imageRef = CGImageCreateWithImageInRect([imageToCrop CGImage], rect);
UIImage *cropped = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
return cropped;
}
From http://www.hive05.com/2008/11/crop-an-image-using-the-iphone-sdk/.
The context you create to draw the image has the same size that the original image. That's why they have the same size.
If you don't want to re-invent the wheel, take a look at the TouchCode project on Google Code. You will find UIImage categories that do the job (see UIImage_ThumbnailExtensions.m).
Related
I am trying to crop image using rectangle frame. But somehow not able to do that according to its required.
Here is What i am trying:
Here is the result i want :
Now what i need is when click on done image should crop in rectangle shape exactly placed in image. I have tried few things like masking & draw image using mask image rect but no success yet.
Here is my code which is not working :
CALayer *mask = [CALayer layer];
mask.contents = (id)[imgMaskImage.image CGImage];
mask.frame = imgMaskImage.frame;
imgEditedImageView.layer.mask = mask;
imgEditedImageView.layer.masksToBounds = YES;
Can anyone suggest me the better way to implement it.
I have tried so many other things & wasted time so please if i get some help that it will be great & appreciated.
Thanks.
- (UIImage *)croppedPhoto {
// For dealing with Retina displays as well as non-Retina, we need to check
// the scale factor, if it is available. Note that we use the size of teh cropping Rect
// passed in, and not the size of the view we are taking a screenshot of.
CGRect croppingRect = CGRectMake(imgMaskImage.frame.origin.x,
imgMaskImage.frame.origin.y, imgMaskImage.frame.size.width,
imgMaskImage.frame.size.height);
imgMaskImage.hidden=YES;
if ([[UIScreen mainScreen] respondsToSelector:#selector(scale)]) {
UIGraphicsBeginImageContextWithOptions(croppingRect.size, YES,
[UIScreen mainScreen].scale);
} else {
UIGraphicsBeginImageContext(croppingRect.size);
}
// Create a graphics context and translate it the view we want to crop so
// that even in grabbing (0,0), that origin point now represents the actual
// cropping origin desired:
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(ctx, -croppingRect.origin.x, -croppingRect.origin.y);
[self.view.layer renderInContext:ctx];
// Retrieve a UIImage from the current image context:
UIImage *snapshotImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
// Return the image in a UIImageView:
return snapshotImage;
}
Here is the way you do
+(UIImage *)maskImage:(UIImage *)image andMaskingImage:(UIImage *)maskingImage{
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGImageRef maskImageRef = [maskingImage CGImage];
CGContextRef mainViewContentContext = CGBitmapContextCreate (NULL, maskingImage.size.width, maskingImage.size.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast);
if (mainViewContentContext==NULL)
return NULL;
CGFloat ratio = 0;
ratio = maskingImage.size.width/ image.size.width;
if(ratio * image.size.height < maskingImage.size.height) {
ratio = maskingImage.size.height/ image.size.height;
}
CGRect rect1 = {{0, 0}, {maskingImage.size.width, maskingImage.size.height}};
//// CHANGE THIS RECT ACCORDING TO YOUR NEEDS
CGRect rect2 = {{-((image.size.width*ratio)-maskingImage.size.width)/2 , -((image.size.height*ratio)-maskingImage.size.height)/2}, {image.size.width*ratio, image.size.height*ratio}};
CGContextClipToMask(mainViewContentContext, rect1, maskImageRef);
CGContextDrawImage(mainViewContentContext, rect2, image.CGImage);
CGImageRef newImage = CGBitmapContextCreateImage(mainViewContentContext);
CGContextRelease(mainViewContentContext);
CGColorSpaceRelease(colorSpace);
UIImage *theImage = [UIImage imageWithCGImage:newImage];
CGImageRelease(newImage);
return theImage;
}
You need to have image like this
Note that
The mask image cannot have ANY transparency. Instead, transparent areas must be white or some value between black and white. The more towards black a pixel is the less transparent it becomes.
I have an application in which i am cropping the image taken from the camera.all are going well.but after the cropping the image seems to blured and streched.
CGRect rect = CGRectMake(20,40,280,200);
UIGraphicsBeginImageContext(rect.size);
CGContextRef context = UIGraphicsGetCurrentContext();
// translated rectangle for drawing sub image
CGRect drawRect = CGRectMake(-rect.origin.x, -rect.origin.y,280,200);
// clip to the bounds of the image context
// not strictly necessary as it will get clipped anyway?
CGContextClipToRect(context, CGRectMake(0, 0, rect.size.width, rect.size.height));
// draw image
[image drawInRect:drawRect];
// grab image
UIImage* croppedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
CGSize size = [croppedImage size];
NSLog(#" = %#",NSStringFromCGSize(size));
NSData* pictureData = UIImagePNGRepresentation(croppedImage);
Can anybody help me in finding out where i am going wrong?
try replacing
UIGraphicsBeginImageContext(rect.size);
with
UIGraphicsBeginImageContextWithOptions(rect.size, NO, [[UIScreen mainScreen] scale]);
to account for retina
In my application, I have set one image in UIImageView and the size of UIImageView is 320 x 170. but the size of original image is 320 x 460. so how to crop this image and display in UIImageView.
Here is a good way to crop an image to a CGRect:
- (UIImage*)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect
{
//create a context to do our clipping in
UIGraphicsBeginImageContext(rect.size);
CGContextRef currentContext = UIGraphicsGetCurrentContext();
//create a rect with the size we want to crop the image to
//the X and Y here are zero so we start at the beginning of our
//newly created context
CGRect clippedRect = CGRectMake(0, 0, rect.size.width, rect.size.height);
CGContextClipToRect( currentContext, clippedRect);
//create a rect equivalent to the full size of the image
//offset the rect by the X and Y we want to start the crop
//from in order to cut off anything before them
CGRect drawRect = CGRectMake(rect.origin.x * -1,
rect.origin.y * -1,
imageToCrop.size.width,
imageToCrop.size.height);
//draw the image to our clipped context using our offset rect
CGContextDrawImage(currentContext, drawRect, imageToCrop.CGImage);
//pull the image from our cropped context
UIImage *cropped = UIGraphicsGetImageFromCurrentImageContext();
//pop the context to get back to the default
UIGraphicsEndImageContext();
//Note: this is autoreleased
return cropped;
}
Or another way:
- (UIImage *)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect
{
CGImageRef imageRef = CGImageCreateWithImageInRect([imageToCrop CGImage], rect);
UIImage *cropped = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
return cropped;
}
From http://www.hive05.com/2008/11/crop-an-image-using-the-iphone-sdk/.
You can call this function for cropping the image -
- (UIImage *)resizeImage:(UIImage *)oldImage width:(float)imageWidth height:(float)imageHeight {
UIImage *newImage = oldImage;
CGSize itemSize = CGSizeMake(imageWidth, imageHeight);
UIGraphicsBeginImageContext(itemSize);
CGRect imageRect = CGRectMake(0.0, 0.0, itemSize.width, itemSize.height);
[oldImage drawInRect:imageRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}
this function returns the UIImage.
Maybe someone is interested in the Swift version of the answer #tirth gave. It is written as a UIImage extension. As an example I added another method to crop the image to be a center square version.
// MARK: - UIImage extension providing function to crop an image to a rect
extension UIImage {
/**
Return a cropped image from an existing image
- parameter toRect: a rectangular region for a new image
- returns: new image instance
*/
func croppedImage(toRect: CGRect) -> UIImage {
// create new CGImage reference
let imageRef = CGImageCreateWithImageInRect(self.CGImage, toRect)
// create and return new UIImage
return UIImage(CGImage: imageRef!)
}
/**
Crop center rect from possibly rectangular image
- returns: return self in case image is already square, new center rect otherwise
*/
func cropCenterRect() -> UIImage {
// image might already be square
if self.size.height == self.size.width {
return self
}
// portrait
if self.size.height > self.size.width {
// calculate offset at top and bottom
let offset = (self.size.height - self.size.width) / 2.0
// return cropped image
return self.croppedImage(CGRect(x: 0.0, y: offset, width: self.size.width, height: self.size.width))
} else {
// landscape
// calculate offset left and right
let offset = (self.size.width - self.size.height) / 2.0
// return cropped image
return self.croppedImage(CGRect(x: offset, y: 0.0, width: self.size.height, height: self.size.height))
}
}
}
I am working on Camera Application user are taking a picture its fine,but i want to crop anywhere in that image and send it to server. How can I do this?
Check out this link for details:
http://www.hive05.com/2008/11/crop-an-image-using-the-iphone-sdk/
Basic code:
- (UIImage*)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect
{
//create a context to do our clipping in
UIGraphicsBeginImageContext(rect.size);
CGContextRef currentContext = UIGraphicsGetCurrentContext();
//create a rect with the size we want to crop the image to
//the X and Y here are zero so we start at the beginning of our
//newly created context
CGRect clippedRect = CGRectMake(0, 0, rect.size.width, rect.size.height);
CGContextClipToRect( currentContext, clippedRect);
//create a rect equivalent to the full size of the image
//offset the rect by the X and Y we want to start the crop
//from in order to cut off anything before them
CGRect drawRect = CGRectMake(rect.origin.x * -1,
rect.origin.y * -1,
imageToCrop.size.width,
imageToCrop.size.height);
//draw the image to our clipped context using our offset rect
CGContextDrawImage(currentContext, drawRect, imageToCrop.CGImage);
//pull the image from our cropped context
UIImage *cropped = UIGraphicsGetImageFromCurrentImageContext();
//pop the context to get back to the default
UIGraphicsEndImageContext();
//Note: this is autoreleased
return cropped;
}
I think i can provide a better solution to that large amount of code.
- (void)viewDidLoad
{
[super viewDidLoad];
// do something......
UIImage *croppedImage = [self imageByCropping:[UIImage imageNamed:#"SomeImage.png"] toRect:CGRectMake(10, 10, 100, 100)];
}
- (UIImage*)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect
{
CGImageRef imageRef = CGImageCreateWithImageInRect([imageToCrop CGImage], rect);
UIImage *cropped = [UIImage imageWithCGImage:imageRef];
return cropped;
}
I'm using the following code to crop and create a new UIImage out of a bigger one. I've isolated the issue to be with the function CGImageCreateWithImageInRect() which seem to not set some CGImage property the way I want. :-) The problem is that a call to function UIImagePNGRepresentation() fails returning a nil.
CGImageRef origRef = [stillView.image CGImage];
CGImageRef cgCrop = CGImageCreateWithImageInRect( origRef, theRect);
UIImage *imgCrop = [UIImage imageWithCGImage:cgCrop];
...
NSData *data = UIImagePNGRepresentation ( imgCrop);
-- libpng error: No IDATs written into file
Any idea what might wrong or alternative for cropping a rect out of UIImage?
I had the same problem, but only when testing compatibility on iOS 3.2. On 4.2 it works fine.
In the end I found this http://www.hive05.com/2008/11/crop-an-image-using-the-iphone-sdk/ which works on both, albeit a little more verbose!
I converted this into a category on UIImage:
UIImage+Crop.h
#interface UIImage (Crop)
- (UIImage*) imageByCroppingToRect:(CGRect)rect;
#end
UIImage+Crop.m
#implementation UIImage (Crop)
- (UIImage*) imageByCroppingToRect:(CGRect)rect
{
//create a context to do our clipping in
UIGraphicsBeginImageContext(rect.size);
CGContextRef currentContext = UIGraphicsGetCurrentContext();
//create a rect with the size we want to crop the image to
//the X and Y here are zero so we start at the beginning of our
//newly created context
CGRect clippedRect = CGRectMake(0, 0, rect.size.width, rect.size.height);
CGContextClipToRect( currentContext, clippedRect);
//create a rect equivalent to the full size of the image
//offset the rect by the X and Y we want to start the crop
//from in order to cut off anything before them
CGRect drawRect = CGRectMake(rect.origin.x * -1,
rect.origin.y * -1,
self.size.width,
self.size.height);
//draw the image to our clipped context using our offset rect
CGContextTranslateCTM(currentContext, 0.0, rect.size.height);
CGContextScaleCTM(currentContext, 1.0, -1.0);
CGContextDrawImage(currentContext, drawRect, self.CGImage);
//pull the image from our cropped context
UIImage *cropped = UIGraphicsGetImageFromCurrentImageContext();
//pop the context to get back to the default
UIGraphicsEndImageContext();
//Note: this is autoreleased
return cropped;
}
#end
In a PNG there are various chunks present, some containing palette info, some actual image data and some other information, it's a very interesting standard. The IDAT chunk is the bit that actually contains the image data. If there's no "IDAT written into file" then libpng has had some issue creating a PNG from the input data.
I don't know exactly what your stillView.image is, but what happens when you pass your code a CGImageRef that is certainly valid? What are the actual values in theRect? If your theRect is beyond the bounds of the image then the cgCrop you're trying to use to make the UIImage could easily be nil - or not nil, but containing no image or an image with width and height 0, giving libpng nothing to work with.
It seems the solution you are trying should work, but I recommend to use this:
CGImageRef image = [stillView.image CGImage];
CGRect cropZone;
size_t cWitdh = cropZone.size.width;
size_t cHeight = cropZone.size.height;
size_t bitsPerComponent = CGImageGetBitsPerComponent(image);
size_t bytesPerRow = CGImageGetBytesPerRow(image) / CGImageGetWidth(image) * cWidth;
//Now we build a Context with those dimensions.
CGContextRef context = CGBitmapContextCreate(nil, cWitdh, cHeight, bitsPerComponent, bytesPerRow, CGColorSpaceCreateDeviceRGB(), CGImageGetBitmapInfo(image));
CGContextDrawImage(context, cropZone, image);
CGImageRef result = CGBitmapContextCreateImage(context);
UIImage * cropUIImage = [[UIImage alloc] initWithCGImage:tmp];
CGContextRelease(context);
CGImageRelease(mergeResult);
NSData * imgData = UIImagePNGRepresentation ( cropUIImage);
UIImage *croppedImage = [self imageByCropping:yourImageView.image toRect:heredefineyourRect];
CGSize size = CGSizeMake(croppedImage.size.height, croppedImage.size.width);
UIGraphicsBeginImageContext(size);
CGPoint pointImg1 = CGPointMake(0,0);
[croppedImage drawAtPoint:pointImg1 ];
[[UIImage imageNamed:yourImagenameDefine] drawInRect:CGRectMake(0,532, 150,80) ];//here define your Reactangle
UIImage* result = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
croppedImage = result;
yourCropImageView.image=croppedImage;
[yourCropImageView.image retain];