How to make a UISplitViewController in portrait mode? - iphone

I want to make a UISplitViewController in portrait mode just like in the Settings app. How can I do it?

A bit late, but also take a look at the MGSplitViewController by Matt Gemmel. It does what you need and so much more. It's what UISplitViewController should be, and it's a snap to implement.

From the UISplitViewController class documentation:
A split view controller supports the
same interface orientations as its
currently visible child view
controllers. Both view controllers are
displayed in landscape orientations
but only the detail view controller is
displayed in portrait orientations.
When transitioning between
orientations, the split view
controller sends messages to its
delegate object to coordinate the
display of a popover with the hidden
view controller. For more information
on the methods of this delegate
object, see
UISplitViewControllerDelegate Protocol
Reference.
(Emphesis added.)

Related

MPMovieViewController doesn't autorotate

I have an application that plays videos via a MPMoviePlayerViewController that's presented after a selection action performed on a UITableViewController, which is embedded in a UINavigationController which is embedded in a UITabBarController.
TabBar Controller > Navigation Controller > Table View Controller * MPMoviePlayerViewController
Everything works as expected in iOS5, but upgrading to iOS6 I found that the video did not rotate as expected after being presented. If I selected more supported interface orientations on the target summary page, it causes the whole application to rotate.
The Apple documentation says the following in the UIViewController class reference:
In iOS 6, your app supports the interface orientations defined in your
app’s Info.plist file. A view controller can override the
supportedInterfaceOrientations method to limit the list of supported
orientations. Generally, the system calls this method only on the root
view controller of the window or a view controller presented to fill
the entire screen; child view controllers use the portion of the
window provided for them by their parent view controller and no longer
participate in directly in decisions about what rotations are
supported. The intersection of the app’s orientation mask and the view
controller’s orientation mask is used to determine which orientations
a view controller can be rotated into.
But I'm not sure when the child view controllers are actually participating in the rotation decision. Will I need to change the way my Tab Bar Controller responds to shouldAutorotate and supportedInterfaceOrientations when a movie is playing?
The basic answer is that the rotation behavior of all View Controllers is determined by the "top most" view controller, but the MPMoviePlayerViewController determines its own rotation behavior since it acts as a "view controller presented to fill the entire screen".
For example: if I had a single-view application, the auto-rotate methods would be handled on the view controller for the single view. If I embed that view in a tab bar, then the tab bar controller implementation would handle those messages. If I embed the view in a navigation bar inside a tab bar, the tab bar implementation would still be the one handling the messages (it's still the "root view controller" if the other view controllers are embedded inside it).
MPMoviePlayerViewController will respond YES to shouldAutorotate and will support landscape orientations. It is still possible to prevent the movie from rotating (by not having portrait orientations selected on the target summary page), but the settings you choose for your view controller hierarchy will not affect its ability to do so. When the MPMoviePlayerViewController is presented, it is the view controller handling the autorotate messages. When it is not presented, the Tab Bar Controller is in charge.

Rotate single screen in Navigation Controller and TabBar

I have a Navigation Controller and TabBar. I would like to know how the iPod app handles allowing only the play screen to rotate. I have tried to replicate this on iOS 4.2, and if that one screen rotates to landscape and you navigate back, the old screen is too. This is undesired... is there anyway to make the 2nd screen in rotate while not causing the rest of the screens or any of the TabBars view controllers elsewhere do so?
Thanks.
Make sure your rotatable view returns YES in shouldAutorotateToInterfaceOrientation: method of UIViewController.
Make sure your non rotatable view returns NO in shouldAutorotateToInterfaceOrientation: method of UIViewController.
Subclass UITabBarController, override shouldAutorotateToInterfaceOrientation: and handle rotation here based on current UIViewController's shouldAutorotateToInterfaceOrientation: return value. You have to also check if current view controller is UINavigationController or not and if yes, you have to get current view controller from UINavigationController too.
It's not recommended to do this (I mean subclassing of UITabBarController), but UITabBarController forbids rotation if not all UIViewControllers do allow rotation.
You need to state that in the 2nd screen the device orientation is only the desired screen orientation. So for every controller you create you need to implement shouldautorotatetointerfaceorientation:.

Problems with Interface Orientation and UITabBarController

Quick problem:
I have an UITabBarController with 2 navigation controllers [lets call them Left and Right Controller]
On the default selected Left Controller I can push a new View Controller that detects interface orientation.
On the Right Controller I can push the same View Controller but it won't detect interface orientation, or for that matter, It won't even go into the shouldAutoRotateInterface method at all T___T
Haaalp!!
If it is of any relevance, the View Contoller that I'm pushing use the hidesBottomBarWhenPushed property.
Most likely this is your problem:
Tab bar controllers support a portrait
orientation by default and do not
rotate to a landscape orientation
unless all of the root view controllers support such an orientation.
When a device orientation
change occurs, the tab bar controller
queries its array of view controllers.
If any one of them does not support
the orientation, the tab bar
controller does not change its
orientation.
The solution is to override the following method on every view controller leading to your view:
- (BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)orientation {
return YES;
}
For example, instead using the default UITabBarController in IB, replace it with your own subclass containing just the method above.
I'm a bit late to the party on this, but I ran into a problem with autorotation at startup for a tab bar app I wanted always to run in portrait.
The app's plist has the necessary settings to both start in and only allow portrait mode, and all my view controllers only allow portrait mode. Yet, when I started the app holding my iPhone in landscape, the app started in portrait, but then rotated to landscape!
Rather than subclass UITabBarController, I simply overrode UITabBarController's shouldAutorotateToInterfaceOrientation: method using a category on class UITabBarController. I included this code in my app delegate:
#implementation UITabBarController(UITabBarControllerCategory)
-(BOOL)shouldAutorotateToInterfaceOrientation:
(UIInterfaceOrientation)toInterfaceOrientation
{
return (toInterfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
Works beautifully, and is quite lightweight.
does your uitabbarcontroller implement the auto rotate? any child viewcontroller that wants to implement autorotate has to have its parent implement autorotate.

UITabBarController with portrait / landscape views

I have a subclass of UITabBarController which i am using so that i can rotate to use my app in landscape too.
How would i go about rotating my UI and getting each view controller to use a landscape view xib?
I have always just written apps before where returning YES for shouldAutorotate... handles it automatically for me... this isn't the case here now, as i'm using a custom view.
Thanks.
You don't need to subclass UITabBarController to get the autorotation behavior. Instead what you should do is have ALL the UIViewControllers that appear in your UITabBarController return YES for shouldAutorotateToInterfaceOrientation:. If even one of them does not, the UITabBarController will not autorotate.
As for the custom view, it is associated with a UIViewController, right? If so, then if your custom view implements layoutSubviews using the current view bounds to lay out all the subviews, then it should autorotate correctly as well.

Landscape UIView in a UITabBarController

I have a UITabbarController with (so far) two navigation controller items. I can get the application to rotate by adding the shouldAutorotateToInterfaceOrientation to each class... but thats not exactly what I want.
What I want to do is to add a button in the UINavigationBar in one of the classes. When this button is pressed I want it to load another view into landscape mode. This view should not show any navigationbar or tabbar controller.
How can I get this to work?
Best regards,
Paul Peelen
You can try to use approach similar to Apple's AlternateViews sample.
Basically you should:
Create your landscape view with appropriate size (480x300 for landscape if standard statusbar is visible)
In your button handler push your landscape calling -pushModalViewController on your current view controller
Apply necessary affine transformation to your view to be displayed correctly in landscape.
Use presentModalViewController:animated: and implement the modal view controller's shouldAutorotateToInterfaceOrientation: accordingly.