uiscrollview not scrolling horizontally - iphone

My UIScrollView below is not scrolling horizontally, Please help me here..
FirstView = [[UIView alloc] initWithFrame:CGRectMake(60, 0, 100, 150)];
[FirstView setBackgroundColor:[UIColor clearColor]];
SecondView = [[UIView alloc] initWithFrame:CGRectMake(320+60, 0, 100, 150)];
[SecondView setBackgroundColor:[UIColor clearColor]];
HolderView = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 1000, 150)];
scrHorizontalScroll = [[UIScrollView alloc]initWithFrame:HolderView.frame];
[scrHorizontalScroll setBackgroundColor:[UIColor redColor]];
[scrHorizontalScroll setContentSize:CGSizeMake(999, 150)];
[scrHorizontalScroll setScrollEnabled:YES];
[HolderView addSubview:scrHorizontalScroll];
[scrHorizontalScroll addSubView:FirstView]; [scrHorizontalScroll addSubView:SecondView]; [HolderView addSubView: scrHorizontalScroll];
The HolderView is not scrolling horizontally but which happen, please help
Note: I have a mainView which adds this HolderView in its top section as per the frame coordinates.
[mainView addSubView:label].... [mainView addSubView:HolderView];
This is complete structure

A scroll view will only scroll when its content size is bigger than its frame.

FirstView = [[UIView alloc] initWithFrame:CGRectMake(60, 0, 100, 150)];
[FirstView setBackgroundColor:[UIColor clearColor]];
SecondView = [[UIView alloc] initWithFrame:CGRectMake(320+60, 0, 100, 150)];
[SecondView setBackgroundColor:[UIColor clearColor]];
HolderView = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 100, 150)];
scrHorizontalScroll = [[UIScrollView alloc]initWithFrame:HolderView.frame];
[scrHorizontalScroll setBackgroundColor:[UIColor redColor]];
[scrHorizontalScroll setContentSize:CGSizeMake(999, 150)];
[scrHorizontalScroll setScrollEnabled:YES];
[HolderView addSubview:scrHorizontalScroll];
[scrHorizontalScroll addSubView:FirstView]; [scrHorizontalScroll addSubView:SecondView]; [HolderView addSubView: scrHorizontalScroll];
//set with of the scrHorizontalScroll as second view,increase content view size to x axis.

Related

ZBar : custom button in Camera overlay view is not working

I'm using the ZBar SDK to read QR codes on iPhone, however I added a button in that view. But the button is not working! Even i tap the button it doesn't go to the action method of that button. Where is the problem actually? Thanks in advance for the help.
-(UIView *)setSettingsButton
{
UIView *view=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)];
[view setBackgroundColor:[UIColor clearColor]];
UIToolbar *myToolBar = [[UIToolbar alloc] init];
UIBarButtonItem *button=[[UIBarButtonItem alloc] initWithTitle:#"Settings" style:UIBarButtonItemStyleBordered target:self action:#selector(settingsAction)];
[myToolBar setItems:[NSArray arrayWithObjects:button,nil]];
settingsLabel = [[UILabel alloc] initWithFrame:CGRectMake(20, 37, 281, 77)];
[settingsLabel setFont:[UIFont fontWithName:#"Arial-BoldMT" size:16]];
[settingsLabel setTextAlignment:UITextAlignmentCenter];
[settingsLabel setBackgroundColor:[UIColor clearColor]];
[settingsLabel setTextColor:[UIColor blueColor]];
[settingsLabel setNumberOfLines:1];
[settingsLabel setText:#"For settings scan admin QR"];
[view addSubview:settingsLabel];
settingsLabel.hidden = YES;
[myToolBar setBarStyle:UIBarStyleDefault];
CGRect toolBarFrame;
toolBarFrame = CGRectMake(0, 436, 320, 44);
[myToolBar setFrame:toolBarFrame];
[view addSubview:myToolBar];
return view;
}
-(void)settingsAction
{
settingsLabel.hidden = NO;
}
I can't see where the problem is, but if it helps, I've customized zBar camera views without any problems.
The most likely answer is that a clear views is obscuring the tool-bar view. Here's a library for debugging UIViews: https://github.com/domesticcatsoftware/DCIntrospect
I had the same problem once. It was because my view was too big. Try to change the view's size like UIView *view=[[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 380)];, you'll see if it works.

iOS: [imagePickerController.cameraOverlayView addSubview:] not working

I am attempting to add a UIToolbar to my cameraOverlayView for a custom imagePickerController. This is the code I want to use:
[self.imagePickerController.cameraOverlayView addSubview:self.topToolbar];
When trying to add a UIToolbar, nothing shows up. Encapsulating it into a UIView and setting it to the view property works if I use:
[self.imagePickerController.cameraOverlayView addSubview:self.view];
But this limits me to using one view for my overlay when I want to add several. I understand I can encapsulate everything into one big view, however when I do that, my bottom toolbar does not appear properly.
Has anyone had success in adding a UIToolbar as a subview to a cameraOverlayView?
i think you need a view to put all the things you need in your cameraOverlay.
for example:
TempView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)];
TempView.alpha = 1.0;
anImageView1 = [[UIImageView alloc]initWithImage:[UIImage imageNamed:#""]];
anImageView1.frame = CGRectMake(0, 0, anImageView1.image.size.width, anImageView1.image.size.height-50);
anImageView1.hidden = NO;
anImageView1.alpha = 1.0f;
tabBarHolder = [[UIImageView alloc]init];
tabBarHolder.backgroundColor = [UIColor blackColor];
tabBarHolder.frame = CGRectMake(0, 415, 320, 80);
tampBtn = [[UIButton alloc] initWithFrame:CGRectMake(15, 430, 35, 35)];
[tampBtn setBackgroundImage:[UIImage imageNamed:#"iconBack.png"] forState:UIControlStateNormal];
[tampBtn addTarget:self
action:#selector(xup)
forControlEvents:UIControlEventTouchUpInside];
ctampBtn = [[UIButton alloc] initWithFrame:CGRectMake(145, 430, 35, 35)];
[ctampBtn setBackgroundImage:[UIImage imageNamed:#"iconCamera.png"] forState:UIControlStateNormal];
[ctampBtn addTarget:self
action:#selector(takephoto)
forControlEvents:UIControlEventTouchUpInside];
[TempView addSubview:ctampBtn];
[TempView addSubview:tampBtn];
[TempView addSubview:anImageView1];
[TempView addSubview:tabBarHolder];
[TempView bringSubviewToFront:tabBarHolder];
[TempView bringSubviewToFront: ctampBtn];
[TempView bringSubviewToFront:tampBtn];
imagePicker.cameraOverlayView =TempView;

UIButton does not respond to touchupinside when in a uipopover

I added a button to my UIPopoverController but it appears to not respond to touches. I don't know if I am supposed to set some property on the UIPopoverController or what. Here is the code that renders the popover view and button.
- (void)topicImageButtonPressed
{
CGRect aFrame = CGRectMake(0.0, 0.0, 1000.0, 600.0);
UIViewController *aView = [[UIViewController alloc] init];
aView.view.frame = aFrame;
UIImageView *iView = [[UIImageView alloc] init];
[iView setContentMode:UIViewContentModeScaleAspectFit];
[iView setImage:self.topicImageView1.image];
aView.view = iView;
UIButton *nextButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[nextButton addTarget:self
action:#selector(quizButtonPressed:)
forControlEvents:UIControlEventTouchUpInside];
[nextButton setTitle:#"Next" forState:UIControlStateNormal];
nextButton.frame = CGRectMake(700.0, 550.0, 160.0, 40.0);
[aView.view addSubview:nextButton];
//aView.view.backgroundColor = [UIColor colorWithPatternImage:self.topicImageView1.image];
imagePopoverController = [[UIPopoverController alloc]
initWithContentViewController:aView];
imagePopoverController.popoverContentSize = CGSizeMake(1000, 600);
imagePopoverController.passthroughViews = [NSArray arrayWithObject:nextButton];
[imagePopoverController presentPopoverFromRect:CGRectMake(212, 10, 1000, 600) inView:self.view
permittedArrowDirections:0 animated:YES];
}
Adding this made it work.
iView.userInteractionEnabled = YES;
UIViewController *popoverContent = [[UIViewController alloc]init];
UIView *popoverView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 768, 1024)];
datepiker= [[UIDatePicker alloc]init];
[datepiker setFrame:CGRectMake(0, 0, 320, 216)];
datepiker.datePickerMode=UIDatePickerModeDateAndTime;
datepiker.hidden=NO;
datepiker.minimumDate=[NSDate date];
[self.view addSubview:datepiker];
[datepiker release];
// [datepiker addTarget:self action:#selector(changedDate:) forControlEvents:UIControlEventValueChanged];
btn_add=[[UIButton alloc]initWithFrame:CGRectMake(115, 250, 100, 30)];
[btn_add setTitle:#"Add" forState:UIControlStateNormal];
[btn_add setFont:[UIFont fontWithName:#"Arial-BoldMT" size:20]];
[btn_add setBackgroundColor:[UIColor redColor]];
[btn_add addTarget:self action:#selector(AddDate:) forControlEvents:UIControlEventTouchUpInside];
[popoverView addSubview:btn_add];
btn_cancel=[[UIButton alloc]initWithFrame:CGRectMake(115, 300, 100, 30)];
[btn_cancel setTitle:#"Cancel" forState:UIControlStateNormal];
[btn_cancel setFont:[UIFont fontWithName:#"Arial-BoldMT" size:20]];
[btn_cancel setBackgroundColor:[UIColor redColor]];
[btn_cancel addTarget:self action:#selector(CancelDate:) forControlEvents:UIControlEventTouchUpInside];
[popoverView addSubview:btn_cancel];
[popoverView addSubview:datepiker];
[popoverView addSubview:btn_add];
popoverContent.view = popoverView;
popoverContent.contentSizeForViewInPopover = CGSizeMake(320,350);
self.popoverController = [[UIPopoverController alloc]
initWithContentViewController:popoverContent];
[self.popoverController presentPopoverFromRect:CGRectMake(230,250, 320,220)
inView:self.view permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES];
[popoverView release];
[popoverContent release];
-(void)AddDate:(id)sender
{
}
-(void)CancelDate:(id)sender
{
[popoverController dismissPopoverAnimated:YES];
}
try this .. it works for me successfully.

Adding a view to UIScrollview

I have created a UIView
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
UIImage *image2 = [UIImage imageNamed:#"pinGreen_v1.png"];
UIImage *image1 = [UIImage imageNamed:#"PinDown1.png"];
UIButton *btn1 = [[UIButton alloc]initWithFrame:CGRectMake(0, 10, 40, 40)];
[btn1 setImage:image2 forState:UIControlStateNormal];
[self addSubview:btn1];
for(int i =1; i<20; i++){
UIButton *btn2 = [[UIButton alloc]initWithFrame:CGRectMake(40 * i, 40, 40, 40)];
[btn2 setImage:image1 forState:UIControlStateNormal];
[btn2 addTarget:self
action:#selector(buttonPressed)
forControlEvents:UIControlEventTouchUpInside];
[self addSubview:btn2];
}
}
return self;
}
With the above code I am drawing images in my view. I am loading this view from my view controller. I need to put this view inside a UIScrollview. Where should I create the scroll view? In the above view or the view controller where the above view is created.
The code inside my view controller is :
DrawLineInMyClass *drawLines = [[DrawLineInMyClass alloc]initWithFrame:CGRectMake(0, 0, 320, 400)];
drawLines.backgroundColor = [UIColor blackColor];
[self.view addSubview:drawLines];
[drawLines release];
I should be able to scroll through the images inside my view.
I would create the the scrollview in the viewcontroller and add the view to it.
UIScrollView *scroll = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
scroll.pagingEnabled = YES;
DrawLineInMyClass *drawLines = [[DrawLineInMyClass alloc]initWithFrame:CGRectMake(0, 0, frame.size.width, frame.size.height)];
drawLines.backgroundColor = [UIColor blackColor];
[self.view addSubview:drawLines];
[scroll addSubview:drawLines];
scroll.contentSize = CGSizeMake(self.view.frame.size.width*drawLines.frame.size.width, self.view.frame.size.height);
[self.view addSubview:scroll];
[drawLines release];
[scroll release];

iPhone SDK: UIScrollView does not scroll

I just can't get my scroll view to actually scroll.. Everything displays fine except it just won't scroll..... Here's my code:
- (void)viewDidLoad {
[super viewDidLoad];
UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, 320, 600)];
scrollView.contentSize = CGSizeMake(320, 600);
scrollView.scrollEnabled = YES;
scrollView.clipsToBounds = YES;
[self.view addSubview:scrollView];
planView = [[WorkoutPlanView alloc] initWithImage:[UIImage imageNamed:#"WorkoutTable.png"]];
planView2 = [[WorkoutPlanView alloc] initWithImage:[UIImage imageNamed:#"WorkoutTable.png"]];
planView2.frame = CGRectMake(0, 164, 320, 165);
planView3 = [[WorkoutPlanView alloc] initWithImage:[UIImage imageNamed:#"WorkoutTable.png"]];
planView3.frame = CGRectMake(0, 328, 320, 165);
planView4 = [[WorkoutPlanView alloc] initWithImage:[UIImage imageNamed:#"WorkoutTable.png"]];
planView4.frame = CGRectMake(0, 505, 320, 165);
[scrollView addSubview:planView];
[scrollView addSubview:planView2];
[scrollView addSubview:planView3];
[scrollView addSubview:planView4];
}
How do I fix this problem?
The contentSize must be larger than the scrollview's frame for there to be anything to scroll. :)
In this case, they're both (320, 600) so change your scrollView's init to
UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)];
your scrollview frame should be smaller than contentSize,so only you can make scrollview scrollable.