Creating a new app based on the SplitViewController template and it works fine in Split View.
My main screen is to be a non-splitview 'menu'. I'm trying to figure out the best practice for
adding this 'mainMenu' modally above the splitViewController. (Then either push other non-split views above the mainMenu or
remove it to reveal and use the UISplitViewController.)
I have tried:
[self.navigationController presentModalViewController:mainMenu animated:NO];
And
[self presentModalViewController:mainMenu animated:NO];
In the viewWillAppear and viewWillLoad methods for rootViewController & detailViewController. In both cases, the code executes without error, but the mainMenu doesn't appear, the regular detailViewController and rootViewControllers appear.
(I did create an outlet from the navigationController in the main.xib file to the detailView navigationController, but that didn't change anything.)
I was able to make this work by using, which works, but seems like it is incorrect.
iPad_Prototype_SplitAppDelegate *delegate = (iPad_Prototype_SplitAppDelegate *) [ [UIApplication sharedApplication] delegate];
[delegate.splitViewController.view addSubview:mainMenu.view];
[delegate.splitViewController.view bringSubviewToFront:mainMenu.view];
I've seen many responses saying to present such a covering view modally, but I can't seem to find the right place or configuration in the splitViewController setup. Thanks for any help or insight.
Finally, is this approach wrong, should I just be swapping out the detailViewController and having it take full screen in portrait mode and not add the menu item for the root controller?
Is your splitViewController in the AppDelegate like the example and will this help?
//AppDelegate.m
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
MyController *myCont = [[MyController alloc] initMainMenu];
// mess around with myCont.view.modalPresentationStyle;
[myCont setModalDelegate:self];
// Create a delegate (<ModalControllerDelegate>) to dismiss view when done
[self.splitViewController presentModalViewController:myCont animated:NO];
[myCont release];
}
// for completion sake
-(void)modalViewDismiss:(MyController *)modalView {
[self.splitViewController dismissModalViewController:YES];
}
Related
I am using this code to hide a button in a different view controller, but the button does not get hidden when the button is pressed to hide the button in the other view controller.
This is the code I am using to hide the button in the other view controller:
[self dismissModalViewControllerAnimated:YES];
NSLog(#"Exited");
ViewController *vc = [[ViewController alloc] initWithNibName:#"ViewController" bundle:nil];
[vc.mainbutton1 setHidden:YES];
Why is this not working?
Thanks!
take a BOOL variable in ViewController controller and make the property and synthesize also.
and do this.
ViewController *vc = [[ViewController alloc] initWithNibName:#"ViewController" bundle:nil];
vc.check = YES;
in the view controller viewdidload
write this
if(self.check)
[mainbutton1 set hidden:YES];
The other answers should work unless...
Judging by your code I am going to guess that you are trying to hide a button on the viewController that presented the modal view?
If this is correct then what you are doing will not work as you are creating a new instance of ViewController which is not the already existing viewController you want to use.
Although the docs say that it is fine to call [self dismissModalViewControllerAnimated:YES]; from the presented modal view I tend to set up a delegate to handle the dismissal like in Apple's utitliy app template.
The reason this isn't working is because even though you have alloc'd and init'd the ViewController properly, the actual elements of that vc ViewController (including mainbutton1) have not been loaded yet.
Hitman has the right idea (and I'm voting his idea up).
Either put in a BOOL property for setting mainButton1 to hidden when the view appears, or call your [mainButton1 setHidden: YES] right after you explicitly display the view (via animation or adding subviews or whatever).
From your question it sounds like you want to hide the button in an existing view controller, whereas in your code you are creating a new one
ViewController *vc = [[ViewController alloc] initWithNibName:#"ViewController" bundle:nil];
[vc.mainbutton1 setHidden:YES];
Either the view controller which you observe is not the one you expect or the mainbutton1 outlet is not connected properly. You can check if the memory controller is the one you expect by logging its memory address.
NSLog(#"Hid button for view controller %p", vc);
And doing the same in the viewDidAppear callback of ViewController
NSLog(#"In viewDidAppear for view controller %p", self);
It seems you want a certain button to be hidden if something has been happening somewhere else.
You COULD, somewhat as a hack (but I don't mind that very much) control this with a variable on your AppDelegate for instance.
When the "something" is happening "somewhere else", do this:
MyAppDelegate *appDelegate = [[(MyAppDelegate *)UIApplication sharedApplication] delegate];
appDelegate.shouldHideThatOtherButtonLater = YES;
Then, when you create your new ViewController later on you could use this value to determine if your button should be visible or not like this:
ViewController *vc = [[ViewController alloc] initWithNibName:#"ViewController" bundle:nil];
MyAppDelegate *appDelegate = [[(MyAppDelegate *)UIApplication sharedApplication] delegate];
[vc.mainbutton1 setHidden: appDelegate.shouldHideThatOtherButtonLater ];
You will in this case have to prepare your AppDelegate for this by creating and synthesizing that shouldHideThatOtherButtonLater-property.
NavigationControllers have ViewController stacks to manage, and limited animation transitions.
Adding a view controller as a sub-view to an existing view controller requires passing events to the sub-view controller, which is a pain to manage, loaded with little annoyances and in general feels like a bad hack when implementing (Apple also recommends against doing this).
Presenting a modal view controller again places a view controller on top of another, and while it doesn't have the event passing problems described above, it doesn't really 'swap' the view controller, it stacks it.
Storyboards are limited to iOS 5, and are almost ideal, but cannot be used in all projects.
Can someone present a SOLID CODE EXAMPLE on a way to change view controllers without the above limitations and allows for animated transitions between them?
A close example, but no animation:
How to use multiple iOS custom view controllers without a navigation controller
Edit: Nav Controller use is fine, but there needs to be animated transition styles (not simply the slide effects) the view controller being shown needs to be swapped completely (not stacked). If the second view controller must remove another view controller from the stack, then it's not encapsulated enough.
Edit 2: iOS 4 should be the base OS for this question, I should have clarified that when mentioning storyboards (above).
EDIT: New answer that works in any orientation.
The original answer only works when the interface is in portrait orientation. This is b/c view transition animations that replace a view w/ a different view must occur with views at least a level below the first view added to the window (e.g. window.rootViewController.view.anotherView).
I've implemented a simple container class I called TransitionController. You can find it at https://gist.github.com/1394947.
As an aside, I prefer the implementation in a separate class b/c it's easier to reuse. If you don't want that, you could simply implement the same logic directly in your app delegate eliminating the need for the TransitionController class. The logic you'd need would be the same however.
Use it as follows:
In your app delegate
// add a property for the TransitionController
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
MyViewController *vc = [[MyViewContoller alloc] init...];
self.transitionController = [[TransitionController alloc] initWithViewController:vc];
self.window.rootViewController = self.transitionController;
[self.window makeKeyAndVisible];
return YES;
}
To transition to a new view controller from any view controller
- (IBAction)flipToView
{
anotherViewController *vc = [[AnotherViewController alloc] init...];
MyAppDelegate *appDelegate = [UIApplication sharedApplication].delegate;
[appDelegate.transitionController transitionToViewController:vc withOptions:UIViewAnimationOptionTransitionFlipFromRight];
}
EDIT: Original Answer below - only works for portait orientation
I made the following assumptions for this example:
You have a view controller assigned as the rootViewController of your window
When you switch to a new view you want to replace the current viewController with the viewController owning the new view. At any time, only the current viewController is alive (e.g. alloc'ed).
The code can be easily modified to work differently, the key point is the animated transition and the single view controller. Make sure you don't retain a view controller anywhere outside of assigning it to window.rootViewController.
Code to animate transition in app delegate
- (void)transitionToViewController:(UIViewController *)viewController
withTransition:(UIViewAnimationOptions)transition
{
[UIView transitionFromView:self.window.rootViewController.view
toView:viewController.view
duration:0.65f
options:transition
completion:^(BOOL finished){
self.window.rootViewController = viewController;
}];
}
Example use in a view controller
- (IBAction)flipToNextView
{
AnotherViewController *anotherVC = [[AnotherVC alloc] init...];
MyAppDelegate *appDelegate = (MyAppDelegate *)[UIApplication sharedApplication].delegate;
[appDelegate transitionToViewController:anotherVC
withTransition:UIViewAnimationOptionTransitionFlipFromRight];
}
You can use Apple's new viewController containment system. For more in-depth information check out the WWDC 2011 session video "Implementing UIViewController Containment".
New to iOS5, UIViewController Containment allows you to have a parent viewController and a number of child viewControllers that are contained within it. This is how the UISplitViewController works. Doing this you can stack view controllers in a parent, but for your particular application you are just using the parent to manage the transition from one visible viewController to another. This is the Apple approved way of doing things and animating from one child viewController is painless. Plus you get to use all the various different UIViewAnimationOption transitions!
Also, with UIViewContainment, you do not have to worry, unless you want to, about the messiness of managing the child viewControllers during orientation events. You can simply use the following to make sure your parentViewController forwards rotation events to the child viewControllers.
- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers{
return YES;
}
You can do the following or similar in your parent's viewDidLoad method to setup the first childViewController:
[self addChildViewController:self.currentViewController];
[self.view addSubview:self.currentViewController.view];
[self.currentViewController didMoveToParentViewController:self];
[self.currentViewController.swapViewControllerButton setTitle:#"Swap" forState:UIControlStateNormal];
then when you need to change the child viewController, you call something along the lines of the following within the parent viewController:
-(void)swapViewControllers:(childViewController *)addChildViewController:aNewViewController{
[self addChildViewController:aNewViewController];
__weak __block ViewController *weakSelf=self;
[self transitionFromViewController:self.currentViewController
toViewController:aNewViewController
duration:1.0
options:UIViewAnimationOptionTransitionCurlUp
animations:nil
completion:^(BOOL finished) {
[aNewViewController didMoveToParentViewController:weakSelf];
[weakSelf.currentViewController willMoveToParentViewController:nil];
[weakSelf.currentViewController removeFromParentViewController];
weakSelf.currentViewController=[aNewViewController autorelease];
}];
}
I posted a full example project here: https://github.com/toolmanGitHub/stackedViewControllers. This other project shows how to use UIViewController Containment on some various input viewController types that do not take up the whole screen.
Good luck
OK, I know the question says without using a navigation controller, but no reason not to. OP wasn't responding to comments in time for me to go to sleep. Don't vote me down. :)
Here's how to pop the current view controller and flip to a new view controller using a navigation controller:
UINavigationController *myNavigationController = self.navigationController;
[[self retain] autorelease];
[myNavigationController popViewControllerAnimated:NO];
PreferencesViewController *controller = [[PreferencesViewController alloc] initWithNibName:nil bundle:nil];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration: 0.65];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:myNavigationController.view cache:YES];
[myNavigationController pushViewController:controller animated:NO];
[UIView commitAnimations];
[controller release];
Since I just happened across this exact problem, and tried variations on all the pre-existing answers to limited success, I'll post how I eventually solved it:
As described in this post on custom segues, it's actually really easy to make custom segues. They are also super easy to hook up in Interface Builder, they keep relationships in IB visible, and they don't require much support by the segue's source/destination view controllers.
The post linked above provides iOS 4 code to replace the current top view controller on the navigationController stack with a new one using a slide-in-from-top animation.
In my case, I wanted a similar replace segue to happen, but with a FlipFromLeft transition. I also only needed support for iOS 5+. Code:
From RAFlipReplaceSegue.h:
#import <UIKit/UIKit.h>
#interface RAFlipReplaceSegue : UIStoryboardSegue
#end
From RAFlipReplaceSegue.m:
#import "RAFlipReplaceSegue.h"
#implementation RAFlipReplaceSegue
-(void) perform
{
UIViewController *destVC = self.destinationViewController;
UIViewController *sourceVC = self.sourceViewController;
[destVC viewWillAppear:YES];
destVC.view.frame = sourceVC.view.frame;
[UIView transitionFromView:sourceVC.view
toView:destVC.view
duration:0.7
options:UIViewAnimationOptionTransitionFlipFromLeft
completion:^(BOOL finished)
{
[destVC viewDidAppear:YES];
UINavigationController *nav = sourceVC.navigationController;
[nav popViewControllerAnimated:NO];
[nav pushViewController:destVC animated:NO];
}
];
}
#end
Now, control-drag to set up any other kind of segue, then make it a Custom segue, and type in the name of the custom segue class, et voilĂ !
I struggled with this one for a long time, and one of my issues is listed here, I'm not sure if you have had that problem. But here's what I would recommend if it must work with iOS 4.
Firstly, create a new NavigationController class. This is where we'll do all the dirty work--other classes will be able to "cleanly" call instance methods like pushViewController: and such. In your .h:
#interface NavigationController : UIViewController {
NSMutableArray *childViewControllers;
UIViewController *currentViewController;
}
- (void)transitionFromViewController:(UIViewController *)fromViewController toViewController:(UIViewController *)toViewController duration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL))completion;
- (void)addChildViewController:(UIViewController *)childController;
- (void)removeChildViewController:(UIViewController *)childController;
The child view controllers array will serve as a store for all the view controllers in our stack. We would automatically forward all rotation and resizing code from the NavigationController's view to the currentController.
Now, in our implementation:
- (void)transitionFromViewController:(UIViewController *)fromViewController toViewController:(UIViewController *)toViewController duration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^)(BOOL))completion
{
currentViewController = [toViewController retain];
// Put any auto- and manual-resizing handling code here
[UIView animateWithDuration:duration animations:animations completion:completion];
[fromViewController.view removeFromSuperview];
}
- (void)addChildViewController:(UIViewController *)childController {
[childViewControllers addObject:childController];
}
- (void)removeChildViewController:(UIViewController *)childController {
[childViewControllers removeObject:childController];
}
Now you can implement your own custom pushViewController:, popViewController and such, using these method calls.
Good luck, and I hope this helps!
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
UINavigationController *viewController = (UINavigationController *)[storyboard instantiateViewControllerWithIdentifier:#"storyBoardIdentifier"];
viewController.modalTransitionStyle = UIModalTransitionStylePartialCurl;
[self presentViewController:viewController animated:YES completion:nil];
Try This Code.
This code gives Transition from a view controller to another view controller which having a navigation controller.
I am very new to iPhone world. I am working on a view based project.MY first view have login page. when login is successful it moves to next view.
What i want to implement is that when i will be at second view. There will be a tabbarcontroller which have five tab items and first tab's view will be visisble. When i click other tabs, we will get next views accordingly.
Now, How to place a tab bar in second view only ?
Any kind of help will be highly appreciated.
Use [self presentModalViewController to show the login controller over your tabbar controller. After successfull login, just dismiss it.
You would need to create a ViewController which is a subclass of UITabBarViewController. Design the tabbar in nib or view lifecycle method of this controller.
After login present the new controller as [self presentModalViewController]
You need to implement your code as below.
First create a controller class for login.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[self generateLoginScreen];
[self removeLoginScreen]; // On login check implement this method or u can directly write the snippet here as well.
[self prepareControllersOnTabs]; //your tab controller code function
[self.window makeKeyAndVisible];
return YES;
}
-(void) removeLoginScreen
{
[loginScreenViewController.view removeFromSuperview];
self.window.rootViewController = self.tabBarController;
[loginScreenViewController release];
}
-(void) generateLoginScreen
{
loginScreenViewController = [[LoginScreenController alloc] initWithNibName:#"LoginScreenController" bundle:[NSBundle mainBundle]];
[self.window addSubview:self.loginScreenViewController.view];
}
Hope this is exactly what u want.
I want to do this simple thing: create a uinavigationcontroller but that doesnt show up on launch. Let's say I want to have a welcome screen with a "Go" button that leads to the uinavigationcontroller. In all the examples that I have seen it looks like the navigationcontroller appears right away. How should I go about doing that?
Thanks!
If by "show up" you mean using a navigation controller with no visible footprint, that's easy. Simply do this in the root view controller:
// Root
- (void)viewWillAppear:(BOOL)animated
{
[self.navigationController setNavigationBarHidden:YES animated:animated];
}
For the child view controllers, you need to do something similar in order to display the navigation bar when they appear.
// Child
- (void)viewWillAppear:(BOOL)animated
{
[self.navigationController setNavigationBarHidden:NO animated:animated];
}
This is a pretty common technique for apps with main menus where you don't want to display a navigation bar in the main menu view.
The mecanic of displaying the navigation controller's view takes place in the -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions; method, in the app delegate. There the NC is added as the rootViewController of the window.
If you want to display another one, just set your custom view controller right in place of the NC and then switch the two view controllers (replace the first custom view controller with the NC) in the action method called when the button is pressed.
Assuming myCustomController defines a UIButton property called touchButton :
// in the app delegate
-(BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
//self.window.rootViewController = self.navigationController;
[self.myCustomController.touchButton addTarget:self
action:#selector(switchVC)
forControlEvents:UIControlEventTouchUpInside];
self.window.rootViewController = self.myCustomController;
[self.window makeKeyAndVisible];
return YES;
}
Now write in your app delegate an action method :
-(void)switchVC {
self.window.rootViewController = self.navigationController;
}
in viewcontroller that shows go hide navigation bar and in other show navigation bar
[self.navigationController setNavigationBarHidden:YES];
hope this will help
I have a tabBarController that I add by placing the following code into:
AppDelegate.h:
...
UITabBarController IBOutlet *tabBarController;
}
#property (nonatomic, retain) IBOutlet UITabBarController *tabBarController;
AppDelegate.m:
...
[self.window addSubview:tabBarController.view];
[self.window makeKeyAndVisible];
[tabBarController setDelegate:self];
I then use the following code to present a modal barcode scanning View Controller:
- (void)tabBarController:(UITabBarController *)tbc didSelectViewController:(UIViewController *)vc {
// Middle tab bar item in question.
if (vc == [tabBarController.viewControllers objectAtIndex:2]) {
ScanVC *scanView = [[ScanVC alloc] initWithNibName:#"ScanViewController" bundle:nil];
// set properties of scanView's ivars, etc
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:scanView];
[tabBarController presentModalViewController:navigationController animated:YES];
[navigationController release];
[scanView release];
}
}
When it does actually get presented I think this method isn't visually appealing, because when I dismiss the modal view I am brought back to an empty view.
A lot of barcode scanning applications or applications that simply display an image picker for example; do this quite successfully. I'm just wondering what kind of implementation they would use in order to achieve such an effect.
This is a screenshot of an application called Path, which has the exact same functionality I'm after:
I also noticed that in these applications, if you are on any other tab bar item other than the middle one let's say, and you click on the tab bar item that presents the modal view, once it gets dismissed it doesn't actually bring them back to an empty view it dismisses like normal, however the actual tab bar item that presents the modal view is never selected. I would be happy with this type of functionality if that's the only way to implement this type of effect.
Any help would be greatly appreciated as I've been stuck in this for quite some time. Also I'm not even sure whether it's the right way to put all of this code in my AppDelegate in order for the View Controller to be presented as a modal. It all seems, just, wrong.
Not entirely what I'm after, but I think I can move forward from this:
http://idevrecipes.com/2010/12/16/raised-center-tab-bar-button/
When you dismiss the modal view controller, tell the tab bar to select whatever tab was originally selected.
- (void)dismissModalViewControllerAnimated:(BOOL)animated
{
// do whatever you need to do when dismissing
// savedTabIndex is an int ivar
// tabBarController is a reference, set when showing the modal view
[[self tabBarController] setSelectedIndex:savedTabIndex];
}
You would have to save the original tab bar selection in a variable at the start of tabBarController:didSelectViewController:.
- (void)tabBarController:(UITabBarController *)tbc
didSelectViewController:(UIViewController *)vc
{
// Save the tab bar index (if it's not the photo tab)
if ([tabBarController selectedIndex] != 3]) {
savedTabIndex = [tabBarController selectedIndex];
}
}
There could be mistakes in this code, I just typed it without testing.
I found a really easy solution by playing around UITabBarControllerDelegate--I only tried this in iOS 7 though.
First, subclass UITabBarController, make it its own UITabBarControllerDelegate, and create a property that'll hold a reference to the tab you want to launch a modal with. In my app, it's called the "Sell" tab.
#property (strong, nonatomic) UIViewController *sellTab;
Then, in your init method, just create that view controller and add it to the tabs.
_sellTab = [[UIViewController alloc] init];
_sellTab.title = #"Sell";
self.viewControllers = #[homeTab, historyTab, _sellTab, bookmarksTab, profileTab];
Now here's where the magic is: override the following tab bar controller delegate methods. Code is pretty self-explanatory.
#pragma mark - Tab bar controller delegate
- (BOOL)tabBarController:(UITabBarController *)tabBarController shouldSelectViewController:(UIViewController *)viewController
{
return viewController != self.sellTab;
}
- (void)tabBar:(UITabBar *)tabBar didSelectItem:(UITabBarItem *)item
{
if (item == self.sellTab.tabBarItem) {
[self presentViewController:[[UINavigationController alloc] initWithRootViewController:[[PostAdViewController alloc] init]] animated:YES completion:nil];
}
}
This will launch a modal which, upon dismissal, shows the same tab you were in before launch.
You shouldn't present a modal view, when the user clicks on a tab bar item.
You could instead present a modal view from within a view that's presented by one of the tabs.
Or, if you just have a single main view and the scan view you want to present modally, you should just use a button to present the scan view from within your main view. You could for instance use a toolbar with a single button in it, instead.