Creating .sqlite file from Core Data store? - iphone

I've seen tutorials in books and on websites that offer .sqlite files for download. The sqlite files are used for Core Data.
How do I get a .sqlite file FROM an app or core data store on TO my desktop?

If you are going to create a pre-populated sqlite file to be used with Core Data then you must create it with Core Data. It is trivial to create a basic desktop application for data entry and use that to create the file and then embed it in your iOS device.
Do not attempt to duplicate the data structure or linkage within the file by hand. You might get it to work but you will spend way more time trying to get it to work and it is going to eventually fail. The internal structure of a Core Data sqlite file should be considered like a private API. The structure is not public and can change without notice.

If you are specifically trying to create a Core Data store, you use this method:
NSPersistentStoreCoordinator
addPersistentStoreWithType:(NSString*)storeType
configuration:(NSString*)configuration
URL:(NSString*)storeURL
options:(NSDictionary*)options
error:(NSError**)error
You must have already associated a NSManagedObjectModel with your persistent store coordinator object. If the store at storeURL does not exist, it will be created; otherwise it will be opened.

These might help: http://www.sqlite.org/cvstrac/wiki?p=ManagementTools

I like to use this Firefox plugin:
https://addons.mozilla.org/en-US/firefox/addon/5817/
You can create a new .sqlite file, change existing databases, and browse through your data.

There's a command line program download-able from sqlite.org (in the standard download) that can be used to create a blank database with a schema. Usually the database file is compatible across operating systems and devices.

Related

iOS - populating a core data database

I have used extensively core data in my applications. Generally I need to submit the applications using a pre-populated database.
I generally create zillions of lines of code to populate the database, then I extract it from the applications directory and include it on the bundle. Is there a easy way to do that? Is there any way to populate a core data database created on Xcode using, for example, a CSV file and an external app?
thanks.
The usual way is to create the entries at the first launch.
If you want to import data from a CSV file, then you need a parser.
I can recommend this one: https://github.com/davedelong/CHCSVParser
You don't have any easy way to do that with Xcode.
Basically what I do in this kind of case: I build a second target dedicate to pool the database and create object with a fixed persistent store url relative to the workspace in the filesystem.

Any FREE SQLite Manager for MAC OS X?

I am learning Core Data for iPhone application. I defined .xcdatamodel. But I have the following questions:
Is it possible to make .sqlite file
from the .xcdatamodel file ?
If not, what is the correct
procedure to prepare .sqlite ?
If it is necessary to use external
tool, is there any FREE tool to make
.sqlite ?
Thanks.
Your questions 1 & 2 have already been answered but here's a comprehensive overview for Q3:
http://www.barefeetware.com/sqlite/compare/?ch
I personally use a (free) Firefox add-on called SQLite Manager - you can download it from here https://addons.mozilla.org/en-US/firefox/addon/sqlite-manager/
Is it possible to make .sqlite file
from the .xcdatamodel file ?
Well, when you create a Core Data stack and set your store to an SQLite store, the persistent store coordinator will create a .sqlite file configured for the model attached to the store.
If not, what is the correct procedure
to prepare .sqlite ?
Before iOS 3.0, you couldn't use Core Data so there were several libraries out there for using SQLite. However, I don't think any of them have been updated because there is not much point when using Core Data.
If it is necessary to use external
tool, is there any FREE tool to make
.sqlite ?
SQLite comes standard as part of MacOS X so you can use the command line or scripting languages like Ruby, Python, Perl (also standard) to create any SQLite database you want.
But honestly, I wouldn't bother. Unless your app's data is very simple and largely static, you will end up reinventing the wheel and effectively reproducing most of Core Data just to interface SQLite with the rest of the app.
Core Data's SQLite structure really isn't designed to be handled by anything other than Core Data. Even if you have your persistent store use the SQLite data format, if you open it in a generic SQLite tool you're going to get a cryptic mash of nothing-you-can-reliably-mess-with.
I'm guessing your goal is to have pre-populated data in your database? The right way to do that is to write some “importer” code that reads in whatever existing data you have and creates objects in the persistent store corresponding to those. Keep a copy of that persistent store—maybe in your app bundle, to be copied out to a temporary directory for writing—and you've got yourself a starting data set.

How can I create a sample SQLite DB for my iPhone app?

I'm diving in to iPhone development and I'm building an iPhone app that uses the Core Data framework and my first task will be to get the model setup with a view that will display it. Thus far, I have the model defined and my Managed Object Files created, but I don't have a database with any sample data.
What's a quick way to create a DB that conforms to my schema?
Are there any tools that can generate a sample DB using my schemas? Or do I have to create this sample data by hand?
Once the DB is created, are there any good tools I can use to directly manipulate the data in DB for testing purposes?
Thanks in advance for your help! I'm going to continue researching this question right now.
This is very close to the question "Provide Base Data for Core Data Application?" Additionally, my answer to this question describes how you can quickly build a Mac application that lets you create or edit a Core Data database that is compatible with your iPhone application's data model.
Beyond that, you can use the application Core Data Editor to do what its name describes.
I assume you've already created a working app that uses sqlite as persistent storage for your data model.
Have a look into the AppDelegate.m file to search for the sqlite database name and location, then run your app in the iPhone Simulator.
Use Spotlight to search for the SQLite database created by the app in the simulator, usually this is /Users/<Username>/Library/Application Support/iPhone Simulator/User/Application/<Application GUID>/Documents/<database name.sqlite>
Now you only have to copy that file to a working folder, open it using sqlite3 (www.sqlite.org), then type .schema to retrieve the database schema.
Now populate it, either by hand or using a python/ruby/whatever script!
Unfortunately, i'm not aware of any tool that will populate a db by simply feeding them the schema.
For directly manipulating the data, sqlite3 provides you with a command line utility that's really handy for that purpose.
When you're finished, add the file with sample data to your App project.

How to add database layer in core data application

I am fairly new to core data technology and i searched a lot on how to add the database to a core data application.so can anybody guide me on how to integrate the database layer? i have seen the iphone tutorial on core data (i.e books example) but i am not able to understand how to .sqlite file has been included in that application
The SQLLite file is automatically generated at startup by core data, by the persistent store manager.
If you have a project generated to start with Core Data, look in the App Delegate at the persistentStoreCoordinator method - that's where it manages the file created and sets the path where it will exist. If there's an existing one it will make use of it, though you'd have to copy over a pre-loaded one into the writable path it sets up for the database.
Core Data is NOT a database, it is a persistent object store. You have no control over how the data is stored in the file. (So trying to get it to use your own designed database is a bad idea.) You only get to chose wether it uses XML, binary or sqlite as its backstore.
To see how your app gets the data from the file, look in the app delegate. (That is where most sample code put it.) You'll find some methods for the managed object context, and the persistent store coordinator. The latter will create the file if needed. Besides the save call during quit, or other relevant times, you don't have to do much with it. (You can do some stuff, but I can't recommend that when you're new to Core Data.)

How do I initialize a store with default data in a CoreData application?

I'm doing an iPhone application. In this app, I just want to have a database to be used as a looked up table for values in my app. The only thing the database will do was to supply me the values I needed depending on the query of the program. It won't do any addition or deletion in the database. My question was how do I initialize a default data on the application using CoreData. So that when the program starts It already had all the values needed.
If you have other suggestions of what is better do or what are other alternatives, please tell me.
Thanks.
I would create a simple Mac application, starting from the template for a Core Data document-based application. Copy your existing .xcdatamodel over the default one in the project (or add the new data model and be sure to rename anywhere that refers to the default model). Open up the XIB file for the document window in Interface Builder and drag the Core Data Entity item into it from the Interface Builder library inspector. From the resulting dialog, choose an entity to display and select an interface to display it in.
What this will do is create a fully functional interface for adding, removing, or editing the properties of that entity type. Everything should be hooked up via Cocoa Bindings so that you don't need to write a line of code for this to work. You can add interfaces for each entity type in your model this way.
This will let you quickly enter and edit data within a Core Data document, which you can then save out to disk and add as a resource to your iPhone application. The SQLite database structures are fully compatible between the desktop and iPhone Core Data implementations, so I've found that this is a quick and easy way of testing your iPhone Core Data code.
Please refer to the Core Data Programming Guide, or see below (copy from the PG):
"
How do I initialize a store with default data?
There are two issues here: creating the data, and ensuring the data is imported only once.
There are several ways to create the data.
You can create a separate persistent store that contains the default
data and include the store as an application resource. When you want
to use it, you must either copy the whole store to a suitable
location, or copy the objects from the defaults store to an existing
store. For small datasets, you can create the managed objects
directly in code.
You can create a property list—or some other file-based
representation—of the data, and store it as an application resource.
When you want to use it, you must open the file and parse the
representation to create managed objects.
You should not use this technique on iOS, and only if absolutely necessary on Mac OS X. Parsing a file to create a store incurs unnecessary overhead. It is much better to create a Core Data store yourself offline and use it directly in your application.
There are also several ways to ensure that the defaults are imported only once:
If you are using iOS or creating a non-document-based application for
Mac OS X, you can add a check on application launch to determine
whether a file exists at the location you specify for the
application’s store. If it doesn't, you need to import the data. For
an iOS-based example, see CoreDataBooks .
If you are creating a document-based application using NSPersistentDocument, you initialize
the defaults in initWithType:error:.
If there is a possibility that the store (hence file) might be
created but the data not imported, then you can add a metadata flag
to the store. You can check the metadata (using
metadataForPersistentStoreWithURL:error:) more efficiently than
executing a fetch (and it does not require you to hard code any
default data values).
"
As mentioned above, generally we need to create a pre-populated default store with code, then use it as a
resource file, and copy it from resource bundle to document directory if the coredata file is missing. Please search the CoreDataBooks code example in your Xcode Organizer (or Apple Developer Center), and look at the - (NSPersistentStoreCoordinator *)persistentStoreCoordinator method.
I racked my brain for hours attempting to solve this. What I came up with was simply not to save the database. That way, it will be initialized each time the app is opened. If you save it, it will continue to duplicate.
I would write a tool that populates a database with the data you want in it, generate the db at build time and stuff it in your resources folder. If you are not going to write to it you can just leave it there and access it directly, if you ever did want to write to it you would need to copy it somewhere you are allowed to write (like the documents folder).