Using Generic Types with MVC2 Templates - asp.net-mvc-2

I have a model class that is a generic type. I would like to create a custom editor template that would display it (and put it in the Shared folder).
How can I do that?
I can't figure out how to name it so that MVC2 would pick it up over the generic template.
Additionally I am wondering if there is a way to explicitly specify which template a top-level class should use (like you can do with a property using UIHint attribute). Is there a way to override the functionality that picks the templates based on the class name?
Please help.

The easiest way is to accomplish #1 is to specify the template name when displaying the model, as the second parameter:
<%= Html.DisplayFor(m => m.GenericList, "DisplayList")%>
The handling is generics isn't very good in MVC2. The source code says:
// TODO: Make better string names for generic types
So, when rendering a list, it look for a template named List`1 be default to render it, if you don't specify another name.
On the second point, you would would do the same as #1. Specify the templatename or use UIHint when rendering the item.

Related

Unity Custom Editor - Add Data Fields Based on Derived Type

Final goal: create a custom editor that will let me select from a list of types and then enter additional parameters specific to that type.
To this end, I have created a pure data type, let's call it BasicData, with a SpecificData parameter of an abstract base type, let's call it ExtraData. The idea is to have the type information in BasicData (enum value), and then populate the SpecificData field in the custom editor code so that when I change selection a new object from a class derived from ExtraData. Then its values can be further edited by additional fields created for that specific type, as shown here.
I started doing the above, but I ran into problems trying to get the actual object being edited in order to set the SpecificData property. My classes are not Unity objects or scripts, and I'd rather not turn them into such just for this. I might be able to use reflection to do this but then changes in the editor won't take effect while it runs, from what I understand.
What is the best way to accomplish this?

Eclipse modeling tool, define a class as a type for an attribut

I try to make a model on eclipse modelling tool and I have in the model a class that use an other class as a type for an attribute.
I have made the class definition but I can't find the way to connect them together.
I have also made the definition for a method with a parameter with the same class type, but there I've no trouble. The class I use as a Type is in the combo box.
How should I do?
If I understand your question correctly, you are trying to create an EMF metamodel, and are using a graphical editor, and try to connect EClasses.
Basically, EMF EClasses can have two kinds of features: EAttributes and EReferences. EAttributes can refer to Java types, like integer or string; while EReferences are used to connect EClasses. In other words, you cannot have an EAttribute refer to another type you added to the diagram; instead you have to create a reference between them.

Intersystems caché - programmatically create new class

Is it possible to write ObjectScript method, which will create new class in namespace and compile it? I mean programmatically create new class and store it. If so, can I edit this class using ObjectScript later(and recompile)?
Reason: I have class structure defined in string variable and I need to add new class to namespace according this string.
Nothing is impossible. Everything in Caché can be created programmatically. And, Classes is not a execution. There are at least two ways to do it:
simple SQL Query CREATE TABLE, will create a class.
and as you already mentioned ObjectScript Code, which can do this.
All of definition of any classes defined in other classes. Which you can find in package %Dictionary.
The class itself defined in %Dictionary.ClassDefinition. Which have some properties, for defining any parts of classes. So, this is a simple code which create some class, with one property.
set clsDef=##class(%Dictionary.ClassDefinition).%New()
set clsDef.Name="package.classname"
set clsDef.Super="%Persistent"
set propDef=##class(%Dictionary.PropertyDefinition).%New()
set propDef.Name="SomeProperty"
set propDef.Type="%String"
do clsDef.Properties.Insert(propDef)
do clsDef.%Save()
And in latest versions, there is one more way for create/change class. If you have text of class as you can see it in Studio. Then, you can load it in Caché, with class %Compiler.UDL.TextServices
Yes, it is. You likely want to make use of %Dictionary.ClassDefinition and the related %Dictionary.*Definition classes (especially %Dictionary.PropertyDefinition, %Dictionary.MethodDefinition and %Dictionary.IndexDefinition) to create and/or modify your class. Provided your string contains some reasonable representation of the data, you should be able to create the class this way.
The actual class documentation is available at http://docs.intersystems.com/cache20141/csp/documatic/%25CSP.Documatic.cls?CLASSNAME=%25Dictionary.ClassDefinition
You can then compile the class by calling $system.OBJ.Compile("YourPackage.YourClass","ck").
(Note: If your string contains the exported XML definition of the class, you could also write the XML representation to a stream and then call $system.OBJ.LoadStream() to import the XML definition. I would only recommend this if you have an exported class definition to start with.)

MEF: Find type of lazy import

I used InheritedExport attribute, and have a tree of objects. Think IMessageSender where I have SmtpSender, TextSender, HttpPostSender. But through decorator pattern I have additional classes that also inherit this MEF InheritedExport attribute.
However when composing the senders, I do not want to decorators to be composed.
Now Lazy could help, whereas I only retrieve the objects that are not of the Decorator type. But I can't ask Lazy what T actually is. Perhaps metadata could help, but the metadata only applies to the object that has this metadata. I don't want to force implementers (read: developers) to add the correct metadata to their decorator or sender.
Any ideas? Thanks!
I needed to do something similar. In the end I opted to add metadata that gave me the required information, but I can see why that's not ideal for your.
One other possibility would be to switch from using an automatic import via attributes, and explicitly call CompositionService.GetExports instead. Then you'd end up with an IEnumerable of Export objects. This would let you get at the contract name (usually, but not always, the type name) and the contract metadata. I think that the contract metadata always includes the type name, so you'd have the information you're looking for.
You can use the following code, to get the type of a Lazy member:
.GetType().GetProperty("Value").PropertyType

Adding and removing Data Annotation attributes dynamically

I have a little bit of a curve ball for you. Maybe just a design issue...maybe even something as simple as me not understanding Data annotation providers.
Anyway here we go:
I have a class which represents some model data. Let's say it represents a package/box/carton.
It actually represents all of these things so I use the class in several different views. Sometimes I want the attribute of the field Package_Description to be
So that it shows up as Box Number : input box here.
Now if i want it to appear as "Carton Name" my only option would be to sub type it. Or use a separate class to have the annotations for this class. My quandary is that some of the field names are user configurable and therefore I cannot have a static definition!
(By the way i am using third party librarys [Telerik MVC Grid] do display these field names so i cannot change the fact that it's looking at data annotation )
So I just need to know is there a way to add attributes dynamically?
Create an anonymous type on the fly, sub class the original and then add attributes using reflection?
Or what other options are open to me, do I need to somehow implement a different annotation provider?
Attributes are part of the definition of the type. Because of that, you can't modify attributes of existing classes during runtime.
You could create a new type during runtime (not an anonymous type), but I think that's not such a good idea. I'm sure whatever component you're using, it allows you to specify the appearance explicitly.