Incorporate Triggers Into the Model - entity-framework

I have created a data model with in EF 4.0, however I am not sure how I can capture things like Triggers in this model so that if others were to deploy it the Tables, Views, Triggers, etc would go along with it. Is there a way to pull triggers into the model build?
Thanks!
--B

Putting event handlers on your entities is definitely not the same thing, but it might do the job depending on what you need. Some references I've used for this if you need them:
How to: Execute Business Logic During Scalar Property Changes
How to: Execute Business Logic When the Object State Changes
How to: Execute Business Logic When Saving Changes
Entity Framework (EF) – Events (this one's pretty good)
Not sure if you've already done what you wanted to do, but HTH.
Edit: One dumb mistake I made: Watch out for infinite loops if you use an OnPropertyChanged or OnPropertyChanging event to alter another property (in my case, it was MyEntity.DateModified).

Related

Jpa and rollback: a pattern to preserve entity consistency

Consider the following scenario where Jpa is used for persistence.
A student can be associated to different courses with a web form.
So this form displays different entities (student, course).
The Save button is pushed, the business logic modify some fields of the entities, but the db operation fails.
Unfortunately the enities in memory reflects the changes made by the business logic and this may create some inconsistency problem.
Is there a pattern useful in similar scenarios ?
Possible solution I thought and why I don't like them:
Don't want to revert back all the changes made the bussiness logic in case of db exception becuase it is an error prone job.
Don't want to reload the entities after the db exception in order to be sure they are aligned with the db. In fact this operation may fail too.
Otherwise I can clone the entities, make the changes and swap the clone with the original entity after a successful commit.
Anyway I would be more confortable following a well established pattern.
The Memento Pattern is a design pattern intended to offer 'rollback' functionality for the state of objects in memory. You need a Caretaker class, that asks the subject for a Memento, then attempts the persistence. The Caretaker would then give the Memento back to the subject, telling it to roll back to the state the Memento describes, if necessary.

What is the point of the Update function in the Repository EF pattern?

I am using the repository pattern within EF using an Update function I found online
public class Repository<T> : IRepository<T> where T : class
{
public virtual void Update(T entity)
{
var entry = this.context.Entry(entity);
this.dbset.Attach(entity);
entry.State = System.Data.Entity.EntityState.Modified;
}
}
I then use it within a DeviceService like so:
public void UpdateDevice(Device device)
{
this.serviceCollection.Update(device);
this.uow.Save();
}
I have realise that what this actually does it update ALL of the device's information rather than just update the property that changed. This means in a multi threaded environment changes can be lost.
After testing I realised I could just change the Device then call uow.Save() which both saved the data and didnt overwrite any existing changes.
So my question really is - What is the point in the Update() function? It appears in almost every Repository pattern I find online yet it seems destructive.
I wouldn't call this generic Update method generally "destructive" but I agree that it has limited use cases that are rarely discussed in those repository implementations. If the method is useful or not depends on the scenario where you want to apply it.
In an "attached scenario" (Windows Forms application for instance) where you load entities from the database, change some properties while they are still attached to the EF context and then save the changes the method is useless because the context will track all changes anyway and know at the end which columns have to be updated or not. You don't need an Update method at all in this scenario (hint: DbSet<T> (which is a generic repository) does not have an Update method for this reason). And in a concurrency situation it is destructive, yes.
However, it is not clear that a "change tracked update" isn't sometimes destructive either. If two users change the same property to different values the change tracked update for both users would save the new column value and the last one wins. If this is OK or not depends on the application and how secure it wants changes to be done. If the application disallows to ever edit an object that is not the last version in the database before the change is saved it cannot allow that the last save wins. It would have to stop, force the user to reload the latest version and take a look at the last values before he enters his changes. To handle this situation concurrency tokens are necessary that would detect that someone else changed the record in the meantime. But those concurrency checks work the same way with change tracked updates or when setting the entity state to Modified. The destructive potential of both methods is stopped by concurrency exceptions. However, setting the state to Modified still produces unnecessary overhead in that it writes unchanged column values to the database.
In a "detached scenario" (Web application for example) the change tracked update is not available. If you don't want to set the whole entity to Modified you have to load the latest version from the database (in a new context), copy the properties that came from the UI and save the changes again. However, this doesn't prevent that changes another user has done in the meantime get overwritten, even if they are changes on different properties. Imagine two users load the same customer entity into a web form at the same time. User 1 edits the customer name and saves. User 2 edits the customer's bank account number and saves a few seconds later. If the entity gets loaded into the new context to perform the update for User 2 EF would just see that the customer name in the database (that already includes the change of User 1) is different from the customer name that User 2 sent back (which is still the old customer name). If you copy the customer name value the property will be marked as Modified and the old name will be written to the database and overwrite the change of User 1. This update would be just as destructive as setting the whole entity state to Modified. In order to avoid this problem you would have to either implement some custom change tracking on client side that recognizes if User 2 changed the customer name and if not it just doesn't copy the value to the loaded entity. Or you would have to work with concurrency tokens again.
You didn't mention the biggest limitation of this Update method in your question - namely that it doesn't update any related entities. For example, if your Device entity had a related Parts collection and you would edit this collection in a detached UI (add/remove/modify items) setting the state of the parent Device to Modified won't save any of those changes to the database. It will only affect the scalar (and complex) properties of the parent Device itself. At the time when I used repos of this kind I named the update method FlatUpdate to indicate that limitation better in the method name. I've never seen a generic "DeepUpdate". Dealing with complex object graphs is always a non-generic thing that has to be written individually per entity type and depending on the situation. (Fortunately a library like GraphDiff can limit the amount of code that has to be written for such graph updates.)
To cut a long story short:
For attached scenarios the Update method is redundant as EFs automatic change tracking does all the necessary work to write correct UPDATE statements to the database - including changes in related object graphs.
For detached scenarios it is a comfortable way to perform updates of simple entities without relationships.
Updating object graphs with parent and child entities in a detached scenario can't be done with such a simplified Update method and requires significantly more (non-generic) work.
Safe concurrency control needs more sophisticated tools, like enabling the optimistic concurrency checks that EF provides and handling the resulting concurrency exceptions in a user-friendly way.
After Slauma's very profound and practical answer I'd like to zoom in on some basic principles.
In this MSDN article there is one important sentence
A repository separates the business logic from the interactions with the underlying data source or Web service.
Simple question. What has the business logic to do with Update?
Fowler defines a repository pattern as
Mediates between the domain and data mapping layers using a collection-like interface for accessing domain objects.
So as far as the business logic is concerned a repository is just a collection. Collection semantics are about adding and removing objects, or checking whether an object exists. The main operations are Add, Remove, and Contains. Check out the ICollection<T> interface: no Update method there.
It's not the business logic's concern whether objects should be marked as 'modified'. It just modifies objects and relies on other layers to detect and persist changes. Exposing an Update method
makes the business layer responsible for tracking and reporting its changes. Soon all kinds of if constructs will creep in to check whether values have changes or not.
breaks persistence ignorance, because the mere fact that storing updates is something else than storing new objects is a data layer detail.
prevents the data access layer from doing its job properly. Indeed, the implementation you show is destructive. While the Data Access Layer may be perfectly capable of perceiving and persisting granular changes, this method marks a whole object as modified and forces a swiping UPDATE.

Entity Framework code first - development strategies

Working on a brand new project from the ground up. That means the data model is in a constant flux, doubly so because things are, inevitably, not as well planned as they should be. Model classes are being created and changed fairly regularly.
The plan was to use the latest version of EF with all the neat code-first stuff in it. But we're constantly tripping over the limitations the framework has in terms of adding or updating tables. The initialization options seem to allow only the complete deletion and re-creation of the database, which isn't really ideal.
I've had a look at the migrations. But this seems a sledgehammer to crack a nut: we don't need to detail every single small change and update with a new migration scaffold.
Are there some better strategies to deal with this? For instance, I started writing some unit tests to pre-populate one of the contexts with some test data, but because this causes the whole Db to drop and re-create, it causes problems with all the other contexts. Or perhaps making use of a custom initialiser to seed the data for us? How can we easily exclude these in production code?
We're also wondering about perhaps abandoning code-first and going back to EDMX diagrams. At least that way changes result in updated SQL commands which can be run directly against the database.
Any suggestions gratefully received.
I think, imho, that:
as the database schema must at least match your model you should/must detail every single change, and code first migration allows that and trace the changes over time
code first migration also allows to migrate the database schema for you
code first migration also allows you to produce sql that allows you to migrate the schema
For these reasons code first is as good (if not better) as the edmx approach
Please take few minutes to implement http://msdn.microsoft.com/en-us/data/jj591621.aspx
One other point, always imho and in a perfect world, if you unit test the business of you model you should not need the DAL, use generic collection. Be aware of different comportement of linq to object vs linq to entities, for example concerning the case sensitivity.

Save One, Save All in Entity Framework

I'm still learning about Unit of Work patterns, repository patterns, etc.
My app:
I have a list of entities, say customers in a listview
When I select a customer a detail form shows, where their details can be edited
I'm trying to understand the standard MVVM/Entity Framework way of accomplishing the following:
When the user edits a customer it shows as "changed" (but not saved)
The user can chose to either save the current customer, or save all the changed customers
The Save or Save All commands/buttons are disabled if that option is not available (the current customer is unchanged, or all customers are unchanged)
Seems simple enough? But I have no idea how to approach this using MVVM/EF. Do I use UoW, do I detach objects and re-attach to the context so I can save them one at a time? How do I detect if an object is changed or unchanged?
Help! Thanks!
I throw in a few remarks:
The critical point in your requirements is in my opinion the option to save either one single customer or all changed customers. You need to take into account that Entity Framework doesn't have a method to save changes of a single or a few selected objects in the context. You can only save the changes of the whole Unit of Work (which is the ObjectContext or DbContext in EF) by calling myContext.SaveChanges().
This leads to the conclusion that you cannot use the list of all customers and the customer detail form in one single Unit of Work (= EF context) which holds all customers as attached entities. If you would do this you could provide a function/button to save all changes but not an option to save only the current customer in the form.
So, I would either think about if you really need those functions or I would work with the entities in a detached state. This would mean that you have to load the customer list from the database and dispose the context after that. When you save the changes - and now it doesn't matter if all changes or only changes of a single customer - you can create a new context, pull the original entity/entities from the database and update with the changed properties.
But working with either attached or detached entities - or either having one living EF context per view/form or creating only one short-living context per CRUD operation - is an important design decision in my opinion. Generally the possibility to have your entities attached to a context during the lifetime of a view/form exists to make your life as programmer easier because it offers you features like lazy loading and change tracking out of the box. So you might think twice if you want to give this up.
To recognize if a customer object has been changed or not the EF context could be helpful because it tracks the state of an object. You could for instance query the ObjectStateManager for a customer and check if it is in a "Changed" state. But to have this option you would need to work with attached entities as explained above. Since you cannot save (or also cancel) single object changes it is questionable if it would make sense at all to show the user that customer 1 and customer 3 has changed. (I would probably only show "some customers have changed".)
If you are working with detached entities you have to manage by hand which customers have changed or not by implementing some kind of "dirty flag" logic. Here is a thread about this:
Different ways to implement 'dirty'-flag functionality

Callbacks on entity on created/updated

I would like to know when entities in a certain database table are either created or updated. The application is essentially a CMS, and I need to know when changes are made to the content so that I can reindex them for searches.
I know that the autogenerated LINQ to EF class has overridable methods for when certain fields change, but I need to know when the whole object is created/updated, not just a single field. I tried putting it in OnCreated, only to find that meant OnObjectInitialized and not OnObjectInsertedIntoDBTable xD
I did some searching and came across this link. The "Entity State" section looks like its what I want, but I'm not sure how to use this information. Where do I override those methods?
Or perhaps there is a another/better way?
(I also need to know this for another part of the system, which will send notifications when certain content is changed. I would prefer this code to execute automatically when the insert/update occurs instead of placing it in a controller and hoping hoping I always call that method.)
You need to get ObjectStateEntry(s) from the ObjectStateManager property of the ObjectContect.
var objectStateEntries = this.ObjectStateManager.GetObjectStateEntries();
This entries contain every object state you've pulled down per context and what kind of actions where performed on them.
If you are using EF4 you can override the SaveChanges method to include this functionality. I've used this technique to audit every change that occurs in the database instead of triggers.