Is possible make a .xcodeproj file and how? - iphone

is possible make a .xcodeproj file and how? I'd like to make a Mac software which have to build a .xcodeproj file.

An xcode project file is just a keyed archive of internal xcode model objects. It'd be a waste of time trying to generate one outside of xcode.
If you want to build a compile script your best option is to generate Makefiles. Those can be imported in xcode if you need this to work with the IDE as well.

Install Xcode from developer.apple.com. Open Xcode and select "New Project..." from the File menu.

Related

iphone project - copy and rename in xcode 4.3

I have an iphone project that is a "base" project. I want to copy this project, rename it and change a couple of files so as to create the final version of each application I want. How can I copy and rename a project in xcode 4.3+ without having any issues (like lost targets or so) ?
Click on your Project,
enter name of your project and prees enter,
it will ask,
Rename Project Content Items ?
say Rename then it will ask you for snapshot, click on Enable
and then press OK
Done !
You could also just create a new project and import only the header and code files you need.

Add files to an xcode project from the script

I want to add libraries and some testcase script files to my xcode project. I've gone through some links which shows a way of doing it from the shell script.
But the problem is "I don't want to use xcode GUI even for adding the script to the project". I'm building the app from commandline tool xcodebuild.
Thanks.
We’re creating static library projects from scratch with: https://github.com/CocoaPods/Xcodeproj.

Can I run Xcode 4 Project in Xcode 3?

I download the One Example which had been in Xcode 4. I have Xcode 3 therefore, I can't run the Project. Please let me know is it Possible to run Xcode 4 Project in Xcode 3?
Yes, this is possible. Xcode4 saves the Xcode4 specific settings in a file that isn't used by Xcode3. But the project "layout" (which files should be compiled, compiler settings etc) is still in Xcode3 compatible files. And all the .m, .h .xib files are of course in the same format as in Xcode3
But since "I can't run the Project" isn't a helpful error description I can't help you further.

Export a project to Xcode

Is possible to import already created project (using Xcode 3.2.4 and iOS SDK 4.1) to Xcode 3.2.5 and iOS SDK 4.2
If you have an excode project you can simply copy all the files in the project's directory and move them wherever you want or zip them, and then simply open the project file from the new location!
You can simply copy the whole project folder and then later simply double click the .xcodeproject file and you have imported it.
hope it helps if you have some other questions just ask it
wblade

Xcode Lua. Lua file in wrong place

I have lua working in my iPhone project, but I have one annoying problem. When I add a new lua file I use xcode to create a default Empty file. Xcode recognize the ".lua" extension as a source file and places it in my Target's "Compile Sources" folder instead of the "Copy Bundle Resources".
Is there a way to have xcode place the my lua file in the "Copy Bundle Resources", without manually moving it?
Thanks.
That is odd. When I create a .lua file as you described, it places it in the Copy Bundle Resources phase.
Do you have some kind of custom specifications installed in Xcode to manage Lua? It is possible that is an issue with the specification.