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Is there a basic tutorial for the AVFoundation for use with the camera anywhere?
UIImagePicker isn't the right tool for my app and it looks like this is but I'm not sure how to get it going.
I can kind of see how to take a picture using AVCaptureStillImageOutput but I can't see how to display the camera view onto the screen.
Any help is much appreciated.
Thanks
Oliver
If you're a registered Apple developer, session 409 (in the Graphics and Media section) of this year's WWDC is a very good tutorial: http://developer.apple.com/videos/wwdc/2010/
here are more direct links ...
session 409:
http://adcdownload.apple.com//videos/wwdc_2010__sd/session_409__using_the_camera_with_av_foundation.mov
also, session 405 intro:
http://adcdownload.apple.com//videos/wwdc_2010__sd/session_405__discovering_av_foundation.mov
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I am new to game development. I had recently worked with Unity 3D but its not free so I switched over to Unreal Engine. Documentation on Epic Games's website is not in detail and hard to understand for new game developers.
When I was new to Unreal Engine, I looked into the following video playlist.
Have a look. It is collection of 208 Videos.
https://www.youtube.com/playlist?list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE
You may also want to check out this guy's channel on YouTube: TeslaDev
There are great tutorials there.
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Is there an API which can give me access to the pictures in my Photo application on iPhone?
There is an Assets Library framework you can refer for getting pictures from photos application of iOS device.
If you want to learn from here how to use Assets Library for picking up multiple pictures. Though it may be off to your requirement but it is nice place to learn how AssetsLibrary Works. There are page links given at the end of tutorial above You May Like.
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please anyone know is there any sample code for beat detection iPhone?.How to implement fft algorithm in iphone to detect music beats?.I see in one forum that apple's sample code auriotouch doing the beat detection, is it correct?.
thanks
Do you really want to do beat detection, or you just want to show output level?
AVAudioPlayer has
- (float)peakPowerForChannel:(NSUInteger)channelNumber;
method which allows you to easily create output level meter by calling it periodically.
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I am working on an app which should allow user to record video on iPhone 3GS.
I was looking into MediaPlayer references but could not find anything there. Can someone give me a head start on the APIs to look for?
You want the UIImagePickerController, which is basically a dialog box that you can show to let the user either take pictures or record video.
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I want to study Cocos2d, seems it's a good framework for iPhone game programming. So is there any Cocos2d based open-source iPhone game exist?
The place to ask this is on cocos2d google group.
I believe there are several games and game demos available to study. The developer is pretty active with the framework although he is currently on vacation for the holidays.
Tweejump
http://tweejump.com/
http://github.com/haqu/tweejump/tree/master
ABC123
http://kwigbo.com/wp/2009/05/02/abc123-iphone-cocos2d-game-open-source/
Here's a list of a ton of examples, all Cocos2d based:
http://www.cocos2d-iphone.org/forum/topic/24798
direct link to downloads page:
https://docs.google.com/spreadsheet/ccc?key=0Ap9yzw5RaZIZdFNoWEtvTXdfbThHM0hJUGxWUHZwSGc#gid=0
Note: Click on the "DropBox" links to get the source without having to go through lots of clicks at some other site.