iPhone - Problem with Distribution Certificate - iphone

I'm trying to publish my app to the app store.
I followed the Apple instructions to create the Distribution Certificates and Provisioning profiles and added them to my XCode Organizer.
When I select Project > Edit Project Settings and check the 'Code Signing Identity - Any iOS Device, my DistributionCertificate/Profile appears correctly.
HOWEVER when I select Target > Edit Active Target, and check the 'Code Signing Identity - Any iOS Device, my DistributionCertificate/Profile is disabled (the same one mentioned above).
I can see the message: "Profile doesn't match application identifer bundleID
What am I doing wrong? And How can I go about enabling the code signing in my Target Settings?

Did you fill in the Identifier in your Target Info Properties settings to be compatible the app ID in your profile, as configured in Apple's on-line Developer Portal.

Related

IPhone - code sign, provisioning, certificate

I'm trying to generate an IPA file for test in some devices, but when I try to install in these devices with IPhone Configuration Utility, I receive this message: "A valid provisioning profile for this executable was not found ".
I double-checked the certificate and provisioning(distribution), the Project-> Build Settings -> Code Signing and Target -> Build Settings -> Code Signing Identity are correct too.
Something that I realised is when I try Archive -> Share, the Identity has no valid provisioning profile (look at the picture):
Valid XHTML http://tlab.in/codesign.png.
I googled all the day and I couldn't find anything that would help. Any ideas?
Here are common issues that you should review:
In your Provisioning Portal (in the Apple Developer site), make sure to have Distribution tab a valid and Active Distribution Provisioning Profile, and it should be of type AdHoc.
Make sure that you have added the device ID into the profile of step 1.
Make sure that you have written the correct Bundle Identifier in your project (the one that says com.yourcompany.yourproject)
Check that you have set in Xcode the Build Settings->Code Signing->Release to the correct identifier.
After these steps you should be able to press on the combobox of the image you provided and select the AdHoc certificate.
Sometimes you might need to manually delete old Provisioning Profiles from the devices that you are testing (from Settings->General->Profiles).
I hope this helps you
In this case, there is no valid AdHoc provisioning profile for the bundle ID that you assigned to the application. If you are going to create an IPA to share - it needs to be an AdHoc profile - and be sure that bundle ID matches.

How to test the release build on device with Xcode 4.2?

I've just finished writing an update for my app, and now I want to submit it to the app store.
I've thoroughly tested it in debug mode on multiple devices, but I want to test it with the release build just to make sure nothing screws up.
In Xcode 4.0.2, when I wanted to test the release build (i.e. not distribute), I would just do the following
In the project settings, make sure that the release code signing is set to "iPhone Developer" not "iPhone Distribution"
Go to Edit scheme..., and change the Run scheme to Release instead of Debug.
Make sure my distribution provisioning profile is installed in Xcode
Run it on the device, make sure everything works.
If it all works, I would then distribute with the following:
Change the code signing to "iPhone Distribution"
Make sure the Archive scheme is set to Release
Archive
Submit
Now the problem is, with Xcode 4.2, I can't test the release build on my device. - When I build it with release to my iPod, I get an alert:
A valid provisioning profile for this executable was not found.
So, I checked my provisioning profiles under the main "Library" section of the Devices pane (all provisioning profiles), and I found my distribution profile there.
The problem is, the provisioning profile says "This profile cannot be installed on deivces".
So, if I can't use the distribution profile with a device - how am I supposed to test the release build?
I would appreciate any advice with this issue - sorry if there's something obvious I'm missing!
Ref: https://developer.apple.com/legacy/library/technotes/tn2250/_index.html#//apple_ref/doc/uid/DTS40009933
How do I confirm my Provisioning Profile is for App Store distribution?
You can confirm whether your provisioning profile is an App Store Distribution profile within the Xcode Organizer > Devices tab > Provisioning Profiles section under "Library"; single-click to select the particular provisioning profile and in the Header Pane, the "Devices" text will read "This profile cannot be installed on devices" if it is an App Store Provisioning Profile.
That means you would need to create another distribution profile for testing.

A valid provisioning profile for this executable was not found for debug mode

I am getting this error while I am trying to debug my app on device.
I created development provisioning profile as it is mentioned at the developer portal. My development device is selected in the profile and I am selecting the correct profile from Target's code signing identity menu. I recreated provisioning profile for several times and also removed and reinstalled it and recreated the project but I am getting that whenever I try to debug on device.
Btw, the adhoc distribution provision profile works.
I spent my whole day to find out a solution but nothing. Anyone have a solution?
It could be because your iphone is not recognized by the provisioning portal.
Solution:
In Xcode, Goto --> Build --> clean all targets.
In "Groups & Files" -->Target --> expand it --> right click your app and select Clean "your app"
Goto->Window-->Organizer
In the Devices tab on the left, select your iphone
In the Provisioning section of the selected iphone delete all the current profiles (if any)
Unplug your iPhone and replug it in.
Goto->Window-->Organizer-->right click your iPhone -->Add device to provisioning portal
Now make sure you have selected the appropriate code signing identity in edit project settings -> build --> code signing
Build and run.
In Xcode 10, I solved this by switching the project's build system from "new build system" to "legacy build system" (File -> project Settings).
I had the same problem. Everything was ok:
the device was registered in IOS Provisioning Portal; the certificate was downloaded and the Development Provisioning Profiles for my app was downloaded.
So the solution!!!
Target> Get Info
Select Configuration to Release (here's the devil)
In code signing, Code Signing Identity check iPhone Developer. Close.
On Target chose Clean Target and then Run the app.
Good Luck.
In my case this was because there where a couple of versions of the developer certificate in the keychain.
Deleting the iPhone Developer cert from both My Certificates and Certificates and then downloading the latest one from the dev centre and installing that (double click on the .cer file)
sorted my problem
Finally i could solve the problem. One of my colleagues has revoked the developer certificate at iOS Provisioning Portal for his test apps. for fixing; i removed the existing developer certificate at my keychain, requested a new certificate with the existing private key, revoked the certificate from provisioning portal and submitted the newly requested certificate.then i downloaded and installed it.
now i can debug my app on my device :)
This caught me out because someone had changed the "Run" configuration's "Build Configuration" setting to "Release" (under "Product" > "Edit Scheme.." > "Run *.app").
This is normally set to "Debug" and hence it was NOT using the developer certificate and provisioning profile that I was expecting, it was using the distribution certificates instead.
In addition to this I found that if you look in the Console Log for the device (via Organiser), there may be an error code that better indicates your problem. For example I had...
Mon Sep 5 09:39:56 unknown installd[304] <Error>: profile not valid: 0xe8008012
I then googled "0xe8008012" and got the following page which indicates a "0xE8008012 - The UUID of the device does not match any in the Provisioning Profile being loaded" error.
MobileInstallation
Xcode->Click your app -> TARGETS -> click the app-> Build Setting-> Code Signing : Make sure that both Debug and Any iOS SDK are set to iPhone Development
Xcode -> Product -> Scheme -> Edit Scheme: Make sure Build Configuration is set to Debug.
I had the same issue with Xcode 10.0 beta 5 (10L221o) and a device running iOS 12.0 (16A5345f) - that's also beta.
After installing the app alert titled "App installation failed" showed up, "A valid provisioning profile for this executable was not found.".
I got rid of it by going to: ~/Library/MobileDevice/Provisioning Profiles and finding the certificate Xcode was trying to use. Then in the "Devices and Simulators" window in Xcode, I right clicked on my device, choose "Show Provisioning Profiles" and with a plus button added the provisioning profile to the device there.
I don't remember when I've done it last time, it's been years. I guess that Xcode normally does it for us but for some reason, it fails when we see that message.
In my case this problem occurred because another provisioning profile was selected for the unit tests. Just took me hours to find this ...
With Xcode 6 and a new device:
Press cmd + shift + 2 to open devices.
Press the "register device" button. If there is no such button (like in the screenshot) go to developer.apple.com and add it manually. Copy the Identifier into the field.
Go to Xcode -> Preferences -> Accounts -> Doubleclick on your account -> Press the little refresh button on bottom left to refresh the profiles
Go to Code Signing and set the new profiles.
We can try this: This has solved my problem . You need to reset the profile for which your device id has been added into your member area of Apple.com . .
Assuming you have your development and distribution certificate installed correctly:
Under Project your main code signing identity should be the developer profile for that app.
Under Targets your main code signing identity should be the distribution profile for that app, except that you should change Debug > Any iOS SDK to your Development profile... and make sure Release > Any iOS SDK is your Distribution profile. This should build and run on your provisioned phone and should archive without any codesign warnings.
Only thing that worked for me when my phone crashed and I had to restore it from a previous iTunes image.
This solution worked for me
Go to Xcode --> Preferences --> Account.
In the provisioning profiles section, right click and open with finder.
Delete all provisioning profiles from the provisioning profile folder.
Finally, go back to Xcode and click the refresh button.
I hope that helps!
I had the same problem. what I did is:
1. clean the target
2. exit the xcode
3. restart xcode
4. rebuild.
and it worked.
Another cause (verified):
Apple has a major bug in Xcode going back to version 3.x, where it magically overwrites the OS X keychain with a fake keychain from inside Xcode, re-installing certs (and private keys!) that you already deleted
...so, if you have "new cert" installed, and nothing else, Xcode will sometimes get into an infinite loop where it will keep ALSO installing "old cert" (that doesn't exist anywhere except inside XCode!).
...and because of ANOTHER bug in Xcode (unfixed for 3+ years now...), Xcode sometimes automatically selects the "oldest cert I can find" (whcih, by definition, is incorrect - I think someone at Apple got mixed up between "oldest" and "newest" :( )
...and EVEN THOUGH you've selected the correct provisioning profile, Xcode sends the "old" provisioning profile to the device, then signs with the "new" profile, causing this error
Solution: you have to un-FUBAR Xcode's FUBAR of your Keychain.
This is harder than it sounds (there are multiple SO posts on this topic) - it involves multiple reboots of your machine, deleting the key every time.
Eventually, Xcode gives up on corrupting your OS, and accepts the reality you present it with :).
Changing the provisioning profile to automatic then running prompted Xcode to "fix" the issue. I then changed back to my original provisioning profile and everything worked fine.
In my case a valid provisioning file is because I didn't add the device to the very provisioning file.
Had the same problem. My solution was very easy. I checked If I have my device's UDID in developer.apple.com and it was absent. After I added it, it starts working. It is very annoying that Apple developers give error "A valid provisioning profile for this executable was not found" instead of "UDID is not found". Actually I mentioned it first in XCode 6...
In my case, it was the problem when I setup my time manually two month earlier on my iPhone. But when I changed to set time automatically, it worked fine.
Setting -> General -> Date & Time -> set time automatically
If it does not work set time automatically of both mac & iPhone, will work fine.
Remove certificate, profiles and recreate it. Install it. Thats the best soultion.
In my experience this problem happens if you try to build on a device that is not registered in your developer center or is not enabled inside provisioning profile that you are using.
1) Add the device to the developer center.
In XCode 5 you'll still find a button "add to member center" inside the Organizer window.
In XCode 6 i suggest to copy the device ID and manually add it to the device section of your member center.
2) Edit the provisioning profile you're using to include the device you have just added. Save and synchronize provisioning profiles from XCode.
Clean, and it is on.
One of the cause could be your "project => Build Settings => Signing => Development Team" is different from your "target => Build Settings => Signing => Development Team", just make them same
After select auto manager signing
You may still need to check the selection in settings. Sometime, it's not correct there.
I had a certificate that expired (which generated the error).
Step 1. Go to developer.apple.com, login, and go to IOS provisioning portal
Step 2. Go to certificates (which is now empty), and follow the instructions listed to create a new certificate (open keychain on your computer, create a signing request, save it to disk, upload it to apple)
Step 3. Download and install the files created by apple to your keychain
Step 4. Problem: all of your previous provisioning profiles were associated with your OLD certificate, so you need to go back to developer.apple.com->IOS provising portal-> provisioning profiles and 'modify' each profile you care about. You will see that your identity is no longer assicated with the profile, so just click the check box
Step 5. Download all the profiles you changed
Step 6. Plugin your phone and drag and drop the .mobileprovision file onto xcode icon in the dock bar to install them on the device
I saw this problem because I had obtained a new Mac, and was still using my old Computer's certificate. I had created a new certificate for the new Mac, but had both certificates in my keychain.
In the Organizer, the profile warned that "XCode could not find a valid private-key/certificate pair for this profile in your keychain" even though the old certificate existed in my Keychain.
The solution was to delete the old certificate from my Keychain and delete/revoke of all the profiles which used this old certificate. Then create a new profile with the new certificate and use this.
Hope this helps!
Bringing an app up from Xcode 3 to 4.3 I found the Bundle name and Bundle identifier had to be set to match the AppId.
If all else fails, give that a whirl.
I faced same issue there may some other reasons too:
While testing i set my date to some future date and profile got expired. As result this issue was generated.
But i solved by setting date of iphone to current date as a result profile was not expired.
I'm compiling my app in Adobe Air for iOS, not Xcode. I was trying to copy the .ipa using iTunes, and got a mysterious "Error installing app" message. It wasn't until I used the iPhone Configuration Utility (iCU) that I got the real error message.
The problem was that I was compiling the app with a provisioning profile for ad hoc distribution and a certificate for development. I didn't understand that there are 2 types of certificates, and 2 types of provisioning profiles. There's one of each for development and one for distribution. If they don't match... then you get that error message. It's obvious once you understand it...
The solution was to download the distribution certificate (.cer), double click to open in Keychain, and export that as P12 from KC directly. Then use that P12 distribution certificate in the publish settings (Flash IDE or Flash builder), and also use the provisioning profile used for ad hoc distribution (.mobileprovision). Then finally install the provisioning profile and the .ipa file using the iPhone Configuration Utility.
That did it for me.
In my case my provisioning profile was invalid because apple has changed some of its terms and conditions. To fix problem I had to
delete previous profile.
I had to accept terms and condition from this website of apple.
Click Your app from Xcode Under Targets. (Under project.) Here you see Summary info, build settings, Build phases, build rules.
Okay go to Build Settings. Go down to Code Signing.
You see you have two fields Debug and Release. You have two profiles to choose from in each of those fields, Distributing and developing.
Let distributing be the one from the Release field. Let Developing be the one from the Debug field.
Doing this solved this problem, and let that error message go away. Now I can run my application fine.

Application failed codesign verification. What do I do?

Xcode gives me this warning when I build the app for release.
Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate. (-19011)
Do I need to delete all entries from my keychain and redo getting a certificate, provisioning profile, etc?
I can build and debug on the iPhone and iPad without a problem.
If you know how I can solve this dilemma, please provide exact steps or a way for me to contact you about this.
Thanks
----UPDATE -----
Build Log
Validate build/Release-iphoneos/iApp.app
cd "/Users/iosdeveloper/Documents/Programming/iPad/iApp HD"
setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
setenv PRODUCT_TYPE com.apple.product-type.application
/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/Validation "/Users/iosdeveloper/Documents/Programming/iPad/iApp HD/build/Release-iphoneos/iApp.app"
warning: Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate. (-19011)
Executable=/Users/iosdeveloper/Documents/Programming/iPad/iApp HD/build/Release-iphoneos/iApp.app/iApp
codesign_wrapper-0.7.10: using Apple CA for profile evaluation
/Users/iosdeveloper/Documents/Programming/iPad/iApp HD/build/Release-iphoneos/iApp.app: valid on disk
/Users/iosdeveloper/Documents/Programming/iPad/iApp HD/build/Release-iphoneos/iApp.app: satisfies its Designated Requirement
test-requirement: failed to satisfy code requirement(s)
codesign_wrapper-0.7.10: failed to execute codesign(1)
- (null)
Here's the checklist I go through when I've hit this:
Clean all targets, exit Xcode, then go drag the build folder from your project to the trash.
Do the Get Info on your project, make sure the Code Signing Entitlements and Code Signing Identity are selected correctly. Do the same for your Targets.
Login to the iOS Provisioning Portal and make sure the Distribution certificate has not expired. Also check the Distribution Provisioning Profile and make sure it is Active. Make sure the Certificate is properly in your Keychain and the Distribution profile is in Xcode Organizer (if you have multiple of the same one, delete all but the correct one and redo step #2).
Look at your Build Results on the failure and identify which profile it is actually using and make sure it is the right one.
You probably need to check what code signing profile is selected in your distribution build properties.
It looks like your target is "Development" but Xcode applied some of distribution settings to it, so the warning simply means your ad-hoc build has no valid AppStore submission certificate. Go to your target settings, choose the Release configuration and uncheck "Validate Built Product" option.
Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate. (-19011)
i am got the Same Warning Message...
I just Changed to iOs Deployment target 4.3 to 3.2.2 its works perfectly .....
Note: you may have to go to XCode's "Project" and select "Edit Active Target (appname)",
which is near the bottom of the list ... in the new pane that opens, select "Build", then
under "Code Signing Identity" select your distribution provision. Note that this seems
to be editing a different thing than "Project" / "Edit Project" (editing "target" instead
of "project"). I found I had to edit both project and target's code signing identities.
I had exactly the same problem. It was due to installing Xcode 4.0.2 and 4.2 preview 3 at the same time. Removed both (through the provided uninstall scripts):
<Xcodedir>/Library/uninstall-devtools --mode=all
Then rebooted and installed 4.0.2 and it works :/
I have found the codesign process a headache - I always shudder when I get am ready to use Ad Hoc distribution to beta test. After the usual round of errors and failed fix attempts I ignored the "application failed codesign" error and sent the build to a beta tester. It worked without issue.
Very frustrating.
In the build log provided in the -UPDATE- section of the original post the root cause of the failed signature verification is expressed with the text:
"test-requirement: code failed to satisfy specified code requirement(s)". That particular flavor of failed signature verification is almost always caused by mistakenly signing your app with an iPhone Developer profile instead of an iPhone Distribution profile.
It can be confirmed with the steps in "How do I verify the certificate that was used to sign my app?". If the certificate "Identity" is "iPhone Developer: YOUR_NAME" instead of "iPhone Distribution: ..." that is the reason for the "Application failed codesign verification" error, and you can resolve it by performing the following steps:
1a). if you have not yet created an App Store Distribution Provisioning Profile yet, that is done on the "Distribution" tab of the "Provisioning" Section of the iOS Portal site.
Note, the "Distribution" tab is only available to Team Members whose role is either "Agent" (the one who signed up for the iOS Developer Program), or "Admin" (those that the Agent grant access to app-distribution capabilities).
1b). if you're fairly certain you have an App Store Distribution Provisioning Profile installed in your Xcode profile library, you can verify it is an App Store profile as well as the App ID associated to it by using the steps in section How do I confirm my Provisioning Profile is for App Store distribution?
2). verify that your Scheme 'Archive' task is mapped to "Release" using the steps in section:
"Creating an Application Archive"
3). check that you have an your App Store provisioning profile assigned to your "Release" Code Signing Identity using the steps in section
"Assigning Provisioning Profiles to Build Configurations".
Note: it's important to make these changes at the Target level Build Settings, versus the Project level ones, as Target settings override Project ones...you can think of the Project level build settings as 'defaults' to populate target settings (and any future targets) with. Also, Ensure the "All" button is depressed in the upper-left corner of Target Build Settings to reveal the "Code Signing Identity" section.
4). retry your Product > Archive.
If the issue persists after the above, I recommend continuing onto Apple's complete list of potential causes of this error at the following URL "How do I resolve the error: Application failed codesign verification?"
My problem was solved when I noticed that I only had a "team" provisioning profile, and the details in iOS Dev Center told me that it was not a profile fit for development because it had no device attached. So I created a second provisioning profile, which let me check the box for my device so that it had a device attached.
Then when validating or submitting the app from the Organizer window (after pressing 'Build and archive'), I first made the mistake of selecting this new profile as the code signing profile. That was wrong. The profile that worked was iPhone Developer.
Good luck!
PS: This whole submission process is a heap of abacadabra. Do you really have to create a zillion distribution profiles, provisioning profiles, etc.? It hasn't encouraged me in any way to better test my app. I already did that before I chose to upload, and clicking a hundred buttons labeled 'Create','Download' and 'Submit' isn't really a quality control process that added anything (well except being forced to buy an iPad and test on that). Who ever said iOS was developer friendly?
My problem was that the Archive scheme did not have Build Configuration of App Store, but of Release. To change this, go to Product -> Edit scheme, select Archive on left side and change Build Configuration to App Store. I am assuming the code signing is configured properly (with distribution certificate).
You probably created a new certificate without refreshing the provisioning profiles
Create your iOS Distribution Provisioning Profile for App Store Distribution
I solved this by deleting the Archive that's not validating from the Organizer, closed and reopened Xcode and built for Archiving again.
I then chose Archive from the drop down menu. After doing that my app passed validation.
Hope that helps.

Why would XCode keep trying to install an ad hoc profile when I set iPhone developer Code signing identity in the build options?

I want to run my iPhone app in debug mode on my device. I have a valid certificate and provisioning profiles for developer and debug. I also have my code signing identity set to "iPhone Developer" in my project preferences. However when I try to install my app, it asks me if I want to install the ad hoc distribution profile. This is strange because I explicitly tell it to use the iPhone Developer code signing identity. Using the ad hoc distribution profile won't work because it doesn't have debug rights.
Anyone know how to fix this?
Maybe it can help you:
Go to Project -> Edit Project Settings -> Build
In "Configuration" dropdown list select Debug configuration (not "Active") and then check you build settings. Entilements.plist should not be added to debug configuration.
Try to do so. Sometimes Xcode ignores the settings for the active configuration and uses the previous configuration.
Check info.plist file, that you use for debug build (it can be setted in build configuration with "Info.plist file" key). I think, "Bundle Identifier" in this file is equal to App Identifier in your AdHoc profile.