I get the error "Cannot insert explicit value for identity column in table 'UserPermission' when IDENTITY_INSERT is set to OFF" trying to insert a record as follows:
dbContext.User.Add(someUser);
dbContext.SaveChanges();
That being said, the User file has the custom class UserPermission as one of its parameters, and someUser's UserPermission is not null and has a set ID parameter. Why does this happen and is it possible to avoid getting this error without having to explicitly add a UserPermissionID foreign key parameter in my User model and setting the UserPermission parameter to null?
Thanks in advance.
This issue typically happens when deserializing entities that have related entities in the object graph then attempting to add them. UserPermission is likely an existing record that in the DB is set up with an identity PK, but EF doesn't appear to recognize that in the entity definition. (I.e. set to DatabaseGenerated(DatabaseGeneratedOption.Identity). If it had been you would most likely be seeing a different problem where a completely new duplicate UserPermission was being created.
If someUser, and it's associated someUser.UserPermission are deserialized entities then you need to do a bit of work to ensure EF is aware that UserPermission is an existing row:
void AddUser(User someUser)
{
var existingPermission = _context.UserPermissions.Local
.SingleOrDefault(x => x.UserPermissionId == someUser.UserPermission.UserPermissionId);
if (existingPermission != null)
someUser.UserPermission = existingPermission;
else
_context.Attach(someUser.UserPermission);
_context.Users.Add(someUser);
_context.SaveChanges();
}
In a nutshell, when working with detached entities that a DbContext may not be tracking, we need to check the Local state for any existing tracked instance for that ID. If we find one, we substitute the detached reference for the tracked one. If we don't find one, we attach the detached one before Adding our user.
This still isn't entirely safe because it assumes that the referenced UserPermission will exist in the database. If for any reason a non-existent UserPermission is sent in (row deleted, or fake data) you will get an exception on Save.
Passing detached entity references around can seem like a simple option at first, but you need to do this for every reference within a detached entity. If you simply call Attach without first checking, it will likely work until you come across a scenario where at runtime it doesn't work because the context happens to already be tracking an instance.
I am encountering a recurring problem that just makes no sense, and hoping someone (in the Breeze team?) can shed some light.
The following model illustrates the entities in question.
As you can see, I'm adhering pretty strictly to Entity Framework conventions in my property names, and as a result, if I check in SQL the cascade on delete rules are set by EF code first when it creates the db.
Now, when I try to delete a BusUnit manually in SQL, the delete cascades correctly and the corresponding BusUnitDimensions are also deleted, as it should be. Likewise, if I delete a Dimension in SQL, the corresponding BusUnitDimensions are also deleted.
However, in my application, if I mark a BusUnit as setDeleted with Breeze and then try saveChanges, I get the following error.
The operation failed: The relationship could not be changed because one
or more of the foreign-key properties is non-nullable. When a change is
made to a relationship, the related foreign-key property is set to a null
value. If the foreign-key does not support null values, a new relationship
must be defined, the foreign-key property must be assigned another
non-null value, or the unrelated object must be deleted.
Strangely though, if I mark a Dimension for deletion and then save (within Breeze), the cascaded delete works correctly and both the Dimension and its corresponding BusUnitDimensions are deleted.
So, why the inconsistency? Why are the cascaded delete rules in SQL not being applied for BusUnits but yet they're working for Dimensions? I've read elsewhere that Breeze does not support cascaded deletes, but then why is my Dimensions case working?
EDIT:
I've removed my previous edits as they weren't relevant. The changes below follow on from Ward's answer...
My model now looks like this, and BusUnitDims now uses BusUnitId and DimId as a compound key, and I've added a bool, IsBud for the purposes of payload.
I haven't yet implemented deletes for BusUnits, but already if I try delete a Dim, I'm getting the same error message:
The operation failed: The relationship could not be changed because one
or more of the foreign-key properties is non-nullable. When a change is
made to a relationship, the related foreign-key property is set to a null
value. If the foreign-key does not support null values, a new relationship
must be defined, the foreign-key property must be assigned another
non-null value, or the unrelated object must be deleted.
I have noticed that cascaded deletes is no longer enabled, and in fact, to get EF to build the database I to add the following configuration:
modelBuilder.Entity<BusUnitDim>()
.HasRequired(bud => bud.BusUnit)
.WithMany(bu => bu.BusUnitDims)
.HasForeignKey(bud => bud.BusUnitId)
.WillCascadeOnDelete(false);
modelBuilder.Entity<BusUnitDim>()
.HasRequired(bud => bud.Dim)
.WithMany(d => d.BusUnitDims)
.HasForeignKey(bud => bud.DimId)
.WillCascadeOnDelete(false);
So, with cascading now explicitly not in place, I can understand why the error occurs. Does that imply that in the controller, one has to specifically mark each map for deletion when deleting a parent Dim or BusUnit and before saveChanges is called, or is there some way to configure EF to take advantage of cascaded deletes as this would hugely simplify the code in my controller?
(PS: it gets even more complex, because BusUnitDims ends up having a further join table of its own, MetricBusUnitDims to accommodate yet another entity in the model and their relationships. This is why I'm trying to get the principles right early on)
EDIT: (A CONTROLLER SOLUTION FOR BUSUNITS)
So, the following approach works for BusUnits:
function deleteBusUnit(busUnitVm) { // note that you pass in the item viewmodel, not the entity
var busUnit = busUnitVm.busUnit;
var mapVms = busUnitVm.dimMapVms;
var dimHash = createBusUnitDimHash(busUnit);
mapVms.forEach(function (mapVm) {
var map = dimHash[mapVm.dim.id];
if (map) {
datacontext.markDeleted(map);
}
});
datacontext.markDeleted(busUnit);
save().then(function() { getDBoardConfig(); });
}
}
Is this the correct approach? if so, I'll still have to figure out the following:
How to approach Dims. These are different becuase the item viewmodel is defined for BusUnits.
How to approach the situation where there is a join tabel one level down, e.g. MetricBusUnitDIm.
EDIT: (A CONTROLLER SOLUTION FOR DIMS)
function deleteDim(dim) {
return bsDialog.deleteDialog(dim.name, true)
.then(function () {
vm.busUnitVms.forEach(function (busUnitVm) {
busUnitVm.busUnit.busUnitDims.forEach(function (bud) {
if (bud.dimId === dim.id) {
datacontext.markDeleted(bud);
}
});
});
datacontext.markDeleted(dim);
save().then(function () { getDboardConfig(); });
});
}
I believe your problems are traceable to the fact that your mapping table BusUnitDimension has its own primary key, Id, as opposed to the more typical approach in which the BusUnitId and DimensionId FK properties together comprise the compound primary key of BusUnitDimension.
Observe that OrderDetails in Northwind and the HeroPoweMap in the Breeze many-to-many example have compound keys.
Your choice creates complications.
First, it becomes possible to create multiple BusUnitDimension entities representing the same association between BusUnit and Dimension (i.e., they all have the same pair of FKs). The database may be able to prevent this (it's been a long time since I looked) but whether it does or doesn't, it won't prevent you from creating those duplicates in Breeze ... and maybe not in EF either.
Secondly, it opens you up to the problem you're currently facing. If those mapping entities are in the DbContext when you perform the delete, EF may (apparently does) try to null their FK properties as it sets either BusUnit or Dimension to the deleted state.
You can get around this, as has been suggested, by making both the BusUnitId and DimensionId FK properties nullable. But that is contrary to the semantics as a BusUnitDimension must link a real BusUnit to a real Dimension; they aren't optional. The practical consequence may be that you don't get cascade delete from the EF perspective if you do this (not sure if the DB will enforce that either). That means you'd have orphaned BusUnitDimension rows in your database with one or both FKs being null. I speculate because I'm not used to getting into this kind of trouble.
Another approach would be to set their FK values to zero (I think Breeze does this for you). Of course this implies the existence of BusUnit and Dimension table rows with Id == 0, if only during the delete operation.
Btw, you could actually have such "sentinel entities" in your DB.
You must make sure that these BusUnitDimension are in the deleted state or EF (and the DB) will either reject them (referential integrity constraint) or orphan them (you'll have BusUnitDimension rows in your database with one or both FKs being zero).
Alternatively, if you know that the DB will cascade delete them, you can simply remove them from the DbContext (remove from the EntityInfoMap in the EFContextProvider). But now you have to tell the Breeze client to get rid of them too if it happens to have them hanging around.
Enough Already!
These wandering thoughts should tell you that you've got yourself in a jam here with way too much bookkeeping ... and all because you gave BusUnitDimension its own Id primary key.
It gets a lot easier if you give BusUnitDimension the compound key, {BusUnitId, DimensionId}. You must also give it a payload property (anything will do) to prevent EF from hiding it in its "many-to-many" implementation because Breeze doesn't handle that. Adding any nonsense property will do the trick.
HTH
That has nothing to do with Breeze.. The originating message is from Entity Framework..
inside BusUnitDimension Model update BusUnitId property to:
public Nullable<int> BusUnitId { get; set; }
Notice the Nullable struct..
My application allows the user to create a hierarchy of new entities via a UI - let's say it's a "Customer" plus one or more child "Order" entities. The user also assigns each Order entity to an existing "OrderDiscount" entity (think of these as "reference"/"lookup" items retrieved from the database). Some time later, the user will choose to save the whole hierarchy to the database, accomplished like this:-
using (var context = new MyContext())
{
context.Customers.Add(customer);
foreach (var entity in context.OrderDiscounts.Local)
{
objectStateManager.ChangeObjectState(entity, EntityState.Unchanged);
}
context.SaveChanges();
}
The foreach loop changes the state of the OrderDiscount entities to Unchanged, and prevents EF from attempting to insert them into the database, resulting in duplicates.
Great so far, but I've now hit another issue. For reasons I won't go into, the OrderDiscount entities can come from different BLL calls, resulting in a situation where two Orders in the graph may appear to reference the same OrderDiscount (i.e. both have the same PK ID, and other properties), but the entities are different object references.
When I save, the above foreach loop fails with the message "AcceptChanges cannot continue because the object's key values conflict with another object in the ObjectStateManager. Make sure that the key values are unique before calling AcceptChanges". I can see the two OrderDiscount objects in the context.OrderDiscounts.Local collection, both with the same PK ID.
I'm not sure how I can avoid this situation. Any suggestions?
This article (http://msdn.microsoft.com/en-us/magazine/dn166926.aspx) describes the scenario and provides one possible solution, which is to set just the FK ID (order.OrderDiscountId), and leave the order.OrderDiscount relationship null. Unfortunately it's not feasible in my case, as further down the line I rely on being able to traverse such relationships, e.g. ApplyDiscount(order.OrderDiscount);.
Problem: When adding an object "Order" to my dbcontext, all nested objects of the order gets "readded" to the database, though the nested objects is static data and only a reference shoudl be added in the database.
Example:
The database holds 0 orders, and 3 items.
I add one order with 2 items.
Now the database hold 1 order, and 5 items. The two items in the order has been "readded" to the database, even though the items had the right primary keys before db.SaveChanges().
I realize that i may be able to attach the existing items to the dbcontext before saving changes, but is that really the only way to go? Can't EF figure out that to item already exists when the primary key matches an existing item?
Does anyone know if this is different in the new version of EF CodeFirst?
No EF cannot figure if entities are existing one or new one - both Add and Attach commands are graph oriented operations. You call them on one entity in the graph and they traverse all relations (and their relations and so on) and perform the operation for them as well.
You must figure correct state of each entity in the graph for example by using:
dbContext.Orders.Add(newOrder);
foreach(var item in newOrder.Items) {
dbContext.Entry(item).State = EntityState.Unchanged;
}
dbContext.SaveChanges();
You can use the reverse operation by calling Attach(newOrder) and set the order to Added state. The main difference will come with independent associations (for example many-to-many relations). The first approach will correctly add new relation between order and each item whereas second will not unless you manually set each relation to Added state (and changing state for relations is more complex).
What is the best way to delete an object (and its child objects) using EF? I'd like to pass just the id for the object to delete, and have EF handle deleting its dependent data (foreign key'd data). Do I have to retrieve the object first based on the id and then call "DeleteObject"?
If you have cascade configured in the database, then deleting the principle should be enough.
You can do this without a query to the database to GET the thing to be deleted using Stub entities like this:
var stub = new Principal{ID = idToDelete};
ctx.AttachTo("PrincipalsEntitySetName", stub);
ctx.DeleteObject(stub);
Of course this is not the whole story if there are references or fields used for concurrency checks you will need those too.
If on the other hand you only have a cascade delete in the model (i.e. there is no cascade in the database) you will need to get ALL the dependents in memory first, and then call delete:
var stub = new Principal{ID = idToDelete};
ctx.AttachTo("PrincipalsEntitySetName", stub);
stub.Dependendents.Load();
ctx.DeleteObject(stub);
This only works because the EF issues (what it expects to be ) redundant deletes to keep the ObjectContext in sync with what it expects to happen in the database.
Hope this helps
Alex
PS I have some tips on this topic on my MSDN blog. Check out tip 33 (cascade delete) and tip 26 (stub entities)