I'm writing an iPhone app that integrates with third party APIs. These APIs use OAuth (key/secret specific to my app not per user) in order to authenticate which app the request is being made in behalf of.
Is it secure (or how secure) is it to simply put the key/secret in code? Can this sort of data be reverse-engineered? Is there a better way to go about including this data in a project?
There is no place on the iPhone to hide data. A user with a jailbroken iPhone has more control over the device than any developer. If possible you should setup a web service such as a REST or SOAP service to take care of these OAuth transactions on behalf of the client.
As Rook said earlier, there is no way to hide your data in iPhone. But you can make hacker job so difficult. I just done a work around for the same issue.
Put oAuth key information in PLIST
Mannually I encrypt this PLIST by using AES key and I got encrypted "CIPHER TEXT"
Modify the AES key by appending characters in between with your own logic. Since it required at runtime to decrypt the plist
Add this modified key with plist "CIPHER TEXT" and store this value in New plist.
Remove old plist which has oAuth information
Now you have only one plist which has encrypted value with modified KEY
Advantage:
Hacking is so difficult since hacker don't have a proper cipher text in plist
To hack this code they should know to separate Modified AES key from Cipher text.
Thou they found Modified AES key, they don't have any clue about the appending algorithm, here i simple used EVEN position of the character, but you can't modify this and you can take 3rd or 4th position of the character. Which is actually will differ for each developer
for more information please visit below link;
https://sites.google.com/site/greateindiaclub/mobil-apps/ios/securelystoringoauthkeysiniosapplication
I'd suggest looking into the Keychain services provided by Apple
http://developer.apple.com/library/ios/#documentation/Security/Conceptual/keychainServConcepts/01introduction/introduction.html
Related
I am using JWT for authentication. I use a signingKey to encode my token. I want to store the signingKey in a safe place on the client side (avoid hard coding it).
I was hoping to use android key store for that; but so far, I have only managed to create a key store using the JDK keytool to sign my app.
My question is: is there any way I can store a key inside the key store associated with my app, prior to its deployment on the device so that I can retrieve the key inside the app and use it to sign the JWT?
If not, what are my other options?
I developing on Xamarin. My backend is ASP .Net, deployed on Azure.
I don't know how to do it using a key store inside the App. But I have done it by storing it inside a JAR/.SO file. This gets obfuscated inside the App and is not available via reverse engineering.
Though this method solves only reverse engineering problem, the best solution would be to do with the server to avoid the network interception problem
I utilized the realm encryption example to make a Key and encrypt the Realm database. Then I used the Realm().writeCopyToPath(_:encryptionKey:) to make a copy to ship with my app as indicated by the documentation. I believe its my lack of knowledge in encryptions, but how does a shipped app know the encryptionKey when the user downloads the application for the first time as the key was stored in the keyChain. I assume that hardcoding the encryptionKey is a bad idea so I was wondering what the correct approach to doing this was. Thank you for your time.
It's the lack of general technical feasibility, which makes it hard to come up with a solution. When you ship encrypted prepopulated data, you have to include the encryption key as well, which means in effect that the data is not secure anymore because security by obscurity doesn't really work.
If you have some data to prepopulate, which you wouldn't consider to be sensitive, but want to store sensitive user data in your Realm, then I'd recommend loading the plain bundled data from a separate read-only Realm instance and use writeCopyToPath(_:encryptionKey:) at runtime, with a randomly generated key, you can place in the user's keychain.
While if you're afraid that e.g. your level data for your game will be stolen on a jailbroken device, where you can't count on the FairPlay encryption, bundling an encrypted Realm gives you another level of hardening for a possible "attacker". But you should make sure that you obfuscate the encryption key when you integrate it.
Depending on your use-case, you can use one of both ways or combine them both.
Beside that there is a CocoaPods plugin cocoapods-keys, which is a popular way with some great ideas how to manage encryption keys while development.
If I have a password variable that is used for remote SSL authentication, is it secure to store in the source code?
e.g.
NSString * password = #"password";
Are there better way?
Update: Sorry for confusion, I am not storing the user password, instead, I am storing a password that is used to call our own backend, all the app will use the same password.
My new answer:
Try not to use static passwords to access the back-end, period. What happens if somebody you don't want determines what that password is. Why not use usernames & passwords?
You can also consider using a public key or embedded certificate to allow only your app access to the back end servers.
My original answer:
Sounds like you want to get to know the Keychain.
Here's a tutorial that talks about it:
http://maniacdev.com/2011/07/tutorial-how-to-use-the-ios-keychain-to-store-names-and-passwords/
And here is a related question that talks about the security of Keychain under iOS.
You shouldn't have programs a store static password for all users, but instead have each user set up his/her account & password for authentication and then store that stuff in the keychain.
Any text contained within your application is easily extractable. There's no real way around this - using the strings tool, anyone can see any and all text content statically embedded into your app. However, there are some ways around this - notably, if you split up your string into several static strings and concatenate in the right order, it will be much more difficult to reverse engineer the password contained in your app.
I recommend you take a look at a similar question (How Safe is Information Contained within iPhone App Compiled Code), and specifically, my answer to that question, for a more in-depth explanation of what I mean. (Nimrod's comment on that question is also interesting.)
NO!
build your app. Go to the terminal and type strings and then drag your executable to terminal and press return... You'll see your secret password in plain text :)
You should store its hash.
I have no idea how to store username and password details so that the user does not have to login everytime for the iPhone app.
Can anyone lead me in the right direction? I can't seem to find what to do.
Thanks!
You should be using the Keychain API. It will encrypt the data (not hash, as if you have to send it a the server, then the hash wouldn't be any use).
It's a bit of a pain, so take a look at some of sample code and 3rd-party wrappers available on the internet.
You can use Core Data or SQLite or any other storage (XML, JSON), since there are no cookies in iPhone.
Core Data
http://developer.apple.com/iphone/library/documentation/DataManagement/Conceptual/iPhoneCoreData01/Introduction/Introduction.html
SQLite
http://dblog.com.au/iphone-development-tutorials/iphone-sdk-tutorial-reading-data-from-a-sqlite-database/
Also remember to hash the password you should use MD5 at least.
I would like to encrypt a string with AES 256 on the iPhone but have not found much via google. What I am trying to do is post some data to a web site as part of a game I am creating, but I do not want the user to be able to cheat by seeing how it is posted because it is plain text. So I want to post one encrypted string to my php page (ala www.test.com/test.php?encrypted= etc...) and then the php script will decrypt it and do what it needs to if it is valid.
You can just use the CryptoHelper which is adopted by CyrptoExercise Sample Project
A much easier approach here would be to use an HTTPS POST, which would give you similar protections with far less code, though there are still difficulties for solving the problem you're attacking. The kind of solution you're describing generally requires some kind of shared secret, and it's very hard to protect code using a shared secret for long. You may find these posts helpful:
Machine ID for Mac
Store an encryption key in Keychain while application installation process
Obfuscating Cocoa
Still, HTTPS is probably a much better solution than AES here.
Check out this site: http://iphonedevelopment.blogspot.com/2009/02/strong-encryption-for-cocoa-cocoa-touch.html