Switching between 2 Views in 2 distinct View Controllers - iphone

I have a problem with transitioning between views in different ViewControllers.
Here is the situation:
My App is a TabBarApplication done with IB which contains a UIViewController for each Tab. The UIViewController (PlayerTabViewController) of the first tab contains another UIViewController (PlayerCreationViewController) to manage a view that will be added as subview.
I was able to add the subview using
[self.view addSubview:playerCreationViewController.view];
In the PlayerTabViewController.
The problem is that from the subview I have to return to the parent view and reload it because it contains a tableview that must be refreshed.
Using [self.view removeFromSuperview]; in the PlayerCreationViewController I can switch back to the parent view, but I'm not able to reload the tableview or do other actions.
I tried to implement the -(void)willRemoveSubview:(UIView *)subview method in PlayerTabViewController but it seems the function is never called.
Do you have an Idea of what am I doing wrong?

you are using wrong method to go on next view. just use navigation view controller to switch from one view to another view.
create a object of view
PlayerCreationViewController *playerViewController = [[PlayerCreationViewController alloc] initWithNibName:#"PlayerCreationViewController" bundle:nil];
[self.navigationController pushViewController:playerViewController animated:YES];
[playerViewController release];

Related

Loading another UIView directly from the main ViewController

I am in the process of creating an application. In the main ViewController I have created the menu. But I want to have a login screen (UIView) to appear before the menu is visible.
But because the menu loads as soon as I run the application I have decided to create another UIView controller and have that loaded on top of the main ViewController.
Therefore at the end of my main ViewController viewDidLoad I have added the following code to open on top of that view the login view
LoginPageView *loginPageView = [[LoginPageView alloc] initWithNibName:#"LoginPageView" bundle:nil];
loginPageView.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
[self presentModalViewController:loginPageView animated:YES];
As I know the purpose of that code is to present another view, but unfortunately the login view does not appear. Only the main ViewController load.
Can anyone help me on that? Have you realised what exactly I want?
Thanks a lot
In the viewDidLoad method, the view exists, but there is no guarantee that the view is already part of the view hierarchy of your application. In fact, almost ain't.
What you can try is take that code in the viewWillAppear: or viewDidAppear:.
Make a UINavigationController. Use this as your window's root view controller. Set the UINavigationController to not show the navigation bar.
Set the navigation controller's child view controller to your login view controller.
When the user logs in successfully, create your main view controller and push it, like this:
MainViewController *mainVC = [[MainViewController alloc] initWithWhatever...];
[self.navigationController pushViewController:mainVC animated:YES];
When the user logs out, you can just do this to get back to the login VC:
[self.navigationController popViewControllerAnimated:YES];

Help me understand understand how to access UINaviagtionController using this implementation

So I'm building an app and I am running through a few ViewControllers that don't need to know about each other, so I start off switching through views like so...
// remove the previous view in order to load in the new view
NSArray *sViews = [self.view subviews];
[sViews makeObjectsPerformSelector:#selector(removeFromSuperview)];
// create the new view, in this case the user wishes to
BaseViewController *baseVC = [[BaseViewController alloc] initWithNibName:#"BaseViewController" bundle:[NSBundle mainBundle]];
self.baseViewController = baseVC;
[baseVC release];
// add the newly created view to the screen
[self.view insertSubview:baseViewController.view atIndex:0];
The above is the view controller that I want the navigation controller to reside in. So within the .m of this view controller I created a UINavigationController as a member variable and named it navController. I then tried implementing a UINavigationController using the code below.
UIViewController *control = [[BusinessDisplayViewController alloc] initWithNibName:#"BusinessDisplayViewController" bundle: nil];
navController = [[UINavigationController alloc] initWithRootViewController:control];
[self presentModalViewController:navController animated:YES];
The problem I'm running into is two fold. First, when the BusinessDisplayViewController (below) is loaded there is a 20 pixel or so gap between my mapView and tableView that isn't there when I was loading it using insertSubview: not sure why that would be. Second, once I'm in BusinessDisplayViewController.m I'm not sure how to access the navigationController created in BaseViewController. Could someone explain why my view would be effected, how I could access the navigationController or if I'm even going about this the right way.
UINavigationController is designed for use in one of three possible contexts on iPhone:
As the app's root view controller, with its view added as a subview of the app's window.
As one of the viewControllers of a UITabBarController.
Presented as a full screen view controller via presentModalViewController:animated:.
In your case, the UINavigationController has configured itself for presentation as a subview of the window. This is why you see the 20 pixel gap at the top. Since the window object underlaps the status bar, UINavigationController offsets the position of its navigation bar by 20 pixels (or more, if you're on a phone call).
The standard way to use UINavigationController as your root view controller is to construct it as a property of your app delegate in application:didFinishLaunchingWithOptions:, and add its view as a subview of the window. Then within any view controller you push onto your navigation stack, you can access the navigation controller object using self.navigationController.
Usually, you want your UINavigationController to be at the root level, Is there a specific reason for having your app setup this way? To answer your question though, you can access the variable by setting a property for it, then using the dot notation: baseVC.navController.
For the 20 pixel space problem, post your BaseViewController view related code. It is probably a bounds vs frame issue.

iOS: confused about removeFromSuperview and switching views

New to iPhone development, but I've been given a big project as a first go and I'm a bit stuck.
Basically the app will start with a settings screen, then you click a button to go to a dashboard with multiple option buttons. Each button will lead to a different Navigation View with tables.
The way I've approached this is to start with a UIViewController with a button, which I've got wired up but when you hit the button and I do:
[self.view removeFromSuperview];
UIViewController *newView = [[UIViewController alloc] initWithNibName:#"Dashboard" bundle:nil];
[self.view addSubview:newView.view];
the second view isn't loading. I just get a blank screen. Do I need to make a reference in the first controller to the second?
Also, am I approaching this in the right way? As long as I removeFromSuperview will I be able to load the navigation controllers on the press of a button?
Sorry if this isn't too clear, I've been through books and lots of websites but don't seem to be able to get my head around this.
Thanks
There is nothing here with the new view, rather the problem is with current view. You have removed the self.view from super view.
[self.view removeFromSuperview];
So anything added to self.view will not be shown, as self.view itself is removed.
When presenting child controller/view from a parent controller, you should consider using presentViewController. Eventually, use dismissViewControllerAnimated when you want child to disappear and parent to reappear.
In parent view controller:
ChildViewController * child = [[ChildViewController alloc] init];
[self presentViewController:child animation:YES completion:Nil];
In child view controller, ie. in some action handler:
-(IBAction)close:(id)sender
{
[self dismissViewControllerAnimated:YES completion:Nil];
}
IMHO you should also get in the habit of naming instance variables to what they are instantiated from. In your example you name the instance newView, when it should be something like newViewController. That way you make sure you don't mix up views with view controllers.
[self.view removeFromSuperview];
You've removed the view from the superview
[self.view addSubview:newView.view];
But you're adding the new view to the same view that you have just removed from the superview. It's not displaying anywhere.
Your third line adds newView as a subview of self.view, but you just removed self.view from it's superview.
I'd suggest reading more about view controllers. You'll want to have one view controller per "screen", so one for your settings screen, one for your dashboard, one for each table, and so on. Then, manage which one is visible by pushing and popping these view controllers from the nav controller's stack.
This removes self.view, which will most likely destroy the object since there will be no other references to it:
[self.view removeFromSuperview];
Here you are creating an UIViewController, and adding it's view to self.view, which is probably not what you want:
UIViewController *newView = [[UIViewController alloc] initWithNibName:#"Dashboard" bundle:nil];
[self.view addSubview:newView.view];
Look into UINavigationController so that you can easily swap screens in and out with some built in animations. Here's a bit more about them. Here's a tutorial.
The UIViewController's view should not be removed from or added to a view hierarchy outside the control of the view controller. While you might be able to get that manipulation to work now it won't in the future.
Read up on view controllers here.
The basic idea is that you present the view controller then it will take care of manipulating the view hierarchy for you.
So a better approach to get started would be to do something like this;
[viewController1 presentModalViewController:viewController2 animated:YES];
This line of code will present viewController2 with the default modal animation (slide in from the bottom). If you'd like a different animation you can change the modalPresentationStyle to one of the constants in the UIModalPresentationStyle enum on viewController1 (note thats a viewController1, not viewController2).
If you want something more like the Clock app look into the tab bar controller. If you want something more like the Mail app look into the navigation controller.

Programmatically Re-Load UIViewController for "Start Over" Button

I have a UITableViewController. When you select a cell, it calls init on a UIViewController, which programmatically creates a bunch of views and adds them to the screen. Everything here works fine.
As the user interacts with the app, the views are moved or deleted. I want to have a button where the user can "Start Over" and the UIViewController will init and draw itself like new on the screen. Basically I want the same behavior as if the user went "back" to the UITableViewController and clicked on that same item again.
I can create the button and wire it up and everything. What I need to know is how to release and re-initialize the UIViewController.
How do I do that?
Create your UIViews in UIMyViewController controller.
and use the below code for pushing your view controller in navigation stack.
-(void) buttonClcked:(id) sender
{
//Create for pushing another view controller in navigation stack.
UIMyViewController *myViewController = [[UIMyViewController alloc] init];
//to push view controller in navigation stack.
[self.navigationController pushViewController:myViewController animated:YES];
// you could release it because now it's retained by your UINavigationController
[myViewController release];
myViewController = nil;
}
Well, seems to me, you have two choices:
You can exit the UITableViewController (via a delegate call to the parent) and have it destroy it and relaunch it. (or)
You can put your view building code into a separate routine (not a NIB or loadView or ViewDidLoad or even ViewDidAppear, and then release all the subViews of self.view and call the view builder again.

remove 2 subviews in one go

I am trying to remove two viewcontrollers (that have been added on top of each other) with one method. I have made the views in interfacebuilder. they all have their own .h and .m files to go with it.
Scenario I am in:
I have a main menu which has the view2 header file imported.
In a method I add the second view on top of the superview like so
view2ViewController * view2 = [[view2ViewController alloc] initWithNibName:#"view2ViewController" bundle:nil];
[self.view addSubview:view2.view];
then in view 2 I have added the view 3 header file so i can add view 3 as a subview ontop of view2. i have another method which is connected again to interface builder to a UIButton so upon button press a method gets called in view2 which adds view 3 on top in exactly the same way like so:
view3ViewController * view3 = [[view3ViewController alloc] initWithNibName:#"view3ViewController" bundle:nil];
[self.view addSubview:view3.view];
What im trying to solve:
I have a button in view 3 which should remove view 3.... and then it should also remove view 2 aswell so the main screen is visible.
How can this be achieved?
What I have so far:
[self.view removeFromSuperview];
This however only removes View 3... but leaves view 2 in place.
What needs to be modified so that i can remove view 2 as well??
Any help is appreciated.
I would normally do this as adding view2 and view3 as subviews of the main view. Then when the button actions are triggered, the adding and removing of subviews will be executed by the main view's view controller.
For a quick hack, I think you can try this in your button handler.
[self.view removeFromSuperview];
[self.view.superview removeFromSuperview];
Though I'm not sure if you should be doing it. :P
Is this what you need?
[[[self.view subviews] makeObjectsPerformSelector:#selector(removeFromSuperview)];
I don't know what you're trying to do exactly, but I get the impression that pushing a new view controller is what you want. If you have a UINavigationController in your app, you'd just have to do a
[navigationController pushViewController:view2 aimated:YES]
To go back to the main menu when the button is pressed, you should define a delegate protocol that looks something like this::
#protocol View3ViewControllerDelegate
- (void)view3ControllerBackToMainMenuButtonPressed:(View3ViewController*)controller;
#end
This protocol is then implemented by the class that actually pushes the other view controllers. In the implementation, you'd pop all view controllers you don't want to be displayed anymore. To do this, you could use
[navigationController popToViewController:myMainMenuViewController animated:YES]
or if your main menu view controller is actually the root view controller:
[navigationController [navigationController popToRootViewControllerAnimated:YES]
That way only one class is responsible for pushing and popping all view controllers and handling that "Back to Main Menu" button. Using a custom protocol as described above is the recommended way to handle the popping of pushed view controllers in a scenario like this.
Hope that helps!