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This is kind of a trick question. I started working in a company that uses this framework, the thing is that they can't do simple things I design. The UI seems outdated and simply awful. I wanted to know what do you think about this framework? Am I being dumb to ask to start using new front-end frameworks?
I am not going to say that i know smartgwt that much, but from the showcase looks like something designed to enterprise application with really complex UI, smartgwt is based on GWT, and there is many alternatives some are old and some are old, sencha GXT is one, other newer and more modern alternative are GWT material design and the future proofed which is already working with j2cl and the next version of GWT -GWT3.0- is domino-ui.
and no you are not dumb for asking to start using new frontend frameworks, but you also needs to count for the cost of the switch, is it worth the switch? what is the size of the application? how many developers working on that application? how much logic is shared with the server? can you really recruit enough people for the new framework? what is the switch plan and how you make sure it will work out? .. so simply there is more to it than just what framework you want to use.
And really i dont think this is a good place to ask the question, but maybe you need to discuss with people who may know the framework better, maybe you need to give the gwt gitter channel a try
Has anyone implemented Orchard for a LOB application? If so, what was your experience? Would you recommend using it or another CMS or do you think it’s the wrong way to go?
To my experience, developing a custom LOB application around Orchard may be a good or bad idea. It all depends with what actually your are trying to achieve and most importantly what potential features/functionalities you want to leverage from the Orchard framework.
Personally speaking, I fell in love with the Orchard modularized architecture and simplicity of the backend design. I wanted to have all these features in my application and decided to write my application entirely on Orchard.
So, if you want to make same decisions I made, I should possibly warn you about the followings:
1 - You have got to understand the MVC internals pretty well since orchard has a huge amount of code written in this arena. If you are not that much of an expert in MVC, you will find yourself spending a lot of time figuring things out that you should.
2- Depending what type of application you want to develop, getting rid of some of the built-in modules may be necessary, even some of the core modules which may lead you into problems that are hard to fix.
3 - With this amount of customizations you make, any future release from Orchard will possibly break your code - and you may find yourself maintaining your own application framework and being unable to apply bug fixes and such. And mind you, Orchard is just a new framework, so expect a bunch of bug fixes, releases very soon.
Plus other possible ramifications, it is very important to weigh the pro and cons here before you make a final decision.
So, my advice is a follows:
If you think you can use Orchard without heavily customizing its internals, you will surely benefits a lot. On the other hand, if your project specifications are going to need you to make huge changes to the framework, then I wouldn't advice you to pursue this option.
In short, for a seriously big project - don't use Orchard.
Unfortunately, I am not aware of any other framework as well written as Orchard to recommend here.
Hope this helps!
I am working on a project which requires facilities like aricles, forums, ratings, polls,communities etc..
how to i proceed to make it?
what are its essential parts?
suggestions for the database design.
thankyou.
I know this isn't your question, but don't reinvent the wheel.
You will fall foul of a lot of problems.
Use something like Drupal instead.
Just take a look at some source code from existing CMSs such as Wordpress or SMF and you'll get a good idea.
Yeah-- roll with wordpress or drupal if php, dotnetnuke or orchard for .net. Bare minimum, you could use their code as a template to make yours.
CMSs are complex systems--don't waste your time
There are so many existing and good and open source (if you need the source) CMS systems already. Why reinvent the wheel?
I would recommend going with one that exists but if you must you could even download an open source CMS to help give you an idea of what you need.
I would suggest that you adopt a php framework, like Symfony, kohana/CodeIgniter CakePHP etc. Building a custom cms for yourself or a client is not a bad idea. Hacking the 'usual suspects' that do 80% of what you need and leave a cluttered backend interface might work for some clients, but if you can offer a truly custom experience, your clients would prefer that, given that security is not an issue and you have well functioning CMS.
When it comes to the rudimentary tasks involved in database management/scaffolding, user permissions, forms handling, etc. do try out one of the frameworks, they get you coding the important stuff sooner. Play around with any one of these (I find Symfony is pretty powerful, and Kohana/CI are easy to set up, haven't used cakePhp) and once you get comfortable with one of these, have a look at some of the CMSes that were done using these frameworks
I've built a couple of lightweight CMS's from scratch several years ago in PHP, when the Nukes were the main ones about, and Mambo was becoming popular, however nowadays there are many great choices to choose from.
If your needs are very simple and you really want to build it yourself, than I would recommend building one with a framework such as Kohana which has much of the core plumbing in place, database access, security, permissions etc.
You will need a WYSIWYG such as TinyMCE, (f)CkEditor, or Telerik RadEditor.
Database structure could be centered around document type structure, take a look at the db structure for ModX which is an excellent CMS to buid customized sites off, however even looking at how they structure content is useful.
Design a backend U.I for the admin area of your site, keep it simple, and separate the cms admin area from the frontend code.
Determine the scalability issues of your cms, catering to hundreds(of thousands??!?) of users, what type of roles will be required, permissions for editing content etc.
How would the CMS be extended, with plugins, modules
Determine the templating system, whether to roll your own or use an existing one such as smarty.
These are just some of the initial decisions to make, it's actually quite easy to build a simple CMS though as others have suggested its generally much better to use an existing open source one, ModX, Drupal, etc..
I realize that this may be subjective but I truly need an answer to this and I can't seem to find anything close enough to it in the rest of the Forum. I have read some folks say that the framework (any MVC framework) can obscure too many things while others say that it can promote good practices. I realize that frameworks are great for a certain level of programmer but what about individuals starting out? Should one just focus on the language or learn them together?
I think web development is way more than anyone grasps when they first start getting into it! Read this and know that it is all optional...but required to be really good at what you do.
I suggest that you spend time learning your language first. I would suggest learning C# simply because it is vastly more marketable and it is usually directly supported in most of MS products. By learning C# - programming in ASP.NET, console apps, servers, services, desktop apps, etc. will all be within your reach. You can program for most of the MS products as well as on many Linux type platforms.
Once you have this down then you can move to programming for the web as programming for the web has some intricacies that most other environments don't have. Concepts such as sessions, caching, state management, cross site scripting, styling, client side vs server side programming, browser support, how HTTP works, get vs post, how a form works, cookies, etc. are all at the top of the list of things to learn separately not to mention learning the ASP.NET base frameworks and namespaces.
Once you have the programming language down and then the concepts of web programming I suggest that you pause and learn database design. Don't worry about performance just yet...try to first learn good design. Performance will come next. A good start for you is Access (blasphemy I know). It is easy for a beginner to work with. And it translates into a more robust platform such as SQL Server easily. Learn at the very least some SQL...but I suggest that you learn as much as your stomach can handle. I heard someone say that SQL is like the assembly language of the database. The number one thing that slows an application to a halt is piss poor database design and poor queries. Once you have this knowledge - stuff it away in the back of your mind and take a look at a good ORM. NHybernate is probably best at the moment but is more complex that the basic learner needs. For that reason I currently suggest getting LINQ to SQL up and running as it is SUPER EASY to work with. Then look at Entity Framework (although I still think it sucks...and you should wait till EF 2.0...ERRRRR...now 4.0 released with .net 4.0). Then NHybernate.
Now is the time to start to understand the infrastructure that is required by web development. You may bump your head against this as you learn some of the web programming stuff. But you need to understand the basics of DNS, IIS, load balancers, sticky routing, round robin, clustering, fault tolerance, server hardware setup, web farms, cache farms (MemCached Win32, Velocity), SMTP, MSMQ, database mail queuing, etc. Many people may say you don't need this. That there will be some knowledgeable network admin to help you out here. However they generally know things that impact them...not you. The more you know here the more valuable you will be to the company that hires you.
Now you can get into the details of best practices and design patterns. Learn about the basics such as repository pattern, factory pattern, facade pattern, model view presenter pattern, model view controller pattern, observer pattern, and various other things. Follow Martin Fowler and others for suggestions here. Take a look at concepts such as inversion of control, dependency injection, SOLID principle, DRY, FIT, test driven design, and domain driven design, etc. Learn as much as you can here before moving to the next step.
NOW you can think about frameworks! Start by creating a basic application with ASP Classic (comes with IIS for free!). This will give you a flavor of a no frills web development environment. Take a look at ASP.NET web forms (briefly) to see how MS attempted to make things easier by hiding all the complex stuff (which you now know how to manage on your own from your readings of the above materials!!!). Now you no longer need ASP.NET Web Forms. Move immediately to ASP.NET MVC. The MVC framwork gives you all the power you need to create a good easily manageable web application. If you build something really big no framework for pure web development may be able to deal with what you need. However MVC is way more extensible for such UBER custom scenarios.
Now that you have made it through the journey to ASP.NET MVC you can take a look at things such as Microsofts Enterprise Application Blocks (such as they use at MySpace). Take a look at Elmah error logging (a must have). Look at how to build a custom SiteMapProvider for your MVC site. If you need to get into searching stuff understand Lucene.NET.
And if you made it this far...you are ready to figure out the rest on your own as it comes up! Have fun. There is a lot of room in this space for a person with some understanding of all of the above concepts.
You'll be using SOME sort of framework. The question is, what level do you want to learn at?
You'll probably not care to learn about asynchronous I/O and mutlithreaded vs. select/poll styles of web servers.
So then, your language of choice is going to provide a layer atop this, the languages preferred "web interface" API. For Java it's Servlets, the lowest level you'd typically code at for server side web applications.
You should find what this "lower level" layer is in your language and learn the API at least. You should know basic HTTP like status codes, cookies, redirects, POST vs GET, URL encoding, and possibly what some of the more important headers do.
You'll then come to appreciate what these higher level frameworks bring to the table, and be better able to evaluate what is the appropriate level of abstraction for your needs/project.
Web development requires a certain degree of organization, since it relies so much on separation of concerns. The browser, for example, is designed to display data and interact with the user. It is not designed to lookup data from a database, or perform analysis. Consequently, a web development framework can help provide services that are needed to make the browser experience a practical one.
The nice thing about employing a platform is that it will provide core components essential to the making of any web application that you won't (and shouldn't) have to think about, such as user membership, for example. Many of the design decisions and deep thinking about how to implement these services has already been done for you, freeing you to focus on what you actually want you application to do.
Of the available frameworks, I find that frameworks that implement the MVC (model-view-controller) pattern are very practical. They clearly organize different functions of web development, while giving you full control over the markup presented to the browser.
All that said, you will need some fundamental skills to fully realize web development, such as HTML, CSS, and a core programming language for the actual underlying program, whether you use a platform or not.
I don't think I agree with the Andrew. I don't think learning C is a pre requisite for web development. In fact, learning something like Javascript, Action-script or PHP is often easier due in large part to the vast numbers of sites and tutorials available, and are enough to expose you to the fundamentals of pretty much every programing language. Variable, Conditions, Loops and OOP. I just think learning C# introduces a lot of learning that isn't really relevant to web development such as pointers and memory management.
As for wether you should learn a framework first? Definitely not. Never ever. You need to be able to stand on your own two feet first and be comfortable with HTML/CSS, Server Side Scripting (PHP/ASP/Python/Ruby whatever) and love it or loathe it, but you're going to have to have a decent understanding of Flash and Action-script.
The order in which you learn these is entirely up to you. But my learning plan would go like this...
Start with HTML. It takes about half an hour to get the basics (it's made up of tags with attributes, end of lesson 1) and it's good to get it out of the way first.
Then start leaning CSS. You'll get the basics again, very quickly. But CSS is a minefield so expect to spend the rest of your life figuring it out.
Next up Action-script. Most people wouldn't agree with me, but bear with me. HTML and CSS aren't programming languages. Action-script is. And learning a programing language for the first time is difficult and tedious. The advantage Action-script has over most other languages is that the results are very visual. It's enjoyable to work with and you can sit back and take pride in your accomplishments at regular intervals. This isn't possible with server-side scripting languages or Javascript and there's a whole host of stuff you need to learn to get server side scripting up and running. You can't build space invaders in with PHP for example.
I've changed my thinking here. I would encourage beginners to ignore ActionScript and focus on Javascript. I still believe that being able to see stuff on screen quickly is a good motivator, but I would encourage people to look at canvas tag tutorials and frameworks. Javascript has come a long way since 2009, and is now the lingua franca of programming, so it's incredibly useful. My initial point about HTML and CSS not being programming languages still stands.
Then, you can start with your server side language. At the same time, you're going to have to figure out the database stuff. I recommend PHP and MySQL because it's free.
Again, I've changed my thinking here. I would encourage beginners to use Javascript on the backend (Node.js), and split their database learning between relational databases and noSql solutions such as Mongo.
Then.... learn your framework. Or better yet, roll your own. That's what I've been doing and it's supercharged my learning.
If you're getting into web development, You HAVE to know how those building blocks work. You don't have to be an expert in all the areas, but you should try to become an expert in at least one of them. If you start learning a framework before you get the fundamentals you'll be in a sticky middle ground where you don't understand why things don't work which will infuriate you, and anyone who has to work with you.
you should learn how to use framework because it would be helpfull for u in the future also it is easier to learn.
MVC will help you a lot .. trust me ... i was developing web project not using mvc and it is like mess ... (in the past there are no well know mvc and i never heard about it)
Short version: yes, and then some.
FWIW : This more generic answer may be of use to someone out there.
What: Frameworks take out tedium of using boiler-plate code again and again. They hide complexity and design issues under wizards and conventions. They also use special libraries, design patterns etc. in ways that are far from obvious to a beginner.
So using a framework is good for getting things done without knowing exactly how - like using an ATM without knowing the internals. You just add your code bits in certain places and things 'just work'.
HTML > CSS > Ruby > SQL > Rails/Javascript framework > Libraries would make for a good learning track. Rest you learn as you go along by being curious, hanging out on forums or as extended learning as need arises.
HOW: The problem starts the minute you step outside simple text-book examples (i.e. when you try to get it to do something even a bit different).
Decoding cryptic error messages when it seems like you've done everything right but things still don't work. Searching on error strings in forums may help out. Or just re-starting from scratch.
Reading up articles and books, videos, trial-and-error, hard-work, search-engines, stackoverflow/forums, local gurus, design articles, using libraries, source-code browsing are a good way to climb the learning curve gently and on a requirement basis.
Working-against-the-framework is the number one problem for beginners. Understanding what the framework expects is key to avoiding white-hair in this phase. Having enough insight to manually do what the framework automates may help reduce this second-guessing effort.
WHY: For more advanced debugging/design, it's good to know what the framework is doing under the hood esp. when things don't work as you planned. Initially you can take the help of local-gurus or forum gurus who've already done the hard work. Later as you go deeper you can take on more of that role. For example there's a "rebuilding rails" book which looks under the hood of Ruby on Rails.
Note: Some of the tips are oriented towards Ruby/Rails but you can easily substitute your favourite language/framework instead.
I need to create a internal website and can't figure out if we should be writing our own, or using an existing framework.
Most of the website will essentially be a front end to a database. We need to have a number of people enter data into forms. We then want to be able to show different views of all this data -- including running small queries (e.g. how many resources do we have with attribute 'X'). As is usually the case with this, we will want to tweak the UI on a regular basis.
There actual data design is not a simple 1:1 mapping of resource to entry. For example, we might track several attributes for one item as the "base set of data" for that item. Then we could have several additional sets of data.
Imagine a recipe application. You might have a recipse for a starter. This could then be referenced by several other recipes that need that same information.
I feel like this is best suited for a general framework (Ruby on Rails, Django, etc), but I wonder if it might not be good for a "traditional" CMS platform like Drupal? I specifically mention Drupal since the people that would develop this have the most knowledge using php and MySql.
I usually lean towards wanting to use an existing platform, but am interested in other people's thoughts. To give you an idea of scope, I would imagine if we wrote this from scratch we are probably talking about 3-5 weeks of development.
Would you recommend writing our own, or using an existing framework? If you would suggest using something that exists what would you recommend?
Would you consider this to be best suited for a straight framework or a straight CMS?
Thanks!
It's possible that Drupal will be a good solution for you, though you'll probably need a few key additional modules like the "Content Creation Kit" (CCK) and "Views".
Unlike other web CMS systems (WordPress, Exponent, phpNuke), Drupal treats your entries as a "pool" of content, from which you pull various subsets for different areas of your site.
There is a lot of documentation for Drupal (almost too much), the biggest problem is finding the piece that's relevant to what you're trying to achieve. Diving on to one of the interactive IRC channels can be a good idea, as the community is quite helpful and is almost always willing to give you a pointer in the right direction.
The power, flexiblity and capability of Drupal is both its biggest strength and weakness - I know it took me a bit of effort to get my head around key concepts, and I'm far from being a Drupal Expert.
One last comment: Having written my own CMS from scratch, which I abandoned in favour of Drupal, I'd suggest your 3-5 week estimate is likely on the light side.
Stay away from Drupal for any site that requires customized functionality. I recently used Drupal for a website at work, and it was VERY difficult to figure out how to get it to do what I wanted it to do. There is a lot of documentation out there, but all of it is unhelpful -- it answers very specific questions about specific issues but does not provide any context as to how you would approach building the site as a whole. If you're a programmer, using a more general framework will probably work better, as CMS's are designed for a specific kind of site, and if you want your site to have non-standard functionality you are going to be fighting the system instead of working with it. If your developers are most experienced in PHP, try one of the PHP frameworks that mimics the architecture of Rails -- e.g. cakePHP or CodeIgniter.
CMSes usually make sense when you have a broad and potentially expanding array of different content types and modes you need to handle. Drupal has literally dozens. Given than you mentioned RoR, it sounds like what you need is more of a MVC style framework. Maybe similar to the sort of thing stackoverflow was built with. .NET an issue for you?
If you are really limited to 3-5 weeks, however, I think a Rails-based strategy makes sense so go with RoR or CodeIgniter
If Drupal can do what you need easily I would say go with Drupal. I don't know much about Drupal though.
Otherwise, what you describe sounds like a data driven web app or more like a reporting app. It sounds like you might have some very specific needs or that users might want very specific needs in the future. That is something hard to get from premade software since you have no idea what users are going to request. Since I'm a programmer I would probably want to build it myself.
Funny you should ask... I just came across this in SD Time's Linkpalooza this afternoon:
Ten free powerful content management systems…
There are at least 4 more mentioned in the comments to this post.
It seems to make little sense to develop a new one with so many from which to choose!
BTW, this is neither a recommendation nor endorsement of any particular CMS.
Treat Drupal as a framework. Core modules + CCK + Views is a good start to build on.
If you're doing something that you might want to expose to other applications, consider the Services module. A lot of interesting things have been done with flex frontends connected to drupal running services with amfphp.