How can I make the contents inside my UIView scrollable? - iphone

I have a UIView that contains my UIScrollView (with a bunch of elements inside) in IB. The scrollView is wired up properly, but the content inside does not scroll. Not sure why?
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
scrollView.contentSize = CGSizeMake(320,600);
scrollView.showsHorizontalScrollIndicator = NO;
scrollView.showsVerticalScrollIndicator = NO;
scrollView.scrollsToTop = NO;
self.title = titleDescription;
self.descriptionTextView.text = bodyDescription;
self.addressTextView.text = address;
self.phoneTextView.text = phone;
self.websiteTextView.text = website;
[super viewDidLoad];
}

You need to set the scroll view's contentSize property in code (it can't be done in Interface Builder).

Don't put an UIView inside the UIScrollView.
Make the scroll view as tall as you like, and the iPhone will take care of your "scrolling needs".
You can, however, put multiple UIViews inside the UIScrollView and you'll be able to scroll the views to get where you want to, but I don't think that's what you're aiming for...

Related

disable tableHeaderView (Not to be confused with section header) scrolling

Is it possible to disable the scrolling of tableHeaderView (Not to be confused with section header).Right now whenever I scroll the table, view in the tableHeaderView also gets scrolled.
What i am doing:
I have a class subclassed from UITableViewController.
In storyboard, I am using the static table view.
Table style is Grouped and I have added 8 sections having a row each.
On the top of 1st section, added a view which is the tableHeaderView.
I want to disable the scrolling of view with title "Profile" when I scroll the table.
PS:
I know this is achievable if I subclassed my class from UIViewController instead of UITableViewController.
But I don't want to UIViewController because I am using storyboard for designing static cell and If I use UIViewController instead of UITableViewController then compiler throws a warning "Static table views are only valid when embedded in UITableViewController instances"
Please let me know which is the best approach to achieve this.Is it possible to disable the scrolling of tableHeader using my current approach or do I need to use UIViewController instead.
Just use an embed segue with a parent UIViewController consisting of a header view and a container view. Embed your UITableViewController in the container view. More specific steps in this answer.
If you want everything in UITableViewController, you can insert your own subview doing something like this:
- (void)viewDidLoad
{
[super viewDidLoad];
self.header = [[UIView alloc] init];
self.header.frame = CGRectMake(0, 0, self.tableView.bounds.size.width, 44);
self.header.backgroundColor = [UIColor greenColor];
[self.tableView addSubview:self.header];
self.tableView.contentInset = UIEdgeInsetsMake(44, 0, 0, 0);
}
and then manipulate the position of the view in scrollViewDidScroll and friends:
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
self.header.transform = CGAffineTransformMakeTranslation(0, self.tableView.contentOffset.y);
}
I say "and friends" because you'd need to take care of the corner cases like scrollViewDidScrollToTop:. scrollViewDidScroll gets called in every display cycle during scrolling, so doing it this way looks flawless.
Timothy Moose was spot on. Here are the necessary changes for iOS8.
MonoTouch (C#)
// create the fixed header view
headerView = new UIView() {
Frame = new RectangleF(0,0,this.View.Frame.Width,44),
AutoresizingMask = UIViewAutoresizing.FlexibleWidth,
BackgroundColor = UIColor.DarkGray
};
// make it the top most layer
headerView.Layer.ZPosition = 1.0f;
// add directly to tableview, do not use TableViewHeader
TableView.AddSubview(headerView);
// TableView will start at the bottom of the nav bar
this.EdgesForExtendedLayout = UIRectEdge.None;
// move the content down the size of the header view
TableView.ContentInset = new UIEdgeInsets(headerView.Bounds.Height,0,0,0);
.....
[Export("scrollViewDidScroll:")]
public virtual void Scrolled(UIScrollView scrollView)
{
// Keeps header fixed, this is called in the displayLink layer so it wont skip.
if(headerView!=null) headerView.Transform = CGAffineTransform.MakeTranslation(0, TableView.ContentOffset.Y);
}
[Export ("scrollViewDidScrollToTop:")]
public virtual void ScrolledToTop (UIScrollView scrollView)
{
// Keeps header fixed, this is called in the displayLink layer so it wont skip.
if(headerView!=null) headerView.Transform = CGAffineTransform.MakeTranslation(0, TableView.ContentOffset.Y);
}

Add scrollview iOS Objective-C

I have the following code in viewDidLoad on my ViewController:
self.navigationController.navigationBar.tintColor = [UIColor colorWithRed:204.0/255 green:00.0/255 blue:00.0/255 alpha:1];
self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:#"background.png"]];
autoNameLabel.text = (NSString *)[vendorDetails objectForKey:#"autoname"];
homeLabel.text = (NSString *)[vendorDetails objectForKey:#"homelab"];
descriptionTextView.text = (NSString *)[vendorDetails objectForKey:#"description"];
This all fits perfectly on the view. I know need to add an additional textView on the bottom so need the user to be able to scroll to see it. How can I add this info to a scrollable view and add my additional textView?
you could have your UIViewController extend UISCrollViewController. Or you could add a UIScrollView to your view controller's view in the method viewDidLoad. Then add all subviews of your view to the scrollview instead.
self.scrollView = [[UIScrollView all] initWithFrame:self.view.bounds]
self.scrollView.contentSize = CGSizeMake(self.scrollView.bounds.width, HEIGHT_OF_SCROLLABLE_AREA).
I would also do something like this for the scroll view height if your last textview is named lastTextView
HEIGHT_OF_SCROLLABLE_AREA = CGRectGetMaxY(lastTextView.frame + bottomPadding)
Are you sure you dragged all the other views on the scrollview? Make sure the contentSize of the scrollview is high enough(you know, higher than the screen) to scroll.
have u set delegate of UIScrollView. if you have not set delegate of UIScrollView then also it may possible that your scroll is not working.

Convert UIViewController to UIScrollViewController

I am new to iPad developer,
I made one Registration form in my application, when i see my application in Portrait mode,
i am able to see whole form with no scrolling, but when i see same form in Landscape mode, i am not able to see part which is at bottom of page, for that a scrolling should be there to see bottom part.
:
In my .h file when i replace
#interface ReminderPage : UIViewController{
...
...
}
:UIViewController with :UIScrollView
and then when i add label in my .m file like this,
UILabel *Lastpaidlbl = [[[UILabel alloc] initWithFrame:CGRectMake(70 ,400, 130, 50)]autorelease];
Lastpaidlbl.backgroundColor = [UIColor greenColor];
Lastpaidlbl.font=[UIFont systemFontOfSize:20];
Lastpaidlbl.text = #"Lastpaid on :";
[self.view addSubview:Lastpaidlbl];
I am getting error on last line Property view not found on object of type classname.
i am unable to add label in my view.
Any help will be appreciated.
The question appears to be really asking how can all the components on the screen be placed inside a UIScrollView, rather than a UIView. Using Xcode 4.6.3, I found I could achieve this by simply:
In Interface Builder, select all the sub-views inside the main UIView.
Choose Xcode menu item "Editor | Embed In | Scroll View".
The end result was a new scroll view embedded in the existing main UIView, will all the former sub-views of the UIView now as sub-views of the UIScrollView, with the same positioning.
If you want to replace your UIViewController with a UIScrollView, you will have to go a bit of refactoring to your code. The error you get is just an example of that:
the syntax:
[self.view addSubview:Lastpaidlbl];
is correct if self is a UIViewController; since you changed it to be UIScrollView, you should now do:
[self addSubview:Lastpaidlbl];
You will have quite a few changes like this one to make to your code and will face some issues.
Another approach would be this:
instantiate a UIScrollView (not derive from it);
add your UIView (such as you have defined it) to the scroll view;
define the contentSize of the scroll view so to include the whole UIView you have.
The scroll view acts as a container for your existing view (you add your controls to the scroll view, then add the scroll view to self.view); this way, you could integrate it within your existing controller:
1. UIScrollView* scrollView = <alloc/init>
2. [self.view addSubview:scrollView]; (in your controller)
3. [scrollView addSubview:<label>]; (for all of your labels and fields).
4. scrollView.contentSize = xxx;
I think the latter approach will be much easier.
Please put all of your UIComponents to the UIScrollview and then it will start scrolling.
please look in to content size. please change it according to the orientation of device.
You're subclassing UIScrollView, so there is no self.view because already self is the view (of the scrollview). You dont need to subclass the scrollview, you can just embed your components in a ivar scrollview and set its contentSize (in your case, you have to enable the scrolling just when the device is in landscape mode). In interface builder you can embed the selected elements in one click, Editor-> Embed in-> scrollview.
First create scrollview
UIScrollView * scr=[[UIScrollView alloc] initWithFrame:CGRectMake(10, 70, 756, 1000)];
scr.backgroundColor=[UIColor clearColor];
[ self.view addSubview:scr];
second
change [self.view addSubview:Lastpaidlbl];
to
[scr addSubview:Lastpaidlbl];
third
set height depends on content
UIView *view = nil;
NSArray *subviews = [scr subviews];
CGFloat curXLoc = 0;
for (view in subviews)
{
CGRect frame = view.frame;
curXLoc += (frame.size.height);
}
// set the content size so it can be scrollable
[scr setContentSize:CGSizeMake(756, curXLoc)];
Finally
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Override to allow orientations other than the default portrait orientation.
if (interfaceOrientation==UIInterfaceOrientationLandscapeLeft || interfaceOrientation==UIInterfaceOrientationLandscapeRight) {
self.scr.frame = CGRectMake(0, 0, 703,768);
} else {
self.scr.frame = CGRectMake(0, 0, 768, 1024);
}
return YES;
}

i want make my view transparent so that form present view the previous view should me slightly visible

i want make my view transparent show the the previous view will slightly visible,i tried something below but it is not working , i am using interface builder to create view,please help me out.
#implementation CylinderBoresTotal
(void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor clearColor];
self.view.alpha = 0.2;
self.view.opaque = NO;
Are you sure there is something underneath the self.view ?
Views from another UIViewController is not underneath the CylinderBoresTotal's self.view
You may capture the image of that view first, and insert it into your current view instead. (expensive)

UIScrollView referenced both by UIViewController's 'view' property and by an outlet

I'm about to add a UIScrollView to my iPhone project and before I implement this functionality I wanted to check if my approach is the right one or if I could be violating some best practice I'm not aware of.
The tutorials I've seen generally involve adding a UIScrollView to an existing UIView and they work from there. However, I was wondering if I could spare the UIView altogether and just add the UIScrollView as the only top-level object in my nib file.
My sample project uses Xcode's View-based Application template:
Project navigator http://img542.imageshack.us/img542/5364/projectnavigator.png
I deleted the UIView top-level object from the original MySampleViewController.xib file and replaced it by adding a UIScrollView object:
Nib placeholders http://img526.imageshack.us/img526/7709/placeholderobjects.png
Now my nib file only shows this object in the canvas:
Canvas http://img233.imageshack.us/img233/4063/scrollview.png
Then I created the link from the UIViewController's view outlet to the UIScrollView.
Now, if I wanted to programmatically manipulate the contents of the UIScrollView I can use this code:
- (void)viewDidLoad {
[super viewDidLoad];
NSArray *colors = [NSArray arrayWithObjects:[UIColor redColor], [UIColor greenColor], [UIColor blueColor], nil];
// Solution B: With the following line we avoid creating an extra outlet linking to the UIScrollView top-level object in the nib file
UIScrollView *scrollView = (UIScrollView *)self.view;
for (int i = 0; i < colors.count; i++) {
CGRect frame;
//frame.origin.x = self.scroller.frame.size.width * i; // Solution A: scroller is an IBOutlet UIScrollView *scroller;
frame.origin.x = scrollView.frame.size.width * i; // Solution B
frame.origin.y = 0;
//frame.size = self.scroller.frame.size; // Solution A
frame.size = scrollView.frame.size; // Solution B
UIView *subView = [[UIView alloc] initWithFrame:frame];
subView.backgroundColor = [colors objectAtIndex:i];
//[self.scroller addSubview:subView]; // Solution A
[self.view addSubview:subView]; // Solution B
[subView release];
}
//self.scroller.contentSize = CGSizeMake(self.scroller.frame.size.width * colors.count, self.scroller.frame.size.height); // Solution A
scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * colors.count, scrollView.frame.size.height); // Solution B
}
In order to implement Solution A the scroller outlet must be linked to the nib's UIScrollView as well, and the Connections Inspector looks like this:
Connections Inspector http://img228.imageshack.us/img228/8397/connectionsj.png
Solution A requires an outlet and this means having two connections to the UIScrollView: the UIViewController's own view outlet and MySampleViewController's scroller outlet. Is it legal and/or recommended to have two outlets pointing to the same view?
Solution B only involves UIViewController's view outlet linking to the view, and using this line:
UIScrollView *scrollView = (UIScrollView *)self.view;
My questions:
Do I incur in some sort of violation of Apple's design guidelines by using one of these two solutions?
Should I stick to the UIScrollView within a UIView solution?
Is there any other way to implement this?
Thanks!
P.S. Sorry for the syntax highlight, SO didn't recognize the use of the 'objective-c' tag
No I think you are fine either way.
I would, I don't think a UIView has any significant cost, plus what if you want to add a page control? and you don't have to cast the controller's view to a UIScrollView every time you need it.
Looks like you have it under control to me.
Solution A requires an outlet and this means having two connections to the UIScrollView: the UIViewController's own view outlet and MySampleViewController's scroller outlet. Is it legal and/or recommended to have two outlets pointing to the same view?
It standard to have IBOutlets to any view defined in your .nib that you want to access directly from your view controller.
If you don't want two outlets you could give the scroll view a tag then find it like so:
UIScrollView *myScrollView = (UIScrollView *)[self.view viewWithTag:1]
Then you only have the view as an outlet, but I would just add the extra outlet. Just make sure you set them to nil in your viewDidUnload.
Also you don't have to retain the scroll view (if you are even still using retain/release). Since the scroll view is inside your view controller's view it keeps a reference so you can have your scrollview's property by assign or week if your using ARC.
Hope that helps.