I am currently looking into GAE (Python) and I'm trying to send POST requests from an iPhone application.
Sending with GET method works fine, but it just fails when I use POST method.
Here's the server side:
class echoHandler(webapp.RequestHandler):
def get(self):
password = self.request.get("password")
if password == "ping":
self.response.out.write("pong")
else:
self.response.out.write("erreur de password")
def post(self):
password = self.request.get("password")
if password == "ping":
self.response.out.write("pong")
else:
self.response.out.write("erreur de password")
and on the client side:
NSURL *url = [NSURL URLWithString:[NSString stringWithFormat:#"http://myapp.appspot.com/echo"]];
NSMutableURLRequest *maRequete = [NSMutableURLRequest requestWithURL:url];
[maRequete setHTTPMethod:#"POST"];
NSString *essaiMdp = #"password=ping";
[maRequete setHTTPBody:[essaiMdp dataUsingEncoding:NSUTF8StringEncoding]];
//[maRequete setValue:[NSString stringWithFormat:#"%d",[essaiMdp length]] forHTTPHeaderField:#"Content-Length"];
//[maRequete setValue:#"text/html" forHTTPHeaderField:#"Content-Type"];
//[maRequete setValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"content-type"];
NSURLResponse *reponse;
NSError *erreur;
NSData *donneesPOST = [NSURLConnection sendSynchronousRequest:maRequete returningResponse:&reponse error:&erreur];
if (donneesPOST) {
NSString *strResultat = [[NSString alloc] initWithData:donneesPOST encoding:NSUTF8StringEncoding];
NSLog(#"reponse recue !");
NSLog(strResultat);
resultat.text = strResultat;
}
else {
if (erreur) {
NSLog(#"erreur lors de la requete HTTP:%#", url);
NSLog(#"erreur: %#", [erreur localizedDescription]);
}
}
What's weird is that everything works in localhost, but when I deploy the app on the internet, POST method stopped working.
Any idea ? Thx !
Is there a possibility that your server is set up to redirect requests that don't end in a slash to one that does? In other words, maybe http://myapp.appspot.com/echo is redirecting to http://myapp.appspot.com/echo/, and a redirect is always a GET.
If you are sending a POST request to Google App Engine, change the URL to 'https' "http://myapp.appspot.com/echo" to "https://myapp.appspot.com/echo".
From what i have experienced, sending a "non-https" url to Google App Engine causes a redirect.
Related
I'm using a service with REST API, which provides me an authentication token as the response for the sign in POST request.
Now for authentication on every request i need to send that token with the request.
How to use this token with every request i send to server ???
I'm not totally sure what you need from your question, but here is a guess.
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:#"http://rest.u.rl/do/this"];
NSString *header = [NSString stringWithFormat:#"%#",token]; //format as needed
[request setValue:header forHTTPHeaderField:#"TokenFieldName"];
[request setValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"content-type"];
[request setHTTPMethod: #"POST"];
And to do this for every other one, do a if (i % 2 == 0) or something to that effect.
I am calling a URL through POST HTTP method. When I am not connected to 3G or WiFi, it will never fetch the URL correctly and will never get the response from the URL correctly.
Connection is made through post:
NSString *URL = [NSString stringWithFormat:#"http://www.abc.com/webservices/client_server.cfc];
[[NSURLCache sharedURLCache] removeAllCachedResponses];
NSString *time_stamp =[NSString stringWithFormat:#"time_stamp=%#", self.today];
NSData *postData = [time_stamp dataUsingEncoding:NSUTF8StringEncoding allowLossyConversion:YES];
NSString *postLength = [NSString stringWithFormat:#"%d",[postData length]];
NSMutableURLRequest *URLRequest = [[[NSMutableURLRequest alloc] init] autorelease];
[URLRequest setURL:[NSURL URLWithString:URL]];
[exhURLRequest setHTTPMethod:#"POST"];
[URLRequest setValue:postLength forHTTPHeaderField:#"Content-Length"];
[URLRequest setValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"Content-Type"];
[URLRequest setHTTPBody:postData];
self.connection =[[[NSURLConnection alloc] initWithRequest:URLRequest delegate:self] autorelease];
NSAssert(self.connection != nil, #"Failure to create URL connection.");
I am checking if I get the response through :
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
// check for HTTP status code for proxy authentication failures
// anything in the 200 to 299 range is considered successful
NSHTTPURLResponse *httpResponse = (NSHTTPURLResponse *)response;
if (([httpResponse statusCode]/100) == 2) {
self.data = [NSMutableData data];
} else {
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:
NSLocalizedString(#"HTTP Error",
#"Error message displayed when receving a connection error.")
forKey:NSLocalizedDescriptionKey];
NSError *error = [NSError errorWithDomain:#"HTTP" code:[httpResponse statusCode] userInfo:userInfo];
[self handleError:error];
}
}
But some how when the URL is not connected lets say when I am in the metro or something, I cannot connect to URL and it throws me "URL NOT SUPPORTED". How can I avoid such a scenario and allow the app to push forward without throwing such an error ? If anybody has used offline redirection to the app without keep on waiting the user on the front screen.
Download appleās Reachability sample code. Add Reachability.h+.m to your project. Link SystemConfiguration framework. Then use their Reachability class like so.
#import "Reachability.h"
for WiFi:
-(void)doStuff{
Reachability *wifi = [Reachability reachabilityForLocalWiFi];
if (wifi.currentReachabilityStatus == ReachableViaWiFi){
// do connected stuff
}
else {
// do offline stuff
}
}
For Wifi or 3G:
-(void)doStuff{
NetworkStatus connectivity = [Reachability reachabilityForInternetConnection].currentReachabilityStatus;
if (connectivity == ReachableViaWiFi || connectivity == ReachableViaWWAN){
// do connected stuff
}
else {
// do offline stuff
}
}
If you will be continually doing network tasks add the reachability object to your class. That will improve performance and allow you to use it's notifier.
some time this "URL NOT SUPPORTED error" is due to the url not encoding.
for this encode url by using this.or there are lots of ways on internet.
dont encode whole url or base url (as it will encode ":" and '/' too and it may cause errors)
only special charecter needs to be encode like &,# etc.
NSString *encodedString = (NSString *)CFBridgingRelease(CFURLCreateStringByAddingPercentEscapes(
NULL,
(CFStringRef)pathRequest,
NULL,
(CFStringRef)#"!*'();:#&=+$,%#[]",
kCFStringEncodingUTF8 ));
How to check for an active Internet connection on iOS or OSX?
Use the solution propsed here to avoid sending a request when you don't have an active internet connection. Simple.
I am attempting to implement an online leaderboard in a game app for iOS, using Django to process POST requests from the iDevice and store the scores. I have figured out how to get Django to serialize the objects to XML, and my iPhone can read and display the scores. However, I can't for the life of me get my iPhone to POST XML to my Django server.
Below is the function I am using to post the scores...
iOS (Objective-C) Controller:
- (void) submitHighScore {
NSLog(#"Submitting high score...");
NSString *urlString = HIGH_SCORES_URL;
NSURL *url = [NSURL URLWithString: urlString];
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL: url];
[request setHTTPMethod: #"POST"];
[request setValue: #"text/xml" forHTTPHeaderField: #"Content-Type"];
NSMutableData *highScoreData = [NSMutableData data];
[highScoreData appendData: [[NSString stringWithFormat: #"<?xml version=\"1.0\" encoding=\"UTF-8\" ?>"] dataUsingEncoding: NSUTF8StringEncoding]];
[highScoreData appendData: [[NSString stringWithFormat: #"<player_name>%#</player_name", #"test"] dataUsingEncoding: NSUTF8StringEncoding]];
[highScoreData appendData: [[NSString stringWithFormat: #"<score>%d</score>", 0] dataUsingEncoding: NSUTF8StringEncoding]];
[highScoreData appendData: [[NSString stringWithFormat: #"</xml>"] dataUsingEncoding: NSUTF8StringEncoding]];
[request setHTTPBody: highScoreData];
[[UIApplication sharedApplication] setNetworkActivityIndicatorVisible: YES];
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest: request
delegate: self];
if (!connection) {
NSLog(#"Request to send high scores appears to be invalid.");
[[UIApplication sharedApplication] setNetworkActivityIndicatorVisible: NO];
}
}
The above method succeeds in sending the request, and interprets it correctly as CONTENT_TYPE: text/xml, but the Django view that processes the request can't seem to make any sense of it, interpreting it almost as if it was merely plain text. Below is my Django view...
Django (Python) view:
from django.http import HttpResponse, HttpResponseBadRequest
from django.shortcuts import render_to_response
from django.template import RequestContext
from django.core import serializers
from django.core.exceptions import ValidationError
from django.views.decorators.csrf import csrf_exempt
from modologger.taptap.models import HighScore
#csrf_exempt
def leaderboard( request, xml = False, template_name = 'apps/taptap/leaderboard.html' ):
"""Returns leaderboard."""
if xml == True: # xml is set as True or False in the URLConf, based on the URL requested
if request.method == 'POST':
postdata = request.POST.copy()
print postdata
# here, postdata is evaluated as:
# <QueryDict: {u'<?xml version': [u'"1.0" encoding="UTF-8" ?><player_name>test</player_name<score>0</score></xml>']}>
for deserialized_object in serializers.deserialize('xml', postdata): # this fails, returning a 500 error
try:
deserialized_object.object.full_clean()
except ValidationError, e:
return HttpResponseBadRequest
deserialized_object.save()
else:
high_score_data = serializers.serialize( 'xml', HighScore.objects.all() )
return HttpResponse( high_score_data, mimetype = 'text/xml' )
else:
high_scores = HighScore.objects.all()
return render_to_response( template_name, locals(), context_instance = RequestContext( request ) )
To be honest, I'm not sure whether the problem lies in the Objective-C or in the Django code. Is the Objective-C not sending the XML in the right format? Or is the Django server not processing that XML correctly?
Any insight would be much appreciated. Thanks in advance.
Update:
I got it to work, by editing the iOS Controller to set the HTTPBody of the request like so:
NSMutableData *highScoreData = [NSMutableData data];
[highScoreData appendData: [[NSString stringWithFormat: #"player_name=%#;", #"test"] dataUsingEncoding: NSUTF8StringEncoding]];
[highScoreData appendData: [[NSString stringWithFormat: #"score=%d", 0] dataUsingEncoding: NSUTF8StringEncoding]];
[request setHTTPBody: highScoreData];
For some reason putting a semicolon in there got Django to recognize it, assign the values to a new instance of a HighScore class, and save it. The logging on the test server indicates request.POST is <QueryDict: {u'score': [u'9'], u'player_name': [u'test']}>.
Still not quite sure what to make of all this.
As per Radu's suggestion, I took a look at highScoreData with NSLog, right after appending it to request.HTTPBody, and the result is <706c6179 65725f6e 616d653d 74657374 3b73636f 72653d39>.
I'm a huge Obj-C noob, so again, any help is appreciated! Thanks again.
Since you control both sides, I'd drop the complexity of xml encoding the data and use RestKit or some other framework that makes it easy to communicate with Django.
I see the rate limit is 150/hr per IP. This'd be fine, but my application is on a mobile phone network (with shared IP addresses).
I'd like to query twitter trends, e.g. GET /trends/1/json.
This doesn't require authorization, however what if the user first authorized with my application using OAuth, then hit the JSON API?
The request is built as follows:
- (void) queryTrends:(NSString *) WOEID {
NSString *urlString = [NSString stringWithFormat:#"http://api.twitter.com/1/trends/%#.json", WOEID];
NSURL *url = [NSURL URLWithString:urlString];
NSURLRequest *theRequest=[NSURLRequest requestWithURL:url
cachePolicy:NSURLRequestUseProtocolCachePolicy
timeoutInterval:10.0];
NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self startImmediately:YES];
if (theConnection) {
// Create the NSMutableData to hold the received data.
theData = [[NSMutableData data] retain];
} else {
NSLog(#"Connection failed in Query Trends");
}
//NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:urlString]];
}
I have no idea how I'd build this request as an authenticated one however, and haven't seen any examples to this effect online.
I've read through the twitter OAuth documentation, but I'm still puzzled as to how it should work.
I've experimented with OAuth using Ben Gottlieb's prebuild library, and calling this in my first viewDidLoad:
OAuthViewController *oAuthVC = [[OAuthViewController alloc]
initWithNibName:#"OAuthTwitterDemoViewController" bundle:[NSBundle mainBundle]];
// [self setViewController:aViewController];
[[self navigationController] pushViewController:oAuthVC animated:YES];
This should store all the keys required in the app's preferences, I just need to know how to build the GET request after authorizing!
Maybe this just isn't possible? Maybe I'll have to proxy the requests through a server side application?
Any insight would be appreciated!
Authorizing through OAuth will provide you an authorization token, which you need to pass to each request you make later on.
Refer to Twitter docs, read about how authorization works.
Okay, after a lot of searching I've managed to figure how to construct a request to the JSON API programmatically in Xcode.
Firstly, you need to use the OAuth demo code to authenticate and authorize your application.
Then, you'll be retrieving the key by doing: [prefs stringForKey:#"authData"] - if this doesn't exist, you haven't been OAuth'd properly.
I had to reverse engineer this by looking through the code of the OAuth library, and while it's easy to use the library for stuff like sending a status update, it doesn't allow you to retrieve trends...:
#import "OAMutableURLRequest.h"
#import "MGTwitterHTTPURLConnection.h"
NSMutableString *dataString;
// Using OAuth:
OAConsumer *consumer = [[OAConsumer alloc] initWithKey:#"YOURCONSUMERKEY"
secret:#"YOURCONSUMERSECRET"];
NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults];
NSString *authData = [prefs stringForKey:#"authData"];
// [_engine
OAMutableURLRequest *theRequest = [[[OAMutableURLRequest alloc] initWithURL:[NSURL URLWithString:#"http://stream.twitter.com/1/statuses/filter.json"]
consumer:consumer
token: (authData) ? [[OAToken alloc] initWithHTTPResponseBody:authData] : nil
realm: nil
signatureProvider:nil] autorelease];
[theRequest setHTTPMethod:#"POST"];
[theRequest setHTTPBody: [httpBody dataUsingEncoding:NSUTF8StringEncoding]];
[theRequest setHTTPShouldHandleCookies:NO];
// Set headers for client information, for tracking purposes at Twitter.
[theRequest setValue:#"Trendy" forHTTPHeaderField:#"X-Twitter-Client"];
[theRequest setValue:#"1.0" forHTTPHeaderField:#"X-Twitter-Client-Version"];
[theRequest setValue:#"http://www.inisdesign.com" forHTTPHeaderField:#"X-Twitter-Client-URL"];
// Set the request body if this is a POST request.
[theRequest prepare];
// Create a connection using this request, with the default timeout and caching policy,
// and appropriate Twitter request and response types for parsing and error reporting.
MGTwitterHTTPURLConnection *connection;
connection = [[MGTwitterHTTPURLConnection alloc] initWithRequest:theRequest
delegate:self
requestType:MGTwitterFollowedTimelineRequest // Wrong type
responseType:MGTwitterStatuses]; // as above - doesnt seem to matter
if (!connection) {
return;
} else {
// [_connections setObject:connection forKey:[connection identifier]];
// [connection release];
dataString = [[NSMutableData data] retain];
[connection start];
}
}
The rest is implemented as a standard URL connection with didReceiveData methods etc..
I haven't verified this is alleviating my rate limiting problems, but hey.. It's a start if anybody has similar problems.
I have been working on an iPhone app that has a feature of uploading photos to TwitPic. I have it working with basic authentication.
I am trying to get it working with OAuth. I am getting authentication errors. I have studied very carefully the TwitPic documentation.
I am authorising the app by displaying a UI Web View and the it returns a PIN value. I enter the PIN value in the app and request the token.
I am able to upload status updates to Twitter but not photos.
My code is based on some example code from here:
Example iPhone app using OAuth
Here is my code:
NSString *url = #"http://api.twitpic.com/2/upload.json";
NSString *oauth_header = [oAuth oAuthHeaderForMethod:#"POST" andUrl:url andParams:nil];
NSLog(#"OAuth header : %#\n\n", oauth_header);
ASIFormDataRequest *request = [ASIFormDataRequest requestWithURL:[NSURL URLWithString:url]];
[request addRequestHeader:#"User-Agent" value:#"ASIHTTPRequest"];
request.requestMethod = #"POST";
[request addRequestHeader:#"X-Auth-Service-Provider" value:#"https://api.twitter.com/1/account/verify_credentials.json"];
[request addRequestHeader:#"X-Verify-Credentials-Authorization" value:oauth_header];
NSData *imageRepresentation = UIImageJPEGRepresentation(imageToUpload, 0.8);
[request setData:imageRepresentation forKey:#"media"];
[request setPostValue:#"Some Message" forKey:#"message"];
[request setPostValue:TWITPIC_API_KEY forKey:#"key"];
[request setDelegate:self];
[request setDidFinishSelector:#selector(requestDone:)];
[request setDidFailSelector:#selector(requestFailed:)];
[request start];
Here is the OAuth Header:
OAuth realm="http://api.twitter.com/", oauth_timestamp="1275492425", oauth_nonce="b686f20a18ba6763ac52b689b2ac0c421a9e4013", oauth_signature_method="HMAC-SHA1", oauth_consumer_key="zNbW3Xi3MuS7i9cpz6fw", oauth_version="1.0", oauth_token="147275699-jmrjpwk3B6mO2FX2BCc9Ci9CRBbBKYW1bOni2MYs", oauth_signature="d17HImz6VgygZgbcp845CD2qNnI%3D"
HA! I found it!
We should create the header with https://api.twitter.com/1/account/verify_credentials.json and post to http://api.twitpic.com/2/upload.json! (And use GET)
NSString *fakeurl = #"https://api.twitter.com/1/account/verify_credentials.json";
NSString *oauth_header = [oAuth oAuthHeaderForMethod:#"GET" andUrl:fakeurl andParams:nil];
NSLog(#"OAuth header : %#\n\n", oauth_header);
NSString *url = #"http://api.twitpic.com/2/upload.json";
ASIFormDataRequest *request = [ASIFormDataRequest requestWithURL:[NSURL URLWithString:url]];
request.delegate = self;
[request addRequestHeader:#"User-Agent" value:#"ASIHTTPRequest"];
request.requestMethod = #"GET";
[request addRequestHeader:#"X-Verify-Credentials-Authorization" value:oauth_header];
[request addRequestHeader:#"X-Auth-Service-Provider" value:#"https://api.twitter.com/1/account/verify_credentials.json"];
NSData *imageRepresentation = UIImageJPEGRepresentation([UIImage imageNamed:#"IMG_0717.jpg"], 0.2);
if (imageRepresentation) {
NSLog(#"Pic not nil");
}
[request setData:imageRepresentation forKey:#"media"];
[request setPostValue:#"twitpic, i hate you. die painfully." forKey:#"message"];
[request setPostValue:twitPicKey forKey:#"key"];
[request setDelegate:self];
[request setDidFinishSelector:#selector(requestDone:)];
[request setDidFailSelector:#selector(requestFailed:)];
[request start];
Use GSTwitPicEngine: https://github.com/Gurpartap/GSTwitPicEngine
Using GSTwitPicEngine:
Initialize the engine with class or as needed:
self.twitpicEngine = (GSTwitPicEngine *)[GSTwitPicEngine twitpicEngineWithDelegate:self];
Find the authorization token and supply to twitpicEngine with:
[twitpicEngine setAccessToken:token];
Then to upload image and attach a text message along with it (does not post to twitter):
[twitpicEngine uploadPicture:[UIImage imageNamed:#"mypic.png"] withMessage:#"Hello world!"]; // This message is supplied back in success delegate call in request's userInfo.
To upload image only:
[twitpicEngine uploadPicture:uploadImageView.image];
Upon end of request, one of the delegate methods is called with appropriate data and information.
GSTwitPicEngineDelegate protocol specifies two delegate methods:
- (void)twitpicDidFinishUpload:(NSDictionary *)response {
NSLog(#"TwitPic finished uploading: %#", response);
// [response objectForKey:#"parsedResponse"] gives an NSDictionary of the response one of the parsing libraries was available.
// Otherwise, use [[response objectForKey:#"request"] objectForKey:#"responseString"] to parse yourself.
if ([[[response objectForKey:#"request"] userInfo] objectForKey:#"message"] > 0 && [[response objectForKey:#"parsedResponse"] count] > 0) {
// Uncomment to update status upon successful upload, using MGTwitterEngine's instance.
// [twitterEngine sendUpdate:[NSString stringWithFormat:#"%# %#", [[[response objectForKey:#"request"] userInfo] objectForKey:#"message"], [[response objectForKey:#"parsedResponse"] objectForKey:#"url"]]];
}
}
and
- (void)twitpicDidFailUpload:(NSDictionary *)error {
NSLog(#"TwitPic failed to upload: %#", error);
if ([[error objectForKey:#"request"] responseStatusCode] == 401) {
// UIAlertViewQuick(#"Authentication failed", [error objectForKey:#"errorDescription"], #"OK");
}
}
All set?
OAuth method to generate a header must be GET. Not POST.
Also url must be https://api.twitter.com/1/account/verify_credentials.json
Thanks, this helped me get it working too :) I also updated http://github.com/jaanus/PlainOAuth with working example code.