Adding multiple navigation controllers inside a view controller? - iphone

I'm trying to acheive a dual-tabBar app for the iPhone and using the following code for a base class view controller to add several navigation controllers inside the view controller (see code below). But the problem is: No subviews are added to self.view, despite them being initialized earlier. Any ideas?
- (IBAction)ViewButtonPressed:(id)sender
{
UIButton *b = (UIButton *)sender;
int index = b.tag - 1000;
[self SelectNavigationController:index];
}
- (void)SelectNavigationController:(int)index
{
// Set index to top-most view ->
UINavigationController *nc = (UINavigationController *)[navigationControllers objectAtIndex:index];
[self.view bringSubviewToFront:nc.view];
}
#pragma mark -
#pragma mark display
- (void)Display
{
CGRect frame = CGRectMake(0, 44, 320, 367);
// Create buttons above frame and show navigation controller inside frame ->
UIView *v = [[UIView alloc] initWithFrame:CGRectMake(0, 0, frame.size.width, frame.origin.y)];
for (int i=0; i<[navigationControllers count]; ++i)
{
UINavigationController *nc = (UINavigationController *)[navigationControllers objectAtIndex:i];
UIViewController *vc = [nc.viewControllers objectAtIndex:0];
NSString *titel = vc.navigationItem.title;
UIButton *b = [UIButton buttonWithType:UIButtonTypeCustom];
[b setBackgroundColor:[UIColor lightGrayColor]]; // TODO: Replace with image <-
[b setTitle:titel forState:UIControlStateNormal];
b.tag = i + 1000;
[b setFrame:CGRectMake(i * frame.size.width / 3, 0, frame.size.width / 3, frame.origin.y - 1)];
[v addSubview:b];
}
for (int j=0; j<[navigationControllers count]; ++j)
{
UINavigationController *nc = (UINavigationController *)[navigationControllers objectAtIndex:j];
[nc.navigationBar addSubview:v];
[self.view addSubview:nc.view]; // Add view to view <-
nc.view.frame = frame;
}
[v release];
if (VIEW_DEBUG)
NSLog(#"BaseTabViewController.m: self.view.subviews: %d", [self.view.subviews count]);
}
#pragma mark -
#pragma mark addviewcontroller
- (void)AddViewControllerForNavigationController:(UIViewController *)viewController
{
UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:viewController];
navController.view.backgroundColor = [UIColor greenColor];
[navigationControllers addObject:navController];
[navController release];
}
#pragma mark -
#pragma mark init, loadView, viewDidLoad and dealloc
- (id)initWithCoder:(NSCoder *)aDecoder
{
if (self = [super initWithCoder:aDecoder])
{
navigationControllers = [[NSMutableArray alloc] init];
}
return self;
}
- (void)loadView
{
//
}
- (void)viewDidLoad
{
if (!viewDidLoadAlready)
{
[self Display];
viewDidLoadAlready = YES;
[super viewDidLoad];
}
}
And the code in the subclass:
- (id)initWithCoder:(NSCoder *)aDecoder
{
if (self = [super initWithCoder:aDecoder])
{
PistKartaViewController *pistKarta = [[PistKartaViewController alloc] init];
pistKarta.navigationItem.title = #"Pistkarta";
LiftRapportViewController *liftRapport = [[LiftRapportViewController alloc] init];
liftRapport.navigationItem.title = #"Liftrapport";
SkipassViewController *skiPass = [[SkipassViewController alloc] init];
skiPass.navigationItem.title = #"Skipass";
[self AddViewControllerForNavigationController:pistKarta];
[self AddViewControllerForNavigationController:liftRapport];
[self AddViewControllerForNavigationController:skiPass];
[pistKarta release];
[liftRapport release];
[skiPass release];
}
return self;
}

I figured it out. I had the following in a view controller I was adding...
- (void)loadView
{
}
, which of course means that the superclass won't be loaded at all. Stupid. Otherwise, this method works quite well. :)

Related

Why does my survey app make memory leak? (Multiple UIViews and UITextViews in one UIScrollView)

I am trying to make a survey app but I can't make the memory management although I am using ARC. My app makes memory leak. I get memory warning. When I make my app in interface builder statically there is no problem but when i make my app programmatically I get memory problem. Why is that happening? Here is my code:
#import "ViewController.h"
#import <QuartzCore/QuartzCore.h>
int soruAdedi = 20;
#interface ViewController ()
#end
#implementation ViewController
#synthesize scrollView2;
-(void)textViewBicimle: (UITextField *)textAlani{
[textAlani.layer setBorderColor:[[[UIColor blackColor] colorWithAlphaComponent:1.0] CGColor]];
[textAlani.layer setBorderWidth:1.0];
}
- (void) tableCiz:(NSMutableArray *)hucreler sutun:(int)sutunSayisi satir:(int)satirSayisi{
int z = 0;
for (int i =0;i<satirSayisi;i++){
for(int j=0;j<sutunSayisi&&z<satirSayisi*sutunSayisi;j++,z++){
[self textViewBicimle:[hucreler objectAtIndex:z]];
[[hucreler objectAtIndex:z] setFrame:CGRectMake((20+j*100), (20+i*40), 100, 40)];
}
}
}
-(void)scrollViewDidScroll:(UIScrollView *)scrollView{
}
-(void)hucreArrayOlustur: (int)sutunSayisi suankiView:(UIView *)soruViewIki satir:(int)satirSayisi{
for (int i = 0; i <sutunSayisi*satirSayisi; i++){
textView = [[UITextField alloc]init];
textView.text = #"dsgfdh";
[hucreArray addObject:textView];
[soruViewIki addSubview:textView];
}
}
-(void)viewOlustur{
for (int i = 0; i <soruAdedi; i++){
hucreArray = [[NSMutableArray alloc]init];
if (i == 0){
soruView = [[UIView alloc]initWithFrame:CGRectMake(20, 20, 728, 0)];
soruView.clipsToBounds = YES;
soruView.backgroundColor = [UIColor lightGrayColor];
[self hucreArrayOlustur:5 suankiView:soruView satir:10];
[self tableCiz:hucreArray sutun:5 satir:10];
CGRect frame = soruView.frame;
CGRect frame2 = [[hucreArray objectAtIndex:49] frame];
frame.size.height = frame2.origin.y+frame2.size.height+34;
soruView.frame = frame;
[viewArray addObject:soruView];
[scrollView2 addSubview:soruView];
}
else{
CGRect frameGecici = [[viewArray objectAtIndex:i-1] frame];
float geciciY = frameGecici.origin.y+frameGecici.size.height+1;
soruView = [[UIView alloc]initWithFrame:CGRectMake(20, geciciY, 728, 0)];
soruView.clipsToBounds = YES;
soruView.backgroundColor = [UIColor lightGrayColor];
[self hucreArrayOlustur:5 suankiView:soruView satir:10];
[self tableCiz:hucreArray sutun:5 satir:10];
CGRect frame = soruView.frame;
CGRect frame2 = [[hucreArray objectAtIndex:49] frame];
frame.size.height = frame2.origin.y+frame2.size.height+34;
soruView.frame = frame;
[viewArray addObject:soruView];
[scrollView2 addSubview:soruView];
}
}
}
- (void)viewDidLoad
{
[super viewDidLoad];
scrollView2.delegate = self;
scrollView2.contentSize = CGSizeMake(0, 8000);
viewArray = [[NSMutableArray alloc]init];
[self viewOlustur];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)viewDidUnload {
[self setScrollView2:nil];
[super viewDidUnload];
}
#end

UIView subclass is not visible

I'm a creating a subclass of UIView (MultiColumnTableView) which will hold a couple of table views. However, when I add my custom view as a subview to the view controller it is never visible, and I really can't figure out why?
I'm adding it with this code in my root view controller:
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
_multiColumnTableView = [[MultiColumnTableView alloc] initWithNumberOfColums:3 columnWidth:200 frame:CGRectMake(100, 100, 0, 400)];
_multiColumnTableView.dataSource = self;
_multiColumnTableView.delegate = self;
[self.view addSubview:_multiColumnTableView];
[_multiColumnTableView reloadData];
}
The custom class initializer contains the following code:
- (id)initWithNumberOfColums:(NSInteger)columns columnWidth:(float)width frame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
self.numberOfColumns = columns;
self.columnWidth = columnWidth;
self.bounds = CGRectMake(0, 0, columnWidth * numberOfColumns, self.bounds.size.height);
_tableViews = [NSMutableArray new];
// Create all the desired colums (= tableViews)
for (int i = 0; i < numberOfColumns; i++) {
UITableView *t = [[UITableView alloc] initWithFrame:CGRectMake(columnWidth * i, 0, columnWidth, self.bounds.size.height)];
[_tableViews addObject:t];
t.tag = i;
t.backgroundColor = [UIColor blueColor];
t.dataSource = self;
t.delegate = self;
[self addSubview:t];
}
}
return self;
}
I'm expecting to see some blue table views, but they are not visible, and therefore they never call cellForRowAtIndexPath:, but they do call numberOfRowsInSection. My custom subview is added to the root view. When counting the subviews it returns 1. Can anyone see the problem?
check each frame of tableviews is properly assigned.
do following changes inside constructor.
- (id)initWithNumberOfColums:(NSInteger)columns columnWidth:(float)width frame:(CGRect)frame
{
self = [super initWithFrame:CGRectMake(frame.origin.x, frame.origin.y, columns*width, frame.size.height)];
if (self) {
self.numberOfColumns = columns;
self.columnWidth = columnWidth;
_tableViews = [NSMutableArray new];
// Create all the desired colums (= tableViews)
for (int i = 0; i < numberOfColumns; i++) {
UITableView *t = [[UITableView alloc] initWithFrame:CGRectMake(columnWidth * i, 0, columnWidth, frame.size.height)];
[_tableViews addObject:t];
t.tag = i;
t.backgroundColor = [UIColor blueColor];
t.dataSource = self;
t.delegate = self;
[self addSubview:t];
}
}
return self;
}

iPhone/Objective-c - Gaining access to a previous ViewController from a subview?

How do I access a previous view controller while in a subview? Because I'm able to perform actions but I'm just not able to use self.[my main view controller].
This is my code, for testing purposes:
PhotoViewController.m
-(IBAction)likeButton:(UIButton *)sender
{
//this part works
NSString *num = #"2";
self.label.text = [NSString stringWithFormat:#"%# + %#",
self.label.text,
num];
//this part doesn't work
//switch over to the third view to see if it worked
self.tabBarController.selectedIndex = 0;
}
I have a UITabBarController and one of its view controllers has a UIScrollView. Inside of the UIScrollView is a PhotoViewController object.
AppDelegate.m
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch
MyTabBarViewController *vc2 = [[MyTabBarViewController alloc] init];
SecondViewController *vc3 = [[SecondViewController alloc] init];
controller = [[DemoAppViewController alloc] init];
controller.view.frame = CGRectMake(0, 20, 320, 460);
controller.title = #"Intro Screen";
vc2.title = #"Explore";
vc3.title = #"Send a Pic";
UITabBarController *tbc = [[UITabBarController alloc] init];
tbc.viewControllers = [NSArray arrayWithObjects:controller, vc2, vc3, nil];
[controller release];
[vc2 release];
[vc3 release];
[self.window addSubview:tbc.view];
[self.window makeKeyAndVisible];
return YES;
}
Also, my TabBarViewController.m //not my actual UITabBarController though, wording is confusing
- (void) viewWillAppear:(BOOL)animated
{
[super viewWillAppear:YES];
arrayCount = [array count];
scroller.delegate=self;
scroller.pagingEnabled=YES;
scroller.directionalLockEnabled=YES;
scroller.showsHorizontalScrollIndicator=NO;
scroller.showsVerticalScrollIndicator=NO;
//should have an array of photo objects and the number of objects, correct?
scrollWidth = 0;
scroller.contentSize=CGSizeMake(arrayCount*scroller.frame.size.width, scroller.frame.size.height);
for (int i = 0; i < arrayCount;i++) {
PhotoViewController *pvc = [[PhotoViewController alloc] initWithNibName:#"PhotoViewController" bundle:nil];
UIImageView *scrollImageView = [[UIImageView alloc] initWithFrame:CGRectOffset(scroller.bounds, scrollWidth, 0)];
CGRect rect = scrollImageView.frame;
pvc.view.frame = rect;
pvc.label.textColor = [UIColor whiteColor];
id individualPhoto = [array objectAtIndex:i];
NSLog(#"%#",individualPhoto);
NSArray *keys=[individualPhoto allKeys];
NSLog(#"%#",keys);
NSString *imageURL=[individualPhoto objectForKey:#"source"];
NSURL *url = [NSURL URLWithString:imageURL];
NSData *data = [NSData dataWithContentsOfURL:url];
pvc.imageView.image = [[UIImage alloc] initWithData:data];
pvc.label.text = [individualPhoto objectForKey:#"id"];
[scroller addSubview:pvc.view];
[scrollImageView release];
//[pvc release];
scrollWidth += scroller.frame.size.width;
}
if (arrayCount > 3) {
pageControl.numberOfPages=3;
} else {
pageControl.numberOfPages=arrayCount;
}
pageControl.currentPage=0;
}
If a UIView subclass needs to message a controller above itself, a common (and often recommended?) way to do this is to have the view subclass implement the delegate protocol (a weak linked instance variable pointing to the view controller that you want to use). The view controller should then set itself as the delegate of the view when that view is being initialize.
Try defining this method in your PhotoViewController:
+ (YOURTABBARCONTROLLER*)parentTabBarController:(UIResponder*)view {
id nextResponder = nil;
id v = view;
while (nextResponder = [v nextResponder]) {
NSLog(#"Found Responder: %#", nextResponder); //-- ADDED THIS
if ([nextResponder isKindOfClass:[YOURTABBARCONTROLLER class]])
return nextResponder;
v = nextResponder;
}
return nil;
}
it will traverse the responder chain and return the first controller of a given type that is found. Replace YOURTABBARCONTROLLER with your actual tab bar controller class and you should be able to have:
-(IBAction)likeButton:(UIButton *)sender
{
//this part works
NSString *num = #"2";
self.label.text = [NSString stringWithFormat:#"%# + %#",
self.label.text,
num];
[PhotoViewController parentTabBarController:self.view].selectedIndex = 0;
// self.tabBarController.selectedIndex = 0;
}
Updated
-(IBAction)likeCommentButton:(UIButton *)sender
{
//code goes here
TypeSomethingViewController *typeSomethingViewController = [[TypeSomethingViewController alloc] init];
typeSomethingViewController.delegate = self;
[self presentModalViewController:typeSomethingViewController animated:YES];
[typeSomethingViewController release];
}
-(void)typeSomethingViewController:(TypeSomethingViewController *)controller didTypeSomething:(NSString *)text
{
//NSLog(#"response: %#", controller);
NSString *commentID = self.label.text;
for(UIViewController *controller in [PhotoViewController parentTabBarController:self.parentViewController.view].viewControllers)
{
if([controller isKindOfClass:[DemoAppViewController class]])
{
DemoAppViewController *davc = (DemoAppViewController *)controller;
//[davc commentPicture:commentID :message];
[davc likePicture:commentID];
}
}
[PhotoViewController parentTabBarController:self.view].selectedIndex = 0;
[self dismissModalViewControllerAnimated:YES];
}
Try this out to switch to the first controller.
self.tabBarController.selectedViewController
= [self.tabBarController.viewControllers objectAtIndex:0];
Change the index value to switch to whichever controller you want to switch to.
The tabBarController should be a property of the app delegate.
Try accessing it with :
MyAppDelegate *appDelegate = (MyAppDelegate *)[[UIApplication sharedApplication]
delegate];
appDelegate.tabBarController.selectedIndex = 0;
Unless you declare the same property in PhotoViewController, you won't be able to access it this way.
Try importing the app delegate header in PhotoViewController.h like so :
#import "MyAppDelegate"
then try this code above replacing tabBarController by tbc which, as the example suggests is the name given to this property.

Xcode/iPhone: First Windows-Based Application - Why isn't anything showing up in the TabBarController views

Is there something that I need to remember when using the windows-based template? Because I'm unclear as to why the tabs are showing up but nothing in the views are showing up.
Could you help? Because I've been searching through previous questions for a few hours now and I still haven't found anything to clear this up.
AnotherMadeUpAppDelegate.h
#import <UIKit/UIKit.h>
#import "AnotherMadeUpViewController.h"
#interface AnotherMadeUpAppDelegate : NSObject <UIApplicationDelegate> {
}
#property (nonatomic, retain) IBOutlet UIWindow *window;
#end
AnotherMadeUpAppDelegate.m
#import "AnotherMadeUpAppDelegate.h"
#implementation AnotherMadeUpAppDelegate
#synthesize window=_window;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
UIViewController *vc1 = [[UIViewController alloc] init];
UIViewController *vc2 = [[UIViewController alloc] init];
AnotherMadeUpViewController *vc3 = [[AnotherMadeUpViewController alloc] init];
UITabBarController *tbc = [[UITabBarController alloc] init];
tbc.viewControllers = [NSArray arrayWithObjects:vc1, vc2, vc3, nil];
[vc1 release];
[vc2 release];
[vc3 release];
[self.window addSubview:tbc.view];
[self.window makeKeyAndVisible];
return YES;
}
...
#end
AnotherMadeUpViewController.h
#import <UIKit/UIKit.h>
#interface AnotherMadeUpViewController : UIViewController<UIScrollViewDelegate>
{
IBOutlet UIPageControl *pageControl;
IBOutlet UIScrollView *scroller;
IBOutlet UILabel *label;
}
#property (nonatomic,retain)IBOutlet UIPageControl *pageControl;
#property (nonatomic,retain)IBOutlet UIScrollView *scroller;
#property (nonatomic,retain)IBOutlet UILabel *label;
-(IBAction)clickPageControl:(id)sender;
#end
AnotherMadeUpViewController.m
#import "AnotherMadeUpViewController.h"
#implementation AnotherMadeUpViewController
#synthesize pageControl,scroller,label;
-(IBAction)clickPageControl:(id)sender
{
int page=pageControl.currentPage;
CGRect frame=scroller.frame;
frame.origin.x = frame.size.width * page;
frame.origin.y = 0;
[scroller scrollRectToVisible:frame animated:YES];
}
-(void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
int page = scrollView.contentOffset.x/scrollView.frame.size.width;
pageControl.currentPage=page;
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)dealloc
{
[super dealloc];
[label release];
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
scroller.pagingEnabled=YES;
CGFloat labelOriginX = label.frame.origin.x;
CGFloat labelOriginY = label.frame.origin.y;
CGFloat scrollWidth = 0;
int pageNumber = 0;
for (int i=0; i<9; i++)
{
CGRect rect = label.frame;
rect.size.height = label.frame.size.height;
rect.size.width = label.frame.size.width;
rect.origin.x = labelOriginX + scrollWidth;
rect.origin.y = labelOriginY;
label.frame = rect;
label.text = [NSString stringWithFormat:#"%d", pageNumber];
label.textColor = [UIColor redColor];
[scroller addSubview:label];
pageNumber++;
scrollWidth += scroller.frame.size.width;
}
scroller.delegate=self;
scroller.directionalLockEnabled=YES;
scroller.showsHorizontalScrollIndicator=NO;
scroller.showsVerticalScrollIndicator=NO;
pageControl.numberOfPages=9;
pageControl.currentPage=0;
scroller.contentSize=CGSizeMake(pageControl.numberOfPages*self.view.frame.size.width, self.view.frame.size.height);
[self.view addSubview:scroller];
}
- (void)viewDidUnload
{
[super viewDidUnload];
[label release];
self.label = nil;
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
Dissecting your viewDidLoad –
scroller = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.width,self.view.frame.size.height)];
You seem to be creating a new scroll view instance here but you have declared it as an outlet. If you don't have an outlet then remove the IBOutlet tag for scroller. If you do have one and want to use it then remove the above line. A shorter way of doing it would be,
scroller = [[UIScrollView alloc] initWithFrame:self.view.bounds];
Another thing is that you are creating 10 labels but assigning no frame. To show one of them each in different page,
int pageNumber = 0;
for (int i = 0; i < 10; i++)
{
UILabel *label = [[UILabel alloc] init];
[label sizeToFit];
label.center = CGPointMake (((2 * i + 1) * self.view.frame.size.width) / 2, self.view.frame.size.height / 2);
label.text = [NSString stringWithFormat:#"%d", pageNumber];
[scroller addSubview:label];
[label release];
pageNumber++;
}
and later set the contentSize to show 10 pages,
scroller.contentSize = CGSizeMake(10 * self.view.frame.size.width, self.view.frame.size.height);
The problem is with this line
AnotherMadeUpViewController *vc3 = [[AnotherMadeUpViewController alloc] init];
You need to change it to
AnotherMadeUpViewController *vc3 = [[AnotherMadeUpViewController alloc] initWithNibName:#"AnotherMadeUpViewController" bundle:nil];
Then your .xib will get loaded and your outlets will be connected.
And don't forget to connect your outlets to File's owner in IB.

Why does my TTTableViewController not appear

I have an application which contains a scrollview with two subviews (to scroll left and right between them)
Both views appear correctly and scrolling between the views worked fine. Now I want to change the first view to be a TTTableView (courtesy of Three20) but when I use the class 'TableControlsTestController' from the TTCatalog application all I see is an empty tableView
Note that this class contains all the data to display 6 cells
To add the new TTTableView I use the following
[scrollView addSubview:detailView.view];
where detailView is the instance of TableControlsTestController
To try and narrow down where the problem is I also tried calling
[self presentModalViewController:detailView animated:YES];
This correctly displays the tableview with the 6 cells.
Why when I try to add the view to the scrollView does this not work as I expect?
For reference if you do not have access to the TTCatalog
#import "TableControlsTestController.h"
///////////////////////////////////////////////////////////////////////////////////////////////////
#implementation TableControlsTestController
///////////////////////////////////////////////////////////////////////////////////////////////////
// NSObject
- (id)init {
if (self = [super init]) {
self.tableViewStyle = UITableViewStyleGrouped;
self.autoresizesForKeyboard = YES;
self.variableHeightRows = YES;
UITextField* textField = [[[UITextField alloc] init] autorelease];
textField.placeholder = #"UITextField";
textField.font = TTSTYLEVAR(font);
UITextField* textField2 = [[[UITextField alloc] init] autorelease];
textField2.font = TTSTYLEVAR(font);
textField2.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter;
TTTableControlItem* textFieldItem = [TTTableControlItem itemWithCaption:#"TTTableControlItem"
control:textField2];
UITextView* textView = [[[UITextView alloc] init] autorelease];
textView.text = #"UITextView";
textView.font = TTSTYLEVAR(font);
TTTextEditor* editor = [[[TTTextEditor alloc] init] autorelease];
editor.font = TTSTYLEVAR(font);
editor.backgroundColor = TTSTYLEVAR(backgroundColor);
editor.autoresizesToText = NO;
editor.minNumberOfLines = 3;
editor.placeholder = #"TTTextEditor";
UISwitch* switchy = [[[UISwitch alloc] init] autorelease];
TTTableControlItem* switchItem = [TTTableControlItem itemWithCaption:#"UISwitch" control:switchy];
UISlider* slider = [[[UISlider alloc] init] autorelease];
TTTableControlItem* sliderItem = [TTTableControlItem itemWithCaption:#"UISlider" control:slider];
self.dataSource = [TTListDataSource dataSourceWithObjects:
textField,
editor,
textView,
textFieldItem,
switchItem,
sliderItem,
nil];
}
return self;
}
#end
It turns out that some of the events were not being propagated through the scrollView and therefore not handled in the TTTableViewController. To fix this I had to do the following in my scrollView
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[myNewTTViewController viewWillAppear:NO];
}
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
[myNewTTViewController viewDidAppear:NO];
}
- (void)viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
[myNewTTViewController viewWillDisappear:NO];
}
- (void)viewDidDisappear:(BOOL)animated {
[super viewDidDisappear:animated];
[myNewTTViewController viewDidDisappear:NO];
}
As soon as I did this the table popped into life