Jscroll is not working in chrome and safari - jscrollpane

I tried teh jScroll plugin by Kelvin Luck. First of all its a wonderful script. Its working fine with text, ie text as contents, in all browesers. But when we insert images in that the scroll is not working in Safari and Chrome... please help me. Am a beginner in javascrpt...:)
Retheesh

Another way of doing it is to initialise the plugin once the entire page is loaded
$(window).load(function(){
$('.scroll-pane').jScrollPane();
})

Ok, this way late, but I just spent most of the day figuring this out.
It's actually quite simple and also sort of explained in the jScrollpane Demo pages...
Since I am using the Wordpress plugin, using the the workaround Dann provided seemed a bit to complicated. The solution here is setting the image height in your CSS file for this specific page instead of (or on top of) declaring them inline.
So basically if you have
<div id="mydiv">
<img src="...." height=200px"/>
>/div>
jScrollpane won't recognize the height of the pictures and count them for your div height. So you need to add a class to your div and define the img height in your CSS:
#mydiv .newclass img {
height: 200px;
}
and it will work fine!

I had a similar problem.
Reinitialising the panel seemed to work.
I used this script:
$('.image_class').load(function () {
$('.scroll-pane').jScrollPane();
});
Dann

It's a known issue, but Dann's workaround is effective. I ended up testing for the presence of troublesome images, since they weren't always present on the page and affecting the scroll area size:
$(function() {
if($('.image_class').size()) {
$('.image_class').load(function() {
$('.scroll-pane').jScrollPane();
});
} else {
$('.scroll-pane').jScrollPane();
}
});

Related

Resize by default TinyMCE

I'm using TinyMCE for the first time, and I love it, but is a bit closed.
I'd like to get images resized by default, this is, when adding an image, put it by default on 300px width, for example (then the user can make it bigger or smaller dragging).
I don't know where to touch! Is there a command within the lists of images (the js you can attach to make TinyMCE show a list of images)? Or I have to hack css? Or I have to dive into TinyMCE code?
Thank you in advance
Marc
If you are OK with changing code files then proceed as follows
Open tiny_mce/plugins/advimage/js/image.js
Locate insertAndClose : function()
Insert after
var ed = tinyMCEPopup.editor, ......;
if(f.width.value == ""){
f.width.value = 300;
}
Hope it helps!
There are several options. I would go the css way. Check out the tinycme init configuration setting content_css. Using an additioanl own css file enables you to setthe width of images to 300px easily.

Disable links for iOS Device using CSS

I have an image gallery, the images are large enough to fill an iPhone screen.
The images are also links, so as you can imagine, scrolling becomes quite frustrating on the iPhone because you're constantly clicking links by accident.
Is there anyway to prevent this using css alone?
If not then what would be the most simple solution to this problem?
Thanks!
I would suggest to use the Javascript. However, I found a way using only CSS. First step, you will need to identify the client browser, just add the code below in your HEAD session in HTML file:
<link rel="stylesheet" media="only screen and (max-device-width: 480px)" href="../iphone.css" type="text/css" />
Only if client is using a browser in iphone, the content of "iphone.css" will be loaded.
In this file "iphone.css", you need create a class to disable the links:
.disableLink {
pointer-events: none;
cursor: default;
}
In your HTML code of gallery, add the references in your links:
IMAGE
These steps works only in iPhone/iPod touch, but if you look in my second reference, you will see the way to adapt for iPhone 4/iPod touch 4G:
I don’t think there’s a CSS-based solution (CSS isn’t really designed to change the behaviour of HTML elements).
You could use JavaScript on page load to check the width of the browser’s viewport, and then find and disable/remove the links if the viewport is phone-sized.
See PPK’s ‘A Tale of Two Viewports’ article to figure out which JavaScript properties to check to figure out the width in your situation (I haven’t done enough mobile development to remember off the top of my head).
I like the idea of pointer-events: none;, but I wouldn't use it because it isn't well-supported.
If we're defining a mobile device as just having a certain screen size, I would do something like this:
$(function () {
var mobile = ($(window).width() < 481);
$('#image-gallery').find('a').click(function (e) {
if (mobile)
e.preventDefault();
});
});
However, I would try to define 'mobile' as something else, e.g., a browser that supports touch events.

Facebook iframe app scroolbars in Chrome

This has surely been covered countless times, but I cannot find a working solution.
how do you get rid of the scrollbars in a Facebook iframe app in Chrome. Both IE & Firefox are fine.
Using the suggested CSS overflow:hidden, simply cuts off the content if its over 800px in height.
Even the Facebook Coca Cola iframe app has the content cut off!! see here
http://www.facebook.com/cocacola?sk=app_161193133389
this is what is also happening to my app in Chrome (v. 16.0.912.77 m)
add this to your canvas app's fb js:
FB.Canvas.setSize({ width: 520, height: X });
where X is the height you want.
If your app is fluid use:
FB.Canvas.setAutoGrow();
i had a similar issue: after adding FB JS SDK and
FB.Canvas.setAutoGrow();
i had to set
body{}
in css to keep the scroll bars from showing in chrome. In my case is was padding.
body{
overflow: hidden;
margin: 0px;
padding: 0px;
}
I would also try to set the size with a delay and experiment with it a little:
window.setTimeout("FB.Canvas.setSize({ width: 520, height: 1111 })", 2000);
Also don't forget to initialize Facebook with your app id ( FB.init ) before calling FB.Canvas.setSize or FB.Canvas.setAutoGrow.
You have to make a few tweaks to you app. First, add the following code to your page:
FB.Canvas.setAutoGrow(); to tell the Facebook SDK to resize the iframe if the contents is longer.
Add overflow: hidden to the <html> or <body> CSS
Check your app settings and make sure you have set the Canvas Width to 'fluid' and Canvas Height to 'fixed' (Go to Settings > Advanced > Scroll to Canvas Settings.)
All of these things should fix the scroll bars. If it doesn't, using something like "Inspect Element" in Chrome to see if something is causing the bars to appear.
There are various solutions you could try below. Please comment as to which one, or if none of them work and I will update this answer accordingly.
If you haven't already, try adding: body{overflow:hidden;}
You may also have javascript disabled.
Alternatively, you could set the fixed height for the app very high in the app settings, where it says: fixed[ ]. Also make sure that fixed is selected on your app settings.
If this happens on other apps, including that CocaCola page you mentioned, then it could possibly be the browser. Try updating. I use the Chrome 19.0.1084.56 and I have no problems, (except for me the height is always pushed to a 1200px maximum height).
Also look here: 'Choosing between Facebook iframe scrollbar or page cut off halfway' where there is a solution that you can try.
Edit: Also look here: 'Timeline page app height stuck at 800px'.
Edit: After some looking through the Facebook bug area, Facebook say this is not a bug on Facebook's end, therefore must be a problem in your code. (Source: 'https://developers.facebook.com/bugs/360687100649759')
If that doesn't work, then comment and say so and I will do some further research.

webkit img 100% width issues

Sample Link
I am using jQuery cycle to slide through these images I am having issues in iOS webkit getting the #imagegallery img to scale 100% width.
Any Ideas?
I found this but still can't get it working properly.
If you just google for this error, you will find plenty of people having troubles with the jQuery plugin applied to images. Troubles happens usually in terms of position and showing.
My feeling is that sometime the script is run just before the images are loaded and the used width/length values for cycling the images are wrong. I would suggest you to add something like this to your page (adapt classes and names to your needs):
<script type="text/javascript">
$(document).ready(
function() {
$('.image-list li').each(function({$(this).css({
[SET HERE POSITION, WIDTH, ETC]});});
$('.image-list').cycle([OPTIONS]);
}
);
</script>

iphone detect new style sheet

I am trying to trouble shoot a css issue that is appearing only in iphone browsers. I simply need to detect if the user is using an iphone, and if so, render a modified version of the div that is being affected.
I am happy to just call this modified version of the css div in the header as it will save having a second style sheet.
You used to be able to do it between browsers. It was especially good when rendering a IE6 fix.
Thanks for your help in advanced.
James
if((navigator.userAgent.match(/iPhone/i)) || (navigator.userAgent.match(/iPod/i))) {
// do something
}