How can I anchor a function to my Button which I created this way
button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
button.titleLabel.font = [UIFont systemFontOfSize: 12];
button.titleLabel.lineBreakMode = UILineBreakModeTailTruncation;
button.titleLabel.shadowOffset = CGSizeMake (1.0, 0.0);
[button addTarget:self
action:#selector(aMethod:)
forControlEvents:UIControlEventTouchDown];
button.frame = CGRectMake(80.0, 160.0, 160.0, 40.0);
[button setTitle:string forState:UIControlStateNormal];
[self.view addSubview:button];
I want to do similar as it do IB when I link a function to a button.
Is it possible?
You're doing it right (assuming your aMethod gets 1 parameter - the ui control that triggers event). The only difference from action wired by default in IB - is that in IB action is set for UIControlEventTouchUpInside event.
Related
I am using same action for 5 buttons and want to know which button is called
In such a case please try assigning unique tags to the buttons.
In the target method regain the button tag as follows
Eg
-(void)targetMethod:(id)sender{
UIButton *button = (UIButton *)sender;
int clickedButtonTag = button.tag ;
}
Give tag value to your button in nib then add this in your button action:
allbtn = sender;
btntag = allbtn.tag;
NSLog(#"btntag:%d",btntag);
if(btntag==1)
{
}
Simple now you easily find what button you tap.
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button addTarget:self
action:#selector(aMethod:)
forControlEvents:UIControlEventTouchDown];
[button setTitle:#"Show View" forState:UIControlStateNormal];
button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0);
button.tag=1;
[view addSubview:button];
-(void)aMethod:(id)sender{
UIButton *button = (UIButton *)sender;
int clickedBtnTag = button.tag ;
Nslog("clicked button tag is %d",clickedBtnTag);
}
Try this and then please revert me..
use:
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button addTarget:self
action:#selector(aMethod:)
forControlEvents:UIControlEventTouchDown];
[button setTitle:#"Show View" forState:UIControlStateNormal];
button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0);
button.tag=1;
[view addSubview:button];
then use:
-(void)aMethod:(id)sender{
UIButton *button = (UIButton *)sender;
int clickedBtnTag = button.tag ;
Nslog("clicked button tag is %d",clickedBtnTag);
}
Try this and then please revert me..
I am creating a UIButton programmatically as below.
- (void)viewDidLoad
{
[paymentsHomeView setFrame:CGRectMake(0, 0, 320, 520)]; // paymentsHomeView is added and referenced in IB
UIButton *paymentButton = [[UIButton alloc] initWithFrame:CGRectMake(10, 45, 300, 41)];
paymentButton.titleLabel.text = #"Button";
paymentButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[paymentButton addTarget:self action:#selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside];
[self.paymentsHomeView addSubview:paymentButton];
[super viewDidLoad];
}
-(void) buttonClicked {
NSLog(#"buttonClicked");
}
There is no output for the above code. The button is not created.
Whereas the same works when I create UITextField.
Help me out. Thanks in advance..!
you need to set frame for button after init statement and you need to set title for button in different way
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button addTarget:self
action:#selector(buttonClicked:)
forControlEvents:UIControlEventTouchDown];
[button setTitle:#"Button" forState:UIControlStateNormal];
button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0);
[self.view addSubview:button];
Try this one my friend..
UIButton *paymentButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[paymentButton addTarget:self
action:#selector(aMethod:)
forControlEvents:UIControlEventTouchDown];
[paymentButton setTitle:#"Show View" forState:UIControlStateNormal];
paymentButton.frame = CGRectMake(80.0, 210.0, 160.0, 40.0);
[self.paymentsHomeView addSubview:paymentButton];
let me know is it working or not...!!!
Happy Coding!!!!
You are creating button here:
UIButton *paymentButton = [[UIButton alloc] initWithFrame:CGRectMake(10, 45, 300, 41)];
and again on this line you create another button so this overwrite the previous one, so you need to set the frame again:
paymentButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
What I suggest do this:
paymentButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[paymentButton setFrame:CGRectMake(10, 45, 300, 41)];
paymentButton.titleLabel.text = #"Button";
[paymentButton addTarget:self action:#selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside];
[self.paymentsHomeView addSubview:paymentButton];
I have notated some problems here:
[paymentsHomeView setFrame:CGRectMake(0, 0, 320, 520)]; // paymentsHomeView is added and referenced in IB
UIButton *paymentButton = [[UIButton alloc] initWithFrame:CGRectMake(10, 45, 300, 41)];
paymentButton.titleLabel.text = #"Button";
// You just allocated a paymentButton above. Without ARC it is leaked here:
paymentButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
// Now you have assigned an auto released button to paymentButton. It does not have a frame or text.
[paymentButton addTarget:self action:#selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside];
[self.paymentsHomeView addSubview:paymentButton];
Try this:
UIButton *paymentButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
paymentButton.frame = CGRectMake(10, 45, 300, 41);
paymentButton.titleLabel.text = #"Button";
[paymentButton addTarget:self action:#selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside];
[self.paymentsHomeView addSubview:paymentButton];
For Custom Button use bellow code...
Remove this line
paymentButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
and add this line which shows button with black background
paymentButton.titleLabel.textColor = [UIColor whiteColor];// set text color which you want
[paymentButton setBackgroundColor:[UIColor blackColor]];// set back color which you want
And for RoundRect Button use bellow code
UIButton *paymentButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
paymentButton.frame = CGRectMake(10, 45, 300, 41);
paymentButton.titleLabel.text = #"Button";
[paymentButton addTarget:self action:#selector(buttonClicked:) forControlEvents:UIControlEventTouchUpInside];
[self.paymentsHomeView addSubview:paymentButton];
[self.paymentsHomeView bringSubviewToFront:paymentButton];
how to customize the UIButton so that it will display other than the default button style.
UIButton *btn=[UIButton buttonWithType:UIButtonTypeCustom];
btn.frame = CGRectMake(10.0, 20.0, 50.0, 50.0); // You can change the x, y, width, height.
[btn setImage:[UIImage imageNamed:#"img.png"] forState:UIControlStateNormal];
[self.view addSubView:btn];
You can do something like this:
UIImage *btnImage = [UIImage imageNamed:#"images-01.png"];
UIButton *btnGo = [UIButton buttonWithType:UIButtonTypeCustom];
btnGo.frame = CGRectMake(85,123, 100, 26);
btnGo.backgroundcolor = [UIColor clearColor];
btnGo. setImage:btnImage forState: UIcontrolStateNormal];
[btnGo.titleLabel setFont: [UIFont systemFontOfSize:14]];
btnGo addTarget: self action:#selector(btnGoClicked) forControlEvents: UIControlEventTouchUpInside];
You can use this
UIButton *customButton = [UIButton buttonWithType:UIButtonTypeCustom];
customButton.frame = CGRectMake(899, 5, 82, 55);
customButton.tag = 123;
[customButton addTarget:self action:#selector(buttonToggleForHide) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:customButton];
and make event for that using
-(void)buttonToggleForHide{...}
In interface build simply change the type from rounded rect to custom and then specify a new background image.
In code:
UIButton* b = [UIButton buttonWithType:UIButtonTypeCustom];
UIButton *btn=[UIButton buttonWithType:UIButtonTypeCustom];
Set the background image on it, set Type=Custom in interface builder.
Do you mean display button with custom image? You can try this:
UIButton *button = [[UIButton alloc]initWithImage:[UIImage imageNamed:#"button.png"]];
[button release];
UIButton *button=[UIButton buttonWithType:UIButtonTypeCustom];
button.frame = urRequiredFrame;
[button setImage:yourCustomImage forState:UIControlStateNormal];
button addTarget:self action:#selector(buttonPressed:) forControlEvents: UIControlEventTouchUpInside];
[self.view addSubView:button];
#shabbir 1st select the button then press cmd+1 change the button type to custom
if it right select my answer
other way is that
UIButton* b = [UIButton buttonWithType:UIButtonTypeCustom];
And if you want to call image on button then use this
UIButton *button = [[UIButton alloc]initWithImage:[UIImage imageNamed:#"button.png"]];
[button release];
I have something like this...
for(int i=0;i<10;i++){
UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[button addTarget:self action:#selector(myMethod:) forControlEvents:UIControlEventTouchDown];
[button setTitle:#"Button1" forState:UIControlStateNormal];
button.frame = CGRectMake(00.0, 00.0, 100.0, 30.0);
[view addSubview:button];
}
It's possible to instantiate each button with his own id? For example button+i ?
Thanks in advance!
You can set a numeric id to each button using the tag property:
button.tag = i;
You can then get the button instance afterwards with the code
[view viewWithTag:i];
provided you have added it to a view, like using [view addSubview:button].
Can you give me some links or example programs to create UIButtons on a view and on action on it, we need to create one more button on other view..
plz help
-(void)action:(id)sender
{
}
UIButton *button = [UIButton buttonWithType: UIButtonTypeRoundedRect];
button.frame = CGRectMake(x, y, width, height);
button.titleLabel.font = [UIFont systemFontOfSize: 30];
[button setTitle:#"TITLE"
forState:UIControlStateNormal];
[button addTarget:self
action:#selector(action:)
forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:button];