What are useful parameters to store when tracking page views? [closed] - metadata

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I want to implement a simple in-house table that tracks user page views on my website. Without targeting some specific hypothesis, what is useful data to store? Eventually I'll use it to build graphs or decision trees to better learn about our user base. This is static (no javascript).
Things I can think of:
URL accessed
HTTP refer[r]er
HTTP Accept Language
Browser-agent
Session id
User id (if logged in)
Time visited

It depends on how public your site is. If your site requires authentication you can have more controlled statistics because you can trace the user (visitors) history. In the case the user does not require authentication you are limited to the information provided by the SERVER VARIABLES: HTTP_USER_AGENT; REMOTE_USER; REMOTE_ADDR; REMOTE_HOST; REMOTE_PORT; HTTP_COOKIE; HTTP_USER_AGENT.
I have implemented something like this for some non-public site each time the user logs on to the site, the information I'm storing looks like:
User Key
Remote host IP
Date Logon
Last Request Datetime
Total time connected (minutes)
Last Request Minutes
Event/Action performed

Sounds like a good start,
I'd be inclined to store visitor IP address, and derived from that via a geo ip lookup the location of the visitor.
Also you could consider reverse dns'ing the IP to get an idea of the isp you're user is on, you might never use it but then again it could be useful if you have a report of downstream caching causing problems.

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How to configure a resources in a pool to handle several agents [closed]

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I am trying to simulate a call center with chatting and in this scenario, a customer service representative can serve multiple customer chats at the same time, depending on their capabilities
I started nby creating an Employee agent and build on this, but I could not simulate a scenario in which one “Employee agent” can serve several client “chat” agents at the same time based on their total capacity, as in a real chat call center ...
Please advise how I can configure the logic so that several agents can capture / delay one resource. Or create a block in which the employee agent will bypass each chat and check if he can release it.
Thanks in advance
This is a more advanced question and not that easy to answer in detail without building a lot of logic and functionality.
Overall I can suggest the following design, but depending on your level of expertise in AnyLogic (And Java) this might not be the best design and I am curious to see if anyone will venture any other options. But as for a moderate user (and use case), this design will be sufficient
Since there is no way to do what you asked with a standard resource pool I would suggest to setup a resource pool inside a new agent type and then either as a population or graphically (as per my design) you can send chats to these agents. Since each agent has a resource pools inside of them you can define the number of chats an agent can handle in the parameters of the agent which defines the resources in the resource pool
You can then have a function that takes a chat from the queue and gives it to the first available agent that has capacity.
And you call this function whenever something arrives in the queue as well as when something leaves a chat agent and also when a agent gets a new chat as multiple chats might arrive at the same time and we only send the first one.

How to sync a mobile app offline state with a remote database? [closed]

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I am building a mobile app using Flutter. All user's data is stored online in a MySQL database, so the app needs an internet connection for almost every user interaction (there is a backend REST API).
Users have to be able to create some lists of tasks, update and delete every task and list, and so on. But from the user's perspective, the need for an internet connection for every simple operation like adding or deleting a task is a bad experience. I need a way to support these operations even without connection with the backend and to apply these changes later when it is possible. But what is the best practice to handle this case?
How to keep the app behaving like normal even without an internet connection and sync all changes that the user has done with the backend when the internet is available again?
For example, if the user creates a new list the app expects to receive the new list's object (with id) from the backend. Later this id is used for every backend call about this list like adding a task in it.
What you can do is use a state management approaches like
Providers, Bloc etc and have a local state of your database or the needed list inside them and apply all the changes on them when offline and implement all these on to the server when connected to internet.
Read here about flutter state Management
also you can check when the device is connected to internet with this connectivity and data_connection_checker packages

Best way to use API in app that has limited use? [closed]

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My situation is that I am building an app (in swift) that pulls data from an API & displays them in a tableview (say for example up to 500 cells). The problem occurs with the API. It is limited to 200 calls/day and 6k/month, and one request is equal to 100 pieces of data, so to display 500 cells it would cost 5 call credits.
I am stuck on how to efficiently use this API. Currently, each time the user refreshes the tableview it will cost 5 credits. Therefore after this has been done 40 times, the API cap has been reached for the day.
The only solution I have though of is to have some script in js/ruby/python that pulls the data every x minutes or x hours and saves this to Firebase databse or firebase Cloud storage and then in my app I can pull the data from Firebase?
My other idea was to run the script on a server and pull the data from there.
Is there any other simpler alternatives that I am missing?
To prevent over consuming why not you run the API and save the results to your own DB; create a custom API specific for your app to pull from your personal storage and this way you can control the interval and frequency of how often you pull on the premium API.
You can setup a job to auto update your personal DB with the premium data every x amount of time, update new entries and add new ones as you see fit while on the client side they will pull the same premium data you’ve pulled; imo that would be how I would go about because without control you’ll find yourself facing a major scaling issue.

RESTFul pattern url for enable and disable [closed]

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What's the RESTFul pattern for enabling and disabling a system user.
Example:
a DELETE request to /users/123
and PATCH/UPDATE request to /users/123
Or should I use /user/enable/123 using PUT and /user/disable/123 using DELETE?
First of all: DELETE always removes a resource. So it cannot be used to change a value. Read more about the different Http methods and how they are supposed to used here: https://www.rfc-editor.org/rfc/rfc7231
You can solve this in three different ways. Whatever fits you best.
Update user object
Another approach would be by updating the User resource.
In this case you could send a PUT /users/123 with a body that contains the full updated user object.
Partial update of user object
If you define that you are allowed to do partial updates (partial means you only need to send the changed values which will be merged in to the existing user object) you can send a PATCH /users/123 containing a json with {enabled:true}. This is usually a bit trickier to handle on the backend.
Directly set enabled property (not recommended)
enabled is a property of a User. There for you can address this property directly in your URL.
You can use PUT /users/123/enabled with a body that contains true or false. To this approach, also see #Roman Vottner comment below
What's the RESTFul pattern for enabling and disabling a system user.
How would you do it with pages on a web site?
It might be that you would load a page that describes the system user, and from there navigate to a form with affordances for changing the users state; you would set the values on the form you want, and submit the form to the URL provided. The server would process the request, and either give you a status page, or redirect you back to an updated copy of the user, or whatever.
Notice: throughout the entire process, the client is following links provided by the server; no guessing URI, no guessing which http methods to use; the client follows the instructions embedded in the hypermedia
Repeat that same process in a machine readable way, and you've got a REST api.
REST, keep in mind, is about manipulating "resources" by passing messages around; the changes made to your domain model are side effects of the resource manipulation. In other words, the resources are part of your integration domain. See Jim Webber - REST: DDD in the Large

what is the best way to get the maximum tps server can support [closed]

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I have 20 Rest API's build using Jersey and Apache Client.I want to know the max TPS my server can withstand, using JMeter tool.what is the best way to achieve such kind of performance scenario goal.
First of all build a Test Plan. I believe it should have at least 20 HTTP Request samplers to cover all your endpoints and a HTTP Header Manager to send correct Content-Type header. See Testing SOAP/REST Web Services Using JMeter article for details.
Once you have the Test Plan - run it with 1-2 virtual users to check that it does what it supposed to be doing. Inspect requests and responses details using View Results Tree listener. Modify requests if needed.
Configure your Thread Group(s) so load is increased gradually, i.e. provide reasonable Ramp-Up time
Once you're happy with your test behaviour disable the View Results Tree listener and run your test in non-GUI mode
Analyze the results using i.e. HTML Reporting Dashboard. The value which interests you lives in Hits Per Second graph