i want to integrate paypal in my app...
but worried about that will apple accept my app.
i have hear that apple allow only inAppPurchase ....
Has anyone successes with his app integrated with Paypal ..
help please.......and please also provide any tutorial for it(if possible)...
You can integrate paypal with any of your application. I have used it in givkwik application for donating amount to a charity.
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I have a subscription based application that has no free content. Apple rejected it because I do not use in-app purchases to allow the user to sign up. The (current) only way to register is the go to the website and register/pay. Google accepted the app.
I use Stripe for collecting purchases/subscriptions on the web. As far as I can tell I can not use Stripe with apple in-app purchases. It seems though that I can use RevenueCat? Has anyone used Stripe for in-app purchases? The application is written in Flutter/Dart.
Anyone have any suggestions?
Thanks in advance.
I know there is IAP for native apps, regarding the iOS, but does this effect websites (I will explain)?
I have an e-commerce store (standard website) and my client wants to be sell on Facebook alongside promotions etc.
Within the configurations for 'Mobile Web' on developer.facebook.com there is this line If your app accepts payments through any non-iOS approved service it will be restricted on iOS.
Learn more..
What exactly does this mean?
Is Mobile Web not intended for configuring web apps, so they appear on iOS Facebook.
Where can I find a list of approved payment providers?
Or have I missed the point altogether? I am using Google Checkout API to process payments from my custom cart.
Any light someone can shed on this would be appreciated. Thanks
I am guessing the answer:
This is a legal requirement by Apple that is passed on by Facebook.
Apples does not allow any app to perform payments not through its payment mechanism.
Facebook iOS App is bound by the same licence.
Since Facebook is an (iOS) App that runs other (facebook) Apps - the apps inside the Facebook (iOS) App should abide the same licence.
I agree this is not convenient as it makes you deal with more than one payment service just for you to get to iPhone.
--franji
I am developing an iPhone application, in which, to complete the registration process, there is a need for the user to pay some amount via Paypal and WorldPay. But, I have got the (MECL) library for Paypal integration in iPhone and it is working fine. And also,i have searched but i can't find, any library for WorldPay. Any help much appreciated.
No. they don't provide any library.
Another solution is to use a UIWebView to hit the url to their website to make the payment.
But I don't know if Apple will allow that to be on the AppStore.
I already do have a payment gateway integrated website and for the iPhone app, I'm wondering is it OK to use a webview to handle payments other than IAP?
"Apple’s guidelines make it clear that buying stuff inside an app must be accomplished using Apple’s in-app purchase system, which uses your Apple ID and linked credit card." - from http://www.macworld.com/article/157585/2011/02/inapppurchase.html
If you want to allow a user to purchase something without using Apple IAP, you need to launch your payment website in Safari - like the Kindle app does (see above link).
If you try to make a payment transaction through some other gateway other then IAP in your app it will be rejected. We have an bad experience about this.
i hope surely it will be approved by apple.because Lowes iphone application is with webview payment mode in app store.
In iPhone sdk, Can we retrieve information of all transaction for particular PayPal account?
Please Help and suggest
Thanks
Applications having PAYPAL integration are rejected by Apple... So I suggest you to use IAP (In App Purchase)...
Here You can get the full procedure step by step to do the same