putting ads in my iphone application - iphone

i wanna put my own banner ads in my iPhone application instead of using admob or iAd services.
Is this allowed or apple prohibits such behavior ?

It's allowed as long as the purpose of your app is not primarily advertising.

Lots of developers only run their own ads for their own apps inside their apps, so it certainly seems to be allowed.
If want to run your own ad service, make sure to comply with Apple's various terms regarding such things as privacy and content ratings.

Related

Custom banner advertisment on iPhone/iPad application

Is this allowed by Apple to put a custom sponsor banner like an advertisement in an application developed by myself ?
Sure, why not? The iAd network only gives you a fast and easy implementation for bannering and such. But there are many other parties who provide mobile bannering or you can even use your own banner system. As long as the content of the banners don't conflict with the App store guidelines (pornography and such)
Certainly. If you include the url to the iTunes page for the app you can even send the user to the advertised app from within your new app.
I think you can.
You can happily use 3rd party services like http://www.flurry.com/ to pull in custom adverts.
You don't have to use Apple's iAd: http://advertising.apple.com/
You could write your own system to show your own specific advert.

Loading remote application would it lead to App Store rejection?

I have an application using JQtouch and would like it to be on the App Store.
Will my application get rejected from the App Store if all the functionality is done remotely (loading in UIWebView) and I provide no offline functionality?
Thanks.
From the Apple App Approval Guidelines:
12.3: Apps that are simply web clippings, content aggregators, or a collection of links, may be rejected.
Basically if your app does not add anything to the experience of viewing the website, then you may get rejected.
I have had apps approved in the app store that were just a web view pointed on a JQTouch application. However, I loaded the .html from a local file included in the app. I believe the no "web clippings" clause of section 12.3 in the App Approval guidelines is only meant for clippings of full web sites. Embedding a mobile web application in a local app will likely get accepted.
I don't think this should be a problem. Apple reviewers are probably the most fickle people on the planet, but I can think of several apps that are UIWebView based, and which provide little or no offline functionality.

Does Apple reject "mobile web shell" applications?

I'm not sure how to word this correctly, so I'm going to be a little verbose:
I'm tasked with building an app for my company that will just load a mobile website into a barebones browser with no address bar or anything. So basically the app will be just the same as if the user had navigated there in Safari (sans normal browser controls).
My question is: does Apple reject this sort of app because of it just being a wrapper around a mobile site? I'm totally lost on this, as I've never developed for iOS before and have no idea what kinds of roadblocks i might hit.
Apple may reject your app if all it does is wrap a web site in a UIWebView. You need to have more functionality in your app than just loading a web page.
From the app review guidelines for iOS:
4.2 Minimum Functionality
Your app should include features, content, and UI that elevate it beyond a repackaged website. If your app is not particularly useful, unique, or “app-like,” it doesn’t belong on the App Store. If your App doesn’t provide some sort of lasting entertainment value, it may not be accepted.
You may want to investigate developing your company's app as a mobile web app. There's plenty of information published by Apple (and others) about how to write mobile web apps that function similarly to native iOS apps.
Put some functionality that gives your app look like native application.
Make sure that your description for app is enough for understanding to Apple app tester about you app.
and resend your app to apple store or you can send reply to apple review team about your application.
FWIW a company I worked for put an app through the App Store that was little more than a browser in May 2013.
It probably helped that the website it pointed to had an extremely responsive design, was a media player with play buttons etc. Also played video inline, which you can't do on mobile Safari (because mobile Safari will play the video full screen).
See section 2.12 in App Store Review Guidelines:
Apps that are not very useful, are
simply web sites bundled as apps, or
do not provide any lasting
entertainment value may be rejected

Will a Safari-based app for iPhone be accepted to the iTunes store?

I'm about to begin development of an iPhone app. The app itself is fairly basic, and I want a speedy turnaround time.
I'm a web developer myself, specialising in traditional web technologies such as PHP/MySQL; I have no experience in Objective-C.
My plan was to create a very basic iPhone app that is just a Safari service that passes some basic variables to a URL. That URL is the app built in PHP and housed on my servers, this way I can create the app very quickly without needing to outsource anything.
My question is whether apps of this nature would be accepted into the iTunes store, or would they be out-right rejected? Anyone's experiences or comments are very welcome.
Thanks
It could go either way, but mind bullet 12.3 from the App Store Review Guidelines:
12.3 Apps that are simply web clippings, content aggregators, or a collection of links, may be rejected
In my opinion, a simple UIWebView wrapper around your web site comes close to the definition of a simple web clipping. Your approval may very well hinge on your luck in drawing a sympathetic reviewer.
It really depends upon your application...These kinds of application have been approved in the past but again I am saying that it depends on many factors.
Try to test your app in every possible manner and also keep in mind the memory issues.
Best of luck!!!
Should be fine - its called a web app and there is software out there that will do just this for you.
All you need to do is to make a UIWebView and put your web app into it.
Also look at http://jqtouch.com. That gives you some idea of what you can do web-side. :)
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Yes, it will be accepted as long as you stick with HTML, CSS, JS and Obj-C on the client side. You still need to wrap it in an iPhone app. In my experience, the best way to this is to use http://www.phonegap.com/ or a similar framework.
You'll have the option of deploying you app through iTunes or as a regular web app (you users will be able to create a link to your web app right on their springboards)
It SHOULD be accepted, granted you test test test and make it look just like a native application. Also you'll have to make sure that your server is never down, or if the application can't reach it just display an error message. You also have to keep in mind that there are a lot of iPod Touch users, and they don't have access to the internet all the time. Which means that chances are you'll get a BUNCH of 1 star reviews

Free *regular* application on iPhone - how to display ads?

What ad networks are available to iPhone developers who want to distribute free regular apps (not web applets) that are ad supported?
Prompted by this story on crappy app making $200/hr.
Here's one:
Pinch Media
I'm making this Community Wiki so anyone can add to this list.
I've seen a Tower Defense game (TapDefense) that makes the user click a link to a paid app in order to save the game. It uses AdMob as its ad distributor.
The Deck prides itself on being a very "high quality" advertising network. I've seen them on a few iPhone apps, but they're apparently picky about who they will allow to run their ads.