Overlay view over tab viewcontrollers - iphone

using iphone sdk 4.1. I want to overlay a small view over all my tabcontroller views. this will present itself on the push of a button from one of the tab bar viewcontrollers but then i wish it to remain in place even if the user tabs to another view. How to do?
Thanks

Look at the Apple docs for UITabViewController - you want to add your overlay as a subview of the "view" property on your UITabViewController. This will make it appear above everything on the screen (even over the tab-bar itself, if you're not careful).
You can change the tabs as much as you want - that should just switch the value of the content underneath.

Related

How i implemented an Tab into UITabBar without seeing this tab as item?

I have an UITabBarController which has 5 Tabs. So, my problem is, i want to make an welcome screen into the UITabBarController, but this screen should be just only one time visible, when the app started. After the screen appears and the user switch the Tabs, he can't go back to the welcome screen, otherwise he must quit the app and open it again.
I tried to make an UIViewController as an RootViewController, but he dont show me the UITabBarController instead.
Is there any way that i can solve this problem over the storyboard? Also with code it will be also okay.
If I did not misunderstand your question these ideas will help you;
Add an extra tab to your tabBarViewController , make it welcome view and make this view controller initial VC so user when landing to tabBarViewController this view will appear after few seconds change tab index selectedIndex as you desire from UITabBarViewController then hide welcome view button from tabBar.
Seond way : Inside UItabbarViewController create custom tabbarView (scrollable) you can use collectionView it's easy to implement and it cells selectable like buttons. Hide original tabbar make welcome view appears first, make its index sixth then change selectedIndex programmatically when you need and disable scrolling from collectionView with this way only your five buttons appears on screen and welcome view button automatically remain out of screen.
You can find example code in my Github repo UICWaveTabBar, UICSlideTabBar , UICExapandableTabBar
Fist link including .xib file, you can edit it from storyboard, second and third only code

UITabBarController functionality with UITabBar

I'm making an app with interface builder using storyboarding.
I want to have a tab bar where no item is selected. This can be accomplished by setting
TabBar.SelectedItem = null;
But if you try to do that, you get the following error:
'Directly modifying a tab bar managed by a tab bar controller is not allowed.'
So I can't use the standard UITabBarController. I've created a custom UIViewController, and added a UITabBar. Switching between tabs is working fine, and having no selection is also working as it should.
But I have no idea how to show my other view controllers from my custom view controller with the tab bar. Remember that I'm using interfacebuilder, so I can't just create my view controllers in code as new objects and add them to the view. (as suggested in UITabBar funcionality without UITabBarController)
So how do I show my own views without using the UITabBarViewController?
Edit: Still haven't found a solution, but I did a hacky fix. Simple create an other tab bar and place it on top of the original tab bar. Listen to those events and use SelectedIndex to change the view displayed. Then add some function that will select / deselect the items on your own tab bar.
In fact, even if you design your others UIViewControllers from IB, you can instantiate them from code. You'll probably have to play a bit with frame and autoresizing properties to make them fit the part of your main view you want them to display inside, but it's possible.
So, knowing that, a simple solution is to create a simple UIView (we'll call it 'tabFrame') in your main UIViewController, which fill the screen from the top of your UITabBar to the top of the screen; instantiate the UIViewController corresponding to your tabs and add their view as subview of tabFrame. Now you just have to catch item selection from tabbar to hide or show the desired subviews.
Hope I'm clear enough, else don't hesitate to question!
EDIT: pointed out this morning that in storyboarding context, you can effectively instantiate viewControllers / scene from code, but for not loosing designer settings it must NOT be done through directly calling their constructors, but through StoryBoard.InstantiateViewController("vc_identifier") calls, after having set identifiers to VCs in storyboard editor.
See http://docs.xamarin.com/ios/recipes/General/Storyboard/Storyboard_a_TableView for example

iOS Navigation bar

I want to build an application with this kind of navigation between views:
a scrollview with text items (like a menu bar). Check Radio-Canada app on app store (free).
How to proceed? I know that I need a scrollview, but after that... You have to understand that I don't have too much experience with iOS 5.
Check this snapshot for an example:
snap http://www.eazyrf.com/Snap2.jpg
For a horizontal scrollview, just create a scrollview and add buttons to it. The white 'selected' background you clipped can be created by loading a white oval and using resizeableImageWithCapInsets: to extend it to fit the text. Link the button's click event to a function that presents the new view. If this 'menu bar' acts like a standard iOS tab bar, you'll need to manage the view hierarchy yourself.
For a vertical scrollview, most likely you're looking at a UITableView contained within a UINavigationController, where the class implementing UITableViewDelegate for the table view is responding to didSelectRowAtIndexPath by pushing a new view onto the navigation controller. This is a common pattern to implement what looks like a scrolling list of items, where tapping on one cell causes a transition to a new screen.

Starting an app with a Tab View and no tabs selected?

I'm developing an iPhone app with Objective-C and iOS SDK with a tab view on the bottom. I want to make the app so that when it first loads up, the tabs are on the bottom, but none of them are selected. Instead, the user is presented with a "home" view, and can select the tabs from there if he / she desires.
How would I make this work? I'm assuming it's something in the App Delegate?
Thanks!
I did this recently. Just do
[self.myTabBar setSelectedItem:nil];
Works perfectly, no tabs should be selected. Let me know if you have any problems. Also, just put that in either - (void) viewDidLoad or initWithNibName .
I think this would be something that's appropriate to fake.
I would:
Add a subview that overlays the area normally occupied by the selected tab view.
Add UITabBarControllerDelegate tabBarController:shouldSelectViewController that will hide/remove that view.
The only remaining problem is to make the actually selected tab button seem unselected until the subview is hidden.

Current UIView Questions iPhone SDK

I posted earlier but am running into similar problems again. Basically the way that my app is setup there is a top bar that is basically just a static image that has UIButtons placed on top of it. That is the Main View Controller and is persistent no matter what view is shown beneath it. I can't use a navigation controller because it is not possible to change the height and I need the bar to be significantly larger than a navbar. However my bar is functioning in much the same way. There is a "Home" Button, a "Back" Button and several destination buttons.
I understand how to switch views from say the home screen. My confusion comes with the back button. In order to press back the app is going to need to know what view is currently being displayed so that it can be removed from view and a new subview can be added. Ideally I would use the UINavigationController so that I can push and pop views which is really what I want to do here, however that is not possible because of the visual problem.
Does anybody know of a method that returns the current displayed view so I could do something like the following
[currentview.view removeFromSuperView];
[self.view insertSubview:experienceViewController.view atIndex:0]
You can use UINavigationController with the nav bar hidden. Put the nav controller inside a view that does have your jumbo toolbar and you'll have access to the push/pop behavior you're looking for.