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Whenever I download any application from iTunes the file extension is .ipa.
I already know that this is a zip file which contains some plist info and it is meant for iPhone, iPod.
I am wondering what is the full name of this ipa?
.ipa - iOS App Store Package
An .ipa file is an iPhone application archive file which stores an
iPhone app. It is usually encrypted with Apple's FairPlay DRM
technology. Each .ipa file is compressed with a binary for the ARM
architecture and can only be installed on an iPhone, iPod Touch, or
iPad. Files with the .ipa extension can be uncompressed by changing
the extension to .zip and unzipping. .ipa files cannot be installed on
the iPhone Simulator because they do not contain a binary for the x86
architecture.
Wikipedia
It is an Iphone/Ipod Application
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I have .app file of application I have mac and iPhone but do not have Xcode installed. How to install app on iPhone without Xcode?
Firstly You have to Create .ipa File
Create a folder called Payload
Place the .app folder inside of that
Zip up the Payload folder using normal compression
Then rename the file with a .ipa extension
After that just install through itune
drag the app file into iTunes and then select your device in the iTunes . After that you can find the apps tab on the iTunes. Then you will see the dragged app file . CLick on the install and sync your phone .
You don't. If you have an application package (.ipa file) that is signed with a provisioning profile that authorizes it for your device, you can install it in iTunes.
The other option is to jailbreak your phone, but I don't know anything about the details of that.
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I develop for iPhone on my iMac. My iPhone is linked to my iMac to put music on etc through iTunes.
Will I be able to deploy test applications to the iPhone from both the iMac and a new laptop (air) with it still being linked to my iMac for music etc.
Thanks
Yes. Simply configure your iTunes on the Air not to perform any automatic synchronization when a device is plugged in.
If you develop on the other mac, you probably have Xcode and then you can directly run the app to your iPhone without unpairing your device with the first Mac. Through Xcode organizer (cmd + fn + 2) you can also drag apps without opening iTunes. It's really handy!
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I want my application to be available for iPhone devices only !
Is it allowed by Apple and if so how do I distribute it for iPhone only (besides setting the family to iPhone) ?
Thanks
First of all, there's no reason why your base SDK for the ipad only target should be 3.2. In fact, since iOS 4.2 runs on ipad, you're going to limit your customer base by not changing the base SDK to 4.2. You can set your target OS to iOS 3.2 to make sure the app will run on iOS 3.2.
In your target configuration build settings, look for "targeted device family", that will say whether or not the target is "ipad", "iphone" or (for universal apps) "iphone/ipad".
I also migrated a universal app to two separate targets -- it was not fun. You have to very carefully check your build settings and your .plist files to make sure they're sane for their intended target device, especially check:Base SDK, iOS deployment target, targeted device family, and Info.plist file
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I have an Ad Hoc build that I distributed to my iPad via OTA distribution using TestFlight. When I sync my iPad with iTunes, the OTA distributed app is not copied to the iTunes Library like the rest of the apps on my device that I downloaded from the App Store. The app icon is visible in the device screens section of the Apps tab for the device, but it does not appear in the "Sync Apps" list nor does it appear in the iTunes Library.
This is important because some of my users were having trouble sync-ing with iTunes after installing my app and downloading lots of content onto their device. I believe I've fixed that problem but now I seem to have no way to test the solution with an OTA distributed build.
Is there any way to get iTunes to sync an app that was installed on the device through OTA distribution?
You should post a new binary to TestFlight which will send your testers an email with a link to the build. From what I've gathered, the app is still going to be an Ad-Hoc app regardless of how it is distributed and probably will not sync to iTunes, it will however show up under the installed apps section for your device within the Xcode organizer.
I agree with #Alan that you should try and talk to TestFlight's support/forums for help with this.
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I need to install an app into my iPhone, I have the .ipa file of that app and also my device is added to the developer's account.
I downloaded the file and open it in iTunes and when I am trying to sync my iPhone with iTunes it gives me an error saying "WBW app was not installed on your iPhone".
Could anyone can please provide me with the steps or any link?
You need to install the provisioning profile (drag and drop it into iTunes). Then drag and drop the .ipa. Ensure you device is set to sync apps, and try again.