How to set viewport only for iphone or ipad? - iphone

I have a website that needs to use 0.3 value for viewport on iphone, but 0.7 for ipad.
Is there a way to set viewport for only iphone or ipad?

Here is one solution...
<!-- in head -->
<meta id="viewport" name='viewport'>
<script>
(function(doc) {
var viewport = document.getElementById('viewport');
if ( navigator.userAgent.match(/iPhone/i) || navigator.userAgent.match(/iPod/i)) {
viewport.setAttribute("content", "initial-scale=0.3");
} else if ( navigator.userAgent.match(/iPad/i) ) {
viewport.setAttribute("content", "initial-scale=0.7");
}
}(document));
</script>

I found a simple way with jQuery!
Add this to the <head> tag:
<meta name="viewport" content="initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<script>if ($(window).width() < 600) { $('meta[name=viewport]').attr('content','initial-scale=0.54, maximum-scale=0.54, user-scalable=no'); }</script>
The <meta> tag sets the default scale and the <script> tag re-writes the viewport if the device screen width is less than 600 pixels (I think all phone devices are under 600px).
I could not find a simple solution anywhere so I came up with this :)

Please note, meta viewport is comma-delimited list, you should not use semicolons.
<meta name = "viewport" content = "width = 320,
initial-scale = 2.3, user-scalable = no">
Source:
viewport syntax in Apple's documentation and
Configuring the Viewport – Apple article
(If I had more reputation points, I would add this as a comment)

For all mobile devices, try something like this.
<meta name="viewport" content="width=1024">
<script src="//code.jquery.com/jquery-1.9.1.min.js"></script>
<script type="text/javascript">
if (/iphone|ipod|android|blackberry|opera mini|opera mobi|skyfire|maemo|windows phone|palm|iemobile|symbian|symbianos|fennec/i.test(navigator.userAgent.toLowerCase())) {
$("meta[name='viewport']").attr("content", "width=640");
}
</script>

If you need to set different viewport, based on the
device(iPhone/iPad), you need to set the viewport using device-width
<meta name="viewport" content="initial-scale=1.0; maximum-scale=1.0; width=device-width;">
What the above statement will do is set a viewport of 320px on iPhone
and 768px on the iPad..Guess that is what woudld translate into 0.3
and 0.7 u are looking for..
This worked but only after I realized that this line does not go in the ... section! Dumb of me, but maybe needs to be said.
Thanks!

That script from Tim that uses jquery seems to work well. I changed it a little bit and it seems to work for me. I added some scale parameters. It gave me the results I needed for my page display well on both iphone and ipad. Here is what I added:
maximum-scale=2.0; user-scalable=1;

I'm not sure you can set a viewport for only iPhone but you could set the media query and thus the CSS for only iPhone I think.
By setting the media query for only device widths of the iPhone (320x480) or iPad (1024x768) you could possibly achieve what you're trying for.

See my answer below on how to dynamically set your initial-zoom so that your entire site is zoomed correctly on page load (works for all device sizes).
Change tablet viewport to exactly show fixed dimension element

Related

iOS 8 seemingly ignoring meta viewport initial-scale

I have a site which I am trying to get to site perfectly in all mobile devices. for that purpose i set viewport meta like below
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
It seems works perfectly on the most of the devices but on the iOS devices, it seemingly ignores the meta viewport tag. I tried workarounds like
1: Added the meta tag with some delay
<body onload="javaScript:onloadHandler();">
<script type="text/javascript">
function onloadHandler() {
var meta = document.createElement('meta');
meta.setAttribute('name', 'viewport');
meta.setAttribute('content', 'width=device-width; initial-scale=1.0; minimum-scale=1.0; maximum-scale=1.0; user-scalable=no;');
document.getElementsByTagName('head')[0].appendChild(meta);
if (typeof window["bodyOnload"] != 'undefined') {
bodyOnload();
}
}
</script>
Result : Most of the time it doesn't show the zoom level correctly. Some times the page is top left cornered.
Calculated the scale from device pixel ratio and used that scale value for initial scale.
<script type="text/javascript">
var scale = 1 / window.devicePixelRatio;
var viewportTag = "<meta name=\"viewport\" content=\"width=device-width, height=device-height, initial-scale=" + scale + ", maximum-scale=1, user-scalable=no\"/>";
document.write(viewportTag);
</script>
Result : it doesn't show the zoom level correctly.
It looks the issue is with initial-scale value.
Does anyone have any ideas how I can get it to the correct zoom level with iOS 8?
EDIT:
This issue comes from iOS 8. The scaling issue happens only when the user tries to open multiple popup windows. There is one bug with popup windows with iOS 8. Hope the scaling issue will be fixed once Apple fixed the issue with popup windows.
This issue is resolved with new update for 8.1.2.

Is it possible to make a viewport with a min-width?

<meta content="minimum-scale=1.0, width=device-width, maximum-scale=1.0, user-scalable=no" name="viewport">
to be able to see all the important stuff, on normal desktop, a windows width is always 1000px or more, but on iphone, i like to make sure the screen is 1000px minimum width
is it possible to do that ?
the site that cause problem is : http://www.benoitjacquesdesigner.com/index.html
look at the text on top, it cut .... or explaint to me the white right band (missing background)
--
sub question, is there a place where i can learn by myselft all the mobile trick and tips... i often go to w3school, but people tell some bad stuff about this site...
iOS products(so does most Androids) have min-width as 600px, and making it so, will work.
research on media queries
Try
<meta content="minimum-scale=1.0, width=device-1000, maximum-scale=1.0, user-scalable=no" name="viewport">
OK, with some testing that work : <meta name="viewport" content="width=1200">

how to resize mobile screen to fit my content

I am having some difficulty with Adobe Device Central CS3. I am doing a mobile website test only using Html and CSS I am busy testing it via device central using all the Nokia Phones in the library.
I did a moch up in Ps using Nokia N80 which is 352px by 416px (my photoshop document)
On my Meta tags I put the following code:
<meta name="viewport" content="width=device-width" />
<!--The iPhone will auto fit the screen -->
<meta name="viewport" content="width=240, height=320, user-scalable=yes, initial-scale=0.7, maximum-scale=5.0, minimum-scale=1.0" />
<!-- adjusting Web pages to screens and adjusting Web page content size -->
<meta name="apple-mobile-web-app-capable" content="yes" />
<script type="text/javascript">
if((navigator.userAgent.indexOf('iPhone') != -1) || (navigator.userAgent.indexOf('iPod') != -1))
document.location = "http://iphone.mywebsite.com/index.html";
When I am viewing with devices less than 352px by 416px the content gets chopped and you have to scroll sideways. From the blogs that I have read putting "viewport" is suppose to fix the problem and make the content/site scalable according to the device used.
I should also make a note that I have a wrapper div that holds everything and it has a fixed width and height.
#wrapper {
width:352px;
height:416px;
background:url(../images/Site-Bg_02.png) repeat;
}
Help!
You could set your viewport width to 352, but I STRONGLY recommend instead designing your page with flexibility in mind, i.e. don't use absolute pixel values. Instead use percentage widths, and try resizing your browser (if you don't have access to actual devices to test with) to ensure that your elements fit correctly in a variety of widths.
The viewport tag will only work on certain devices, and fixed-pixel sizing is generally a mobile web no-no.

Extra right margin on iPhone

I'm editing our News site's mobile CSS file. On the iPhone 3gs, 4 & simulator there are some pages (not all) there is an extra right margin.
Here's an example of a page WITH the extra margin:
http://bit.ly/mMA2q7
..and here's an example of a page without it:
http://bit.ly/iQeOGY
Both pages are using the same template. I'm guessing the images are adding the extra margin.
Here is our mobile CSS file http://bit.ly/iW5JVm and viewport:
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=1;"/>
I tried applying different min-width values to the body but haven't found a solution.
Do you know how to get rid of this extra margin on the iPhone?
your photobanner div is too wide. It gets set to 500px which is way too much :)
try to add width:auto!important to it :)
Same problem, I fixed it adding this code in header:
<meta name="viewport" content="width=1100" />

Max image width in Mobile Safari? Getting unwanted downscaling on panos

I want to display very wide, panoramic images in Mobile Safari (iPhone, iPod, iPad). These work fine in OS X Safari and in other browsers, but on Mobile Safari there seems to be a limit on the maximum image width.
Consider this web page:
http://basepath.com/public/test1.html
with this source:
<!DOCTYPE HTML>
<html>
<head>
<meta name = 'viewport' content = 'width=device-width, initial-scale=1.0, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0'>
<title>Test Image 1</title>
</head>
<body>
<p>
2415 x 750 (about 3.2:1)
<p>
<img src='http://farm5.static.flickr.com/4129/4987348894_76194e79d6_o.jpg' />
</body>
</html>
It does exactly what I want on Mobile Safari. You can pan the photo. The aspect ratio is about 3.2:1.
But a wider image, about 4:1, gets scaled down, as seen on this page:
[http://]basepath.com/public/test2.html
[My low reputation prevents me from providing the above as a link. Limited to just one.]
The source is identical except for the commentary and image:
<!DOCTYPE HTML>
<html>
<head>
<meta name = 'viewport' content = 'width=device-width, initial-scale=1.0, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0'>
<title>Test Image 2</title>
</head>
<body>
<p>
3028 x 750 (about 4:1)
<p>
<img src='http://farm5.static.flickr.com/4113/4994072964_1a7f7f90fe_o.jpg' />
</body>
</html>
You have to view these on Mobile Safari to see the problem.
Before you answer, some additional facts:
Image #2, which doesn't work, is only 200K (very low JPEG quality). Image #1, which does, is 700K. So size isn't the problem.
Putting an explicit width and height on the IMG element does indeed make the image the right size, but it's scaled up and therefore has jaggies. I want actual pixels. The problem therefore seems to be in loading the image originally, not processing it for presentation.
I've tried it without the viewport meta stuff, with no effect.
OK, now for my questions:
Is there in fact a limit on how wide Mobile Safari will show an image? Does anyone know of documentation for it, and, if so, what the rules are?
Is there any way to get around the problem? I've horsed around with JavaScript quite a bit to try to construct dynamic HTML to do the job, but, as I said above, I think the problem occurs when the image is first downloaded, far too early for anything done in JavaScript to be effective.
I found something about the rules that are applied whether an image is automatically downscaled in mobile safari:
http://teknocat.org/blog/computer-stuff/web-development/show/6/mobile-safari-background-image-scaling-quirk
Late to the game, but I had the same question and ended up getting the info from the horse's mouth here: Apple Safari Docs down at the Know iOS Resource Limits topic. Lot's of potential gotchas in there.
If you're using DIV with background attribute and you know the size of the image then set background-size attribute with image width and height.
background-size:3028px 750px
If using img tag then set the width and height values
<img src="image.jpg" width="3028px" height="750px" />
then it should work.