UINavigationController custom animation [duplicate] - iphone

I want to show a custom animation when pushing a view controller: I would like to achieve something like an "expand" animation, that means the new view expands from a given rectangle, lets say [100,100 220,380] during the animation to full screen.
Any suggestions where to start, respectively any documents, tutorials, links? :)
Alright. I could make the expand animation with the following code:
if ([coming.view superview] == nil)
[self.view addSubview:coming.view];
coming.view.frame = CGRectMake(160,160,0,0);
[UIView beginAnimations:#"frame" context:nil];
[UIView setAnimationDuration:4];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[coming viewWillAppear:YES];
[going viewWillAppear:YES];
coming.view.frame = CGRectMake(0, 0, 320, 480);
[going viewDidDisappear:YES];
[coming viewDidAppear:YES];
[UIView commitAnimations];
My View is properly displayed, but unfortunately the navigation bar is not updated. Is there a way to do that manually?
In the sample code, a function is called all 0.03 seconds that updates the transformation of the view.
Unfortunately, when pushing a UIViewController, I am not able to resize the frame of the view ... am I ?

I use the following function (added to UINavigationController) to customize the push animation:
- (void) pushController: (UIViewController*) controller
withTransition: (UIViewAnimationTransition) transition
{
[UIView beginAnimations:nil context:NULL];
[self pushViewController:controller animated:NO];
[UIView setAnimationDuration:.5];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationTransition:transition forView:self.view cache:YES];
[UIView commitAnimations];
}
I guess you could adapt this code to do whatever animation you want.

The code which you are looking for:
[UIView beginAnimations:#"View Flip" context:nil];
[UIView setAnimationDuration:0.80];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationTransition:
UIViewAnimationTransitionFlipFromRight
forView:self.navigationController.view cache:NO];
[self.navigationController pushViewController:menu animated:YES];
[UIView commitAnimations];

What you could do is push the next view controller but don't animate it, like so:
[self.navigationController pushViewController:nextController animated:NO];
...and then, in the view controller that is getting pushed in, you could do a custom animation of it's view using CoreAnimation. This might be best done in the viewDidAppear:(BOOL)animated method.
Check out the Core Animation Guide on how to actually do the animation. Look particularly at the implicit animation.
EDIT: updated link

#zoul: That worked great! I just changed "self" to "self.navigationController" and "self.view" to "self.navigationController.view" Don't know if that was necessary, but it worked. And #crafterm, as for popping back, just make your own leftBarButtonItem by adding this code in viewDidLoad or ViewWillAppear:
//add your own left bar button
UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:#"Back" style:UIBarButtonItemStylePlain target:self action:#selector(backButtonTapped)];
self.navigationItem.leftBarButtonItem = backButton;
[backButton release];
Then I just tweaked the push function and made this popWithTransition function that I called in my -backButtonTapped method.
- (void) popWithTransition: (UIViewAnimationTransition) transition
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:.75];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationTransition:transition forView:self.navigationController.view cache:YES];
[UIView commitAnimations];
[self.navigationController popViewControllerAnimated:NO];
}
Note that the popViewController call got shifted down to the end, after the animation. Don't know if that's kosher, but again, it worked.

What you want is the downloads for chapter 2 of iphone developers cookbook. Look at the affineRotate sample specifically, although any of the core animatin samples will help you.

Have a look at ADTransitionController, a drop in replacement for UINavigationController with custom transition animations (its API matches the API of UINavigationController) that we created at Applidium.
You can use different pre-defined animations for push and pop actions such as Swipe, Fade, Cube, Carrousel and so on. In your case, the animation you are requesting is the one called Zoom.

Related

iphone dev: how to control the view transition animation?

I am using such code to present a new view, I don't it's good or not. Currently the default animation is show the view from bottom up, but i want it to animate from right to left(fly in), is it possible to change the default animation type and how? Thanks.
[self presentModalViewController:navController animated:animated];
You can disable the slide-up animation like this:
[self presentModalViewController:navController animated:NO];
Then you can provide your own animation code:
navController.view.frame = CGRectMake(320, 0, navController.view.frame.size.width, navController.view.frame.size.height);
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:0.5];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
navController.view.frame = CGRectMake(0, 0, navController.view.frame.size.width, navController.view.frame.size.height);
[UIView commitAnimations];
This example gives you the "Fly-in" from right with a smooth speed-curve.
Another way is using the built in slide-in from right with navigationcontroller:
[self.navigationController pushViewController:navController animated:YES];
In this one, your top-viewcontroller needs to be a UINavigationController and it's rootcontroller needs to be your viewcontroller. Then you can push other viewcontrollers.
I have done this and its working for me try ths:
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:0.6];
[UIView setAnimationDelegate:self];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.View2.superview cache:YES];
[self.View2 removeFromSuperview];
[self performSelector:#selector(replaceViews2) withObject:nil afterDelay:0.6];
[UIView commitAnimations];

page curl effect to transit between classes in iphone

i am working with page curling effect .on click of a button i was able to transit the page(i.e between the UIViews).the following code depicts the same
UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:1.5];
if ([sender tag] == 1) {
[UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:placeholder cache:YES];
}
else {
[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:placeholder cache:YES];
}
if (view1OnTop) {
[view1 removeFromSuperview];
[placeholder addSubview:view2];
}
else {
[view2 removeFromSuperview];
[placeholder addSubview:view1];
}
[UIView commitAnimations];
view1OnTop = !view1OnTop;
with this i was able to curl between UIViews ,but my question is , will i be able to apply this kind of transition between two or more classes???
thanks in advance
Not everything is animatable. Only parts of UIKit are. So if you mean to ask if any subclass of NSObject can be animated then no they can't. If you mean to ask if whether subclasses of UIView can be animated then the answer would be yes. They can be different subclasses too. While this is possible, it doesn't mean it will give us the right results. They might end up looking pretty weird. You might not want to do that.
Layers are animatable too.
However it all depends on what you mean by classes.
Animating to a new view controller
Say you want to alter the way you shift between view controllers, you can use transitionWithView:duration:.. class method of UIView. An example,
SecondViewController * viewController = [[[SecondViewController alloc] initWithNibName:nil bundle:nil] autorelease];
[UIView transitionWithView:self.view.window
duration:1.0f
options:UIViewAnimationOptionTransitionCurlUp
animations:^{
[self.navigationController pushViewController:viewController animated:NO];
}
completion:NULL];
This will use the curl up transition when pushing the new view controller.
For iOS versions older than 4.0
Since they don't support block based animation APIs, you will have to do this,
[UIView beginAnimations:#"Curl up" context:NULL];
[UIView setAnimationDuration:1.0f];
[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view.window cache:YES];
[self.navigationController pushViewController:viewController animated:NO];
[UIView commitAnimations];

Flip animation when controller pushed on iPhone

I had a look around and didn't find what I was exactly looking for.
Is there a way to get a flip animation when pushing a view controller?
I read that you can change the animation by using a modal view controller but AFAIK the animation for a modal view is from bottom to top and that's not what i am looking for. Is there a way to get a flip animation somehow?
something like this should work
[UIView beginAnimations:#"animation" context:nil];
[self.navigationController pushViewController: yourviewcontroller animated:NO];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.navigationController.view cache:NO];
[UIView commitAnimations];
don't forget to set animated to NO when calling pushViewController
This also works.. for iOS 4.0 and greater
[UIView transitionWithView:self.navigationController.view duration:0.8 options:UIViewAnimationOptionTransitionFlipFromLeft
animations:^(void) {
BOOL oldState = [UIView areAnimationsEnabled];
[UIView setAnimationsEnabled:NO];
[self.navigationController pushViewController:viewController animated:YES];
[UIView setAnimationsEnabled:oldState];
}
completion:nil];
- (void)viewWillDisappear:(BOOL)animated {
[UIView beginAnimations:#"animation2" context:nil];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationDuration: 0.7];
[UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.navigationController.view cache:NO];
[UIView commitAnimations]; }
in the new viewcontroller will make it flip back the same way (instead of sliding left) when the back button in the toolbar is pushed -- make sure animation is enabled here, e.g., if you make a custom button to pop the stack, use:
- (void) backToPrevious: (id) sender
{
//[self.navigationController popViewControllerAnimated:YES];
[self dismissModalViewControllerAnimated:YES];
}
For modally presented view controllers, you can change the animation with the modalTransitionStyle property. AFAIK, there is no way to change a navigation controller's push animation (except rebuilding UINavigationController from scratch).

Dismiss modalviewcontroller with a page curl

I am trying to dismiss a modalviewcontroller with a page curl. The curl works okay but I cannot seem to get the tableview under the modalviewcontroller to show up. The image of the modalviewcontroller is still under the curled away page. If I dismiss the modalviewcontoller before the animation finishes the animation doesn't show up. Here is my code:
//hide splash screen
- (void)hideSplash{
[UIView beginAnimations:nil context:nil];
//change to set the time
[UIView setAnimationDuration:2];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:modelView cache:NO];
// do your view swapping here
//[[self modalViewController] dismissModalViewControllerAnimated:NO];
[UIView commitAnimations];
//[self.view sendSubviewToBack:self.view];
}
Hope someone can help! Cheers Nick
In iOS4:
To present, it's something like:
[containerView addSubview:modelView];
[UIView transitionWithView:containerView
duration:.75
UIViewAnimationOptionTransitionCurlUp
animations:^{}
completion:^(BOOL finished) {
NSLog(#"finished %d", finished);
}];
To dismiss, use UIViewAnimationOptionTransitionCurlDown.
Your setAnimationTransition: shouldn't be forView:modelView; it should be for the parentView.
[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:containerView cache:NO];
http://developer.apple.com/library/ios/#documentation/uikit/reference/UIView_Class/UIView/UIView.html
If you want to change the appearance
of a view during a transition—for
example, flip from one view to
another—then use a container view, an
instance of UIView, as follows:
Begin an animation block.
Set the
transition on the container view.
Remove the subview from the container
view.
Add the new subview to the
container view.
Commit the animation
block.
Use of this method is
discouraged in iOS 4.0 and later. You
should use the block-based animation
methods instead.

Custom Animation for Pushing a UIViewController

I want to show a custom animation when pushing a view controller: I would like to achieve something like an "expand" animation, that means the new view expands from a given rectangle, lets say [100,100 220,380] during the animation to full screen.
Any suggestions where to start, respectively any documents, tutorials, links? :)
Alright. I could make the expand animation with the following code:
if ([coming.view superview] == nil)
[self.view addSubview:coming.view];
coming.view.frame = CGRectMake(160,160,0,0);
[UIView beginAnimations:#"frame" context:nil];
[UIView setAnimationDuration:4];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[coming viewWillAppear:YES];
[going viewWillAppear:YES];
coming.view.frame = CGRectMake(0, 0, 320, 480);
[going viewDidDisappear:YES];
[coming viewDidAppear:YES];
[UIView commitAnimations];
My View is properly displayed, but unfortunately the navigation bar is not updated. Is there a way to do that manually?
In the sample code, a function is called all 0.03 seconds that updates the transformation of the view.
Unfortunately, when pushing a UIViewController, I am not able to resize the frame of the view ... am I ?
I use the following function (added to UINavigationController) to customize the push animation:
- (void) pushController: (UIViewController*) controller
withTransition: (UIViewAnimationTransition) transition
{
[UIView beginAnimations:nil context:NULL];
[self pushViewController:controller animated:NO];
[UIView setAnimationDuration:.5];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationTransition:transition forView:self.view cache:YES];
[UIView commitAnimations];
}
I guess you could adapt this code to do whatever animation you want.
The code which you are looking for:
[UIView beginAnimations:#"View Flip" context:nil];
[UIView setAnimationDuration:0.80];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationTransition:
UIViewAnimationTransitionFlipFromRight
forView:self.navigationController.view cache:NO];
[self.navigationController pushViewController:menu animated:YES];
[UIView commitAnimations];
What you could do is push the next view controller but don't animate it, like so:
[self.navigationController pushViewController:nextController animated:NO];
...and then, in the view controller that is getting pushed in, you could do a custom animation of it's view using CoreAnimation. This might be best done in the viewDidAppear:(BOOL)animated method.
Check out the Core Animation Guide on how to actually do the animation. Look particularly at the implicit animation.
EDIT: updated link
#zoul: That worked great! I just changed "self" to "self.navigationController" and "self.view" to "self.navigationController.view" Don't know if that was necessary, but it worked. And #crafterm, as for popping back, just make your own leftBarButtonItem by adding this code in viewDidLoad or ViewWillAppear:
//add your own left bar button
UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:#"Back" style:UIBarButtonItemStylePlain target:self action:#selector(backButtonTapped)];
self.navigationItem.leftBarButtonItem = backButton;
[backButton release];
Then I just tweaked the push function and made this popWithTransition function that I called in my -backButtonTapped method.
- (void) popWithTransition: (UIViewAnimationTransition) transition
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:.75];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationTransition:transition forView:self.navigationController.view cache:YES];
[UIView commitAnimations];
[self.navigationController popViewControllerAnimated:NO];
}
Note that the popViewController call got shifted down to the end, after the animation. Don't know if that's kosher, but again, it worked.
What you want is the downloads for chapter 2 of iphone developers cookbook. Look at the affineRotate sample specifically, although any of the core animatin samples will help you.
Have a look at ADTransitionController, a drop in replacement for UINavigationController with custom transition animations (its API matches the API of UINavigationController) that we created at Applidium.
You can use different pre-defined animations for push and pop actions such as Swipe, Fade, Cube, Carrousel and so on. In your case, the animation you are requesting is the one called Zoom.