im trying to debug facebook app with krumo, but facebook breaks it (i think he block the script) anyone has success to use krumo with facebook ?
The only thing I've had trouble outputting through Krumo is some object types; however, most seem to be output just fine. If you're trying to output an unusual object type, that might be it.
Otherwise, can you explain in more detail what you mean by "breaks it"? Does the output not display? Do you get an error? Etc. I can't think of a scenario where Facebook would break Krumo.
Related
I'm close to getting my homegrown POS app to work with Square, but I'm missing something simple and can't seem to turn up an answer. I'm using FileMaker Go as the app, but I don't think that that is relevant to my current proof-of-concept issue. It may be relevant to other issues later (callbacks).
In my point-of-sale-api settings, I have:
com.filemaker.go.17
for the Bundle ID, and
create-workflow
for the iOS App URL Schemes, which seems to be the first piece of code that Square allows me to save. Any prefixed item such as shortcuts://create-workflow gives an error without description (I'm hoping that Square will trigger a workflow as a test in this POC).
I'm hoping to just trigger safari or workflow/shortcuts with the callback as filemaker go doesn't directly accept the callback response without a helper application - which I'll eventually try.
Any thoughts on what I'm missing?
Thanks tons!
Adobe AIR application which was working perfectly earlier; is not working now. No idea whether it is due to any recent change in Facebook or Adobe AIR.
I have added the component mx:HTML to display http://facebook.com content. In the development environment (Flash Builder 4.5) after logging in facebook successfully; I can see the TimeLine contents and updates properly. But after build when executed outside the IDE; I am able to login facebook but the timeline or updates are not being displayed properly.
Anybody facing similar issue and has a fix; please provide the solution.
uncaughtScriptException gives following two errors...
TypeError: Result of expression 'bigPipe' [undefined] is not an object.
ReferenceError: Can't find variable: console
I have similar issue, if you catch the javascript errors you will notice that facebook is using some library that fails in AIR, then if you google that exact error you will find similar issues. My solution was to use the FB API and reimplement the functionality(in my case share) , other alternatives is to fix that library or FB code to make it work. I don't remember the details but I fixed it a week ago.
Check the docs for catching the JS errors uncaughtScriptException
I am wondering if that library has code for each browser that it supports and on AIR it fails, maybe changing useragent will help, you need to check the javascript code to see where it fails
I would like to use magnific popup for a site which is still in development, but unfortunately nothing happens after the installation and adding the static content in my template.
No matter what i try no popup comes up.
If someone would like to help me i will provide access to the site.
Thanks a lot!
First thing to do:
look at your source code: does the 'link' show any sign of 'magnific popup' code?
Added classes? id?
Second: do you see any extra javascript and/or stylesheet that is added by the extension?
If you answer negative to 1 of these, the extension does not output anything. Sounds logic, but it is the first step. Is it a solution? Nope, it means your live just got a bit more worse, but hang in there !
If it does show any code from the ext: look at your console, are there any js errors occurred ? (if you don't know what console is, or (even worse) you work with IE) please read about chrome console of at least install Firefox with firebug.
My best beth would be a JS error...
Can it be possible that the ext itself does not work?
Does your php error logs tell you that the extension is behaving badly?
Do you see errors in the typoscript analyser (or whatever it's called to analyse the css_styled_content and other TS spaghetti )
If not, then no, it is not the ext.
Again, i'm betting my wive, three horses and a barrel of beer on JS erros.
Good luck mate !
ps: IF i'm wrong, i'm not sending you my wife by postal service. Loads of trouble last time. Nor the horses, same shizzle ..
In the past I had successfully created several Google Earth tours complete with audio and animation. As best I can remember, I looked at one of my tours 2weeks ago? and things were working fine.
But I look at the tours now on both my local machine and my host web server and the google earth tours have disappeared. When I look in firebug at where the code should be, I see the following error:
Failed to process gadget http://code.google.com/apis/kml/embed/tourgadget.xml. Reason: Unable to retrieve spec for... code.google.com/apis/kml/embed/tourgadget.xml. HTTP error 404
I have not changed anything within my code, so am completely at a loss.
Can anyone share what might have happened or what I need to do to get my GEs going again?
My web site is www.kavelookout.com...See www.kavelookout.com/fingers.html for where a tour should be.
UPDATE:
I believe this is the GE tour gadget code I need...
http://www.gmodules.com/ig/creator?synd=open&url=http://code.google.com/apis/kml/embed/tourgadget.xml
but as you can see, clicking on the 'More info...' link takes me to... google.com/ig/directory?synd=open&url=http://…
Does anyone know why GE Gadgets is not working at this time? Or what link I should be using to embed GE Tours? Can anyone confirm that GE Tours are having a problem, or is it me?
Much Thanks,
k
You should notice that the pages you're trying to process are no longer available, so, that's the nature of the error.
Check the link, it sais that the page is not being found, that's why you're getting a 404 error.
So I figured it out.
The embed code that was generated in the past was...
script src="http:// www.gmodules.com/ig/ifr?url=http://code.google.com/apis/kml/embed/tourgadget.xml
I'm not sure why or when it changed, but I found that the GE Tour gadget at this URL...
http://www.gmodules.com/ig/creator?synd=open&url=http://dl.google.com/developers/maps/tourgadget.xml
...now generates this new embed code...notice the differences...
script src="//www.gmodules.com/ig/ifr?url=http://dl.google.com/developers/maps/tourgadget.xml
Again, I'd love to know why things changed, but am happy to know there is an answer.
Nothing has changed on my end (at least I don't think anything has), but all of a sudden I'm unable to launch my app (and users reportedly are unable to install/launch) which uses the legacy require_login() function from an old version of the PHP SDK.
When I go to apps.facebook.com/myapp, I'm brought into a redirect loop between that URL and http://mysite.com/myAppsCanvasURL.
I've Googled and found some old posts where people report similar behavior but it doesn't seem like there was any resolution, and I still have no idea what could have caused this to happen out of the blue.
Any help would be greatly appreciated.
Thanks!
dshap
Figured out the answer to my own question.
My app requires access to both the user's uploaded photos as well as the user's photo tags.
To do this, I was requesting the (previously) necessary permissions by calling:
require_login('user_photos, user_photo_video_tags');
According to this developer blog post, the "user_photo_video_tags" permission is not supposed to be deprecated until November 22nd, however if I use it right now it breaks my app - if I simply remove it, there are no issues and the app works as expected.
The weird thing is I'm not seeing any exceptions thrown, but then again I'm not seeing any exceptions thrown even if I do something like:
require_login('user_photos, fake_permission');
So maybe this has something to do with the out-dated version of the PHP SDK that I'm using.
Hopefully that helps if someone else out there is having the same problem.