I want to tack one image from my resource folder. I do it like this:
NSString *fullPathToFile =[[NSString alloc]init];
fullPathToFile = [[NSBundle mainBundle] resourcePath];
fullPathToFile =[fullPathToFile stringByAppendingPathComponent:#"/groupiphonessmall.png"];
Is this correct for getting an image from the resource folder, or it gives me path of "iPhone Simulator"?
I want to send this image path to an email popup. There, I'm not getting the image.
It's a bit simpler:
NSString *pathToResourceFile = [[NSBundle mainBundle] pathForResource:#"groupiphonessmall" ofType:#"png"];
Can't you use [UIImage imageNamed:#"groupiphonesmall.png"];
Also when using stringByAppendingPathComponent: you don't need to put a slash in front of the file name, it will do that for you.
I got new way to send image in email.
Tack image
Tack this image in png format and after that convert in string by base64 encoding.
You can send this base 64 image code in html formate e-mail
Here is my code:
UIImage *imageName =[UIImage imageNamed:#"groupiphonessmall.png"];
NSData *dataObj = UIImagePNGRepresentation(imageName);
NSString *imageBase64 =[self encodeBase64WithData:dataObj];
code for email:
"< img src=\"data:image/png;base64,CODEOFBASE64\ >" "
Related
I created a bundle with name applausible.bundle, i placed the bundle in supporting files.This is my code
NSBundle* myBundle;
myBundle = [NSBundle bundleWithPath:#"/Library/applausible.bundle"];
NSString *path = [myBundle pathForResource:#"splash.png" ofType:nil];
[imageName setImage:[UIImage imageNamed:path]];
Here I am unable to display the image on the image view. Another way I tried like this I place the image on the image view using xib,while running the app. The output is coming like this in console
Could not load the "splash_screen high resolution.png" image referenced from a nib in the bundle with identifier "com.xxxxxxx.ImageSample". Can any one tell me where i made a mistake.Finally my goal is to display the image on the UIImageview which is in external bundle.
This may help you.
NSString bundlePath = [[NSBundle mainBundle] pathForResource:#"applausible" ofType:#"Bundle"];
NSLog(#"Bundle path is %#",bundlePath);
NSBundle myBundle;
myBundle = [NSBundle bundleWithPath:bundlePath];
NSString *path = [myBundle pathForResource:#"splash_screen high resolution" ofType:#"png"];
UIImage *image=[[UIImage alloc]initWithContentsOfFile:path];
[imageName setImage:image];
please try it out.
It may be helpful
NSString *bundlePath = [[NSBundle mainBundle] pathForResource:#"applausible" ofType:#"Bundle"];
using this method you can get the bundle path.Then use your code from second line
myBundle = [NSBundle bundleWithPath:bundlePath];
NSString *path = [myBundle pathForResource:#"splash" ofType:n#"png"];
[imageName setImage:[UIImage imageNamed:path]];
I need to Read a Image from the specific URL .
It works fine with WWW . but it returns a nil when the URL pointing the Local Folder .
// Works
NSString *sampleData = #"http://blogs-images.forbes.com/ericsavitz/files/2011/05/apple-logo2.jpg";
// Returns nil
NSString *sampleData = #"USER/user2/...";
Note :
I am changing the NSString to NSURL and creating the UIImage .
NSURL *url = [NSURL URLWithString: data];
UIImage *image = [UIImage imageWithData: [NSData dataWithContentsOfURL:url]];
You are supplying a relative pathname for the file URL. That relative pathname is interpreted relative to the current working directory of the running application, which isn't guaranteed to be anything in particular, and so is almost certainly not what you want.
You can either supply an absolute path - one that starts with '/' - or set your app's current working directory to something explicit, like your user's Documents folder.
you probably should have a look into the NSBundle Class.
Methods like
- (NSURL *)URLForResource:(NSString *)name withExtension:(NSString *)extension subdirectory:(NSString *)subpath
or
- (NSString *)pathForResource:(NSString *)name ofType:(NSString *)extension
is probably what you want
First of all, you can NOT read file from such path you given: "USER/user2/...", the file must in your App bundle or in your App's sandbox.
Second, check your path string if there was some texts need to be encoded in URL. Try:
NSURL *url = [NSURL URLWithString:[data stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]];
Also, if the url is not nil, you should also check if your [NSData dataWithContentsOfURL:url]; is returning nil. If so, it means your URL is not correct so the method cannot find your file.
P.S., You are mistyping your image create code, you should call alloc before imageWithData:.
You should do something like to get the local url :
NSString *docDir = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *pngFilePath = [NSString stringWithFormat:#"%#/%#", docDir, nameOfFile];
and finaly, load your image :
UIImage *image = [UIImage imageWithContentsOfFile:pngFilePath];
Try these instead
NSString *path = #"USER/user2/.../xxx.xxx";
NSFileManager *fileManager = [NSFileManager defaultManager];
BOOL isFileExist = [fileManager fileExistsAtPath:path];
UIImage *image;
if (isFileExist) {
image = [[UIImage alloc] initWithContentsOfFile:path];
}
else {
// do something.<br>
}
im using LazyImageView open source class to load the image
albumArtImgV.frame = CGRectMake(1, 1, bImgSize, bImgSize);
NSString *filePath = [[NSBundle mainBundle] pathForResource:#"disc" ofType:#"png"];
NSLog(#"disc path..%#",filePath);
[albumArtImgV loadImageFromURL: [NSURL URLWithString:filePath]];
[albumArtImgV loadImageFromURL:[NSURL URLWithString:someurl]];
in the above code im loading the local image, later i am loading the image from network.
my intention is if there is no image in the network my local image will be displayed.
but its not loading the local image. all other network images are loading.
1>> i found that.. the url for the local image path is 'nil'. how to make a nsurl with the local bunlde path of the file.?
2>>
filePath = [filePath stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
now the url is not nil.. though its not loading.
thanks.
[albumArtImgV loadImageFromURL: [NSURL URLWithString:filePath]];
[albumArtImgV loadImageFromURL:[NSURL URLWithString:someurl]];
being called one after the other replaces the directive to load local image. I am not aware of the source code you are referring to but this should work
albumArtImgV.image = [UIImage imageNamed:#"disc.png"];
[albumArtImgV loadImageFromURL:[NSURL URLWithString:someurl]];
I have downloaded a gif image into an NSData object (I've checked the contents of the NSData object and it's definitely populated). Now I want to load that image into my UIWebView. I've tried the following:
[webView loadData:imageData MIMEType:#"image/gif" textEncodingName:nil baseURL:nil];
but I get a blank UIWebView. Loading the image from the same URL directly works fine:
NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:imageUrl]];
[imageView loadRequest:request];
Do I need to set the textEncodingName to something, or am I doing something else wrong?
I want to load the image manually so I can report progress to the user, but it's an animated gif, so when it's done I want to show it in a UIWebView.
Edit: Perhaps I need to wrap my image in HTML somehow? Is there a way to do this without having to save it to disk?
I tested the code with PNG ("image/png"), JPG ("image/jpeg") and GIF ("image/gif"), and it works as expected:
[webView loadData:imageData MIMEType:imageMIMEType textEncodingName:nil baseURL:nil];
Now, what's wrong with your app?
the imageData is not a well-formed image data. Try opening the file with a web browser or an image editor to check it.
the MIME type is incorrect. Look at the first bytes of the data to determine the actual file type.
webView is not connected in IB, is nil, is hidden, is covered with another view, is off screen, has a CGRectZero frame, etc.
I did not really try to load image to UIWebView but a google search gives me. I think your image string must have a good path and looks like a URL
NSString *imagePath = [[NSBundle mainBundle] resourcePath];
imagePath = [imagePath stringByReplacingOccurrencesOfString:#"/" withString:#"//"];
imagePath = [imagePath stringByReplacingOccurrencesOfString:#" " withString:#"%20"];
NSString *HTMLData = #"
<h1>Hello this is a test</h1>
<img src="sample.jpg" alt="" width="100" height="100" />";
[webView loadHTMLString:HTMLData baseURL:[NSURL URLWithString: [NSString stringWithFormat:#"file:/%#//",imagePath]]];
You can see more details here : Loading local files to UIWebView
UIImage *screenshot= [UIImage imageAtPath:
[[NSBundle mainBundle] pathForResource:#"MfLogo_aboutus" ofType:#"png"]];
NSData *myData = UIImagePNGRepresentation(screenshot);
[vc addAttachmentData:myData mimeType:#"image/png" fileName:#"logo.png"];
You can load urlImage into webview which is not saved locally as shown below code
NSString *str = #"";
str = [str stringByAppendingString:#"http://t3.gstatic.com/images?q=tbn:7agzdcFyZ715EM:http://files.walerian.info/Funny/Animals/funny-pictures-firefox-file-transfer-is-complete.jpg"];
NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:str]];
[webView loadData:data MIMEType:#"application/jpg" textEncodingName:#"UTF-8" baseURL:[NSURL URLWithString:#"http://google.com"]];
I had the same problem and I found somewhere else that you have to provide a value in the baseURL parameter. I also had encoding set:
textEncodingName:#"UTF-8" baseURL:[NSURL URLWithString:#"http://localhost/"]];
When I had nil in the baseURL parameter it would not load. By putting something that's basically irrelevant in there the MS docs all worked.
You may want to try assigning a delegate to the webview and implementing the method:
- (void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error
To see more specifically what error you're getting. If it doesn't get called, implement the method:
- (void)webViewDidFinishLoad:(UIWebView *)webView
as well, just to make sure something is happening, otherwise there might be an issue with UIWebView (assuming you haven't returned NO from webView:shouldStartLoadWithRequest:navigationType:)
To expand on Ed Marty's comment:
The HTML command to put in a base 64 image is:
<img src="data:image/png;base64,##PUT THE BASE64 DATA HERE###" />
I have a category (I'm not sure where it came from, not me...) available on my website that converts NSData to it's Base64 string representation.
Header
Implementation
Easy enough to do, assuming 'imageData' is the NSData variable containing your image:
[imageData base64Encoding] into the above string.
try this code
// 1) Get: Get string from “outline.plist” in the “DrillDownSave”-codesample.
savedUrlString = [item objectForKey: #"itemUrl"];
// 2) Set: The url in string-format, excluding the html-appendix.
NSString *tempUrlString = savedUrlString;
// 3) Set: Format a url-string correctly. The html-file is located locally.
NSString *htmlFile = [[NSBundle mainBundle] pathForResource:tempUrlString ofType:#”html”];
// 4) Set: Set an “NSData”-object of the url-sting.
NSData *htmlData = [NSData dataWithContentsOfFile:htmlFile];
// 5. Gets the path to the main bundle root folder
NSString *imagePath = [[NSBundle mainBundle] resourcePath];
// 6. Need to be double-slashes to work correctly with UIWebView, so change all “/” to “//”
imagePath = [imagePath stringByReplacingOccurrencesOfString:#"/" withString:#"//"];
// 7. Also need to replace all spaces with “%20″
imagePath = [imagePath stringByReplacingOccurrencesOfString:#" " withString:#"%20"];
// Load: Loads the local html-page.
[webView loadData:htmlData MIMEType:#"text/html" textEncodingName:#"UTF-8" baseURL:[NSURL URLWithString:[NSString stringWithFormat:#"file:/%#//",imagePath]]];
Here's an alternative method:
Save the image you downloaded into your documents folder.
Then get that image's url. Then write a simple html file
using that image url in the IMG SRC tag.
NSLog(#"url=%#", fileURL); // fileURL is the image url in doc folder of your app
//get the documents directory:
NSArray *paths = NSSearchPathForDirectoriesInDomains
(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
//make a file name to write the data to using the documents directory:
NSString *fileName = [NSString stringWithFormat:#"%#/toOpen.html",
documentsDirectory];
//create simple html file and format the url into the IMG SRC tag
NSString *content = [NSString stringWithFormat:#"<html><body><img src=%#></body></html>",fileURL];
//save content to the documents directory
[content writeToFile:fileName
atomically:NO
encoding:NSStringEncodingConversionAllowLossy
error:nil]; // now we have a HTML file in our doc
// open the HTML file we wrote in the webview
NSString *filePath = [documentsDirectory stringByAppendingPathComponent:#"life.html"];
NSURL *url = [NSURL fileURLWithPath:filePath];
NSURLRequest *request = [NSURLRequest requestWithURL:url];
[yourWebView loadRequest:request];
NSString *pathForFile = [[NSBundle mainBundle] pathForResource: #"fireballscopy" ofType: #"gif"];
NSData *dataOfGif = [NSData dataWithContentsOfFile: pathForFile];
[Web_View loadData:dataOfGif MIMEType:#"image/gif" textEncodingName:nil baseURL:nil];
Here is what I'm doing, when I create an image with the path in the bundle:
UIImage *image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:#"image" ofType:#"jpg"]];
What I want to do is trying to find the path for my image but without using the extension, without using 'ofType' (because the name of my image and her extension is store in my database) something like that:
UIImage *image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:#"image.jpg"]];
But I don't know how to do it.
Best regards,
Why don't you split the string that you get from the DB?
NSString* fullFileName = #"image.jpg";
NSString* fileName = [[fullFileName lastPathComponent] stringByDeletingPathExtension];
NSString* extension = [fullFileName pathExtension];
Now you can simply use:
[[NSBundle mainBundle] pathForResource:fileName ofType:extension]];
You can easily use the NSBundle method without passing the extension, just pass nil for extension.
[[NSBundle mainBundle] pathForResource:#"image.jpg" ofType:nil];
- (NSData *)applicationDataFromFile:(NSString *)fileName {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *appFile = [documentsDirectory stringByAppendingPathComponent:fileName];
NSData *myData = [[[NSData alloc] initWithContentsOfFile:appFile] autorelease];
return myData;
}
taken from http://developer.apple.com/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/FilesandNetworking/FilesandNetworking.html#//apple_ref/doc/uid/TP40007072-CH21-SW21
Could be easily adapted if you wanted it to return a UIImage instead of an NSData.
Also, you don't say if you are saving the images to the documents directory, or adding them to your app bundle before compiling. because if it's the latter, you can use [UIImage imageNamed:(NSString *)filename] to get the image. It expects an extension as part of the file-name.
The easiest way is to store the name and file type in your database separately, and retrieve them using the first method.I'm not sure that you can be successful in implementing the latter one.
I found that with an extension of ".jpg" it was necessary to use ofType for the extension for the app to work on an iPod Touch, whereas with an extension of ".png" I could just put "image.png" in pathForResource and say ofType:nil. But all versions worked on the simulator.
The app bundle contains the image file, and I am using:
[[NSBundle mainBundle] pathForResource:#"Auto" ofType:#"jpg"]
to get a path.