Today I just need some tips for my first iPhone Game.
In this game you need to protect something from enemies. But I don't know how to create this enemies randomly, and how I can save the data to each enemy (there can be many on the screen at once!)..?
I hope someone can give good tips or good links to tutorials..?
Greetings,
mavrick3.
#mavrick i think this link might help you
http://www.71squared.com/iphone-tutorials/
Edit:
if you the source code of iPhone Game Development than follow this link
http://apress.com/book/downloadfile/4587
Maybe you could check : https://gamedev.stackexchange.com/ :-)
Good luck
Ray Wenderlich has some great tutorials on his blog about iPhone game development as well as many other iPhone related topics.
This link should get you started.
Also if you don't mind purchasing books, I highly recommend these two books.
Beginning iPhone Game Development
Learn iPhone and iPad cocos2d Game Development
Related
We are looking to create a crossword puzzle game and I'd like to see how we can help our client reduce development time by using an iOS SDK. We are looking for the game interaction (loading words, dragging letters to board, word validation, etc)
Look into Cocoas2D or there is Unity3D to assist you in creating games for iOS.
I believe you are looking for a 'Library' if what I understand is that you want an automated way of creating crossword puzzles. Unfortunately I do not believe there is any that would fit your needs.
If you are like me, create your own paper crossword puzzles and then make them on iOS.
A great book to get on how to make games for iOS would be 'Learning iOS Game Programming" by Michael Daley.
I bet with the resources on that book and good logical planning you will have your game made in no time.
Hello All,
I am working on a checkers game and I want to add the game center. It's a turn based game. I want to check the friend list of game center and I want to know who is busy, online, offline, play with my friend, etc.
How Can I make it?
I learned with the official documention of apple. But is there any blog tutorial or doc file that can be helpful for me.
Thanks.
There is a very good tutorial on the Ray Wenderlich blog: How To Make A Simple Multiplayer Game with Game Center Tutorial
It works with the Cocos2D framework instead of CocoaTouch but this is a very good tutorial to start with.
I am creating one game in iphone in that I want to through any object in one box . link paper toss game. in this application user thorough paper in a glass. same think i want to do .
Can any one know how to create this game . any sample code to do this.
Thanks in advance
To answer your question, you'll likely want to use a game framework such as Cocos2d or Sparrow, in combination with a physics engine such as Box2D or Chipmunk.
I'm not at my development computer at the moment, but I'll post some helpful links when I get there in a few hours.
I agree with Jordaan that a game library might help. My choice of tool will be cocos2D.
You can follow the discussion "Best method for paper toss game" on Cocos2D forum
Can anyone tell me what should i use to make games for iPhone...
Actually i am a simple application programmer ...but never made complicated high graphics games...
i have made some games but only simple one...
Which tool is good for me to start....
i am aware of OPenGL...is it good to start with this ??
I'd say if you're reasonably competent with iOS & Objective-C, then it might be worth taking a peek at the likes of Cocos2D. There's also the iOS port of Flixel (which you can grab with the source to Canabalt which is sitting on Github), but compared to Cocos2D - it's a little less polished due to it only being recently out there.
Unity's great if you're familiar with C# or JavaScript and interested in wanting to do 3D games - and if you're not as interested in going the full-hog with learning OpenGL ES.
Corona is the best thing for you start looking into.
I'd suggest a trip to the bookstore, to find a book which speaks to you, regarding iPhone Game Dev. A quick look at Amazon reveals quite a number.
There's a lot to consider when making games, it's a huge topic.
You should check out Unity 3D.
For someone new to iPhone development and game dev in general, I'd say start with Cocoa Touch as it is simpler than OpenGL and you can create simple games (for example words games) with it. And even if you decide to develop an OpenGL app for the iOs you still need to work with Cocoa so there is no escape from learning it.
Once you get your head around objective-c/cocoa/xcode and iphone development in general, then start looking at OpenGL.
I am new for game developement and need to know the different approaches to develope a 2D and 3D games in iphone.And which one is the best approach. I am having brief knowledge of cocos2d but don't know about different other alternative approaches that might be helpful. It would be gr8 help if someone might give information about all the approaches available and which are preferable approaches.
Thanks in advance :)
Have you looked at any of the existing questions and answers? (https://stackoverflow.com/search?q=iphone+game-development)
Irrespective, What are prime commercial choices for iPhone game development kits/platforms? and perhaps learning iphone game development seems like they should cover what you're asking.