When I remove the [super loadView]; the view wont display. The superclass is UIViewController.
- (void)loadView
{
[super loadView];
UITableView *tableview = [[UITableView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320.0f, 367.0f) style:UITableViewStylePlain];
tableview.dataSource = self;
tableview.delegate = self;
self.tableView = tableview;
[tableview release];
[self.view addSubview:self.tableView];
}
Any idea why? Thanks in advance!
1) UIViewController Class Reference, loadView section
Your custom implementation of this method should not call super.
2) You have to set view property to something. After all this method is called loadView :). Instead of [self.view addSubview:self.tableView]; try
self.view = tableView;
If you look at the view programming guide, it mentions that if you override [loadView], you should construct your own view.
default loadView will look at bunch of stuff, like load from nib first, then construct normal view.
So, just construct a view, and assign it to self.view -
UIView *view = [[UIView alloc] initWithFrame ...];
self.view = view;
[view release];
then it should be fine.
edit: example with your code:
- (void)loadView
{
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320.0f, 367.0f)];
self.view = view;
[view release];
UITableView *tableview = [[UITableView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320.0f, 367.0f) style:UITableViewStylePlain];
tableview.dataSource = self;
tableview.delegate = self;
self.tableView = tableview;
[tableview release];
[self.view addSubview:self.tableView];
}
edit2: link to viewcontroller programming guide:
http://developer.apple.com/library/ios/#featuredarticles/ViewControllerPGforiPhoneOS/BasicViewControllers/BasicViewControllers.html#//apple_ref/doc/uid/TP40007457-CH101-SW1
Look at custom view controller section, Creating the View Programmatically, and few other places in that doc.
I think you wanna move that [ tableview release ] after the addSubview.
This is because you never assign the view property in the code. When in the last line you access the view property, it causes -loadView to be called again, which results in a endless loop.
Related
Has anyone one ever tried that ? EGOTableViewPullRefresh seems rely on the fact that the parent view is a UITableViewController, but KKGridView is essentially a UIViewController
Actually KKGridView is a UIScrollView, if you are using KKGridView by subclassing KKGridViewController you can make this work by setting the gridView's delegate to self.
if (_refreshHeaderView == nil) {
EGORefreshTableHeaderView *view = [[EGORefreshTableHeaderView alloc] initWithFrame:CGRectMake(0.0f, 0.0f - self.gridView.bounds.size.height, self.view.frame.size.width, self.gridView.bounds.size.height)];
self.gridView.delegate = self;
view.delegate = self;
[self.gridView addSubview:view];
_refreshHeaderView = view;
[view release];
}
I am trying to resize a simple UITableView that fits between a navigationbar and a tabbar.
- (void)loadView
{
[super loadView];
UITableView *tableview = [[UITableView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320.0f, 367.0f) style:UITableViewStylePlain];
tableview.dataSource = self;
tableview.delegate = self;
self.tableView = tableview;
[tableview release];
[self.view addSubview:self.tableView];
}
I have removed the autoresizing I have been trying to do because it does not work, any help is MUCH appreciated!
1) Create your view programmatically in loadView, do not call [super loadView]
2) create tableView with size same as application screen, use [[UIScreen mainScreen] applicationFrame] or something similar
3) set UIViewAutoresizingFlexibleHeight for tableView
..Edited answer to be more clear..
tableView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth
tableView.frame = self.view.bounds;
[self.view addSubview:tableView];
I have this very simple code or at least i think it's simple.
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
CGRect rect = CGRectMake(0.0f, 20.0f, 320.0f, 216.0f);
UIPickerView *myPickerView = [[UIPickerView alloc] initWithFrame:rect];
self.view = myPickerView;
[myPickerView release];
}
I am running a general View Based template with XCode. I can see the loadView getting called but i get an black frame instead of the UIPickerView.
What am i doing wrong ?
/donnib
Have you implemented the picker's datasource methods? You need it otherwise it won't show.
Link to Apple Documentation here: http://developer.apple.com/library/ios/#DOCUMENTATION/iPhone/Reference/UIPickerViewDataSource_Protocol/Reference/Reference.html#//apple_ref/occ/intf/UIPickerViewDataSource
You've forgotten to set the UIPickerView's delegate to your current view. Add:
myPickerView.delegate = self;
...following your initialization and before your view. And of course, make sure you set up your header file as a UIPickerView delegate and implement the dataSource methods.
Try this:
UIView *contentView = [[UIView alloc] initWithFrame: [[UIScreen mainscreen] bounds]];
UIPickerView *pickerView = [[UIPickerView alloc] initWithFrame: CGRectZero];
CGSize pickerSize = [pickerView sizeThatFits: CGSizeZero];
pickerView.frame = [self pickerFrameWithSize: pickerSize];
[pickerView setShowsSelectionIndicator: YES];
[contentView addSubview: pickerView];
[pickerView release];
[self setView: contentView];
[contentView release];
Instead of overriding -loadView, you should override -viewDidLoad. Once the view has loaded you'll create the picker and add it as a subview of the view owned by the view controller.
- (void)viewDidLoad
{
[super viewDidLoad];
CGRect rect = CGRectMake(0.0f, 20.0f, 320.0f, 216.0f);
UIPickerView *myPickerView = [[UIPickerView alloc] initWithFrame:rect];
[self.view addSubview:myPickerView];
[myPickerView release];
}
I've been struggling to add a UIView above my UITableViewController. Through searches, reading and experimenting I've determined that instead of a UITableViewController I should just be using a UIViewController. I'm having a hard time making this work for a variety of reasons and I'd like to just start fresh with a better architecture.
Basically I'm looking for sample code / tutorials that could help me create the following completely programmatically (no NIBS):
- Navigation-based Layout
- UIViewController
-- UIView
--- UITableView
--- Etc.
The reason why I want a UIView above my UITableView is I want to be able to add UIViews above my table.
-UPDATE-
Adding code to make this more clear:
JMoviesListViewController.m - UITableViewController subclass
- (void)loadView
{
NSLog(#"loadView called");
UIView *baseView = [[[UIView alloc] init] autorelease];
TISwipeableTableView * aTableView = [[[TISwipeableTableView alloc] init] autorelease];
[aTableView setDelegate:self];
[aTableView setDataSource:self];
[aTableView setSwipeDelegate:self];
[aTableView setRowHeight:54];
[baseView addSubview:aTableView];
self.view = baseView;
[super loadView];
}
- (void)viewDidLoad {
listOfMovies = [[NSMutableArray alloc] init];
UIView *myProgView = (UIView *)self.progView; // progView is a method that returns a UIView
[self.view insertSubview:myProgView aboveSubview:self.tableView];
[self.navigationItem setTitle:#"Now Playing"];
movies = [[Movies alloc] init];
movies.delegate = self;
[movies getMovies:[NSURL URLWithString:apiQuery]];
[super viewDidLoad];
}
- (UIView *)progView {
if (progView == nil)
{
// create a progress view
//x,y,w,h
progView = [[UIView alloc] initWithFrame:CGRectMake(110, 110, 95, 30)];
progView.backgroundColor = [UIColor grayColor];
progView.tag = 1; // tag this view for later so we can remove it from recycled table cells
progView.autoresizingMask = (UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin);
progView.layer.cornerRadius = 5;
UILabel *activityLabel = [[UILabel alloc] init];
activityLabel.text = NSLocalizedString(#"Loading...", #"string1");
activityLabel.backgroundColor = [UIColor grayColor];
activityLabel.textColor = [UIColor whiteColor];
activityLabel.font = [UIFont systemFontOfSize:14];
[progView addSubview:activityLabel];
activityLabel.frame = CGRectMake(5, 2, 70, 25);
UIActivityIndicatorView *activityIndicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite];
[activityIndicator startAnimating];
[progView addSubview:activityIndicator];
activityIndicator.frame = CGRectMake(70, 5, 20, 20);
}
return progView;
}
To be clear, the code works fine, the problem is that the cell lines of the table are "bleeding through" the UIView spinner that is inserted with this line:
[self.view insertSubview:myProgView aboveSubview:self.tableView];
leading me to believe that myProgView is not aboveSubview:self.tableView.
Views and controllers are separate things. You can have a hierarchy of view controllers and a hierarchy of views. But they're not interleaved, as the title of posts suggests (I know, Interface Builder displays them as a single hierarchy, but views and controllers are more like two parallel hierarchies).
Anyway, you can easily have a view controller set up whatever views you want in code. Override the loadView method, create a view that you assign to self.view, then add subviews to that view.
For example:
- (void)loadView
{
UIView *view = [[[UIView alloc] init] autorelease];
UITableView *tableView = [[[UITableView alloc] init] autorelease];
tableView.dataSource = self;
tableView.delegate = self;
[view addSubview:tableView];
self.view = view;
}
Your view controller should either inherit UITableViewController or implement the UITableViewDataSource and UITableViewDelegate protocols.
You have to actually specify the layout of your different views, not just add them as subviews. Try reading a tutorial about using AutoLayout programmatically.
You also want to set up all your views in loadView. There you can set the bottom of your extra view to the top of your table view.
- (void)viewDidLoad {
[super viewDidLoad];
UIView *view = [[[UIView alloc] initwithFrame:CGRectMake(set your frame)] autorelease];
UITableView *tableView = [[[UITableView alloc] initwithFrame:CGRectMake(set your frame)] autorelease];
tableView.dataSource = self;
tableView.delegate = self;
[view addSubview:tableView];
}
if you are using **ARC** remove autorelease.
This is what I tried. Nothing appears on the screen and none of the UITableView methods that you are supposed to implement are getting called.
-(void)loadView
{
UIView *view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]];
self.view = view;
[view release];
}
- (void)viewDidLoad
{
[super viewDidLoad];
UITableViewController *TVC = [[[UITableViewController alloc]
initWithStyle:UITableViewStylePlain] autorelease];
CGRect cgRct = CGRectMake(0, 10, 320, 100);
UIView *newView = [[UIView alloc] initWithFrame:cgRct];
TVC.view = newView;
[newView release];
[self.view addSubview:TVC.view];
}
I've looked for good examples and tutorials on doing this programmatically but there are none.
What I am trying to achieve is a Table that doenst take up my who screen. Maybe 3/4 of my screen would be good.
Many Thanks
Code
The problem is that you're creating a UITableViewController, which is a UIViewController, and will expect to be on the nav stack. What you want to do is create a UITableView, which is a UIView. You are also not setting the table's delegate and data source, which you will need to do to get calbacks.
Your viewDidLoad should look something like this
- (void)viewDidLoad
{
[super viewDidLoad];
UITableView *table = [[[UITableView alloc] initWithStyle:UITableViewStylePlain] autorelease];
table.dataSource = self;
table.delegate = self;
table.frame = CGRectMake(0, 10, 320, 100);
[self.view addSubview:table];
}
(Note that if you're going to need access to the table outside of the callbacks, you should save it in an ivar rather than declaring it locally, and should retain it. Let me know if you need a few more lines of code to show you what I mean)
Make sure you set the delegate of TVC, with
TVC.delegate = self;
That's the reason why none of those methods are getting called. Also, make sure your class implements the UITableViewDelegate protocol by changing your interface declaration to
#interface YourViewController : UIViewController <UITableViewDelegate> {
//declare variables here
}
Also, equally important, don't set TVC.view, as this already happens when you initialize the view controller. You're just setting it to a blank view, which is why you're not seeing anything.
iOS7 seems to like this way of init'ing the tableview:
//make tableview
UITableView *table = [[UITableView alloc] initWithFrame:CGRectMake(0, 81, 200, 200) style:UITableViewStylePlain];
table.dataSource = self;
table.delegate = self;
[self.dataView addSubview:table];
try that out. Hope it helps someone.
UIView *newView = [[UIView alloc] initWithFrame:cgRct];
TVC.view = newView;
I'll give you a hint. Here you are setting the view of the UITableViewController to an EMPTY VIEW...