iOS4 MPMoviePlayerController Embedding - iphone

I am using MPMoviePlayerController currently to play a video inside IPhone and now I wish to play this video in a small area of the view (not the full screen). I think there is a frame way of doing it but I couldn't find the required tutorial somewhere. Have you been across any? That would be great.
UPDATED
I have reached to this point but still it doesn't show the player to play on screen.
-(IBAction)startVideo {
//start video here
NSURL *path = [[NSURL alloc] initWithString:[self localVideoPath:NO]];
// Create custom movie player
MPMoviePlayerController *moviePlayer = [[[MPMoviePlayerController alloc] initWithContentURL:path] autorelease];
[moviePlayer setScalingMode:MPMovieScalingModeAspectFill];
[moviePlayer setControlStyle:MPMovieControlStyleNone];
[moviePlayer setFullscreen:FALSE];
// May help to reduce latency
[moviePlayer prepareToPlay];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:#selector(onMSAASDone:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:moviePlayer];
//---play partial screen---
//moviePlayer.view.frame = CGRectMake(0, 0, 200, 300);
moviePlayer.view.frame = image.frame;
//[[moviePlayer view] setFrame: [image bounds]];
[image removeFromSuperview];
[self.view addSubview:moviePlayer.view];
// Show the movie player as modal
//[self presentModalViewController:moviePlayer animated:YES];
// Prep and play the movie
[moviePlayer play];
}

Here is 'windowed' code...
MPMoviePlayerController *player =
[[MPMoviePlayerController alloc]
initWithContentURL:[NSURL fileURLWithPath:url]];
[player setControlStyle:MPMovieControlStyleNone];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:#selector(movieFinishedCallback:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:player];
[player setScalingMode:MPMovieScalingModeAspectFill];
[player setFullscreen:FALSE];
//---play partial screen---
player.view.frame = CGRectMake(0, 0, 200, 300);
[self.view addSubview:player.view];

Related

No UI controls for MPMoviePlayerController

I'm trying to add a video that I pull from my server do play in my app.
The video plays now, but I don't have any UI controls for volume. fullscreen etc.
Can any one help? Here is my code
NSURL *url = [NSURL URLWithString:#"http://www.gzerodesign.com/sharksclips/video.mp4"];
moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:url];
// Register to receive a notification when the movie has finished playing.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(moviePlayBackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:moviePlayer];
if ([moviePlayer respondsToSelector:#selector(setFullscreen:animated:)]) {
// Use the new 3.2 style API
moviePlayer.controlStyle = MPMovieControlModeDefault;
moviePlayer.shouldAutoplay = YES;
[[moviePlayer view] setFrame:[[self view] bounds]];
[self.view addSubview:moviePlayer.view];
[moviePlayer setFullscreen:YES animated:YES];
[moviePlayer play];
} else {
// Use the old 2.0 style API
moviePlayer.movieControlMode = MPMovieControlModeHidden;
[moviePlayer play];
}
I only have experience the New 3.2 style API.
moviePlayer.controlStyle = MPMovieControlModeDefault;
comment out
// moviePlayer.controlStyle = MPMovieControlModeDefault;
you may be have fullscreen button and skip button.
but not show volume.
I did not try but, I search this.
MPMoviePlayerViewController not showing volume slider?
Delete this line in your code:
moviePlayer.controlStyle = MPMovieControlModeDefault;
& also this line:
moviePlayer.movieControlMode = MPMovieControlModeHidden;
& then check.

How to play a video like you tube player in iphone sdk?

I am newbie for ios development, I am working on a project ,where i need to show some sample videos.
i Would like to show the video in streaming format(youtube player) .
-(void) playVideoOfURL:(NSString*)videoPath
{
NSString *url = [NSString stringWithFormat:#"%#%#",TipsService,videoPath];
moviePlayer = [[ MPMoviePlayerController alloc] initWithContentURL:[NSURL fileURLWithPath:url]];
if (moviePlayer)
{
moviePlayer.view.frame = CGRectMake(0, 0, 320, 460);
moviePlayer.scalingMode = MPMovieScalingModeAspectFill;
moviePlayer.controlStyle = MPMovieControlStyleDefault;
moviePlayer.movieSourceType = MPMovieSourceTypeFile;
moviePlayer.useApplicationAudioSession = YES;
//Register for the playback finished notification.
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(myMovieFinishedCallback:) name:MPMoviePlayerPlaybackDidFinishNotification object:moviePlayer];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(myMovieFinishedCallback:) name:MPMoviePlayerDidExitFullscreenNotification object:moviePlayer];
//setup device rotation notification observer
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(didRotate:)
name:UIDeviceOrientationDidChangeNotification
object:nil];
UIViewController *player = [[UIViewController alloc] init];
player.view = moviePlayer.view;
[self.navigationController pushViewController:player animated:YES];
[moviePlayer play];
[moviePlayer setFullscreen:TRUE];
}
}
I tried this one, but no use. Please help me...
Try this
[moviePlayer play];
[moviePlayer setFullscreen:TRUE];
UIViewController *player = [[UIViewController alloc] init];
player.view = moviePlayer.view;
[self.navigationController pushViewController:player animated:YES];

MPMovieplayerController "Done" button

I am having problem with MPMovieplayerController .
mp = [[MPMoviePlayerController alloc] initWithContentURL:movieURL];
now when I try to write mp. the list does not contain the "setControlStyle" ! is there any thing wrong ?
and if I write directly [mp setControlStyle:MPMovieControlStyleFullscreen]; than video starts in full screen but done button is not displayed but ya if I click on the place where done button should be than it works fine !!!!
EDITED :
- (id)initWithPath:(NSString *)moviePath
{
// Initialize and create movie URL
if (self = [super init])
{
movieURL = [NSURL URLWithString:moviePath];
[movieURL retain];
}
return self;
}
- (void) readyPlayer
{
mp = [[MPMoviePlayerController alloc] initWithContentURL:movieURL];
[mp setControlStyle:MPMovieControlStyleFullscreen];
[mp setFullscreen:YES];
if ([mp respondsToSelector:#selector(loadState)])
{
// Register that the load state changed (movie is ready)
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(moviePlayerLoadStateChanged:)
name:MPMoviePlayerLoadStateDidChangeNotification
object:nil];
}
else
{
[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(moviePreloadDidFinish:)
name:MPMoviePlayerContentPreloadDidFinishNotification
object:nil];
}
// Register to receive a notification when the movie has finished playing.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(moviePlayBackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:nil];
}
- (void) loadView
{
[self setView:[[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]];
[[self view] setBackgroundColor:[UIColor blackColor]];
}
- (void) moviePlayerLoadStateChanged:(NSNotification*)notification
{
//[self makeButton];
// Unless state is unknown, start playback
if ([mp loadState] != MPMovieLoadStateUnknown)
{
[[NSNotificationCenter defaultCenter] removeObserver:self
name:MPMoviePlayerLoadStateDidChangeNotification
object:nil];
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];
// Rotate the view for landscape playback
[[self view] setBounds:CGRectMake(0, 0, 480, 320)];
[[self view] setCenter:CGPointMake(160, 240)];
[[self view] setTransform:CGAffineTransformMakeRotation(M_PI / 2)];
// Set frame of movieplayer
[[mp view] setFrame:CGRectMake(0, 0, 480, 320)];
// Add movie player as subview
[[self view] addSubview:[mp view]];
// Play the movie
[mp play];
}
}
need guidance.
As the property in question is called controlStyle, you could use mp.controlStyle=..; or [mp setControlStyle:..];
For the second question / issue, see mpmovieplayercontroller-audio-show-done-button for a quick workaround solution.

IPhone Frame Video Playing

I have written this piece of objective-c code for playing a video after touching an image.
//start video here
NSString *path = [self localVideoPath:NO];
// Create custom movie player
MPMoviePlayerController *moviePlayer = [[[MPMoviePlayerController alloc] initWithPath:path] autorelease];
[moviePlayer setControlStyle:MPMovieControlStyleNone];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:#selector(onMSAASDone:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:moviePlayer];
[moviePlayer setScalingMode:MPMovieScalingModeAspectFill];
[moviePlayer setFullscreen:FALSE];
//---play partial screen---
moviePlayer.view.frame = CGRectMake(0, 0, 200, 300);
//[[moviePlayer view] setFrame: [image bounds]];
[self.view addSubview:moviePlayer.view];
// Show the movie player as modal
//[self presentModalViewController:moviePlayer animated:YES];
// Prep and play the movie
[moviePlayer play];
The problem is that the code stops working at second line of statement. The error is... Program GDB: Received Signal: "EXC_BAD_ACCESS"
Help Me Please!
MPMoviePlayerController *moviePlayer = [[[MPMoviePlayerController alloc] initWithPath:path] autorelease];
the function initWithPath is not the part of MPMoviePlayerController class,
i could not find it in documentation.
May be you were trying to use
- (id)initWithContentURL:(NSURL *)url
plz read the apple documentation.
http://developer.apple.com/library/ios/#documentation/mediaplayer/reference/MPMoviePlayerController_Class/Reference/Reference.html

playing intro movie on ipad

i am trying to play an intro movie (like a splash screen). it used to work fine for sdk 3.0 but now i am doing it for iPad. and its not running movie instead it just show black screen before view appears.
here is my code
(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
NSString *moviePath = [[NSBundle mainBundle] pathForResource:#"intro" ofType:#"m4v" inDirectory:nil];
NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain];
MPMoviePlayerController *moviePlayer=[[MPMoviePlayerController alloc] initWithContentURL:movieURL];
moviePlayer.fullscreen=YES;
moviePlayer.view.frame = CGRectMake(0, 0,1024,768);
[moviePlayer setShouldAutoplay:YES];
[moviePlayer setControlStyle:MPMovieControlStyleNone];
[moviePlayer setRepeatMode:MPMovieRepeatModeNone];
[moviePlayer prepareToPlay];
[moviePlayer play];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(moviePlaybackDidFinish:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:moviePlayer];
return YES;
}
and here is my moviePlaybackDidFinish
- (void) moviePlaybackDidFinish:(NSNotification*)notification
{
MPMoviePlayerController *theMovie = [notification object];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:MPMoviePlayerPlaybackDidFinishNotification
object:theMovie];
theMovie.initialPlaybackTime = -1;
[theMovie pause];
[theMovie stop];
[theMovie release];
[window addSubview:viewController.view];
[window makeKeyAndVisible];
}
i dont know what i am missing here?
thanks for any help....
UPDATE i just found out that it plays sound but no video....is this obvious?pls help
As you're using MPMoviePlayerController over MPMoviePlayerViewController I think you need to be adding the player's view to your view hierarchy before calling play, as per the docs:
[player.view setFrame: myView.bounds]; // player's frame must match parent's
[myView addSubview: player.view]; //add the player' view
this might explain why you're hearing audio but not seeing anything, pretty sure you need to setup the app window first too ([window makeKeyAndVisible]; etc)