I was following the code here
#pragma mark UITextFieldDelegate
- (BOOL)textFieldShouldReturn:(UITextField *)textField {
[textField resignFirstResponder];
return YES;
}
-(void)textFieldDidBeginEditing:(UITextField *)sender
{
if ([sender isEqual:password])
{
//move the main view, so that the keyboard does not hide it.
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
}
}
//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMovedUp:(BOOL)movedUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.5]; // if you want to slide up the view
CGRect rect = self.view.frame;
if (movedUp)
{
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
self.view.frame = rect;
[UIView commitAnimations];
}
- (void)keyboardWillShow:(NSNotification *)notif
{
//keyboard will be shown now. depending for which textfield is active, move up or move down the view appropriately
if ([password isFirstResponder] && self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (![password isFirstResponder] && self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
- (void)viewWillAppear:(BOOL)animated
{
// register for keyboard notifications
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(keyboardWillShow:)
name:UIKeyboardWillShowNotification object:self.view.window];
}
- (void)viewWillDisappear:(BOOL)animated
{
// unregister for keyboard notifications while not visible.
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
}
It actually moves the view up when I tap on the password UITextField, however after I finish it did not scroll down again. What am I missing here?
You implemented keyboardWillShow. You also have to implement keyboardwillHide.
Check this post:
Making a UITableView scroll when text field is selected
This worked great for me.
Try
-(void)textFieldDidEndEditing:(UITextField *)sender
{
// Your code to scroll down your view.
}
It written and not tested yet.
I'm not sure how to fix your code issue. But, there is a easy way. You may wanna try the highly recommended "TPKeyboardAvoidingScrollView": https://github.com/michaeltyson/TPKeyboardAvoiding
Related
This question already has answers here:
How can I make a UITextField move up when the keyboard is present - on starting to edit?
(98 answers)
Closed 9 years ago.
How to move UITextView Up and Down when you start entering some value. Like in TextField we use its delegate method. What to do in case of UITextView ?
While editing complete View will move up and after done editing will move down...
- (void)textViewDidBeginEditing:(UITextView *)textView
{
[self animateTextView: YES];
}
- (void)textViewDidEndEditing:(UITextView *)textView
{
[self animateTextView:NO];
}
- (void) animateTextView:(BOOL) up
{
const int movementDistance =heightKeyboard; // tweak as needed
const float movementDuration = 0.3f; // tweak as needed
int movement= movement = (up ? -movementDistance : movementDistance);
NSLog(#"%d",movement);
[UIView beginAnimations: #"anim" context: nil];
[UIView setAnimationBeginsFromCurrentState: YES];
[UIView setAnimationDuration: movementDuration];
self.view.frame = CGRectOffset(self.inputView.frame, 0, movement);
[UIView commitAnimations];
}
I hope this will help you...
Here is a sample code that will handle the keyboard automatically for you. Keyboard avoiding
If you are using TableView then your tableView must be a subclass of TPKeyboardAvoidingTableView and if you are using scrollview then your scrollview must be a subclass of TPKeyboardAvoidingScrollView. And this library will automatically do keyboard handling for you.
I suggest you to take a look at this guide
in particular at section: Moving Content That Is Located Under the Keyboard.
I have used this approach successfully several times.
I did by changing the frame.
-(void)textViewDidBeginEditing:(UITextView *)textView{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.5];
[UIView setAnimationTransition:UIViewAnimationTransitionNone forView:viewMsg cache:YES];
viewMsg.frame = CGRectMake(10, 50, 300, 200);
[UIView commitAnimations];
NSLog(#"Started editing target!");
}
-(void)textViewDidEndEditing:(UITextView *)textView
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.5];
[UIView setAnimationTransition:UIViewAnimationTransitionNone forView:viewMsg cache:YES];
viewMsg.frame = CGRectMake(10, 150, 300, 200);
[UIView commitAnimations];
}
#define kOFFSET_FOR_KEYBOARD 80.0
-(void)keyboardWillShow {
// Animate the current view out of the way
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
-(void)keyboardWillHide {
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
-(void)textFieldDidBeginEditing:(UITextField *)sender
{
if ([sender isEqual:mailTf])
{
//move the main view, so that the keyboard does not hide it.
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
}
}
//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMovedUp:(BOOL)movedUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3]; // if you want to slide up the view
CGRect rect = self.view.frame;
if (movedUp)
{
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
self.view.frame = rect;
[UIView commitAnimations];
}
- (void)viewWillAppear:(BOOL)animated
{
// register for keyboard notifications
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(keyboardWillShow)
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(keyboardWillHide)
name:UIKeyboardWillHideNotification
object:nil];
}
- (void)viewWillDisappear:(BOOL)animated
{
// unregister for keyboard notifications while not visible.
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIKeyboardWillHideNotification
object:nil];
}
try This CODE.....
I have a problem
i have a 15 text fields in a table view.when i am entering text to last text field it is covering by key board.Any one please give me a solution for this.
My textfields are in a detail view controleer of split view in IPAD,
Thanks in advance for your solution
You can add these lines of coding:
//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMovedUp:(BOOL)movedUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3]; // if you want to slide up the view
CGRect rect = self.view.frame;
if (movedUp)
{
NSLog(#"MOVE-UP");
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
// rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
NSLog(#"MOVE-DOWN");
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
// rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
self.view.frame = rect;
[UIView commitAnimations];
}
-(void)keyboardWillShow
{
// Animate the current view out of the way
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
-(void)keyboardWillHide
{
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
And in viewDidAppear:
-(void)viewDidAppear:(BOOL)animated
{
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(keyboardWillShow) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(keyboardWillHide) name:UIKeyboardWillHideNotification object:nil];
}
you have to define this also #define kOFFSET_FOR_KEYBOARD 100.0//as you want
//call when textfield editing started
-(void)textFieldDidBeginEditing:(UITextField *)textField{
[self animateTextField: indexPath up: YES];
}
//Text Field after editing ended
(void)textFieldDidEndEditing:(UITextField *)textField{
[self animateTextField: indexPath up: NO];
}
//code for animateTextField .The movement Distance will change as per requirement
(void) animateTextField: (NSIndexPath*) indexPath up: (BOOL) up{
const int movementDistance =indexPath.section==0?20: 180;
const float movementDuration = 0.3f;
int movement = (up ? -movementDistance : movementDistance);
NSLog(#"movement:%d",movement);
[UIView beginAnimations: #"aimation" context: nil];
[UIView setAnimationBeginsFromCurrentState: YES];
[UIView setAnimationDuration: movementDuration];
self.view.frame= CGRectOffset(self.view.frame,0, movement);
[UIView commitAnimations];
}
I have a view like you can see over here.
You can see that I have an header image with below a lot of textfields. Only the UITextfields Adres - Postcode - Gemeente - Tel.nr - Email - BTWnr. are disappearing behind the keyboard.
I have some code, that is working for the UITextfield of Adres. But when I want to implement more it always takes the animation for the UITextfield of Adres.
Here is what I have in code
#define kOFFSET_FOR_KEYBOARD 80.0
#define kOFFSET_FOR_KEYBOARD2 120.0
-(void)keyboardWillShow {
NSLog(#"Keyboard frame now is %f",self.keyboardView.frame.origin.y);
// Animate the current view out of the way
if (self.keyboardView.frame.origin.y >= 198)
{
NSLog(#"keyboardWillShow 1");
[self setViewMovedUp2:NO];
}
else if (self.keyboardView.frame.origin.y < 198)
{
NSLog(#"keyboardWillShow 2");
[self setViewMovedUp:YES];
}
}
-(void)keyboardWillHide {
NSLog(#"Keyboard frame ATM %f",self.keyboardView.frame.origin.y);
if (self.keyboardView.frame.origin.y >= 198)
{
NSLog(#"keyboardWillHide 1");
[self setViewMovedUp:YES];
}
else if (self.keyboardView.frame.origin.y < 198)
{
NSLog(#"keyboardWillHide 2");
[self setViewMovedUp:NO];
}
}
-(void)textFieldDidBeginEditing:(UITextField *)sender
{
if ([sender isEqual:txtAdres])
{
NSLog(#"sender is adres");
//move the main view, so that the keyboard does not hide it.
if (self.keyboardView.frame.origin.y >= 198)
{
[self setViewMovedUp:YES];
}
}
if ([sender isEqual:txtPostcode])
{
NSLog(#"sender is postcode");
//move the main view, so that the keyboard does not hide it.
if (self.keyboardView.frame.origin.y >= 198)
{
[self setViewMovedUp2:YES];
}
}
}
//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMovedUp:(BOOL)movedUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3]; // if you want to slide up the view
CGRect rect = self.keyboardView.frame;
if (movedUp)
{
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
self.keyboardView.frame = rect;
[UIView commitAnimations];
}
-(void)setViewMovedUp2:(BOOL)movedUp
{
NSLog(#"setViewMovedUp2 called");
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3]; // if you want to slide up the view
CGRect rect = self.keyboardView.frame;
if (movedUp)
{
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD2;
rect.size.height += kOFFSET_FOR_KEYBOARD2;
}
else
{
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD2;
rect.size.height -= kOFFSET_FOR_KEYBOARD2;
}
self.keyboardView.frame = rect;
[UIView commitAnimations];
}
And in my ViewWillAppear I do this
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(keyboardWillShow)
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(keyboardWillHide)
name:UIKeyboardWillHideNotification
object:nil];
Can anybody help me with this ?
Please try to use this one ...I hope it may help you. And you can put your value on 200 in this line where you wanna your textfield.
CGFloat avaliableHeight = applicationFrame.size.height - 200;
- (void)scrollViewToCenterOfScreen:(UIView *)theView
{
CGFloat viewCenterY = theView.center.y;
CGRect applicationFrame = [[UIScreen mainScreen] applicationFrame];
CGFloat avaliableHeight = applicationFrame.size.height - 200;
CGFloat y = viewCenterY - avaliableHeight / 2.0f;
if (y < 0)
{
y = 0;
}
[scrollView setContentOffset:CGPointMake(0, y) animated:YES];
}
-(BOOL)textFieldShouldBeginEditing:(UITextField *)textField
{
[self scrollViewToCenterOfScreen:textField];
return YES;
}
i would suggest , use a dropin replacement library TPKeyboardAvoiding which handles all the work for moving the views, when Keyboard is shown, Its a Very easy way of achieving that
I actually came across this problem yesterday. Here's my code:
#define kOFFSET_FOR_KEYBOARD 80.0
//This decides how many pixels to move the view
-(void)keyboardWillShow
{
// Animate the current view out of the way
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
-(void)keyboardWillHide
{
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
else if (self.view.frame.origin.y < 0)
{
[self setViewMovedUp:NO];
}
}
-(void)textFieldDidBeginEditing:(UITextField *)sender
{
if ([sender isEqual:doNotCover])
{
//move the main view, so that the keyboard does not hide it.
if (self.view.frame.origin.y >= 0)
{
[self setViewMovedUp:YES];
}
}
}
//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMovedUp:(BOOL)movedUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3]; // if you want to slide up the view
CGRect rect = self.view.frame;
if (movedUp)
{
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
self.view.frame = rect;
[UIView commitAnimations];
}
-(void)setViewMovedUp:(BOOL)movedUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3]; // if you want to slide up the view
CGRect rect = self.view.frame;
if (movedUp)
{
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
rect.size.height += kOFFSET_FOR_KEYBOARD;
}
else
{
// revert back to the normal state.
rect.origin.y += kOFFSET_FOR_KEYBOARD;
rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
}
self.view.frame = rect;
[UIView commitAnimations];
- (void)viewWillAppear:(BOOL)animated
{
// register for keyboard notifications
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(keyboardWillShow)
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(keyboardWillHide)
name:UIKeyboardWillHideNotification
object:nil];
}
- (void)viewWillDisappear:(BOOL)animated
{
// unregister for keyboard notifications while not visible.
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIKeyboardWillHideNotification
object:nil];
}
I've been looking everywhere... maybe i'm not using the right searchwords since i do believe this is a common question.
Is there an event i can handle for when the user dismisses the keyboard by clicking the button to lower the keyboard.
i move a view up when a uitextfield becomes firstresponder but i want to move it down again when this button is tapped
Try using notifications. Add that to your viewDidLoad:
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
and then create a method called keyboardWillHide:
- (void)keyboardWillHide:(NSNotification *)notification {
//do whatever you need
}
Hope it helps
Check out the second paragraph in the "Managing Keyboard" section: http://developer.apple.com/library/ios/DOCUMENTATION/UIKit/Reference/UITextField_Class/Reference/UITextField.html
By using NSNotificationCenter you get Keyboard events.You can register for keyboard events in viewWillAppear and don't forget to unregister in viewWillDisapper.
We will use here two notifications :
UIKeyboardDidShowNotification apple docs
UIKeyboardDidHideNotification apple docs
You can do some thing like this:
(void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSLog(#"Registering for keyboard events");
// Register for the events
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:#selector (keyboardDidShow:)
name: UIKeyboardDidShowNotification
object:nil];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:#selector (keyboardDidHide:)
name: UIKeyboardDidHideNotification
object:nil];
// Setup content size
scrollview.contentSize = CGSizeMake(SCROLLVIEW_CONTENT_WIDTH,
SCROLLVIEW_CONTENT_HEIGHT);//for e.g. (320,460)
//Initially the keyboard is hidden
keyboardVisible = NO;//in .h declare BOOL keyboardVisible;
}
-(void) viewWillDisappear:(BOOL)animated {
NSLog (#"Unregister for keyboard events");
[[NSNotificationCenter defaultCenter]
removeObserver:self];
}
-(void) keyboardDidShow: (NSNotification *)notif {
NSLog(#"Keyboard is visible");
// If keyboard is visible, return
if (keyboardVisible) {
NSLog(#"Keyboard is already visible. Ignore notification.");
return;
}
// Get the size of the keyboard.
NSDictionary* info = [notif userInfo];
NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey];
CGSize keyboardSize = [aValue CGRectValue].size;
// Save the current location so we can restore
// when keyboard is dismissed
offset = scrollview.contentOffset; //in .h declare CGPoint offset and UIScrollView *scrollview.;
// Resize the scroll view to make room for the keyboard
CGRect viewFrame = scrollview.frame;
viewFrame.size.height -= keyboardSize.height;
scrollview.frame = viewFrame;
CGRect textFieldRect = [activeField frame];//in .h UITextField *activeField;
textFieldRect.origin.y += 10;
[scrollview scrollRectToVisible:textFieldRect animated:YES];
// Keyboard is now visible
keyboardVisible = YES;
}
-(void) keyboardDidHide: (NSNotification *)notif {
// Is the keyboard already shown
if (!keyboardVisible) {
NSLog(#"Keyboard is already hidden. Ignore notification.");
return;
}
// Reset the frame scroll view to its original value
scrollview.frame = CGRectMake(0, 0, SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT);
// Reset the scrollview to previous location
scrollview.contentOffset = offset;
// Keyboard is no longer visible
keyboardVisible = NO;
}
-(BOOL)textFieldShouldReturn:(UITextField *)textField
{
[textField resignFirstResponder];
return YES;
}
hope would help you :)
I am trying to make a UIScrollView scroll when the user starts editing a UITextField and the text field is hidden by the keyboard. I am using an example from the following thread.
How to make a UITextField move up when keyboard is present
I have four UITextFields in my view. When the keyboard is shown for the first time the view does not scroll automatically. If I click another text field with the keyboard shown, the UIScrollView scrolls as intended.
Hiding the keyboard (by tapping the "Done" button) and tapping a UITextField again the same issue occurs: the UIScrollView does not scroll at first but when changing focus to another text field it scrolls perfectly.
Can anyone please help me?
In viewDidLoad I set the size of the scrollView
keyboardIsShown = NO;
CGSize scrollContentSize = CGSizeMake(320, 350);
self.scrollView.contentSize = scrollContentSize;
I register for the keyboard notifications in viewWillAppear
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:self.view.window];
[[NSNotificationCenter defaultCenter] addObserver:self selector:#selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:self.view.window];
Then I unregister in viewWillDisappear
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
The following two methods are called by the notifications.
- (void)keyboardWillShow:(NSNotification *)n {
if (keyboardIsShown) {
return;
}
NSDictionary *userInfo = [n userInfo];
NSValue *boundsValue = [userInfo objectForKey:UIKeyboardFrameBeginUserInfoKey];
CGSize keyboardSize = [boundsValue CGRectValue].size;
CGRect viewFrame = self.scrollView.frame;
viewFrame.size.height -= (keyboardSize.height - 50);
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:0.3];
[self.scrollView setFrame:viewFrame];
[UIView commitAnimations];
keyboardIsShown = YES;
}
- (void)keyboardWillHide:(NSNotification *)n {
NSDictionary *userInfo = [n userInfo];
NSValue *boundsValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey];
CGSize keyboardSize = [boundsValue CGRectValue].size;
CGRect viewFrame = self.scrollView.frame;
viewFrame.size.height += (keyboardSize.height - 50);
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:0.3];
[self.scrollView setFrame:viewFrame];
[UIView commitAnimations];
keyboardIsShown = NO;
}
If you want to show the textfeild when keyboard is visible then use the code below. Don't go with the scrollview. If it is compulsory to use a scrollView then neglect this answer.
#define kOFFSET_FOR_KEYBOARD 280.0
- (void)keyboardWillHide:(NSNotification *)notif {
[self setViewMoveUp:NO];
}
- (void)keyboardWillShow:(NSNotification *)notif{
[self setViewMoveUp:YES];
}
- (void)textFieldDidBeginEditing:(UITextField *)textField {
stayup = YES;
[self setViewMoveUp:YES];
}
- (void)textFieldDidEndEditing:(UITextField *)textField {
stayup = NO;
[self setViewMoveUp:NO];
}
//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMoveUp:(BOOL)moveUp
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.3]; // if you want to slide up the view
[UIView setAnimationBeginsFromCurrentState:YES];
CGRect rect = self.view.frame;
if (moveUp)
{
// 1. move the view's origin up so that the text field that will be hidden come above the keyboard
// 2. increase the size of the view so that the area behind the keyboard is covered up.
if (rect.origin.y == 0 ) {
rect.origin.y -= kOFFSET_FOR_KEYBOARD;
//rect.size.height += kOFFSET_FOR_KEYBOARD;
}
}
else
{
if (stayup == NO) {
rect.origin.y += kOFFSET_FOR_KEYBOARD;
//rect.size.height -= kOFFSET_FOR_KEYBOARD;
}
}
self.view.frame = rect;
[UIView commitAnimations];
}
Try this methods. Edit it according to your requirement.