iPhone: How to access NSMutableArray two dimensional setting? - iphone

I am using insertObject for NSMutableArray for storing values into two dimensional array like below for example.
[mutableArrayPtr insertObject:[NSMutableArray arrayWithObjects:firstData, secondData,nil] atIndex:index];
I think, it is correct way of storing values in two dimensional array in Obj C.
I want to access it at later point of time. How can i do that?
Thanks!

The way you are doing it is perfectly fine. NSArray's don't have native two dimensional syntax like primitive arrays (int[][], double[][], etc.) in C do. So instead, you must nest them using an array of arrays. Here's an example of how to do that:
NSString *hello = #"Hello World";
NSMutableArray *insideArray = [[NSMutableArray alloc] initWithObjects:hello,nil];
NSMutableArray *outsideArray = [[NSMutableArray alloc] init];
[outsideArray addObject:insideArray];
// Then access it by:
NSString *retrieveString = [[outsideArray objectAtIndex:0] objectAtIndex:0];
To access your array at a later point in time, you would do something like:
NSArray* innerArray = [mutableArrayPtr objectAtIndex:0];
NSObject* someObject = [innerArray objectAtIndex:0];
Of course, change 0 to whatever index you actually need to retrieve.
EDIT:
Q: Is it "initWithObjects" (or) "insertObject:[NSMutableArray arrayWithObjects:imagePtrData,urlInStr,nil]" for two dimension?
A: initWithObjects and insertObject would both allow you to create two dimensional arrays. For example you could do:
NSMutableArray* arrayOne = [[NSMutableArray alloc] initWithObjects:[NSArray initWithObjects:#"One", #"Two", #"Three", nil], [NSArray initWithObjects:[#"Four", #"Five", #"Six", nil], nil];
// NOTE: You need to release the above array somewhere in your code to prevent a memory leak.
or:
NSMutableArray* arrayTwo = [NSMutableArray array];
[arrayTwo insertObject:[NSArray arrayWithObjects:#"One", #"Two", #"Three", nil] atIndex:0];

Related

How to use setValue:forKey: function with NSArray

I'm try to use the functions -setValue:forKey: and get the value using -valueForKey:
Example:
NSArray *rootarr = [[NSArray alloc] init];
NSArray *array = [[NSArray alloc] initWithObjects:#"name", #"address", #"title", nil];
[rootarr setValue:array forKey:#"n"];
NSArray *getArr = [rootarr valueForKey:#"n"];
But the getArr array I got is not equal the array I set (array).
Could you please tell me what's wrong I met. And what's the way to use these functions?
NSArray's setValue:forKey: method is used for Key Value Coding, not for using an array as an associative container. You need to use NSMutableDictionary.
NSMutableDictionary *rootDict = [NSMutableDictionary dictionary];
NSArray *array = [[NSArray alloc] initWithObjects:#"name", #"address", #"title", nil];
[rootDict setValue:array forKey:#"n"];
NSArray *getArr = [rootDict valueForKey:#"n"];
An array isn't a key-value store, which you appear to want to use it as. I think you want an NSDictionary instead (or more precisely NSMutableDictionary if you want to modify it after its created).
According to the Apple documentation setValue:forKey:
Invokes setValue:forKey: on each of the array's items using the specified value and key.
Practical uses are when you want to set the same value to each element of the array
UILabel *label1 = [[UILabel alloc]init];
UILabel *label2 = [[UILabel alloc]init];
NSArray *arr = #[label1, label2];
[arr setValue:#"bye" forKey:#"text"];
NSLog(#"%# %#",label1.text, label2.text); // bye bye
in your example "getArr" is an empty array because your "rootarr" doesn't have elements, otherwise you receive a setValue:forUndefinedKey: into the contained objects that are not compliant for the assigned key
You can't add objects to an NSArray after it is created. You have to use NSMutableArray in order to do that.

Select an array from an array of arrays to display in uitableview (iphone)

I have an array called addArray which I am adding array objects to:
NSMutableArray *addArray = [NSMutableArray array];
[addArray addObjectsFromArray: delegate.arrayobjectOne];
[addArray addObjectsFromArray: delegate.arrayobjectTwo];
// etc...
Now, if I only want to init one of these arrays to display in my table (preferably from another view controller but that's another question), how would I do this? And how would I access a specific property of each array object, e.g. arrayobjectOne.info?
Thanks for your time.
you can say
someObject = [addArray objectAtIndex: someIndex];
use this Example
NSMutableArray *objectsToAdd= [[NSMutableArray alloc] initWithObjects:#"one",#"two", nil];
NSMutableArray *myArray = [[NSMutableArray alloc] initWithObjects:objectsToAdd,nil];
self.list = [[NSMutableArray alloc] init];
[self.list addObjectsFromArray:myArray];

Difference between the following allocations types?

I have a simple code:
NSMutableArray *arrayCheckList = [[NSMutableArray alloc] init];
[arrayCheckList addObject:[NSMutableDictionary dictionaryWithObjects:[NSArray arrayWithObjects:#"2011-03-14 10:25:59 +0000",#"Exercise at least 30mins/day",#"1",nil] forKeys:[NSArray arrayWithObjects:#"date",#"checkListData",#"status",nil]] ];
[arrayCheckList addObject:[NSMutableDictionary dictionaryWithObjects:[NSArray arrayWithObjects:#"2011-03-14 10:25:59 +0000",#"Take regular insulin shots",#"1",nil] forKeys:[NSArray arrayWithObjects:#"date",#"checkListData",#"status",nil]]];
Now I want to add a specific index of above array to a dictionary. Below are two way, which one is better and why? What are the specific drawbacks of the latter?
NSDictionary *tempDict = [[NSDictionary alloc] initWithDictionary:[arrayCheckList objectAtIndex:1]];
OR
NSDictionary *tempDict = [arrayCheckList objectAtIndex:1];
What would the impact on the latter since I am not doing any alloc/init in it?
1:
NSDictionary *tempDict = [[NSDictionary alloc] initWithDictionary:[arrayCheckList objectAtIndex:1]];
Creates a new immutable dictionary object as a copy of the original one. If you add objects to the mutable dictionary in your arrayCheckList they will not be added to your copied reference.
2:
NSDictionary *tempDict = [arrayCheckList objectAtIndex:1];
This directly pulls the mutable dictionary from your array and not a copy. The following two lines will be equivalent:
[[arrayCheckList objectAtIndex:1] addObject:something];
[tempDict addObject:something];
The first one potentially copies the dictionary a index 1 of the array. (It should, since you're creating an immutable dictionary but the one in the array is mutable.) The second only gets a reference to the dictionary in the array -- there's no chance of creating a new object.

Creating a Two-Dimensional Array with Concrete Positions

I need to create a custom array:
In php I would define as follows:
$myarray[100][80] = 1;
But I don't know how to do it in objective-c...
I don't need an array [0][0],[0][1],[0][2], ... I only need concrete positions in this array [80][12], [147][444], [46][9823746],...
The content of these positions always will be = 1;
for this you would use a dictionary rather than an array as they are always 0,1,2 keyed so something along the lines of:
NSNumber *one = [NSNumber numberWithInt:1];
NSString *key = #"80,12";
NSDictionary *items = [NSDictionary dictionaryWithObject:one forKey:key];
Then to pull them out again you would use the objectForKey: method.
You cannot put ints directly into arrays or dictionaries that's why it is wrapped in the NSNumber object. To access the int after getting the NSNumber out of the dictionary you would use something like:
NSNumber tempNum = [items objectForKey:key];
int i = tempNum.intValue;
See the docs here for a full explanation of the NSDictionary class. Hope this helps...
I an not a PHP master but I believe in php arrays are not real arrays they are hash tables right?
Anyway, I think you are looking for NSDictionary or NSMutableDictionary class.
That looks more like a bitset than an array.
Allocating so many cells for that seems useless, so maybe you could revert the problem, and store the positions in an array.
Well in objective c we can use NSMutableArray to define 2-D arrays.
See the following code, it might help you
NSMutableArray *row = [[NSMutableArray alloc] initWithObjects:#"1", #"2", nil];
NSMutableArray *col = [[NSMutableArray alloc] init];
[col addObject:row];
NSString *obj = [[col objectAtIndex:0] objectAtIndex:0];
NSLog(#"%#", obj);

Add strings to a two-dimensional array

How do I add objects to a two-dimensional array? The array is initiated with a couple items (see below), but I need to add more items to the array.
images_ = [[NSArray alloc] initWithObjects:
[NSArray arrayWithObjects:#"http://farm3.static.flickr.com/2735/4430131154_95212b8e88_o.jpg", #"http://farm3.static.flickr.com/2735/4430131154_17d8a02b8c_s.jpg", nil],
[NSArray arrayWithObjects:#"http://farm5.static.flickr.com/4001/4439826859_19ba9a6cfa_o.jpg", #"http://farm5.static.flickr.com/4001/4439826859_4215c01a16_s.jpg", nil],nil];
Simple answer, add more items ;)
I don't know what's the problem?
EDIT:
Oh, I see, you need a NSMutableArray if you want to add objects later on!
Something like this:
NSMutableArray *firstSubArray = [[NSMutableArray arrayWithObjects:#"http://farm3.static.flickr.com/2735/4430131154_95212b8e88_o.jpg", #"http://farm3.static.flickr.com/2735/4430131154_17d8a02b8c_s.jpg", nil] retain];
NSMutableArray *secondSubArray = [[NSMutableArray arrayWithObjects:#"http://farm5.static.flickr.com/4001/4439826859_19ba9a6cfa_o.jpg", #"http://farm5.static.flickr.com/4001/4439826859_4215c01a16_s.jpg", nil] retain];
images_ = [[NSArray alloc] initWithObjects: firstSubArray, secondSubArray ,nil];
[secondSubArray addObject: #"New string"]