What is the last function in iPhone application lifecycle - iphone

Before my application is going to be closed I have to logout user from web service. And I can't find the very last function that is invoked before application die?
-(void)LogoutUser
{
int userId = [[GlobalData sharedMySingleton] getUserId];
NSString *soapMsg =
[NSString stringWithFormat:
#"<?xml version=\"1.0\" encoding=\"utf-8\"?>...", userId
];
NSURL *url = [NSURL URLWithString: #"http://....asmx"];
NSMutableURLRequest *req = [NSMutableURLRequest requestWithURL:url];
NSString *msgLength = [NSString stringWithFormat:#"%d", [soapMsg length]];
[req addValue:#"text/xml; charset=utf-8" forHTTPHeaderField:#"Content-Type"];
[req addValue:#"http://..." forHTTPHeaderField:#"SOAPAction"];
[req addValue:msgLength forHTTPHeaderField:#"Content-Length"];
[req setHTTPMethod:#"POST"];
[req setHTTPBody: [soapMsg dataUsingEncoding:NSUTF8StringEncoding]];
conn = [[NSURLConnection alloc] initWithRequest:req delegate:self];
if (conn)
{
webData = [[NSMutableData data] retain];
}
}
-(void) connection:(NSURLConnection *) connection didReceiveResponse:(NSURLResponse *) response
{
[webData setLength: 0];
}
-(void) connection:(NSURLConnection *) connection didReceiveData:(NSData *) data
{
[webData appendData:data];
}
-(void) connection:(NSURLConnection *) connection didFailWithError:(NSError *) error
{
[webData release];
[connection release];
}
-(void) connectionDidFinishLoading:(NSURLConnection *) connection
{
NSString *theXML = [[NSString alloc]
initWithBytes: [webData mutableBytes]
length:[webData length]
encoding:NSUTF8StringEncoding];
[theXML release];
[connection release];
[webData release];
}

There are two places you'll need to trigger your logout code from, both of which are detailed in the UIApplicationDelegate Protocol Reference documentation.
For pre-iOS 4 devices (and to cover other circumstances) you should use:
- (void)applicationWillTerminate:(UIApplication *)application
As Apple puts it:
For applications that do not support
background execution or are linked
against iOS 3.x or earlier, this
method is always called when the user
quits the application. For
applications that support background
execution, this method is generally
not called when the user quits the
application because the application
simply moves to the background in that
case. However, this method may be
called in situations where the
application is running in the
background (not suspended) and the
system needs to terminate it for some
reason.
However, you'll need to use...
- (void)applicationDidEnterBackground:(UIApplication *)application
...on iOS 4+ devices, as (once again from the Apple docs):
In iOS 4.0 and later, this method is
called instead of the
applicationWillTerminate: method when
the user quits an application that
supports background execution
That said, irrespective of all the above, you'll most likely want to logout of the web service when your app is backgrounded and log back in when it's "woken up" as well. See the above mentioned applicationDidEnterBackground: method and the applicationWillEnterForeground: method documentation for more details.

- (void)applicationDidEnterBackground:(UIApplication *)application {
/*
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
*/
}
this may be not a last function but. you can do logout here.

For typical apps under iOS 4.x, applicationWillResignActive and perhaps applicationDidEnterBackground will be called both before your app is terminated (at some unknown time in the future), and at other times as well when the app isn't being terminated. However it might be a good idea to log out here, as your app may never get any further CPU run time.
If you have pending network activity, such as trying to logout, you might want to use the multitasking call beginBackgroundTaskWithExpirationHandler: to request a bit of additional time in the background to finish the log out process, such as handshaking with any network callbacks required.

Related

iOS background Location not sending http request

My app needs to track the users location in the background but it is failing to send a 'get' request. The http request gets sent immediately when the app comes to the foreground. I am using RestKit for all my network requests and I followed this tutorial to setup my background locations service.
In my applicationDidEnterBackground
-(void)applicationDidEnterBackground:(UIApplication *)application
{
self.bgLocationManager = [[CLLocationManager alloc] init];
self.bgLocationManager.delegate = self;
[self.bgLocationManager startMonitoringSignificantLocationChanges];
NSLog(#"Entered Background");
}
and I stopMonitoringSignificantLocationChange in my applicationDidBecomeActive delegate
This is my locationManager delegate where I accept the new updated location and send to my server
-(void) locationManager:(CLLocationManager *)manager
didUpdateToLocation:(CLLocation *)newLocation
fromLocation:(CLLocation *)oldLocation
{
NSLog(#"I am in the background");
bgTask = [[UIApplication sharedApplication]
beginBackgroundTaskWithExpirationHandler:
^{
[[UIApplication sharedApplication] endBackgroundTask:bgTask];
}];
// ANY CODE WE PUT HERE IS OUR BACKGROUND TASK
NSString *currentLatitude = [[NSString alloc]
initWithFormat:#"%g",
newLocation.coordinate.latitude];
NSString *currentLongitude = [[NSString alloc]
initWithFormat:#"%g",
newLocation.coordinate.longitude];
NSString *webToken = [[NSUserDefaults standardUserDefaults] stringForKey:#"userWebToken"];
NSLog(#"I am in the bgTask, my lat %#", currentLatitude);
NSDictionary *queryParams;
queryParams = [NSDictionary dictionaryWithObjectsAndKeys:webToken, #"auth_token", currentLongitude, #"lng", currentLatitude, #"lat", nil];
RKRequest* request = [[RKClient sharedClient] post:#"/api/locations/background_update" params:queryParams delegate:self];
//default is RKRequestBackgroundPolicyNone
request.backgroundPolicy = RKRequestBackgroundPolicyContinue;
// AFTER ALL THE UPDATES, close the task
if (bgTask != UIBackgroundTaskInvalid)
{
[[UIApplication sharedApplication] endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}
}
The network requests works as planned but it will not get called in the background. Is there any additional steps I need? In my info.plist I have the Required Background modes key and location-services as the value.
EDIT
I also referred to this past SO answer. I ran some tests with putting logs throughout the didUpdateToLocation call and they were all called but the 'get' request was not sent. Instead when I finally launch the app to the foreground it sent all the built of network requests (over 10).
EDIT (2)
I added RKRequestBackgroundPolicyContinue to my request but it did not change my results. (As you can see here in the background upload/download for restkit). I see Restkit initialize the host but fails to send the request until the app becomes active.
ANSWER
RestKit must be doing something that is prohibited in the background. Using an NSURLRequest works perfectly.
NSMutableURLRequest * urlRequest = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:#"http://www.example.com/api/locations/background_update"]];
[urlRequest setValue:#"application/json" forHTTPHeaderField:#"Accept"];
[urlRequest setValue:#"application/json" forHTTPHeaderField:#"Content-Type"];
[urlRequest setHTTPMethod:#"POST"];
[urlRequest setHTTPBody:jsonData];
NSHTTPURLResponse *response = nil;
[NSURLConnection sendSynchronousRequest:urlRequest
returningResponse:&response
error:&error];
It is fine to use a synchronous request since there is no UI to disrupt with background tasks
Re-creating original suggestion as an answer
Have your try replacing your restKit calls with a stock synchronous NSURLConnection? – dklt Sep 20
I'm using exactly the same code as you and it works for me in RestKit. The only way I could make it work is ny creating a synchronous request (it doesn't make a lot of sense to do it asynchronously in this context anyway!). Please check this code and let us know if it works:
// REMEMBER. We are running in the background if this is being executed.
// We can't assume normal network access.
// bgTask is defined as an instance variable of type UIBackgroundTaskIdentifier
// Note that the expiration handler block simply ends the task. It is important that we always
// end tasks that we have started.
_bgTask = [[UIApplication sharedApplication] beginBackgroundTaskWithExpirationHandler:
^{
[[UIApplication sharedApplication] endBackgroundTask:_bgTask];
}];
// ANY CODE WE PUT HERE IS OUR BACKGROUND TASK
// For example, I can do a series of SYNCHRONOUS network methods (we're in the background, there is
// no UI to block so synchronous is the correct approach here).
NSNumber *latNumber = [NSNumber numberWithDouble:location.coordinate.latitude];
NSNumber *lngNumber = [NSNumber numberWithDouble:location.coordinate.longitude];
NSNumber *accuracyNumber = [NSNumber numberWithDouble:location.horizontalAccuracy];
NSDictionary *params = [NSDictionary dictionaryWithKeysAndObjects:#"lat",latNumber,#"lng",lngNumber,#"accuracy",accuracyNumber, nil];
RKURL *URL = [RKURL URLWithBaseURL:[NSURL URLWithString:SERVER_URL] resourcePath:#"/user/location/update" queryParameters:params];
RKRequest *request = [RKRequest requestWithURL:URL];
request.method = RKRequestMethodGET;
NSLog(#"Sending location to the server");
RKResponse *response = [request sendSynchronously];
if (response.isFailure)
NSLog(#"Unable to send background location, failure: %#", response.failureErrorDescription);
else {
NSError *error = nil;
NSDictionary *parsedBody = [response parsedBody:&error];
if (YES == [[parsedBody objectForKey:#"result"] boolValue]){
NSLog(#"Background location sent to server");
}
else {
//Something went bad
NSLog(#"Failed to send background location");
}
}
// AFTER ALL THE UPDATES, close the task
if (_bgTask != UIBackgroundTaskInvalid)
{
[[UIApplication sharedApplication] endBackgroundTask:_bgTask];
_bgTask = UIBackgroundTaskInvalid;
}
I'm almost sure the new thread spawned for your RKClient request is automatically killed after invoking it.
When you're application is running in the background you can finish a HTTP request you started before you entered the background but you cannot initiate a new request. You can only initiate certain network operations while in the background (voip, newsstand).

How to return data gotten from a web service in objective- c (iPhone)?

This might be a dumb question. Sorry if it is.
But Im working on a project that consumes web services. I can connect to the web service and get the data I need fine.
I would like to have a method that returns this data obtained from the web service to the caller. The only problem is that the data is only obtained inside the ConnectionDidFinishLoading method, and I can't access this data from my method.
here is my code, that works fine:
- (NSData *) dataForMethod:(NSString *)webMethod withPostString:(NSString *)postString
{
NSURL *url = [NSURL URLWithString:[SigameWebServiceAddress stringByAppendingFormat:#"%#%#", #"/", webMethod]];
NSMutableURLRequest *req = [NSMutableURLRequest requestWithURL:url];
NSString *msgLength = [NSString stringWithFormat:#"%d", [postString length]];
[req addValue:#"application/x-www-form-urlencoded" forHTTPHeaderField:#"Content-Type"];
[req addValue:msgLength forHTTPHeaderField:#"Content-Length"];
[req setHTTPMethod:#"POST"];
[req setHTTPBody: [postString dataUsingEncoding:NSUTF8StringEncoding]];
conn = [[NSURLConnection alloc] initWithRequest:req delegate:self];
if (conn)
{
webData = [NSMutableData data];
}
// I WOULD LIKE TO RETURN WEBDATA TO THE CALLER HERE, BUT WEBDATA IS EMPTY NOW, THE
//connectionDidFinishLoading ONLY GETS CALLED WITH THE DATA I WANT AFTER THE COMPILER
//IS DONE EXECUTING MY METHOD.
}
-(void) connection:(NSURLConnection *) connection didReceiveResponse:(NSURLResponse *) response
{
[webData setLength: 0];
}
-(void) connection:(NSURLConnection *) connection didReceiveData:(NSData *) data
{
[webData appendData:data];
}
-(void) connection:(NSURLConnection *) connection didFailWithError:(NSError *) error
{
NSLog(#"FATAL ERROR");
}
-(void) connectionDidFinishLoading:(NSURLConnection *) connection
{
NSLog(#"DONE. Received Bytes: %d", [webData length]);
NSString *theXML = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding];
//---shows the XML---
NSLog(#"%#", theXML); //NOW, THIS IS THE DATA I WANT. BUT HOW CAN I RETURN THIS TO
//THE CALLER. I MEAN, THE CALLER THAT CALLED MY METHOD
//+ (NSData *) dataForMethod: withPostString:
}
Any help here is appreciated!
Thanks
There are really two ways to go about this.
Create a delegate interface
Use Blocks
I would strongly advise against using the synchronous methods - unless you are/have created your own asynchronous framework around them (i.e. you are manually starting another thread and executing your synchronous request on that thread). In the long run you will realize you need the requests to be async, and you'll have to re-work everything such that they are.
To give a quick overview of the two options I gave:
1. Create a delegate interface
The idea here is to create a class which performs the request, and create a protocol the caller must implement. When the request is complete, you will invoke a specified method on the delegate with the data:
The protocol might look something like this:
#protocol RequestClassDelegate <NSObject>
- (void)requestCompleted:(ResponseClass *)data;
- (void)requestError:(NSError *)error;
#end
The class which makes the request might look something like this:
#interface RequestClass : NSObject
- (void)makeRequest:(id<RequestClassDelegate>)delegate;
#end
And the request class implementation might contain some of the following, in addition to your connection logic:
#implementation RequestClass
{
__weak id<RequestClassDelegate> _delegate;
}
// Connection Logic, etc.
- (void)makeRequest:(id<RequestClassDelegate>)delegate
{
_delegate = delegate;
// Initiate the request...
}
-(void) connectionDidFinishLoading:(NSURLConnection *) connection
{
NSString *theXML = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding];
// Processing, etc.
// Here we'll call the delegate with the result:
[_delegate requestCompleted:theResult];
}
#end
2. Use Blocks
This solution is much the same as the first solution - but, a bit more elegant in my opinion. Here, we'll change the RequestClass to use blocks instead of a delegate:
typedef void (^requestCompletedBlock)(id);
typedef void (^requestErrorBlock)(NSError *);
#interface RequestClass : NSObject
#property (nonatomic, copy) requestCompletedBlock completed;
#property (nonatomic, copy) requestErrorBlock errored;
- (void)makeRequest:(requestCompletedBlock)completed error:(requestErrorBlock)error;
#end
And the implementation of that might look something like this:
#implementation RequestClass
#synthesize completed = _completed;
#synthesize errored = _errored;
// Connection Logic, etc.
- (void)makeRequest:(requestCompletedBlock)completed error:(requestErrorBlock)error
{
self.completed = completed;
self.errored = error;
// Initiate the request...
}
-(void) connectionDidFinishLoading:(NSURLConnection *) connection
{
NSString *theXML = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding];
// Processing, etc.
// Here we'll call the delegate with the result:
self.completed(theResult);
}
#end
It sounds like you are trying to use return the data synchronously from your method, but you are using an asynchronous method (using an NSURLConnection and presumably calling its start method) to begin retrieving data. If you really want your method to return its result synchronously, read on. As #Steve says in another answer, however, you may also reconsider your interface design and instead implement it using an asynchronous approach and use his recommendations for either a delegate or block-based interface.
If you want to return the data synchronously from your method, use a synchronous request. So change this part of your code:
conn = [[NSURLConnection alloc] initWithRequest:req delegate:self];
[conn start]; // I presume you have this somewhere
if (conn)
{
webData = [NSMutableData data];
}
with something more like this:
NSURLResponse *response = nil;
NSError *error = nil;
webdata = [NSURLConnection sendSynchronousRequest:req returningResponse:&response error:&error];
if (webdata) {
return webdata;
}
else {
// Handle error by looking at response and/or error values
return nil;
}
You will no longer need any of your delegate code if you use this approach. You will be limited in some ways though. For example, if your web service requires authentication via something other than URL parameters you can't use this approach.
Steve's answer is great and I can only suggest the way using blocks. Actually, as I am new into Objective-C I implemented the approach steve outlined. It works perfectly.
The Post for more details and my own point of view you can find here:
http://kerkermeister.net/how-to-build-an-cocos2d-ios-app-communicating-with-a-restful-api-the-sequence/
The Post contains all the tiny steps you need to follow to get Steve's solution approach with blocks working. That includes:
- an updateable view that will render information as soon as retrieved from Web API asynchronously
- a controller invoking the HTTP request to the Web API
- the actual HttpRequest class that uses iOS standard NSURLConnections
- a model class that uses blocks as callbacks to update its data
Your going to have to either implement a separate method in which you use the data once the data has been returned by the connectionDidFinishLoading method or make the request synchronously. The reason I believe the above does not work is because the request is happening on a separate thread, so the main thread continues, but does not actually have the data.
This is a good way to do that if synchronous is what you want:
Does all NSURLConnections connect asynchronously? iOs
In order to download data from webserivce - use NSURLSession -
A URL session task that returns downloaded data directly to the app in memory.
// 1. create NSURL link to your webservice
NSString *dataUrl = #"DATA_LINK_TO_WEBSERVICE";
NSURL *url = [NSURL URLWithString:dataUrl];
// 2. create a NSURLSessionDataTask
NSURLSessionDataTask *downloadTask = [[NSURLSession sharedSession]
dataTaskWithURL:url completionHandler:^(NSData *data, NSURLResponse *response, NSError *error) {
//Handle response here
}];
// 3.resume the task
[downloadTask resume];
Refernces:
apple documentation refrence:
https://developer.apple.com/documentation/foundation/nsurlsessiondatatask?language=objc
Raywanderlich great cookbook:
https://www.raywenderlich.com/2392-cookbook-using-nsurlsession
Your going to need to parse the XML that comes back. There are some good Objective C XML parsers out there. One in particular is made for ease of use....
http://nfarina.com/post/2843708636/a-lightweight-xml-parser-for-ios
It's a very light weight parser for extracting the values you want from XML. I've used many times with great success and little hassle. Here is how I query a web address and turn it into data.
NSString *query = [NSString stringWithFormat:#"http://WEB_ADDRESS_FOR_XML];
NSURL *URL = [NSURL URLWithString:query];
NSData *data = [NSData dataWithContentsOfURL:URL];
Or with NSURLConnection, in the did receive data:
-(void) connection:(NSURLConnection *) connection didReceiveData:(NSData *) data
{
//USE THE DATA RETURNED HERE....
}
Then use the Parser from my link to get the contents:
SMXMLDocument *document = [SMXMLDocument documentWithData:data error:NULL];
NSLog("\nXML Returned:%#",document);

Call webservice repeatingly, objective c

I have a webservice that returning 20 results each time (it is a limitation of the service provider). I want to call this service 10-20 times repeatingly and update my UI each time.
Is there best practice for this situation? I do not want to block the ui while calling the server. This causes problems if the user want to perform actions while the action in progress
(like navigating away from the current page)
Thanks!!!
what you can do is call the webservice in a background thread, collect the required data and jump back to main thread and update the UI.
We are doing the above(i.e jumping from background thread to main thread) because it is not recommended to update any UI in the background process.
you can call you webService in background by using
[self performSelectorInBackground:#selector(MyWebService) withObject:nil];//you can pass any object if you have
and to come back on main thread when the background task is over you can do..
[self performSelectorOnMainThread:#selector(myMainFunction) withObject:nil waitUntilDone:YES];
you can change the last parameter i.e. waitUntilDone:No also. By doing this, user will not have to wait till the UI is updated. they can carry there task.
you can use NSTimer for periodic calling your webService.
hope that helped :)
It depends on how you want to display the information.
If you're using the asynchronous connection (in my opinion, more effective than calling a synchronous connection in the background) and its delegate, it should not block the user interface:
- (void)loadData {
NSString *urlString = #"http://www.stackoverflow.com";
NSURL *url = [NSURL URLWithString:urlString];
NSURLRequest *request = [NSURLRequest requestWithURL:url];
[NSURLConnection connectionWithRequest:request delegate:self];
}
// delegate methods
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
// clear out or intialize instance data variable
[myData setLength:0];
}
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
[myData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// convert data to whatever it's supposed to be (for example, array)
NSString *dataString = [[NSString alloc] initWithData:myData encoding:NSUTF8StringEncoding];
NSArray *dataArray = [parser parseStringToArray:dataString];
[myArray addObjectsFromArray:dataArray];
//update tableview either using reload data (instant) or using updates (for smooth animation)
}
You can then recall the loadData method at the end of didFinishLoading: method to loop it.

Which delegate of NSURLConnection to use

I have a doubt regarding downloading data from a web service. One way is to download it in a single line mentioned below.
NSString *returnString = [[NSString alloc] initWithData:[NSURLConnection sendSynchronousRequest:urlrequest returningResponse:nil error:nil] encoding:NSUTF8StringEncoding];
And the other way to get it is via connectionDidFinishLoading
[..]
NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:urlrequest delegate:self];
NSHTTPURLResponse *response;
[NSURLConnection sendSynchronousRequest: urlrequest returningResponse: &response error: nil];
if( theConnection )
{
webData = [[NSMutableData data] retain];
}
else
{
NSLog(#"theConnection is NULL");
}
}
-(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
[webData setLength: 0];
}
-(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data
{
[webData appendData:data];
}
-(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
NSLog(#"ERROR with theConenction");
[connection release];
[webData release];
}
-(void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSLog(#"DONE. Received Bytes: %d", [webData length]);
NSString *theXML = [[NSString alloc] initWithBytes: [webData mutableBytes] length: [webData length] encoding:NSUTF8StringEncoding];
}
Is there any difference between these two? NSURLConnection delegate method is not called when I use a separate class to parse the response.
You're using sendSynchronousRequest:returningResponse:error: which does not call any delegates methods because it doesn't need to: when you call it, the main thread stops until the request is finished and you get the response.
If you want to make an asynchronous request, use connectionWithRequest:delegate:. I recommend to always do asynchronous responses since the synchronous request blocks the main thread and your UI can't respond during that time. Animations will become interrupted. Scrolling becomes jerky. If you do want to use synchronous requests you should do it in a background thread.
The -sendSynchronousRequest:returningResponse:error: method blocks the main-thread (whenever it runs on the main-thread of course, since it's possible to run this method from any other thread, but I believe this is not recommended).
The methods using the delegates are asynchronous, the methods will fire and the results will (at some point in the future) be returned in the delegate methods. This gives the user a more smooth experience, since the main-thread will not be blocked.
Edit: personally I hardly ever use the -sendSynchronousRequest:returningResponse:error: method for the aforementioned reasons. Most of the time I use this method when I need to build something quickly, for example a proof-of-concept. I guess one could use the method for small downloads, yet if a timeout occurs (because for some reason the server is down) the whole UI will be blocked for (I believe) 2 minutes, which would be very annoying for the enduser.
An excellent demonstration to clarify your doubt is available in apple sample apps.You can refer Apple's sample app for a better understanding of asynchronous request and parsing data in separate class.

cancel a SynchronousRequest in iPhone SDK. (TIMEOUT Interval not working)

I've queried this forum for hours looking for an idea/answer/solution for my problem, but came up empty every time.
i have created a SynchronousRequest using the following:
NSMutableURLRequest *theRequest = [[NSMutableURLRequest alloc] initWithURL:url];
NSString *msgLength = [NSString stringWithFormat:#"%d", [params length]];
[theRequest addValue: msgLength forHTTPHeaderField:#"Content-Length"];
[theRequest setHTTPMethod:#"POST"];
[theRequest setTimeoutInterval:3.0];
[theRequest setCachePolicy:NSURLRequestReturnCacheDataElseLoad];
[theRequest setHTTPBody: [params dataUsingEncoding:NSUTF8StringEncoding]];
NSData *aData = [NSURLConnection sendSynchronousRequest:theRequest returningResponse:&response error:&error];
the connection is established, and the data is retrieved successfully to aData.
but, when there is a connection problem, or the server is not available, the request is attempting to connect for 75 seconds which is tooooo much time for the timeout interval,
i have added the setTimeoutInterval parameter (with 3 seconds) but it does not affect the connection,
i saw some answers from people saying that i should use NSTimer, and runLoop,
but it's not clear to me how this should be implemented.
PLEASE HELP!
the users are waiting 75 seconds before they get a timeout error message! it's ridiculous
appreciate your help.
On the iPhone a minimum timeout interval is hard-coded into the framework, you can't set the timeout below 75 seconds. Apple did this because there's frequently a significant amount of lag when you're dealing with cellular data connections.
What you want to do in most situations use an asynchronous network connection (so that your GUI doesn't freeze) and allow the request to go the full 75 seconds before timing out.
Read Apple's instructions for how to set up an asynchronous connection, it's a great start.
If you really do want to set a very short timeout, you can use an NSTimer like this:
- (void)loadURL:(NSURL *)url {
/* Set up the NSURLConnection here */
[NSTimer scheduledTimerWithTimeInterval:3.0 target:self selector:#selector(cancelURLConnection:) userInfo:nil repeats:NO];
}
- (void)cancelURLConnection:(NSTimer)timer {
[self.connection cancel]
}
I'm not at my desktop, so that code may be buggy and it's definitely incomplete. Also note that you can't easily use a timer to kill a synchronous web requset, since the synchronous request blocks the runloop and the timer won't fire until the request is done.
may I suggest having a look at the sample code from simpleURLconnections?
From that code, the NSMutableURLRequest is sent using
self.connection = [NSURLConnection connectionWithRequest:request delegate:self];
for both retrieving and sending data (but have a look at the rest of the code). Maybe the problem lies in the sendSynchronousRequest and you can avoid using that ?
Regards
You could use some code like the following (taken from an app I'm working on) - isFinished is a global variable:
- (void)someMethod {
[[WSXMLRPCController sharedInstance] validateLicenseWithServiceURL:serviceUrl username:username password:password delegate:self];
isFinished = NO;
NSDate *endDate = [NSDate dateWithTimeIntervalSinceNow:10]; // break the loop after 10 seconds and not finished with the request from the call above ...
while(!isFinished && [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:endDate]){
if([endDate compare:[NSDate date]] == NSOrderedAscending){
[self connection:nil didFailWithError:nil forMethod:nil];
}
}
}
- (void)connection: (XMLRPCConnection *)connection didFailWithError: (NSError *)error forMethod: (NSString *)method {
isFinished = YES;
}
- (void)connection: (XMLRPCConnection *)connection didReceiveResponse: (XMLRPCResponse *)response forMethod: (NSString *)method {
isFinished = YES;
}
Probably not the cleanest solution, but it works. BTW this code is making use of the WordPress XMLRPCConnection class and delegate methods, but the same if possible with the NSURLConnection class and delegate methods.