UITableView layout not refreshing until scrolled - iphone

I have created a UISplitViewApplication as my new project. In the potrait mode I have a button that when clicked will drop down a UITableView. It looks something as the following:
When I clicked on one of the rows, this UITableView is dismissed. Then when I click again on the Groups button, the layout of the UITableView presented is now all messy:
However, when I scroll the TableView so that some of the rows are reloaded again, those that are reloaded are then formatted fine. Why is this and how do I fix this?
Here's my cell for row at index path:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"MyCell";
MyCell *cell = (ConvoreCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
//if (cell == nil) {
NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:#"MyCell" owner:nil options:nil];
for (id currentObject in topLevelObjects){
if ([currentObject isKindOfClass:[UITableViewCell class]]){
cell = (MyCell *) currentObject;
break;
}
}
cell.delegate = self;
// }
if ([posts count] > 0){
cell.star.hidden = YES;
[lazyImages addLazyImageForCell:cell withIndexPath:indexPath];
cell.title.text = [[posts objectAtIndex:indexPath.row] message];
cell.detailed.autoresizesSubviews = YES;
cell.detailed.text = [NSString stringWithFormat:#"%#", [[[posts objectAtIndex:indexPath.row] creator] username]];
if ([[[posts objectAtIndex:indexPath.row] embeds] count] != 0){
NSString * URL = [[[[posts objectAtIndex:indexPath.row] embeds] objectAtIndex:0] url];
float height = [[(Embed * )[[[posts objectAtIndex:indexPath.row] embeds] objectAtIndex:0] height] floatValue];
float width = [[(Embed * )[[[posts objectAtIndex:indexPath.row] embeds] objectAtIndex:0] width] floatValue];
[cell.embed setFrame:CGRectMake(cell.detailed.frame.origin.x, cell.detailed.frame.origin.y + 15, width, height)];
cell.embed.image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:URL]]];
}
if ([[[posts objectAtIndex:indexPath.row] stars] count] != 0){
cell.star.hidden = NO;
cell.star_creator.text = [(Login *)[[[[posts objectAtIndex:indexPath.row] stars] objectAtIndex:0] user] username];
}
}
return cell;
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *cellText =[[posts objectAtIndex:indexPath.row] message];
UIFont *cellFont = [UIFont fontWithName:#"Arial" size:14.0];
CGSize constraintSize = CGSizeMake(600.0f, MAXFLOAT);
CGSize labelSize = [cellText sizeWithFont:cellFont constrainedToSize:constraintSize lineBreakMode:UILineBreakModeWordWrap];
float height = 0.0;
if ([[[posts objectAtIndex:indexPath.row] embeds] count] != 0)
height = [[[[[posts objectAtIndex:indexPath.row] embeds] objectAtIndex:0] height] floatValue];
if (labelSize.height + 20 + height < 48)
return 55;
else
return labelSize.height + height + 48;
}

Reposted from a previous comment: reload the visible cells in viewWillAppear.

I have been through this before, In your CellForRowAtIndex delegate and don't check if the cell equals nil just keep going.
Update
NSString *sIdentifier = [NSString stringWithFormat:#"MyIdentifier %i", indexPath.row];
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:sIdentifier];
// don't check if(cell == nil)
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:sIdentifier] autorelease];

Related

using of two different type of custom cell in same table view?

thanks in advance.
in my app, i have a tableview, in which i have to use two different style of custom cell, i made two custom cell, and in tableView cellForRowAtIndexPath method i used two identifier for cell, even i tried for two section. but its not working. it is giving me "EXE BAD Excess" or some time other kind of error. below is my code.
Error : thread1_EXE_BAD_Access(code = 2 ,address 0 x 0)
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath
{
//CatIdentifier
static NSString *CellIdentiFier = #"CatIdentifier";
static NSString *Cell1IdentiFier = #"CatIdentifier1";
if (indexPath.section == 0)
{
CommitteCell *cell = ( CommitteCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentiFier];
if(cell == nil)
{
cell = ( CommitteCell *)[[[NSBundle mainBundle] loadNibNamed:#"CommitteeCell" owner:self options:nil] objectAtIndex:0];
}
if (indicator == 1)
{
cell.lblName.text = str;
}
else
{
cell.lblName.text = [arrayName objectAtIndex:indexPath.row];
cell.lblPost.text = [arrayPost objectAtIndex:indexPath.row];
cell.picimg.image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:[arrayimage objectAtIndex:indexPath.row]]]];
}
cell.backgroundView = [[UIImageView alloc]init];
UIImage *img = [UIImage imageNamed:#"link-bg 2.png"];
((UIImageView *)cell.backgroundView).image = img;
return cell;
}
else
{
Committee2Cell *cell1 = (Committee2Cell *)[tableView dequeueReusableCellWithIdentifier:Cell1IdentiFier];
if(cell1 == nil)
{
cell1 = (Committee2Cell *)[[[NSBundle mainBundle] loadNibNamed:#"Committee2Cell" owner:self options:nil] objectAtIndex:0];
}
cell1.lblPost1.text = strPost;
cell1.txtName.text = strName;
cell1.backgroundView = [[UIImageView alloc]init];
UIImage *img = [UIImage imageNamed:#"link-bg 2.png"];
((UIImageView *)cell1.backgroundView).image = img;
return cell1;
}
}
section in tableview and rows in section method are as below.
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 2;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
switch (section)
{
case 0:
return [arrayName count]-1;
break;
case 1:
return 1;
break;
default:
break;
}
return 0;
}
please if anyone can fine that where is my mistake . thanks again.
data of array and label is as below.
-(void)NewsParser:(NSMutableDictionary *)dic
{
NSLog(#"dic = %#",dic);
arrayName = [[NSMutableArray alloc]init];
arrayPost = [[NSMutableArray alloc]init];
arrayimage= [[NSMutableArray alloc]init];
strPost = [[NSString alloc]init];
strName = [[NSString alloc]init];
strPost = [[dic valueForKey:#"post"]objectAtIndex:8];
strName = [[dic valueForKey:#"name"]objectAtIndex:8];
NSLog(#"Name = %#",strName);
NSLog(#"Post = %#",strPost);
for(int i=0;i<[dic count]-1;i++)
{
[arrayName addObject:[[dic valueForKey:#"name"]objectAtIndex:i]];
[arrayPost addObject:[[dic valueForKey:#"post"]objectAtIndex:i]];
[arrayimage addObject:[[dic valueForKey:#"pic"]objectAtIndex:i]];
}
NSLog(#"array = %#",arrayName);
NSLog(#"array = %#",arrayPost);
NSLog(#"array = %#",arrayimage);
[table1 reloadData];
}
I think a cleaner approach would be to use a container view with two different kind of cells and then selectively show/hide the view relevant for that cell. This would be easier to code and maintain but might consume a little more memory.
You R making reUsable identifier as only once . Do something like this :
-(UITableViewCell *)tableView : (UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString* identifier;
if(indexPath.section == 0)
identifier = #"0";
else
identifier = #"1";
self.tableView.dataSource = self;
UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:identifier];
if( cell == nil)
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier] ;
if (indexPath.section == 0)
{
if(cell == nil)
{
cell = ( CommitteCell *)[[[NSBundle mainBundle] loadNibNamed:#"CommitteeCell" owner:self options:nil] objectAtIndex:0];
}
if (indicator == 1)
{
cell.lblName.text = str;
}
else
{
cell.lblName.text = [arrayName objectAtIndex:indexPath.row];
cell.lblPost.text = [arrayPost objectAtIndex:indexPath.row];
cell.picimg.image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:[arrayimage objectAtIndex:indexPath.row]]]];
}
cell.backgroundView = [[UIImageView alloc]init];
UIImage *img = [UIImage imageNamed:#"link-bg 2.png"];
((UIImageView *)cell.backgroundView).image = img;
return cell;
}
Use like follow its work in my code smoothly , if you need more help let me know :
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
if(YOUR CONDITION HERE)
ShareActionViewCell *shareCell;
NSString *ShareCellId = [NSString stringWithFormat:#"ShareCell%d",indexPath.row];
shareCell = (ShareActionViewCell *)[tableView dequeueReusableCellWithIdentifier:ShareCellId];
if(!shareCell) {
shareCell = [[ShareActionViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:ShareCellId];
}
shareCell.selectionStyle = UITableViewCellSelectionStyleNone;
shareCell.ShareTitle.text = [NSString stringWithFormat:#"%#",[tbldata objectAtIndex:indexPath.row]];
} else {
CustCell *dataCell;
NSString *DataCellId = [NSString stringWithFormat:#"DataCell%d",indexPath.row];
dataCell = (CustCell *)[tableView dequeueReusableCellWithIdentifier:DataCellId];
if(!dataCell) {
dataCell = [[CustCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:DataCellId];
}
shareCell.selectionStyle = UITableViewCellSelectionStyleNone;
shareCell.ShareTitle.text = [NSString stringWithFormat:#"%#",[tbldata objectAtIndex:indexPath.row]];
}
}
Suggested using -objectForKey for a Dictionary:
[[dic objectForKey:#"post"] objectAtIndex:8];
Make sure there is a NSArray object at name/post/ pic keyed to dic
And, in your for loop:
for(int i=0;i<[dic count]-1;i++)
{
[arrayName addObject:[[dic valueForKey:#"name"] objectAtIndex: i]];
[arrayPost addObject:[[dic valueForKey:#"post"]objectAtIndex:i]];
[arrayimage addObject:[[dic valueForKey:#"pic"]objectAtIndex:i]];
}
are you sure [dic count] <= [dic objectForKey:#"name"]?
add a nil to array will be crashed.
4.Where did you call the method -(void)NewsParser:(NSMutableDictionary *)dic;, If your data array is correct, maybe the [table1 reloadData]; crashed.

UIlabel gets shrink on scrolling UiTableView

I have two UILabel in side of UICell, which contains dynamic text so i need to resize its frame according to content, for which im using [string sizeWithFont] method to calculate the height of label view's frame inside of TableView heightForRowAtIndexPath to set the height of cell according to label height. Now what the problem is when i scroll my table, label inside of cell starts to shrink if i remove [label sizeToFit] method it doesn't shrink but from that my labels are getting overlapped which looks very messy. Where i am wrong please guide me..
here is my code for cellRowAtIndexPath method
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"cell");
BOOL ente = FALSE;
static NSString *CellIdentifier = #"CustomCell";
CustomCell *cell = (CustomCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:#"CustomCell" owner:nil options:nil];
for (id currentObject in topLevelObjects){
if ([currentObject isKindOfClass:[UITableViewCell class]]){
cell = (CustomCell *) currentObject;
ente = TRUE;
break;
}
}
}
/*
[cell.title sizeToFit];
[cell.dataTime sizeToFit];
CGSize size1 = [[mainEventArray objectAtIndex:[indexPath row]] sizeWithFont:[UIFont systemFontOfSize:13.0f] constrainedToSize:CGSizeMake(275, MAXFLOAT) lineBreakMode:UILineBreakModeWordWrap];
cell.title.frame = CGRectMake(50, 6, size1.width, size1.height);
CGSize size2 = [[mainEventTimeArray objectAtIndex:[indexPath row]] sizeWithFont:[UIFont systemFontOfSize:11.0f] constrainedToSize:CGSizeMake(275, MAXFLOAT) lineBreakMode:UILineBreakModeWordWrap];
cell.dataTime.frame = CGRectMake(50, 24, size2.width, size2.height);
*/
cell.title.text = [mainEventArray objectAtIndex:[indexPath row]];
cell.dataTime.text = [mainEventTimeArray objectAtIndex:[indexPath row]];
//if (ente) {
// NSLog(#"helllloo");
[cell.title sizeToFit];
[cell.dataTime sizeToFit];
//}
return cell;
}
and for heightForRowAtIndexPath method
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"CustomCell";
CustomCell *cell = (CustomCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
{
if (cell == nil) {
NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:#"CustomCell" owner:nil options:nil];
for (id currentObject in topLevelObjects){
if ([currentObject isKindOfClass:[UITableViewCell class]]){
cell = (CustomCell *) currentObject;
break;
}
}
}
}
CGSize size1 = [[mainEventArray objectAtIndex:[indexPath row]] sizeWithFont:[UIFont systemFontOfSize:13.0f] constrainedToSize:CGSizeMake(230, MAXFLOAT) lineBreakMode:UILineBreakModeWordWrap];
cell.title.frame = CGRectMake(0, 0, size1.width, size1.height);
CGSize size2 = [[mainEventTimeArray objectAtIndex:[indexPath row]] sizeWithFont:[UIFont systemFontOfSize:11.0f] constrainedToSize:CGSizeMake(230, MAXFLOAT) lineBreakMode:UILineBreakModeWordWrap];
cell.dataTime.frame = CGRectMake(0, 0, size2.width, size2.height);
//NSLog(#"%f", size1.height + size2.height + 20);
return size1.height + size2.height + 20;
//NSString *str = [heights_ objectAtIndex:[indexPath row]];
// return [str floatValue] ;
}
Instead of doing your own customization. Try with dynamic uitableviewcell height. You will find really usefull & comparatively easier than what you have done.
You can check it here : http://www.cimgf.com/2009/09/23/uitableviewcell-dynamic-height/ with full of explanation. Enjoy programming.
In your case you need to set the height of cell based on the label.
Check the link :
http://dcraziee.wordpress.com/2013/05/22/calculate-size-of-uillabel-base-on-text-in/
There is a function named
-(CGFloat)getHeightForLabel:(NSString *)_str font:(UIFont *)fontOfObject
Use that function to calculate height as :
-(float)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
CGFloat _height = [self getHeightForLabel:self.label.text font:[self.label font]];
return _height;
}
and do the same while creating and adding label in the cell.
I hope this will help.
NSString *reuseIdentifier = #"EventTitleCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:reuseIdentifier];
cell=nil;
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:reuseIdentifier] ;
}
Try This code.
label.numberOfLines = 0; // allows label to have as many lines as needed
label.text = #"some long text";
[label sizeToFit];
NSLog(#"Label's frame is: %#", NSStringFromCGRect(label.frame));
For reference : click here

Incorrect updating content of UITableView

I have TableView which number of rows depends on the number of NSStrings in NSMutableArray friendsNames.
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return friendsNames.count + 1;
}
Also each row displays that NSString at the respective index of friendsNames. Everything seems to be very simple. But when i remove a string from friendsNames and use reloadData method then weird thing happens: UITableView removes LAST row, not the row with the string which was just removed from friendsNames. Could you please explain me what's going on and what should i do to fix it?
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *MyIdentifier = [NSString stringWithFormat:#"MyIdentifier %i", indexPath.row];
MyTableCell *cell = (MyTableCell *)[friendsList dequeueReusableCellWithIdentifier:MyIdentifier];
if (cell == nil) {
cell = [[[MyTableCell alloc] initWithFrame:CGRectZero reuseIdentifier:MyIdentifier] autorelease];
//create columns
for (int i = 0;i < 6;i++)
[cell.contentView addSubview:[self createGrid:i :indexPath]];
}
return cell;
}
and here is the method which creates columns.it's being called from cellForRowAtIndexPath and it's pretty ugly
- (UILabel *)createGrid:(int)columnIndex :(NSIndexPath *)indexPath
{
CGFloat widths [6] = {35.0,62.0,35.0,35.0,35.0,35.0};//two arrays holding widths of the columns and points where left sides begin
CGFloat leftSides [6] = {0.0,35.0,97.0,132.0,167.0,202.0};
NSArray *titles = [[[NSArray alloc] initWithObjects:#"Status",#"ID",#"Wins",#"Losses",#"Withdrawls",#"Win %", nil] autorelease];
UILabel *columnLabel = [[[UILabel alloc] initWithFrame:CGRectMake(leftSides[columnIndex],0.0,widths[columnIndex], friendsList.rowHeight)] autorelease];
if (indexPath.row == 0)
columnLabel.text = [titles objectAtIndex:columnIndex];
else
{
switch (columnIndex)
{
case 0:
{
BOOL isOnline = [[[receivedUsers objectForKey:[friendsNames objectAtIndex:indexPath.row - 1]] objectAtIndex:0] boolValue];
columnLabel.text = isOnline ?#"On" :#"Off";
}
break;
case 1:
columnLabel.text = [friendsNames objectAtIndex:indexPath.row - 1];
break;
case 2:
columnLabel.text = [NSString stringWithFormat:#"%i",[[[receivedUsers objectForKey:[friendsNames objectAtIndex:indexPath.row - 1]] objectAtIndex:1] intValue] ];
break;
case 3:
columnLabel.text = [NSString stringWithFormat:#"%i",[[[receivedUsers objectForKey:[friendsNames objectAtIndex:indexPath.row - 1]] objectAtIndex:2] intValue] ];
break;
case 4:
columnLabel.text = [NSString stringWithFormat:#"%i",[[[receivedUsers objectForKey:[friendsNames objectAtIndex:indexPath.row - 1]] objectAtIndex:3] intValue] ];
break;
case 5:
columnLabel.text = [NSString stringWithFormat:#"%f",[[[receivedUsers objectForKey:[friendsNames objectAtIndex:indexPath.row - 1]] objectAtIndex:4] floatValue] ];
break;
}
}
columnLabel.layer.borderColor = [[UIColor blackColor] CGColor];
columnLabel.layer.borderWidth = 1.0;
columnLabel.font = [UIFont systemFontOfSize:8.0];
columnLabel.textAlignment = UITextAlignmentCenter;
columnLabel.textColor = [UIColor blackColor];
columnLabel.autoresizingMask = UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleHeight;
return columnLabel;
}
It's a reusable cell problem. Just change your code like that:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *myIdentifier = [NSString stringWithFormat:#"MyIdentifier %i", indexPath.row];
MyTableCell *cell = (MyTableCell *)[friendsList dequeueReusableCellWithIdentifier:myIdentifier];
if (cell == nil) {
//Create a new cell
cell = [[[MyTableCell alloc] initWithFrame:CGRectZero reuseIdentifier:myIdentifier] autorelease];
}
//Configure the cell
//Remove all columns
for(UIVIew *subview in cell.contentView.subviews) {
[subview removeFromSuperview];
}
//Create columns
for (int i = 0;i < 6;i++) {
[cell.contentView addSubview:[self createGrid:i :indexPath]];
}
return cell;
}

heightForRowAtIndexPath crashes

I have the following code:
- (CGFloat)tableView:(UITableView *) tableView heightForRowAtIndexPath:(NSIndexPath *) indexPath{
TestCell* cell = (ConvoreCell *) [tableView cellForRowAtIndexPath:indexPath];
CGSize textSize = [[cell text] sizeWithFont:[UIFont systemFontOfSize:14] constrainedToSize:CGSizeMake([tableView frame].size.width - 20, 500)];
return 80;
}
It crashes on the cellForRowAtIndexPath, why is this? The log doesn't tell me anything. Here's my cellForRowAtIndexPath method:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"ConvoreCell";
AsyncImageView *asyncImageView = nil;
TestCell * cell = (TestCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:#"TestCell" owner:nil options:nil];
for (id currentObject in topLevelObjects){
if ([currentObject isKindOfClass:[UITableViewCell class]]){
cell = (ConvoreCell *) currentObject;
break;
}
}
asyncImageView = [[[AsyncImageView alloc] init] autorelease];
asyncImageView.imageview = cell.icon;
}
else {
asyncImageView = (AsyncImageView *) [cell.contentView viewWithTag:ASYNC_IMAGE_TAG];
}
NSMutableDictionary *cellValue = [results objectAtIndex:indexPath.row];
NSString *picURL = [[cellValue objectForKey:#"user"] objectForKey:#"img"];
if ([picURL isEqualToString:#"https://secure.gravatar.com/avatar/1f043010eb1652b3fab3678167dc0487/?default=https%3A%2F%2Fconvore.com%2Fmedia%2Fimages%2Feric.png&s=80"])
picURL = #"https://test.com/media/images/eric.png";
[asyncImageView loadImageFromURL:[NSURL URLWithString:picURL]];
cell.title.text = [cellValue objectForKey:#"message"];
cell.info.text = [NSString stringWithFormat:#"%# %# days ago", [[cellValue objectForKey:#"user"] objectForKey:#"username"], [cellValue objectForKey:#"date_created"] ];
return cell;
}
All I want to do is to resize the height of the cell according to the cell.title.text....
It's wrong to call cellForRowAtIndexPath: manually. You have to store those strings separately in array and obtain them from there.
A rule of thumb: don't call framework callbacks manually.

UITableViewCell loading issues

i have a UITableViewCell loading 10 images its loads the first 6, then its saying (cell != nil) so it doesnt load the remaining images, but if i remove the "if(cell==nil)" it loads all the images
am i missing something?
thanks
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
AsyncImageView *asyncImageView = nil;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
int section = indexPath.section;
NSMutableArray *sectionItems = [sections objectAtIndex:section];
if (cell == nil) {
NSLog(#"CELL == NIL %#", cell);
int n = ([sectionItems count]) ;
cell = [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryNone;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
int i=0,f=0;
while (i < n)
{
int yy = 4 +f*74;
for(int j=0; j<3;j++){
Item *item = [sectionItems objectAtIndex:i];
int buttonX = 10;
if (i == 0) {
buttonX = 10;
}else {
buttonX = 203
}
CGRect frame;
frame.origin.x = buttonX;
frame.origin.y = yy;
frame.size.width = 107;
frame.size.height = 107;
asyncImageView = [[[AsyncImageView alloc] initWithFrame:frame] autorelease];
asyncImageView.tag = ASYNC_IMAGE_TAG;
NSString *urlString = item.image;
NSURL *url = [NSURL URLWithString:urlString];
[asyncImageView loadImageFromURL:url];
[cell.contentView addSubview:asyncImageView];
i++;
}
f = f+1;
}
}
else {
NSLog(#"cell != nill");
asyncImageView = (AsyncImageView *) [cell.contentView viewWithTag:ASYNC_IMAGE_TAG];
}
return cell;
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
NSLog(#"CELL == NIL %#", cell);
cell = [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryNone;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
CGRect frame = CGRectMake(0,20,30,40);
UIImageView *img = [[[UIImageView alloc] initWithFrame:frame];
img.tag = IMAGE_TAG;
[cell.contentView addSubview:img];
[img release];
}int row = indexPath.row;
UIImageView *myImage = = (UIImageView *) [cell.contentView viewWithTag:IMAGE_TAG];
UIImage *image = [UIImage imageNamed:[NSString stringWithFormat:#"%d" , row]];
[myImage setImage:image];
return cell;}
UITableViewCells are cached to save memory and allocations costs (hence performance). You only create a cell once and after that you set it contents based on your index path. I've simply created an imageview in the cell and later on set an image depending on the indexpath in that cell (1.png , 2.png etc).
Read the documentation here.
UITableViewCells are re-used to save time and memory, typically, and you're using this paradigm I see. You need to implement the cell != nil case and set up the cell to display the contents based on the indexPath. The cell was previously used to display other content so you need to adjust all indexPath-dependent views in the non-nil cell.