I just started work on live streaming on iPhone. So any help of how to do live streming in iPhone. I think if I can add video tag in HTML5 and then load that html in UIWebView will work.
Am I right? If not what is your sugestion to do live streaming. I want to embed some news channel live streaming link in the application so from where I can find those links.
You have to go through HTTP Live streaming document provided by Apple.There are some sample live streaming URLs.The file extension will be .m3u8.If you want to configure your own webwserver , you have to configure FFMPEG server in your webserver.The links which will help you
1)Apple document
2)stackoverflow
3)stackoverflow
4)stackoverflow
If you're making a web app in html5 then the video tag is a good choice.
But, If you're developing a native app then MPMoviePlayerController would be a much better choice. There are many example of how to use it online.
iOS doesn't support RTMP or RSTP, so your stream would need to be a HTTP Live stream. From memory the codec choice is very limited too, eg if you supply H264+mp3 you won't get any sound despite iOS supporting mp3.
Also remember that streams from other people (such as the BBC) will normally be protected by international copyright law, so unless you have prior permission to use their stream in your app you may be breaking the law.
Apple has some nice resources on Http Live Streaming.
Related
So generally, I want to make an app which has video chat functionality for iPhone. But after many searches, I am still not able to find any successful results. Is there any public or even for that matter, private API available for doing this on iPhone??? If you have an YES answer, please help me.
Basically, what I want is to read the streams of the video on both the devices connected for chatting. Thanks a lot in advance and please help me if you can.
p.s - I have already checked iDoubs but it failed and always shows some unknown problem and for that reason, doesn't allow me to connect to anyone.
ALSO : The suggested method I have found is via HTTP Live Streaming. But, in that too, I have multiple doubts.
1.) I need to find how do I upload my video from iPhone to the HTTP server from where I would be broadcasting?
2.) Can you please post something related to setting up the server? How do I feed the video to the FFMPEG Server?
Mainly, I need to find the upload method. I am right now simply sending hex-code in the form of NSDATA to the server and I am stuck there. The main problem is, It is live. How do I handle that?
It would be best, if you could help me make the iDoubs work properly.
Thank you so much for any kind of support!
have a look on this how to implement video chat in iphone But before starting you must have a IMS server up & running.
here is the live video chat framework what you are looking for. Its easy and simple to implement for face to face video chat. I have already tried this. Its working very fine. Great thing about this framework is multiple platform support.
Tokbox : https://tokbox.com/platform
https://tokbox.com/opentok/tutorials/
Sample Code:
https://github.com/opentok/opentok-ios-sdk-samples/
Edit:
Here is the article explaining opentok using parse.
http://www.iphonegamezone.net/ios-tutorial-create-iphone-video-chat-app-using-parse-and-opentok-tokbox/
HTTP live streaming is primarily an approach for adaptive streaming from server-to-client. For client-to-server rather go for traditional streaming. There exists an open library for streaming, see this question.
Whilst it is possible to facetime to do two-way chat, it is not certain that you will be able to using public iOS APIs. That said, I have implemented one-way live streaming for iPhone and the difficult part was not the core streaming itself, but encoding of the payload. You will be able to do H264 in hardware and AAC / iLBC in software.
How you want to feed this to the FFMPEG depends on your transport, possibly changing from 'file' H264 frames to 'streaming' H264. Check out the H264 frame types if you implement frame dropping; reconfiguring the H264 encoder on-the-fly is not possible to my knowledge, but restarting with fresh parameters typically does not take more than a second or so.
Did you attempt to play back a live resource while capturing? That is a good starting point. If you come across an open API for H264 encoding, please post it here ;-)
Have been researching the best way to tap into a live stream already being broadcast by S4C here -
mms://media7.unique-media.com/s4c_uk_live
(will open in something like quicktime)
Need to know best practices to get this streamed to iPhone in development.
Any pointers?
You will need to take a look HTTP Live Streaming Overview document for the full outline of the specs needed to do live iPhone streaming. Basically, MMS isn't going to work and you will need to implement the adaptive HTTP protocols/segments required by the iPhone.
I have run into a bit of a problem. I built an iPhone app that streams my podcasts via the MPMoviePlayerController. Apple will not approve it because it can use too much bandwidth over the Carrier Network. So their workaround is to use a Stream Segmenter. I am unable to install a stream segmenter on my server. Are their ANY other solutions people have come up with that can help me stream my podcast to iPhone devices? Even if I have to make it a Web Application as opposed to a native application.
Thanks,
John
You could use a simple service like Encoding.com to create iphone segmented ondemand versions of your files for multi bitrate adaptive playback. You could also provide a high and low quality and only display the high when the reachability class shows that your using wifi. I had to do the second option to get one of my apps to pass approval. Hope this helps!
Well if you don't want a native app, I think you can just put a video link on a webpage and when the user clicks it Quicktime will take over and play the file. It will play the file as it downloads it.
I don't have any experience streaming large files over the iPhone, so I can't help guide you on alternatives and keeping it a native app.
I need to create streaming application on iPhone. I have gone through apple's developer forum already. What I want to do here is that I would be implementing my own streaming method. To start with I need to create an application which can get file from some URL using simple streaming and then will display in window (view). I cannot use browser here.
Can someone please help?
Isn't this (HTTP Streaming) or this (Apple live video streaming) what you intend?
Http live stream (for videos) has been released with the 0S 3.0.
It's not clear if you are talking about video streaming or else.
If it's audio streaming, check out this cocoa with love article.
A lot of people use this as their starting point.
I am planning to write an iPhone app which can display streaming audio/video from the internet (backend would most probably be Red5 or Wowza and video will be streamed on RTMP (although I have the option to change that). Any ideas on implementation?
http://www.youtube.com/watch?v=5-UoLsSSw30 demos something similar to what I have in mind.
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MI
You better know that, and start looking at HTTP Live Streaming!
Displaying the video is as simple as having the <video> tag in an HTML5 page, but there should be an API also for that (I am not an iPhone developer)