Set UIPopOverController size - iphone

I have a view with a bunch of button in a UIScrollView. When the user presses a button, I want a UIPopOverController to display pointing at the selected button. It kind of works, but the popover is the wrong size and points to a random point in the view. Here is my code.
-(void)detail:(id)sender{
UIButton *button = sender;
NSLog(#"tag = %i", button.tag);
UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:viewController];
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
self.popover = [[UIPopoverController alloc] initWithContentViewController:navController];
self.popover.delegate = self;
[self.popover presentPopoverFromRect:button.bounds inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
}
Than the problem with the size of the popover:
In the view that is inside the popover, I have:
self.contentSizeForViewInPopover = scroll.contentSize;
NSLog(#"%f, %f", scroll.contentSize.height, scroll.contentSize.width);
NSLog(#"showing: %f, %f", self.contentSizeForViewInPopover.height, self.contentSizeForViewInPopover.width);
and both logs are matching. So I think everything should work correctly. But it doesn't. Here is a screen shot. Let me know if you need more of my code. Thanks in advance.

First thing I noticed is that you should be using the button.frame not the button.bounds for the from rectangle. The difference between these UIView properties:
The geometry of a view is defined by its frame, bounds, and center
properties. The frame property defines the origin and dimensions of
the view in the coordinate system of its superview and is commonly
used during layout to adjust the size or position of the view.
The bounds property defines the internal dimensions of the view as it
sees them and is used almost exclusively in custom drawing code.
You can set the height of your popover controller using its setPopoverContentSize message:
// so something like this ...
[self.popover setPopoverContentSize:CGSizeMake(320, 460)];
// and to bind the popover to your button
[self.popover presentPopoverFromRect:button.frame inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];

Regarding the size of the popover only: I managed to do it with a variable heighted UILabel:
UILabel *hinweis;
hinweis.text = #"...";
hinweis.frame = CGRectMake(x,y,width,800);
[hinweis sizeToFit];
And for the arrow: have you tried a different inView param like self.parentViewController.view?

Related

Creating a UITabBar With a Normal UIViewController(Not UITabBarController)

I have a UIViewController and I wish to place a simple UITabBar like the in the screenshot below: I don't want to use an UITabBarController. In fact, my original setup uses one, and it's easy as cake to get it to work.
However, the thing is I found out it's a bad idea to put UITabBarControllers inside Navigation Controllers, so I'm forced to refactor the hierarchy (so please don't suggest using one).
Given an UIViewController, how can I add an UITabBar on the bottom programatically? I got my UITabBarDelegate all setup to show a specific view when 1 of the tab bars is clicked, but the problem is when the view controller loads, no tab bar shows up! Here's my code to do that:
- (void) viewDidLoad {
...some initialization...
CGRect frame = CGRectMake(0, 431, 320, 49);
profileItem = [[UITabBarItem alloc] init];
profileItem.image = icon;
profileItem.title = #"Diet";
tabBar = [[UITabBar alloc] initWithFrame:frame];
NSArray* items = [[NSArray alloc] initWithObjects:profileItem, nil];
tabBar.items = items;
tabBar.delegate = self;
[tabBar setSelectedItem:[tabBar.items objectAtIndex:0]];
[self.view addSubview:tabBar];
[super viewDidLoad];
}
What am I missing here?
EDIT: Argh, I found out it has to do with the frame... Hmm.. what y-coordinate should I use if I have an existing navigation header on top?
You mention in your edit that you already determined that it has to do with the frame. Your problem may stem from the fact that your view's size in viewDidLoad isn't guaranteed to be the same is it will be when it eventually gets displayed. UIKit resizes the view to fit the context in which it's being displayed just before viewWillAppear:.
If you want to add the tab bar in viewDidLoad, then you should position it at the bottom of your view's frame by doing some math:
CGRect frame = CGRectMake(0, self.view.bounds.size.height - 49,
self.view.bounds.size.width, 49);
Then set an appropriate autoresizingMask so that it remains at the bottom even if UIKit resizes your view:
tabBar.autoresizingMask = UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleWidth;

How to use UIPopoverController with fromRect

Could anyone please tell me what the rect and view should be? I do not understand what I shall pass to the selector. An example would be great!
http://developer.apple.com/library/ios/#documentation/uikit/reference/UIPopoverController_class/Reference/Reference.html
- (void)presentPopoverFromRect:(CGRect)rect inView:(UIView *)view permittedArrowDirections:(UIPopoverArrowDirection)arrowDirections animated:(BOOL)animated
I use this pretty often. Let's say you want to tap on an image and present a popover with information about it. Assuming you have a gesture recognizer with the selector method (handleImageTap:) on your image, here would be an example code to make that happen:
- (void)handleImageTap:(UIGestureRecognizer *)gesture {
// initialize your popover view controller and assign it to your popoverController
MyPopoverViewController *content = [[MyPopoverViewController alloc] init];
popoverController = [[UIPopoverController alloc] initWithContentViewController:content];
popoverController.popoverContentSize = CGSizeMake(600, 600);
popoverController.delegate = self;
[content release];
if (popoverController.popoverVisible == NO) {
// you can find the tappedImage through the gesture by searching up superviews if you don't already have a reference to it;
[popoverController presentPopoverFromRect:[tappedImage frame] inView:self.view
permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
}
else {
[popoverController dismissPopoverAnimated:YES];
}
}
So basically, view will be self.view becuase you are displaying it from the current view controller. The rect is just whatever rect you want the popover to display from. In this case, it is set up to be displayed from the frame of an image. I hope this helps you. If something is still confusing, I'll be happy to try and clear it up

UIPopoverController inRect issue

I have a UIViewController that contains a UIView subclass as a subview. In the subview, I dynamically create another UIView. When the innermost view is created then the UIViewController is informed via a delegation that it must show a UIPopovercontroller whose arrow head need to be pointing to the inner most view. In the delegate method call, I also pass the origin of the inner most view so that the UIViewcontroller make use of this CGPoint to create the popover controller. The problem is that the UIPopovercontroller is not being positioned at the desired location.
MyController* myController = [ [ MyController alloc] init];
UINavigationController *aNavController = [[UINavigationController alloc] initWithRootViewController: myController];
self.popOver = [[[UIPopoverController alloc]
initWithContentViewController:aNavController] autorelease];
[aNavController release];
CGRect rect;
//CGPoint p = CGPointMake(currentPage.frame.size.width/2, currentPage.frame.size.height/2);
rect.origin = point; //here point is the origin of the inner most view
rect.size = self.view.frame.size;
[self.popOver presentPopoverFromRect: rect inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
What I am missing in this code that is forcing the popover to appear deviated from the position instead of at the desired place.
Thanks
I think your are not passing the correct view to your popOver, check once ...
[self.popOver presentPopoverFromRect: rect inView:myInnerView permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
The rect you are presenting your popover from may be too large.
You have it set to the size of the entire view instead of the size of your inner most view.

last Button of actionsheet does not get clicked

I have used an actionsheet in my project and when it appears it show all buttons but last (4th) button does not responds to my click(only it's half part responds)..
I know the reason it is because i have used a TabBarController and the present class is inside that tabbar controller....
only that part of the actionsheet is responding which is above the tabs....and my last button is half above and half is on top of tabbar
please help
i suggest using this:
[actionSheet showInView:[UIApplication sharedApplication].keyWindow];
I had the same problem that you have and using this method to show it worked for me. The TabBar wants to stay key Window what makes your bottom button appear above, but is actually under the tabbar.
Hope this does the trick for you..
Edit
If you use landscape mode and the method above doesn't work. You can use the following fix:
#Vinh Tran: [sheet showFromTabBar:self.parentViewController.tabBarController.tabBar]
What method do you use to show your actionsheet. Try showFromTabBar: method
The real problem comes in, when your interface is rotated to landscape and the parent view controller has a transformation on it. Believe me, that's a realistic scenario, doh. Then the action sheet is clipped and you can't use the parentViewController because it is transformed. The solution to avoid all these issues is to create a new window, add a rotatable view controller as rootViewController and use its view to display the sheet.
CGRect applicationRect = [[UIScreen mainScreen] bounds];
UIWindow* actionSheetWindow = [[UIWindow alloc] initWithFrame:applicationRect];
RotationViewController* rootViewController = [[RotationViewController alloc] initWithNibName:nil bundle:nil];
actionSheetWindow.rootViewController = rootViewController;
[rootViewController release];
actionSheetWindow.hidden = NO;
UIActionSheet* actionSheet = [[UIActionSheet alloc] initWithTitle:nil];
[actionSheet setCancelButtonWithTitle:#"Cancel" handler:^{
actionSheetWindow.hidden = YES;
[actionSheetWindow release];
}];
[actionSheet showInView:rootViewController.view];
The code above uses BlocksKit, but you can do it also by using the actionSheet delegate and instance properties.
RotationViewController is just a UIViewController subclass that implements
- (void) viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor clearColor];
self.view.opaque = NO;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}

Transparent Modal View on Navigation Controller

I'm trying to create a transparent modal View on top of my navigation controller. Does anyone know if this is possible?
A modal view will cover the view it is pushed on top of as well as the navigation bar for your navigation controller. However, if you use the -presentModalViewController:animated: approach, then once the animation finishes the view just covered will actually disappear, which makes any transparency of your modal view pointless. (You can verify this by implementing the -viewWillDisappear: and -viewDidDisappear: methods in your root view controller).
You can add the modal view directly to the view hierarchy like so:
UIView *modalView =
[[[UIView alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
modalView.opaque = NO;
modalView.backgroundColor =
[[UIColor blackColor] colorWithAlphaComponent:0.5f];
UILabel *label = [[[UILabel alloc] init] autorelease];
label.text = #"Modal View";
label.textColor = [UIColor whiteColor];
label.backgroundColor = [UIColor clearColor];
label.opaque = NO;
[label sizeToFit];
[label setCenter:CGPointMake(modalView.frame.size.width / 2,
modalView.frame.size.height / 2)];
[modalView addSubview:label];
[self.view addSubview:modalView];
Adding the modalView as a subview to the root view like this will not actually cover the navigation bar, but it will cover the entire view below it. I tried playing around with the origin of the frame used to init the modalView, but negative values cause it to not display. The best method that I found to cover the entire screen besides the status bar is to add the modalView as a subview of the window itself:
TransparentModalViewAppDelegate *delegate = (TransparentModalViewAppDelegate *)[UIApplication sharedApplication].delegate;
[delegate.window addSubview:modalView];
The easiest way is to use modalPresentationStyle property of navigationController (but you'll have to make animation by yourself):
self.navigationController.modalPresentationStyle = UIModalPresentationCurrentContext;
[self presentModalViewController:modalViewController animated:NO];
modalViewController.view.alpha = 0;
[UIView animateWithDuration:0.5 animations:^{
modalViewController.view.alpha = 1;
}];
I accomplish this most easily by setting up an "OverlayViewController" that sits above all other subviews of my window or root view. Set this up in your app delegate or root view controller, and make OverlayViewController a singleton so that it can be accessed from anywhere in your code or view controller hierarchy. You can then call methods to show modal views, show activity indicators, etc, whenever you need to, and they can potentially cover any tab bars or navigation controllers.
Sample code for root view controller:
- (void)viewDidLoad {
OverlayViewController *o = [OverlayViewController sharedOverlayViewController];
[self.view addSubview:o.view];
}
Sample code you might use to display your modal view:
[[OverlayViewController sharedOverlayViewController] presentModalViewController:myModalViewController animated:YES];
I haven't actually used -presentModalViewController:animated: with my OverlayViewController but I expect this would work just fine.
See also: What does your Objective-C singleton look like?
I had this same problem and in order to The solution is to add the modal view with addSubview: and animate the change in the view hierarchy with UIView’s animateWithDuration:delay:options:animations:completion:
I added a property and 2 methods to a subclass of UIViewController (FRRViewController) that includes other functionalities. I will be publishing the whole stuff on gitHub soon, but until then you can see the relevant code below. For more info, you can check my blog: How to display a transparent modal view controller.
#pragma mark - Transparent Modal View
-(void) presentTransparentModalViewController: (UIViewController *) aViewController
animated: (BOOL) isAnimated
withAlpha: (CGFloat) anAlpha{
self.transparentModalViewController = aViewController;
UIView *view = aViewController.view;
view.opaque = NO;
view.alpha = anAlpha;
[view.subviews enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
UIView *each = obj;
each.opaque = NO;
each.alpha = anAlpha;
}];
if (isAnimated) {
//Animated
CGRect mainrect = [[UIScreen mainScreen] bounds];
CGRect newRect = CGRectMake(0, mainrect.size.height, mainrect.size.width, mainrect.size.height);
[self.view addSubview:view];
view.frame = newRect;
[UIView animateWithDuration:0.8
animations:^{
view.frame = mainrect;
} completion:^(BOOL finished) {
//nop
}];
}else{
view.frame = [[UIScreen mainScreen] bounds];
[self.view addSubview:view];
}
}
-(void) dismissTransparentModalViewControllerAnimated:(BOOL) animated{
if (animated) {
CGRect mainrect = [[UIScreen mainScreen] bounds];
CGRect newRect = CGRectMake(0, mainrect.size.height, mainrect.size.width, mainrect.size.height);
[UIView animateWithDuration:0.8
animations:^{
self.transparentModalViewController.view.frame = newRect;
} completion:^(BOOL finished) {
[self.transparentModalViewController.view removeFromSuperview];
self.transparentModalViewController = nil;
}];
}
}
Here's what I did to solve the problem - Google the details but this approach worked very well for me:
Take a screenshot of the underlying view. https://devforums.apple.com/message/266836 - this leads to a ready-made method that returns a UIView for the current screen.
Hand the screenshot to the modal view (I used a property)
Present the modal view
In the modal view controller's viewDidAppear, set the image as UIImageView at index 0. Adjust the vertical position of the image by the height of the status bar.
In the modal view controller's viewWillDisappear, remove the image again
The effect is:
The view animates in as any modal view does - the semi transparent parts of the modal view glide over the existing view
As soon as the animation stops, the background is set to the screenshot - this makes it appear as if the old view is still underneath even though it isn't.
As soon as the modal view's disappear animation starts, the image is removed. The OS meanwhile shows the old navigation view so the modal view transparently glides away and out of sight as you'd expect.
I tried animating in my own overlay view but it didn't work very well. I got a crash with no indication as to what has crashed. Rather than chase this down I did the bg view & Works really well.
Code in the modal view - I think you can figure out the rest, namely setting the property modalView.bgImage...
- (void)viewDidAppear:(BOOL)animated {
// background
// Get status bar frame dimensions
CGRect statusBarRect = [[UIApplication sharedApplication] statusBarFrame];
UIImageView *imageView = [[UIImageView alloc] initWithImage:self.bgImage];
imageView.tag = 5;
imageView.center = CGPointMake(imageView.center.x, imageView.center.y - statusBarRect.size.height);
[self.view insertSubview:imageView atIndex:0];
}
- (void)viewWillDisappear:(BOOL)animated {
[[self.view viewWithTag:5] removeFromSuperview];
}
self.modalPresentationStyle = UIModalPresentationCurrentContext;
[self presentModalViewController:newview animated:YES];
and make sure you setup the modal view background to be transparent,
self.view.background = .... alpha:0.x;
if you set modalPresentationStyle for the modal view controller to:
viewController.modalPresentationStyle = 17;
The view in the background is not removed. (TWTweetComposeViewController use it).
I did not try to pass App Store review with this code though
This post about displaying a semi-transparent "Loading..." view might give a few pointers on how to proceed.
Yeah, you have to add the view manually, and if you want to slide in from the bottom or whatever you have to do the animation yourself too.
I wrote a class to do this, and a semi-modal datepicker using that class as an example.
You can find documentation in this blog post, the code is on github
I've been researching this same issue for the past week. I tried all the various answers and examples found in Google and here on StackOverflow. None of them worked that well.
Being new to iOS programming, I wasn't aware of something called UIActionSheet. So if you're trying to accomplish this in order to show a modal overlay of buttons (such as a modal asking someone how they want to share something), just use UIActionSheet.
Here is a webpage that shows an example of how to do this.
I got this idea from https://gist.github.com/1279713
Prepare:
In the modal view xib (or scene using storyboard), I setup the full-screen background UIImageView (hook it with the .h file and give it a property "backgroundImageView") with 0.3 alpha. And I set the view (UIView) background color as plain black.
Idea:
Then in "viewDidLoad" of the modal view controller I capture the screenshot from the original status and set that image to the background UIImageView. Set the initial Y point to -480 and let it slide to Y point 0 using 0.4-second duration with EaseInOut animation option. When we dismiss the view controller, just do the reverse thing.
Code for the Modal View Controller Class
.h file:
#property (weak, nonatomic) IBOutlet UIImageView *backgroundImageView;
- (void) backgroundInitialize;
- (void) backgroundAnimateIn;
- (void) backgroundAnimateOut;
.m file:
- (void) backgroundInitialize{
UIGraphicsBeginImageContextWithOptions(((UIViewController *)delegate).view.window.frame.size, YES, 0.0);
[((UIViewController *)delegate).view.window.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage * screenshot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
backgroundImageView.image=screenshot;
}
- (void) backgroundAnimateIn{
CGRect backgroundImageViewRect = backgroundImageView.frame;
CGRect backgroundImageViewRectTemp = backgroundImageViewRect;
backgroundImageViewRectTemp.origin.y=-480;
backgroundImageView.frame=backgroundImageViewRectTemp;
[UIView animateWithDuration:0.4 delay:0.0 options:UIViewAnimationCurveEaseInOut animations:^{
backgroundImageView.frame=backgroundImageViewRect;
} completion:^(BOOL finished) {
}];
}
- (void) backgroundAnimateOut{
CGRect backgroundImageViewRect = backgroundImageView.frame;
backgroundImageViewRect.origin.y-=480;
[UIView animateWithDuration:0.4 delay:0.0 options:UIViewAnimationCurveEaseInOut animations:^{
backgroundImageView.frame=backgroundImageViewRect;
} completion:^(BOOL finished) {
}];
}
In viewDidLoad, simply call:
[self backgroundInitialize];
[self backgroundAnimateIn];
In anywhere we dismiss the modal view controller, we call:
[self backgroundAnimateOut];
Please note that this will ALWAYS animate the background image. So if this modal view controller transition style (or the segue transition style) is not set to "Cover Vertical", you may not need to call the animation methods.
I finally accomplished this, for a navigation or tab bar interface, by combining an overlay view controller (see: pix0r's answer) that's hidden / un-hidden before hiding or showing a view controller based on this very good blog post.
Concerning the view controller, the tip is to make its background view the clearColor, then the semi-transparent overlay view is visible and whatever views are added as subviews in the view controller are in front and most importantly opaque.
I've created open soruce library MZFormSheetController to present modal form sheet on additional UIWindow. You can use it to present transparency modal view controller, even adjust the size of the presented view controller.
For iOS 8+ you can use UIModalPresentationOverCurrentContext presentation style for presented view controller to easy achieve desired behavior.
UIViewController *viewController = [[UIViewController alloc] init];
viewController.view.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.9f];
viewController.modalPresentationStyle = UIModalPresentationOverCurrentContext;
[self presentViewController:viewController animated:YES completion:nil];
If you also need to support iOS 7 - check this thread.
You can achieve transparent/semi-transparent modal view effect by overlaying a transparent/semi-transparent button on both the view and the navigation bar.
You can access the navigation bar through the navigationBar property of the UINavigationController.
I found that UIButton unlike UILabel will trap mouse events - hence giving the correct modal behavior.
I just found a workaround for that. Just create a 1X1 of UIViewController and add it to your parent view controller. And show the transparent modal view controller in that UIViewController.
on viewDidLoad;
self.dummyViewController = [[UIViewController alloc] init];
[self.dummyViewController.view setFrame:CGRectMake(0, 0, 1, 1)];
[self.view addSubView:self.dummyViewController.view];
when you need to open a transparentViewController;
[self.dummyViewController presentModalViewController:yourTransparentModalViewController animated:true];
If you need a screen like the attached one, the below code may help you.
The code:
MyViewController * myViewController = [[MyViewController alloc] initWithNibName:nibName bundle:nil];
UINavigationController * myNavigationController = [[UINavigationController alloc] initWithRootViewController: myViewController];
myNavigationController.modalPresentationStyle = UIModalPresentationPageSheet;
[self presentModalViewController: myNavigationController animated:YES];
If say you want a screen overlay, use the parentViewController.view, it will place above navigation bar ++
MyCustomViewController* myOverlayView = [[MyCustomViewController alloc] init];
[self.parentViewController.view addSubview:myOverlayView];
This worked for me:
UIViewController *modalViewController = [[UIViewController alloc] init];
modalViewController.view.backgroundColor = [UIColor whiteColor] colorWithAlpha:0.5];
[self showDetailViewController:modalViewController sender:nil];