how to set uilocalnotification firedate for a fixed date? - iphone

i want to set localnotification say for a program which starts at 6:00 pm.For that i have taken the time in a date variable and i am comparing it with current date from system.
Say setDate is for fixed date i.e 6.00 pm so i have to set firedate such that it shows the notification before 30 mintes the program starts. The examples i have seen in that the firedate is set according to currentdate.
Can someone tell me how can i set firedate according to my fixed date??

You fire the local notification this way
UILocalNotification *localNotif = [[UILocalNotification alloc] init];
if (localNotif == nil)
return;
localNotif.fireDate = [NSDate date];// Now here you can manage the fire time.
localNotif.timeZone = [NSTimeZone defaultTimeZone];
// Notification details
localNotif.alertBody = #"BusBuddy";
// Set the action button
localNotif.alertAction = #"View";
localNotif.soundName = UILocalNotificationDefaultSoundName;
localNotif.applicationIconBadgeNumber = 1;
// Specify custom data for the notification
NSDictionary *infoDict = [NSDictionary dictionaryWithObject:#"You are near to reach the Bus Stop" forKey:#"someKey"];
localNotif.userInfo = infoDict;
// Schedule the notification
[[UIApplication sharedApplication] scheduleLocalNotification:localNotif];
[localNotif release];
This line of code will work for you. you just need to provide the date time for this
localNotif.fireDate = [NSDate date];
And now for formatting your date time you can refer to these links
iphonedevelopertips.com
developer.apple.com, CFDatesAndTimes
developer.apple.com, DataFormatting

Well then you can handle your local notification in application delegate file when ever you get the notification.
e.g. here is the delegate method which is fired everytime when you get the local notification.
- (void)application:(UIApplication *)app didReceiveLocalNotification:(UILocalNotification *)notif {
//Handle the notificaton when the app is running
NSLog(#"Recieved Notification %#",notif);
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:#"Hey Neha" message:#"Sanjay wants to be your friend " delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil, nil];
[alertView show];
[alertView release];
SystemSoundID bell;
AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:#"WhoopFlp" ofType:#"wav"]], &bell);
AudioServicesPlaySystemSound (bell);
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
i=0;
}
}
So what I am doing here is simply showing the alert and playing a system sound when my local notification occurs.
So now what you want is to navigate to the page in the program where you were when you get the local notification.So simply in this delegate method you need to allocate your view controller and need to push the view controller to that view where you want to be.
That would solve your problem.
Well i had a similar kind of problem what i wanted is to show the notification in the background and in the front end as well, so writing the 2 different methods in my app was not worthful.so i handled it this way in the delegate method which will show the notification in the front end as well.
Good luck to you.

localnotification =[[UILocalNotification alloc]init];
[localnotification setFireDate:[NSDate dateWithTimeIntervalSinceNow:[lodatepicker countDownDuration]]];
[localnotification setAlertAction:#"Launch"];
[localnotification setHasAction: YES];
[localnotification setAlertBody:[lotextview text]];
// [localnotification setSoundName:musicString];
localnotification.timeZone = [NSTimeZone defaultTimeZone];
[localnotification setApplicationIconBadgeNumber:[[UIApplication sharedApplication] applicationIconBadgeNumber]+1];
[[UIApplication sharedApplication] scheduleLocalNotification:localnotification];

Related

iOS: Local Notifications Don't Fire On Time

The issue is that my notifications aren't going through when they are set up to. I put a date picker in the nib and a button underneath it. The user is supposed to set the date in the picker, and clicking the button set up the notification to fire 60 hours before the date. So, it looks like I'm just having issues with getting the firedate to recognize the date in the date picker. Here is the code, it is in my view controller:
- (IBAction)scheduleNotifButton:(id)sender {
UILocalNotification *localNotif = [[UILocalNotification alloc] init];
NSDate *selectedDate = [self.datePicker date];
localNotif.fireDate = [selectedDate dateByAddingTimeInterval:-60*60*60];
localNotif.timeZone = [NSTimeZone defaultTimeZone];
localNotif.alertBody = #"Event is in three days!";
localNotif.alertAction = nil;
localNotif.soundName = UILocalNotificationDefaultSoundName;
localNotif.applicationIconBadgeNumber = 0;
[[UIApplication sharedApplication] scheduleLocalNotification:localNotif];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Event scheduled."
message:#"You will be notified three days before the event."
delegate:nil
cancelButtonTitle:#"Okay."
otherButtonTitles:nil];
[alert show];
}
And here is some additional code if that helps, this is more code from my view controller that deals with saving the date in the picker that the user entered:
- (IBAction)dateChanged:(id)sender
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSDate *selectedDate = [self.datePicker date];
[defaults setObject:selectedDate forKey:#"ImportantDatesViewController.selectedDate"];
[defaults synchronize];
}
- (void)viewDidLoad {
NSDate *storedDate = [[NSUserDefaults standardUserDefaults]
objectForKey:#"ImportantDatesViewController.selectedDate"];
if (storedDate == nil) {
storedDate = [NSDate date];
}
[self.datePicker setDate:storedDate animated:NO];
}
I've been digging through this code for 3 days now and cannot figure out why my notifications aren't going through when they are supposed to. Any help is very much appreciated, thank you!
Do you understand that UILocalNotifications and remote notifications are different things?
In didRegisterForRemoteNotificationsWithDeviceToken you get the device token to be used for remote notifications. Remote notifications are sent from a server so you have to save that token on your server and then use your server to send any remote notifications.
Why don't you change this:
localNotif.fireDate = [eventDate dateByAddingTimeInterval:-630*60];
to this:
localNotif.fireDate = [[NSDate date] dateByAddingTimeInterval:60];
Then the local notification should go off in a minute. Maybe the problem is the date that you are setting.
How do you know your notifications aren't working?
Local and push notifications are different. If your app is currently active, a local notification won't actually show an alert message. It will just call a UIApplicationDelegateMethod
- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification

Execute method if user cancel the UILocaNotification alert in iPhone SDK

I am new to iphone Programming . I am using localNotification in my application.It is giving alert to user and responding to Launch using didReceiveLocalNotification.But my problem is if user close the UILocalNotification in my Application i need to execute database operation .So how can i do that .Is there any approach for that one.
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
NSDate* now = [NSDate date];
[localNotification setFireDate:now];
localNotification.soundName=#"Tink.wav";
[localNotification setAlertAction:#"Launch"];
[localNotification setAlertBody:#"You have entered to Your Place:"];
[localNotification setHasAction: YES];
NSDictionary *userDict = [NSDictionary dictionaryWithObject:#"obj" forKey:kRemindMeNotificationDataKey];
localNotification.userInfo = userDict;
- (void)application:(UIApplication *)app didReceiveLocalNotification:(UILocalNotification *)notif {
NSLog(#"Recieved Notification");
NSString *DateString=[notif.userInfo valueForKey:kRemindMeNotificationDataKey];
if([DateString isEqualToString:#"obj"])
{
[[UIApplication sharedApplication] cancelLocalNotification:notif];
}
NSString *strNotif=[notif.userInfo objectForKey:kRemindMeNotificationDataKey];
if ([strNotif isEqualToString:#"obj"]) {
UIAlertView *alretCheck=[[UIAlertView alloc]initWithTitle:#"notifi Testing in DidRec+" message:strNotif delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alretCheck show];
[alretCheck release];
}
Thanking you in advance.
Now Acc. to my Knowledge we cannot do that what you want. we only have command on the "View" Option of LocalNotification Alert. But if possible u can do one thing onClick on "View" button u can Show an ActionSheet or another alert and on those buttons you can handle all the event you want.

Canceling Repeat UILocalNotification in iPhone

i used this Link to set Repeat UILocalNotification and my code run successfully but the problem is that even when i delete my Application , alerts are poping up is there is any way to cancel the repeat UILocalNotification pragmatically
this is the code which i am using to set repeat UILocalNotification after 1 minute
- (void)alertSelector:(NSString *)AlertTitle WithFiringTime:(NSDate *)date{
UILocalNotification *localNotification = [[[UILocalNotification alloc] init] autorelease];
if (!localNotification)
return;
[localNotification setFireDate:date];
[localNotification setTimeZone:[NSTimeZone defaultTimeZone]];
NSDictionary *data = [NSDictionary dictionaryWithObject:date forKey:#"payload"];
[localNotification setUserInfo:data];
[localNotification setAlertBody:AlertTitle];
[localNotification setAlertAction:#"View"];
[localNotification setHasAction:YES];
localNotification.repeatInterval = NSMinuteCalendarUnit;
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
}
with the code below i cancel the UILocalNotification but it cancel all the UILocalNotification and i want to cancel only the UILocalNotification which is poping up after 1 minute , Repeat UILocalNotification
[[UIApplication sharedApplication] cancelAllLocalNotifications];
Thankx in advance
Instead of using cancelAllLocalNotifications you should retain the notification you wish to cancel at some point in the future and use the cancelNotification: method.
cancelNotification: lets you cancel specific notifications, but the fairly obvious caveat is you must keep the notification objects you wish to cancel hanging around!

How to initialize local notification?

I want to implement local notification in my clock app.Basically i want that a music file should be played after every half an hour like in ship's clock in which chimes are played after every 30 minutes.
Can anyone give rough idea as how i can implement this functionality even when the app enters in background?
I recently used the Local notification stuff and used the following functions
//Setting up the Local Notifications
for (int i= 1 ; i<=10; i++) { //We here set 10 Notification after every 30 minutes from now you can modify it accordingly
NSDate *scheduled = [[NSDate date] dateByAddingTimeInterval:60*30*i]; //These are seconds
NSDictionary* dataDict = [NSDictionary dictionaryWithObjectsAndKeys:scheduled,FIRE_TIME_KEY,#"Background Notification received",NOTIFICATION_MESSAGE_KEY,nil];
[self scheduleNotificationWithItem:dataDict];
}
Where scheduleNotificationWithItem is defined as
- (void)scheduleNotificationWithItem:(NSDictionary*)item {
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
if (localNotification == nil) return;
localNotification.fireDate = [item valueForKey:FIRE_TIME_KEY];
localNotification.timeZone = [NSTimeZone defaultTimeZone];
localNotification.alertBody = [NSString stringWithFormat:NSLocalizedString(#"%#", nil), [item valueForKey:NOTIFICATION_MESSAGE_KEY]];
localNotification.alertAction = NSLocalizedString(#"View Details", nil);
localNotification.soundName = UILocalNotificationDefaultSoundName;
localNotification.userInfo = item;
[[UIApplication sharedApplication] scheduleLocalNotification:localNotification];
[localNotification release];
}
Finally you can handle these notifications as
You can handle these notifications as follows
- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification {
// Do the required work you can obtain additional Info via notification.userInfo which happens to be a dictionary
}
reading the developer documentation will help you more to understand the stuff.Hope it helps
You can use UILocalNotifications and set their 'firedate', according to your requirement and then schedule the notification. These notifications doesn't bother whether your app is running or is in background they will always show up like an alertview.

local notification "didReceiveLocalNotification" calls twice

I am handling local notifications using:
- (void)application:(UIApplication *)app didReceiveLocalNotification:(UILocalNotification *)notif
And to schedule a local notification:
- (void)scheduleNotificationWithInterval:(int)minutesBefore {
UILocalNotification *localNotif = [[UILocalNotification alloc] init];
if (localNotif == nil)
return;
NSDate *fireDate = [NSDate date];
localNotif.fireDate = [fireDate dateByAddingTimeInterval:minutesBefore*60];
localNotif.timeZone = [NSTimeZone defaultTimeZone];
localNotif.repeatInterval = kCFCalendarUnitMinute;
localNotif.alertBody = [NSString stringWithFormat:NSLocalizedString(#"LocalEvent notification in %i minutes.", nil),minutesBefore];
localNotif.alertAction = NSLocalizedString(#"View Details", nil);
localNotif.applicationIconBadgeNumber = 1;
NSDictionary *infoDict = [NSDictionary dictionaryWithObjectsAndKeys:#"This is dict, you can pass info for your notification",#"info",nil];
localNotif.userInfo = infoDict;
[[UIApplication sharedApplication] scheduleLocalNotification:localNotif];
[localNotif release];
NSLog(#"Event scheduled");
}
When I receive a notification, didReceiveLocalNotification: is called twice.
Am I doing something wrong?
Please help.
Thanks.
I think there is a known bug in the simulator, that fires the delegate notification method twice. It should not happen on the device, tethered to XCode or not.
i was also facing the same problem and the solution which i find is that write this code in didReceiveLocalNotification
if (state == UIApplicationStateActive) {
NSLog(#"UIApplicationStateActive");
}
else if(state == UIApplicationStateInactive){
NSLog(#"UIApplicationStateInActive");
}
here in these condition i just write the code which i want my application to do on notification , in Active mode and in inactive mode
I suspect that the notification is being retriggered as long as its in the same second still. I fixed it by setting the fireDate to nil in the handler:
- (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification
{
UIAlertView* alertView = [[UIAlertView alloc] initWithTitle:notification.alertAction message:notification.alertBody delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alertView show];
notification.fireDate = nil;
}
I had the same issued. It was caused by calling 'registerUserNotificationSettings' twice in the AppDelegate's 'didFinishLaunchingWithOptions.' However, simply removing the duplicate call did not fix the problem yet. I had to delete the app and then rebuild. Only then did the double local notification issue get fixed.