Anonymous types in general - anonymous-types

This came up in another question, and I've been searching for a conclusive answer for a while now. What makes something definitively an anonymous type? Is it just simply a type created without a name, or are there more structural nuances than that?
When I say anonymous type I mean something like an anonymous class in Java.

In general the term anonymous really just means without name. This is also the case with anonymous types.
The different nuances are probably the patterns and circumstances in which anonymous types are used, compared to named types. But other than that, I don't see any differences.

Related

What is the benefit of defining enumerators as a DUT?

The main goal of defining enumerators is to assign a variable to some numbers and their equal strings as I understand.
We can define var a as an enum everywhere in the initializing section of our Program or Function Block like this:
a:(start,stop,operate);
tough I don't know why we can't see that in tabular view but there there is a big question that:
What is the benefit of defining enumerators as a DUT?
There are 3 main benefits for me:
You can use the same enum in multiples function blocks
You can use TO_STRING on enums declared as DUTs (After enabling it with {attribute 'to_string'} Infosys
You can use refactoring on names of each component, which is impossible with local enums
When defining an enum as a DUT it is available everywhere in your code (global scope).
This is helpful in many cases, but in general it is not good programming practice to have a lot of stuff available in the global scope.
Here is a bit elaboration on the topic.
In addition to the above, one benefit is that if you are using an enumeration for something like FB states, you will be able to see the descriptive status name when the program is running (READING, WRITING, WAITING, ERROR, etc.).
You can see it in the variable declarations section, in-line with your code, or in the watch window. You don’t have to remember what status number was defined in your state machine.
This benefit comes with local enumerations or DUT (global) enumerations.
In addition to other good points already made, there is another big advantage to enumerations : you can use the enumeration as the type of a variable, and when you do that, the compiler will (if {attribute 'strict'} is used in the enumeration declaration, which it probably should) refuse an assignment to that variable of a value that is not allowed by the enumeration.
In other words, you get rid of a whole class of failure modes where the variable ends up having an invalid value due to some coding mistake the compiler cannot catch.
It takes a trivial amount of time to create an enumeration, and it has benefits on many levels. I would say the real question is why not use them whenever a fixed list of meaningful values needs to be expressed.

How do lambdas work in Scala, are they functions on top of anonymous classes?

The title might be a little confusing so let me elaborate, I've been reading some criticism regarding Scala. It was an email sent to Tyepsafe regarding some deficiencies in Scala from Coda Hale (Yammer's Infrastructure Architect), so to quote:
we stopped seeing lambdas as free and started seeing them as syntactic sugar on top of anonymous classes and thus acquired the same distaste for them as we did anonymous classes.
So, from this, I have a couple of questions regarding how lambdas work in Scala:
What is the difference between a free function and a function that is bound to an anonymous class (technically, aren't all functions bound to the main singleton object)?
What is the impact on performance of using an anonymous class bound function instead of a free function?
Yes, lambdas are still objects, instances of anonymous classes.
This is how the JVM works, all references are objects. You can have either references or values (primitives) and there's no way around it.
Later versions of Java have MethodHandles. But it's worth noting that MethodHandle is also still just an abstract class - albeit one that the JVM specifically knows how to optimise away at runtime.
Also also worth noting is that the JVM can often perform escape analysis on abstract classes (such as Scala's functions), and optimise these away too.
On top of this, Scala can use any object with an apply method as though it were a Function. In this case, the explicit call to apply is emitted in the bytecode and you're not dealing with anonymous classes any more.
Given all of the above, it's impossible to make a general statement regarding the performance of Scala's function implementation, it depends on your specific code/use case. In general, I wouldn't worry unless you hit a corner case where your profiler pinpoints a problem here (which is very unlikely)
Well, in C for example a function is just a 32 or 64 bit pointer to a place in memory to jump to and the concept of a closure doesn't really apply since you can't declare an anonymous c function. I don't know how the C++ lambdas work, I guess the compiler makes a method and passes the fields you want in the closure along with parameters. Maybe that's what you're looking for. In the JVM you have to wrap your logic in a class so now you have a virtual table of methods, fields, and some methods related to synchronization and the type system.
What is the impact on performance?...I don't know, have you noticed an impact on performance? A lot of that extra Java stuff I described really isn't needed for an anonymous class and might just get optimized out. I imagine there are butterflies that influence the weather more than the extra JVM stuff would effect your software.

Scala naming convention for options

When I return something of type Option, it seems useful to explain in the name of the function name that it is an option, not the thing itself. For example, seqs have reduceOption. Is there a standard naming convention? Things I have seen:
maybeFunctionName
functionNameOption
- neither seems to be all that great.
reduceOption and friends (headOption, etc.) are only named that way to distinguish them from their unsafe alternatives (which arguably shouldn't exist in the first place—i.e, there should just be a head that returns an Option[A]).
whateverOption isn't the usual practice in the standard library (or most other Scala libraries that I'm aware of), and in general you shouldn't need or want to use this kind of Hungarian notation in Scala.
Why would you want to make your function names longer? It doesn't contribute anything, as the fact that it returns an Option is obvious when looking at the function's type.
reduceOption is sort of a special case, since in most cases you really want to use reduce, except that it doesn't work on empty sequences.

How to determine required parameters from Scala API documentation?

I'm having a hard time deciphering Scala API documentation.
For example, I've defined a timestamp for use in a database.
def postedDate = column[Timestamp]("posted_date", O NotNull, O Default new Timestamp(Calendar.getInstance.getTimeInMillis), O DBType("timestamp"))
If I hadn't read several examples, of which none were in the API doc, how could I construct this statement? From the Column documentation how could I know the parameters?
I guessed it had something to do with TimestampTypeMapperDelegate but it is still not crystal clear how to use it.
The first thing to note from the scaladoc for Column is that it is abstract, so you probably want to deal directly with one if its subclasses. For example, NamedColumn.
Other things to note are that it has a type parameter and the constructor takes an implicit argument of a TypeMapper of the same parameter type. The docs for TypeMapper provide an example of how to create a custom one, but if you look at the subclasses, there are plenty of provided ones (such as timestamp). The fact that the argument is declared as implicit suggests that there could be one in scope, and if so, it will automatically be used as the parameter without explicitly stating that. If there isn't an implicit in scope that satisfies the requirement, you'll have to provide it.
The next think to note is that a TypeMapper is a trait that extends a function with an argument of a BasicProfile and a TypeMapperDelegate result. Basically what's going on here is the definition of a type mapper is separated from the implementation. This is done to support multiple flavors of database. If look at the subclasses of BasicProfile, it will become apparent that ScalaQuery supports quite a few, and as we know, their implementations are sometimes quite different.
If you chase the docs for a while, you end up at the BasicTypeMapperDelegates trait that has a bunch of vals in it with delegates for each of the basic types (including timestamps).
BasicTable defines a method called column (which you've found), and the intent of the column method is to shield you from having to know anything about TypeMappers and Delegates as long as you are using standard types.
So, I guess to answer your question about whether there is enough information in the API docs, I'd personally say yes, but the docs could be enhanced with better descriptions of classes, objects, traits and methods.
All that said, I've always found that leveraging examples, API docs, and even the source code of the project provides a robust way of getting up to speed on most open source projects. To be quite blunt, many of these projects (including ScalaQuery) have saved me countless hours of work, but probably cost the author(s) countless hours of personal time to create and make available. These are not necessarily commercial products, and we as consumers shouldn't hold them to the same standards that we hold for-fee products. If you find docs inadequate, contribute!

What is the role of the "interface {}" syntax in Go?

I've read through the Effective Go and Go Tutorials as well as some source, but the exact mechanism behind the interface {} syntax is Go is somewhat mysterious to me. I first saw it when trying to implement heap.Interface and it seems to be a container of some kind (reminds me of a monad a little) from which I can extract values of arbitrary type.
Why is Go written to use this? Is it some kind of workaround for generics? Is there a more elegant way to get values from a heap.Interface than having to dereference them with heap.Pop(&h).(*Foo) (in the case of a heap pointers to type Foo)?
interface{} is a generic box that can hold everything. Interfaces in go define a set of methods, and any type which implements these methods conforms to the interface. interface{} defines no methods, and so by definition, every single type conforms to this interface and therefore can be held in a value of type interface{}.
It's not really like generics at all. Instead, it's a way to relax the type system and say "any value at all can be passed here". The equivalent in C for this functionality is a void * pointer, except in Go you can query the type of the value that's being held.
Here is an excellent blog post that explains what is going on under the hood.