i have a view, then in the view i have a scrollview and then in the scrollview i have a bunch of different objects. These objects aren't bigger than the scrollview's size, so i put a textView with a lot of text in the scrollview to see if it works but it is not scrolling. I deactivated the textview's scroll function. Does the scrollview knows the size of my textview? The textview's text is being set programmatically. Here's my view hierarchy:
Thanks in advance.
If you set the text programatically (and the size of the textview I assume since you don't scroll in it) you will have to set the contentSize of the scrollview after that. It doesn't automagically know when one of its elements grow.
And also set
scrollView.scrollEnabled = YES;
Related
I have put 14 items in scroll view but it gets stuck after 6 items. I have not put any code, just did all from interface builder (items are arranged vertically). I can see the items below but it jumps to 6 items when I release the touch. It is not that the scroll view is not working, it is just not showing as much I want it to show.
Has any-body got any idea what is happening? any help is appreciated.
You should set the content size of your scrollview.
e.g.
[scrollview setContentSize:CGSizeMake(scrollview.contentSize.width, heigth)];
Where set height that contains all your sub controls in scrollview.
Scrollview content size is not set properly. Use setContentSize: to set the content size of the scrollview
You added the content into scrollview so now you have to make scroll know to what size it shoul scroll and show the content
Do
Set an outlet and then add this code in viewDidLoad
[scrollview setContentSize:CGSizeMake(width, height)];
From Docs
contentSize
The size of the content view.
#property(nonatomic) CGSize contentSize
Discussion
The unit of size is points. The default size is CGSizeZero.
Here is a nice tutorial since you are a beginner .
may be its too late, but here is how i solved it:
put the items in a UIView and stretch that view as much as it need to be stretched.
put that UIView in the scrollview.
put a scroll view in the main uiview, the height and width will be similar to uiview.
i am looking to create an "options" page for my application and because they are many , the screen of the phone is not enough to show.
So i need the user to be able to scroll down the view to see more options till the last. I know i should use the scrollview , but i dont know how.
All the tutorials i ve found are about scrolling all over the screen , zooming , scrolling from left to right , but nothing on how u can create a simple page scrolling up and down.
How exactly do i do that? Do i make many .nib files and somehow i connect them? Do i make a big .nib file?
Can someone guide me to a tutorial on that?
Use ContentSize property of UIScrollView to scroll what ever area you want. i.e.
take UIScrollView add it on UIView with exist height of iPhone. i.e. max 460.0
So ScrollView frame will be max (0,0,320.0,460.0).
Now after adidng ScrollView to View set ContentSize property to upto scrollable area.
[self.mainScrollView setContentSize:CGSizeMake(self.mainScrollView.frame.size.width, 1000.0)];
UIScrollView *mainScroll = [[[UIScrollView alloc]initWithFrame:CGRectMake(x,y,w,h)]autorelease];//scrollview width and height
mainScroll.scrollEnabled = YES;
mainScroll.userInteractionEnabled = YES;
mainScroll.showsVerticalScrollIndicator = YES;
mainScroll.contentSize = CGSizeMake(width,height);//width and height depends your scroll area
..........
//add subviews to your scrollview.....
[mainScroll addSubview:view1]
............
[mainScroll addSubview:view2]
..............
[mainScroll addSubview:view3]
[self.view addSubview:mainScroll];
Note :: contentSize property determines your scroll
area.Scrolling
enabled only if your scrollview content larger than scrollview height..
You could use a Table View with static Cells, that will scroll automatically if it needs to, much easier. Also with a Table View you can choose to scroll up, down, left, right, set bouncing etc from the Attributes Inspector.
Make only 1 nib file.
give height of scroll view large as you want.
then place your buttons , textfeild on scroll view
There are two ways :
make settings bundel for your app check this Press Me
to make UITableView with custom cells >> it is easy if you use
Interface Builder Press Me
In my iPhone App I have put textField and TextView both
and I have grouped them with scrollview
now the problem is when I call
[textField becomeBecomeFirstResponder];
it sets focus on textField in scrollView and makes content Area visible in scrollView accordingly
But When I do same thing with UItextView:
[textView becomeBecomeFirstResponder];
it does not make TextView visible in scroll view i.e it does not focus on textView (cursor sets on text view but content area of scrollview dose not appear with out manual scrolling)
What shoud I do to set focus on textView and set content area accordingly in in scrollview?
I believe your trouble here is that UITextView is a UIScrollView, while UITextField is a UIControl.
It is quite likely, though I have not tested this in code at the moment, that the best way to handle this is to watch for textView.isFirstResponder and when true, call [scrollView scrollRectToVisible:textView.frame animated:YES] on your UIScrollView.
Be sure u have set textView's delegate.
In IB I have my UIView. Then I have a sub-UIView with a UIScrollView as a sub view. Then the UIScrollView has a sub-UIImageView. The UIScrollView and UIImageView are the same size. They're much bigger than the UIView of which they are subviews. I assumed this would make scrolling work. It doesn't. Is some sort of code required for scroll views to work?
You need to set UIScrollView.contentSize to match the total scrollable size, which is your subview frame size in this case.
As mentioned in the accepted answer, you must set the UIScrollView's contentSize property.
This can be done in Interface Builder.
Select the scroll view
Select the 'identity inspect' in Utilities pane on the right
Under 'User Defined Runtime Attributes' click the '+' button
Set the 'Key Path' value to 'contentSize'
Set the 'Type' value to 'Size'
Set the 'Value' value to '{width, height}' (eg: '{320, 600}')
Build and run and your scroll view will scroll.
The content inset does not affect scrolling. See What's the UIScrollView contentInset property for?
To scroll, you have to make the scrollview's frame smaller than its content, the contained image or view.
This might be obvious to most, but I spent ages wondering why my UIScrollView wouldn't scroll so I'm posting what was stopping me in case it helps anyone else:
The UIScrollView has to be of the dimensions of the visible area in which you wish it to be presented and not the size of it's contents.
Ridiculous on my behalf I know, but just in case it helps someone.
I placed all the content of my scrollview in IB. (buttons, labels, text fields, etc). The full size is 500 tall.
I then resized it to 436 tall in IB.
Then in code, I put this is viewDidLoad:
optionsScrollView.contentSize = CGSizeMake(320,500);
So that leaves 64 pixels that I can scroll. It works perfectly.
I also placed "UIScrollViewDelegate" in the <> braces of #interface for my .h file and tied the delegate outlet of the scrollview to File's owner in IB.
I could solve the scrolling problem with the following answer:
https://stackoverflow.com/a/39945124/5056173
By me the trick was:
You now need to set the height of the content UIView. You can then either specify the height of the content view (blech) or use the
height of the controls contained within by making sure the bottom
control is constrained to the bottom of the content view.
I have set the height and width of the view inside the scrollView with center vertical and horizontal alignment and that was the reason, why it did not work!
After deleting this constraints, I need to add equal width (scrollView and the view inside the scrollView) AND I set the height of the view inside the scrollView directly with the content. Which means: The last element in the view must have a bottom constraint to the view!!
The other important thing that I don't see mentioned here is that UIScrollView does not play nicely with AutoLayout. If it seems like you've done everything correctly, check if your ViewController has autolayout turned on and, if so, turn it off.
(Every time you scroll, the views are re-laid-out. Gak!)
So:
Make sure scrollview's contentSize is bigger than its frame.size
Make sure AutoLayout for the ViewController is turned off.
more, did you enable scrolling?
look at the property
#property(nonatomic, getter=isScrollEnabled) BOOL scrollEnabled
Make sure 3 things,
checking scrollView frame & contentView frame, u may find the answer
scrollView.isScrollEnabled = true
contentView of scrollView height didn't constraint with scroll view height
UIScrollView won't scroll!
reason: contentSize is same as (sub) view
should: contentSize is large than (sub) view
-> UIScrollView can scroll
how set UIScrollView contentSize?
two method:
in code
- (void)viewDidLoad {
[super viewDidLoad];
。。。
//[(UIScrollView *)self.view setContentSize:CGSizeMake(375, 1000)];
CGSize curScreenSize = UIScreen.mainScreen.bounds.size;
CGFloat scrollWidth = curScreenSize.width;
CGFloat scrollHeight = curScreenSize.height * 2;
[(UIScrollView *)self.view setContentSize:CGSizeMake(scrollWidth, scrollHeight)];
in UI (Storyboard)
Storyboard-》Identity Inspector-》User Defined Runtime Attributes-》 add new attribute:
contentSize
Type:Size
Value:{375, 1000}
Scroll view works with this:
Frame
then
contentSize
views or objects etc...
If your frame is set to your content size then it won't scroll.
So set your frame ( in IB right panel -> second last tab 'Size Inspector") to the length of your app ( in my case it is 367 as i have a navbar and a tab bar) then programatically set the contentSize to - yup you guessed it ... more than your frame so it can scroll.
Happy days!!
iphone, need to put many text boxes on the view, how to scroll down to view more content? I actually put buttons and labels on the ScrollView, but the scrolling doesn't work. Do I need to write any code for that, any example?
Thanks.
You need to set the contentSize property of the UIScrollView to something bigger than its frame size.
[aScrollView setContentSize:CGSizeMake(320, 1000)];