I know - I have read the documentation - but frankly Facebook is horrible at it. I can't figure out how to send a request that illicits a response. Here's what I'm trying:
NSURL *fbID = [NSURL URLWithString:#"https://graph.facebook.com/me?fields=id"];
fbUserID = [[NSData alloc] initWithContentsOfURL: fbID];
Where should this code go? Is there a specific class it is looking for if I have set 'self' as delegate?
How are you trying to integrate FB into your app? I have been looking into Facebook connect recently and found their documentation very helpful (http://developers.facebook.com/docs/guides/mobile/#ios). I know you said you looked at the documentation, but for me after going through their steps for iOS I was able to make an app that allowed users to sign in and give me access to their basic information, including ID. After going through authorization, I had the following code in my app delegate:
- (void) fbDidLogin {
//get information about the currently logged in user
[facebook requestWithGraphPath:#"me" andDelegate:self];
}
- (void)request:(FBRequest *)request didLoad:(id)result {
NSString *name = [result objectForKey:#"name"];
NSString *msg = [[NSString alloc] initWithFormat:#"To prove this works, your name is %#",name];
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Thanks for Logging In!"
message:msg
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[alert show];
[alert release];
}
This gets the user's full name after logging in and displays it. You can do the same thing for getting their ID.
Related
As twitter framework is added in ios5.0 I am using its class TWTweetComposeViewController
if([TWTweetComposeViewController canSendTweet])
{
NSLog(#"can send tweet");
}
else{
NSString *message = #"The application cannot send a tweet at the moment. This is because it cannot reach Twitter or you don't have a Twitter account associated with this device.";
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:#"Oops" message:message delegate:nil cancelButtonTitle:#"Dismiss" otherButtonTitles:nil];
[alertView show];
}
On this step I need to show user the login page of twitter.For that I am confused if i should redirect user to settings to login to user?
And if yes this code is not working
NSURL *twitterURL = [NSURL URLWithString:#"prefs:root=TWITTER"];
[[UIApplication sharedApplication] openURL:twitterURL];
Also I have read some where that this will not work in ios6. So what should i do to just make user login for a moment and not send tweet directly. Right now i just want to make user login.
I also refer to this question It is working with ios6 well but in that case how do i handle for ios5.1 ?
Any help will be appreciated....
I figured it out with below conditional coding..
I got only this way. If anyone have any other way please suggest me.
if (SYSTEM_VERSION_LESS_THAN(#"6.0")) {
if(SYSTEM_VERSION_EQUAL_TO(#"5.0"))
{
NSURL *twitterURL = [NSURL URLWithString:#"prefs:root=TWITTER"];
[[UIApplication sharedApplication] openURL:twitterURL];
}else{
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:NSLocalizedString(#"No_Tw", nil) message:NSLocalizedString(#"No_TW_Ac", nil) delegate:nil cancelButtonTitle:NSLocalizedString(#"Button_Ok", nil) otherButtonTitles:nil, nil];
[alertView show];
}
}
if (SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(#"6.0")) {
SLComposeViewController *tweetSheet = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeTwitter];
tweetSheet.view.hidden=TRUE;
[self presentViewController:tweetSheet animated:NO completion:^{
[tweetSheet.view endEditing:YES];
}];
}
If iOS is 5.0 then it will redirect to login of Twitter otherwise it will show alert to user to go to settings and do login. And for for iOS 6.0 and larger SLComposeViewController is working fine.
I am making an application where I want to send an email using smtp server.
It's working fine but if user does not provide the correct gmail account details such as (email id and password) email is not send.
What I want to do is I want to access user gmail account details from setting tab of the iPhone into my app?
Is it possible to do retrieve the gmail account detail into the app?
Please help me out with this.
Following is my code:
-(IBAction)sendemail
{
SKPSMTPMessage *testMsg = [[SKPSMTPMessage alloc] init];
//testMsg.fromEmail = #"Lexi mobile";//nimit51parekh#gmail.com
testMsg.fromEmail = soundOn;
NSLog(#"str_Uname=%#",testMsg.fromEmail);
//str_info = [str_info stringByReplacingOccurrencesOfString:#"," withString:#""];
testMsg.toEmail = [string_emailinfo objectAtIndex:0];
NSLog(#"autoemail=%#",testMsg.toEmail);
testMsg.relayHost = #"smtp.gmail.com";
testMsg.requiresAuth = YES;
testMsg.login = soundOn;
NSLog(#"autoelogin=%#",testMsg.login);
testMsg.pass = vibrateOn;
NSLog(#"autopass=%#",testMsg.pass);
testMsg.subject = #"Photo Sharing";
testMsg.wantsSecure = YES;
NSURL *url = [[NSURL alloc]initWithString:#"http://itunes.apple.com/us/app/umix-radio/id467041430?mt=8"];
NSString *msg2 = [NSString stringWithFormat:#"<html><b>DOWNLOAD NOW</b>  </html>",url];
NSString *sendmsg=[[NSString alloc]initWithFormat:#"%#",msg2];
NSLog(#"automsg=%#",sendmsg);
testMsg.delegate = self;
NSDictionary *plainPart = [NSDictionary dictionaryWithObjectsAndKeys:#"text/plain",kSKPSMTPPartContentTypeKey,
sendmsg,kSKPSMTPPartMessageKey,#"8bit",kSKPSMTPPartContentTransferEncodingKey,nil];
testMsg.parts = [NSArray arrayWithObjects:plainPart,nil];
[testMsg send];
// [self DeleteRowAfterSending];
//[self performSelector:#selector(DeleteRowAfterSending) withObject:nil afterDelay:5.0];
}
-(void)messageSent:(SKPSMTPMessage *)message
{
[message release];
UIAlertView *alert = [[UIAlertView alloc]initWithTitle:#"Success" message:#"Your email is sent successfully" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
[alert release];
NSLog(#"delegate - message sent");
}
-(void)messageFailed:(SKPSMTPMessage *)message error:(NSError *)error
{
[message release];
// open an alert with just an OK button
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Fail" message:#"Message sending failure" delegate:self cancelButtonTitle:#"OK" otherButtonTitles: nil];
[alert show];
[alert release];
NSLog(#"delegate - error(%d): %#", [error code], [error localizedDescription]);
}
What i want to do is i want to access user gamil account details from
setting tab of the iPhone into my app? is it possible to do retrive
the gamil account detail into the app?
No, and with good reason: that functionality would allow any developer access to anyone's e-mail account.
That would be a massive security hole.
Much like it is with Location Services, you're just going to have to ask the user to enter their e-mail address and password. And hope they want to trust your app with that kind of personal information. (Assuming Apple approves your app at all.)
Let the user give your app authorization from Google. check the oauth autorization with google api at their developers site?
https://developers.google.com/accounts/docs/OAuth2
As usual the user signs in with his account through google api and returns back to you an access_token to get information back from his account including his email which you need.
I'm working on using the ObjectiveFlickr library to upload photos to Flickr from my iPhone app. I am able to authorize the app and perform general requests, but I am getting an error while trying to upload a photo. The photo is meant to be uploaded is an image captured using AVFoundation. Here is the relevant code:
UIImage *image = [[UIImage alloc] initWithData:imageData];
if ([[AppDelegate sharedDelegate].apiContext.OAuthToken length]) {
NSData *uploadData = UIImageJPEGRepresentation(image, 1);
if (!flickrRequest) {
flickrRequest = [[OFFlickrAPIRequest alloc] initWithAPIContext:[AppDelegate sharedDelegate].apiContext];
flickrRequest.delegate = self;
flickrRequest.requestTimeoutInterval = 60.0;
}
[flickrRequest uploadImageStream:[NSInputStream inputStreamWithData:uploadData] suggestedFilename:#"Test" MIMEType:#"image/jpeg" arguments:[NSDictionary dictionaryWithObjectsAndKeys:#"0", #"is_public", nil]];
[UIApplication sharedApplication].idleTimerDisabled = YES;
NSLog(#"Can upload photo");
The flickrRequest object is defined and #property'd in the .h file pertaining to the code above.
The OFFlickrRequestDelegate methods are as follows:
- (void)flickrAPIRequest:(OFFlickrAPIRequest *)inRequest imageUploadSentBytes:(NSUInteger)inSentBytes totalBytes:(NSUInteger)inTotalBytes {
NSLog(#"Success");
}
- (void)flickrAPIRequest:(OFFlickrAPIRequest *)inRequest didCompleteWithResponse:(NSDictionary *)inResponseDictionary {
NSLog(#"%s %# %#", __PRETTY_FUNCTION__, inRequest.sessionInfo, inResponseDictionary);
}
- (void)flickrAPIRequest:(OFFlickrAPIRequest *)inRequest didFailWithError:(NSError *)inError {
NSLog(#"%s %# %#", __PRETTY_FUNCTION__, inRequest.sessionInfo, inError);
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:[inError description] delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil, nil];
[alert show];
}
When I run the project on the device the console shows:
Can upload photo
Success
Success
Success
Success
flickrAPIRequest:didFailWithError:(null) Error Domain=org.lukhnos.ObjectiveFlickr Code=2147418115 "The operation couldn’t be completed. (org.lukhnos.ObjectiveFlickr error 2147418115.)"
Searching through the API's documentation, "error 2147418115" is defined as "OFFlickrAPIRequestFaultyXMLResponseError". I'm not really sure what this means though. Also strange--"Success" appears four times when I'm only attempting to upload one photo.
The sample app utilizing ObjectiveFlickr, "Snap and Run" uploads photos fine on the same device that I am testing on. Comparing the code between my app and Snap and Run, I don't see any major differences that could cause the photo not to upload.
Any help would be greatly appreciated.
That is strange. OFFlickrAPIRequestFaultyXMLResponseError means the returned data cannot be parsed as XML. If the sample app SnapAndRun runs correctly and yours don't, I suggest add one line in ObjectiveFlickr.m, right after the line NSString *stat = [rsp objectForKey:#"stat"];:
NSString *dataString = [[[NSString alloc] initWithData:[request receivedData] encoding:NSUTF8StringEncoding] autorelease];
NSLog(#"received response: %#", dataString);
This may help you find out what goes wrong (e.g. if it's a server-side issue, or some response format that the library missed).
When I got this error I used Charles to see what was going on. Flickr was sending back an error saying that the signature was invalid. Looking at my request, I found that I had reversed the order of the key and values (i.e. there was whitespace in one of my keys, which probably caused a signature error).
In an iPhone app,I want to send an email to a person who has forgotten about their passcode . I want to send the mail in background (cant use MFMailComposeViewController for this) and also the app must not be pushed to background . Is there a way to achieve this?
The best way of doing this is using SKPSMTPMessage. You can download it from here: https://github.com/jetseven/skpsmtpmessage This is a very easy solution that I have used before for using "Forgot Password" solutions in iOS apps. To implement simply drag the downloaded files into your application, #import the the "SKPSMTPMessage.h" into your class, and implement the following code:
.h
#import "SKPSMTPMessage.h"
#interface SomeView : UIViewController <SKPSMTPMessageDelegate> {
}
- (IBAction)forgotPassword;
.m
- (IBAction)forgotPassword {
SKPSMTPMessage *forgotPassword = [[SKPSMTPMessage alloc] init];
[forgotPassword setFromEmail:#"some-email#gmail.com"]; // Change to your email address
[forgotPassword setToEmail:#"user-email#gmail.com"]; // Load this, or have user enter this
[forgotPassword setRelayHost:#"smtp.gmail.com"];
[theMessage setRequiresAuth:YES]; // GMail requires this
[forgotPassword setLogin:#"some-email#gmail.com"]; // Same as the "setFromEmail:" email
[forgotPassword setPass:#"password"]; // Password for the Gmail account that you are sending from
[forgotPassword setSubject:#"Forgot Password: My App"]; // Change this to change the subject of the email
[forgotPassword setWantsSecure:YES]; // Gmail Requires this
[forgotPassword setDelegate:self]; // Required
NSString *newpassword = #"helloworld";
NSString *message = [NSString stringWithFormat:#"Your password has been successfully reset. Your new password: %#", newpassword];
NSDictionary *plainPart = [NSDictionary dictionaryWithObjectsAndKeys:#"text/plain", kSKPSMTPPartContentTypeKey, message, kSKPSMTPPartMessageKey, #"8bit" , kSKPSMTPPartContentTransferEncodingKey, nil];
[forgotPassword setParts:[NSArray arrayWithObjects:plainPart, nil]];
[forgotPassword send];
}
Also be sure to include the following methods in the .m. You can change the contents of the UIAlertViews depending on what you want to display to the user.
- (void)messageSent:(SKPSMTPMessage *)message {
NSLog(#"Message Sent");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Password Reset" message:#"Check your email for your new password." delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil, nil];
[alert show];
}
- (void)messageFailed:(SKPSMTPMessage *)message error:(NSError *)error {
NSLog(#"Message Failed With Error(s): %#", [error description]);
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error" message:#"There was an error reseting your password. Please try again later." delegate:self cancelButtonTitle:#"OK" otherButtonTitles:nil, nil];
[alert show];
}
You also need to do the following before this will work.
Your Target -> Get Info -> Build -> All Configurations -> Other Link Flags: "-ObjC"
If you need help with this, see http://developer.apple.com/qa/qa2006/qa1490.html
EDIT:
* CFNetwork.framework must also be added for this to work! *
Let me know if you have any more questions.
Thanks,
Jacob
You can't use MFMailComposeViewController to do this. No API will allow you to send emails or any kind of message on behalf of the user without he seeing it.
The only I see is to make a call to your server and the server send the email, something like this:
NSURLRequest requestWithURL:[NSURL urlWithString:#"http://server.com/send_passcode?to=email#lala.com"]];
You cannot send SMS/Email without user acceptance. But there are a lot of web-services in internet which can send SMS/Email. I guess some app uses those services or uses own.
You CAN send email in the background (without using the default MFMail Controller). BUT you still need the user to fill out whatever form (or content you want to email) and have them click "Send".
Here is my post on how to do it. It includes code and images.
Locking the Fields in MFMailComposeViewController
P.S. this works and Apple has approved over 10 of my apps that use this code/method.
In reference to the PostageApp comment below if you wanted to send emails without any hassle of setting up an SMTP client you can check out the PostageKit wrapper for using the PostageApp service. Let's you send emails with a couple lines of code reliably.
https://github.com/twg/PostageKit
May be you should implement PHP script that will send out email to user. In ios, you can use POST method in NSURLConnection to call PHP script. You can find many scripts on Google to send out email to user.
Download SKPSMTP Library and import
#import "SKPSMTPMessage.h"
#import "NSData+Base64Additions.h"
-(IBAction)btnRecoverClicked:(id)Sender;
Then implement the method for sending mail in background.
-(IBAction) btnRecoverClicked:(id)sender {
NSString *str=#"Your password is:";
NSString *strUserPassword=[NSString stringWithFormat:#"%# %#",str,struserPassword];
NSLog(#"Start Sending");
SKPSMTPMessage *emailMessage = [[SKPSMTPMessage alloc] init];
emailMessage.fromEmail = #"XXXXX"; //sender email address
emailMessage.toEmail = struserEmail; //receiver email address
emailMessage.relayHost = #"smtp.gmail.com";
//emailMessage.ccEmail =#"your cc address";
//emailMessage.bccEmail =#"your bcc address";
emailMessage.requiresAuth = YES;
emailMessage.login = #"xxxxxxxx"; //sender email address
emailMessage.pass = #"XXXXXXX"; //sender email password
emailMessage.subject =#"Password Recovery";
emailMessage.wantsSecure = YES;
emailMessage.delegate = self; // you must include <SKPSMTPMessageDelegate> to your class
NSString *messageBody = [NSString stringWithFormat:#"Your password is: %#",struserPassword]
;
//for example : NSString *messageBody = [NSString stringWithFormat:#"Tour Name: %#\nName: %#\nEmail: %#\nContact No: %#\nAddress: %#\nNote: %#",selectedTour,nameField.text,emailField.text,foneField.text,addField.text,txtView.text];
// Now creating plain text email message
NSDictionary *plainMsg = [NSDictionary
dictionaryWithObjectsAndKeys:#"text/plain",kSKPSMTPPartContentTypeKey,
messageBody,kSKPSMTPPartMessageKey,#"8bit",kSKPSMTPPartContentTransferEncodingKey,nil];
emailMessage.parts = [NSArray arrayWithObjects:plainMsg,nil];
//in addition : Logic for attaching file with email message.
/*
NSString *filePath = [[NSBundle mainBundle] pathForResource:#"filename" ofType:#"JPG"];
NSData *fileData = [NSData dataWithContentsOfFile:filePath];
NSDictionary *fileMsg = [NSDictionary dictionaryWithObjectsAndKeys:#"text/directory;\r\n\tx-
unix-mode=0644;\r\n\tname=\"filename.JPG\"",kSKPSMTPPartContentTypeKey,#"attachment;\r\n\tfilename=\"filename.JPG\"",kSKPSMTPPartContentDispositionKey,[fileData encodeBase64ForData],kSKPSMTPPartMessageKey,#"base64",kSKPSMTPPartContentTransferEncodingKey,nil];
emailMessage.parts = [NSArray arrayWithObjects:plainMsg,fileMsg,nil]; //including plain msg and attached file msg
*/
[emailMessage send];
// sending email- will take little time to send so its better to use indicator with message showing sending...
}
To handle the success and fail use
-(void)messageSent:(SKPSMTPMessage *)message{
NSLog(#"delegate - message sent");
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Message sent to your mail." message:nil delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles: nil];
[alert show];
}
and
-(void)messageFailed:(SKPSMTPMessage *)message error:(NSError *)error{
// open an alert with just an OK button
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:#"Error!" message:[error localizedDescription] delegate:nil cancelButtonTitle:#"Ok" otherButtonTitles: nil];
[alert show];
NSLog(#"delegate - error(%d): %#", [error code], [error localizedDescription]);
}
https://github.com/troyz/MailUtil
I have used library above to send mail in background, so it works.
pod "MailUtil", :git => 'https://github.com/troyz/MailUtil.git', :tag => '0.1.0'
Swift code is here:
import MailUtil
SendEmailOperation.setupConfig(withServer: "smtp.foo.com", withFrom: "foo#mailserver.com", withLogin: "foo#mailserver.com", withPassword: "*********")
let operation = SendEmailOperation(to: "foo#mailserver.com", subject: "Hello", body: "world", path: "/selected/path/for/your/file.pdf")
operation?.completionBlock = {
debugPrint("Mail sent!")
DispatchQueue.main.async {
//showMailSentPopup()
}
}
do {
try SendEmailOperation.sendEmail(operation)
} catch {
debugPrint("Mail could not sent or sending result could not handle - \(error)")
}
I am new to iphone development, i want to display the permission page after logging facebook.
buttonIndex is the index of my actionsheets.
if(buttonIndex == 1)
{
session = [FBSession sessionForApplication:#"My App key" secret:#"My Key" delegate:self];
FBLoginDialog* dialog = [[[FBLoginDialog alloc] initWithSession:session] autorelease];
[dialog show];
}
by using those code successfully loggin to facebook, but i want to permission page to display,
so i can use,
- (void)session:(FBSession*)session didLogin:(FBUID)uid
{
NSLog(#"User with id %lld logged in.", uid);
FBPermissionDialog* dialog1 = [[[FBPermissionDialog alloc] init] autorelease];
dialog1.delegate = self;
dialog1.permission = #"uid";
[dialog1 show];
}
But its not working. Where can i put that code.
And I want to share my content after the permission allowed.
If i logout the facebook, it goes to the browser but i want to return my application after logout,
Please help me out, guide me plz.
I would change this dialog1.permission = #"uid"; to something like this
dialog1.permission = #"publish_stream";. Because you want to publish your content to the users stream, right?
- (void)session:(FBSession*)session didLogin:(FBUID)uid
After loggin in I would first check if you might already have the permission to publish to the user's stream, by creating a FBRequest
NSDictionary *params = [NSDictionary dictionaryWithObjectsAndKeys: #"publish_stream", #"ext_perm", nil];
[[FBRequest requestWithDelegate:self] call:#"facebook.users.hasAppPermission" params:params];
The result you can evaluate here
- (void)request:(FBRequest*)request didLoad:(id)result
e.g. like this
if ([request.method isEqualToString:#"facebook.users.hasAppPermission"])
{
NSString *success = result;
if ([success isEqualToString:#"1"])
{
NSLog(#"User has app permission");
// publish content now
...
}
else
{ // else ask for permission, opening permission dialog
...
}
I highly recommend this guy's tutorial, Brandon Treb, on integrating Facebook. He does a very thorough presentation and takes you line-by-line, so if it does not work, its a typo on your part. His tutorial got me up and running in less than two hours.
http://brandontreb.com/