Looking for simple MKMapkit examples for google maps to place pins down and give info if the pin is tapped.
Many of the examples I have run through don't work and the ones that do are just massive code.
Appreciate any help and reference material or books I should look at that simplify things.
Thanks.
The excellent book iPhone Programming: The Big Nerd Ranch Guide contains an easy to understand example app. Example code is available on the Big Nerd Ranch website. BTW, if you're just starting iPhone development, definitely check the book out. I found it very helpful and worth its money.
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I am new bee in iPhone and wanted to work on openGL for some graphical game stuff.
Friends Please guide me in the following problems:
I needed some real good tutorials for openGL in iphone
Some tutorials in which we can get that how to move an object from one place to another so that we could animate it and read its border that is it being touched by the walls of the iphone
I have searched alot for openGL but could not find any satisfactory result.
Can u help me??
What did your search for? I found this link in google, you need to read through google and read and implement to learn from them.
Another related question on SO is Would like to learn how to use OpenGL within Objective-C, but have no idea where to start. Help?
I'm somewhat familiar with Cocoa, Objective-C and iPhone Development using Xcode. I'm starting to incorporate this cocoa-wrapper in my iPhone project, but it's a steep learning curve for me. What topics should I be reading on (or buying books for) to understand how to use this wrapper in an efficient manner?
Here are some links to documentation that I find a bit intimidating:
Usage
Sharing
What about this?
SoundCloud API or the Discussion Group for more direct help.
I need to support Voice Over (for blind/partial blind persons) for my application. Please guide me how to implement this feature.
This is the Accessibility Programming Guide for iOS .
I think this question is very vague with many aspects, so I'll try to touch a few:
Technically, if you can abstract each string from the interface, this can help: http://www.acapela-for-iphone.com/. From the top of my head, I can think of saying out loud the positions of the interface elements. This approach requires simple interfaces, with few elements on 1 screen and maybe multiple screens for subsequent actions.
The best answer I've seen so far is this article which points to a Stanford lecture by Apple Engineer, Chris Fleisach
http://www.podfeet.com/blog/tutorials-5/build-accessible-ios-apps/
Chris's video: http://www.youtube.com/watch?v=5b0V6MltEnw
The video has what we all are looking for.
In the video starting around the 15:30 sec mark Chris starts talking about the relevant information. The API discussion starts at 19:29 sec.
I suggest to take a look at :
The design criteria to be well known before you code.
The developers guide to get some info about the way to code essential features.
The VoiceOver gestures if you need to know more than just the basic ones.
Some WWDC videos that are summarized and perfectly detailed with video timelapses to get directly the appropriate playback.
Many illustrations help to understand the concepts and the code snippets are provided in ObjC and Swift.
All,
I'm about to embark on the adventure of developing a game for the iPhone. I have never programmed games before, and have never used Objective-C either - it's all new. I have, however, done sufficient amount of programming (C# recently, C long ago) and am comfortable with programming, frameworks, SDK/API etc.
What resources would you recommend for a newbie game developer? Let's just assume my first game is only to learn basics of game programming and getting my hands dirty on Objective-C.
Any points, resources, book references, tutorials etc. much appreciated.
-Adarsh
iCodeBlog has some tutorials on how to make some simple games on the iPhone. Getting to know Objective C is also essential. Even though the iCodeBlog tutorials are simple you should also familiarize yourself with the language, eg. by reading Apples Objective C Primer.
Happy coding
I need to develop a very simple iPad application that takes RSS feed of images that will be updated constantly and will display them and you can slide through them. As simple as that.
Is there a way to get basic help on doing this, I am very new to iPhone/iPad development and would like help.
To make the question clearer, I would appreciate code samples (other than the ones displayed on Apple's developers site, tutorials, and guidelines.
Thank you :)
First things first, you need to go through some Cocoa Touch tutorials and learn how all the pieces fit together. ;-)
Then check out some NSURLConnection samples on how to pull data down from the network.