Unwanted UIView Autorotating: Navigation Controller Push - iphone

I have a navigation controller and it goes through that in portrait. Then, at a certain point, I push to a view that displays a graph, which I want to only display in landscape, and not even be in portrait at all (this screws up how the view looks).
In this view, GraphViewController, I have the following method:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
}
When the view first gets pushed, it appears in portrait mode. If I rotate the phone, the view will rotate into landscape also (not upside down portrait). But I want it to not even ever be in portrait mode, not even when it starts. I have verified that this method is getting called by adding a NSLog.
I saw these posts but could not get it to work. Thanks!!

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations.
return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}

Related

Screen rotation on a per view basis

With iOS7, even though the app has the Device Orientation under General set to landscape and portrait. There are some screens in my app that I do NOT want to be able to rotate.
How can you pick and choose which views get rotated when the device turns?
I tried to use shouldAutorotateToInterfaceOrientation but I could not get it to work.
Anyone accomplished this with the new software?
try the following code in the views that you want it to be just landscape and change the landscape part to portrait in the views that you want it to be only portrait.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
}
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscape;
}
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
return UIInterfaceOrientationLandscapeLeft;
}
Try overriding - (BOOL)shouldAutorotate and return NO.

ios6 Rotation issue from landscape to portrait mode

I am using New orientation methods of ios 6 and it is working fine. My view is presenting in portrait mode and when I presentviewcotrnoller and rotate it to landscape , dismiss that viewcontroller it reverts orientations. means it should remain in landscape but it becomes to portrait.
Here is my code.
- (NSUInteger)supportedInterfaceOrientations {
return UIInterfaceOrientationMaskAll;
}
// Tell the system It should autorotate
- (BOOL) shouldAutorotate {
return YES;
}
// Tell the system which initial orientation we want to have
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation {
return UIInterfaceOrientationMaskPortrait;
}
I think it is happening because of preferredInterfaceOrientationForPresentation method ,but not getting the solution for this.Please Help !
Thanks !!
If you want all the interfaceOrientations supported at the start, do not write the preferredInterfaceOrientationForPresentation method, as it would take just that preferred Interface orientation all the time.

iPhone app main view does not rotate but need to rotate for when a UIWebView is called?

I have a TabBar application that I would like to keep in portrait mode but when streaming video via UIWebView I would like to add support to rotate to landscape in order to go full screen. Is this possible? The layout of my app does not look too appealing in landscape hence the reason for wanting to stay in portrait mode. But watching the video in portrait mode is not appealing at all if you cannot go fullscreen.
TIA
You can do something like this.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{
if (_isPlaying) return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
-(void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration{
[super willRotateToInterfaceOrientation:toInterfaceOrientation duration:duration];
if (_isPlaying && UIInterfaceOrientationIsLandscape(toInterfaceOrientation)){
// Hide tabBar Or Go fullscreen
}
else {
// show tabBar
}
}

Unable to lock screen orientation to portrait only in xcode 4?

In xcode 4 I am unable to lock the screen orientation to only portrait even though I have portrait selected only. How to I do this programmatically?
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
this code works in a new blank project
The accepted answer did not work for me either. This did:
In the properties file for your app (YOURAPPNAME-Info.plist), located in the "supporting files" group, there is an array called "Supported interface orientations". Remove both landscape values from the array and your app will be locked in portrait orientation.
For each view controller (or just the parent), implement -shouldAutorotateToInterfaceOrientation: Set the default orientation to portrait and then do:
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return NO;
}
Alternately, you can do:
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return interfaceOrientation == UIInterfaceOrientationPortrait;
}
which will allow a rotation to portrait but not away from it.

Tabbar Nav app, allowing one view to rotate while others do not

I have a tab bar application in which i have 3 diffrent views each with there own view controller.
In the tab bar code i have this, to handle rotation.
#import "RotatingTabBarController.h"
#implementation RotatingTabBarController
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return [self.selectedViewController shouldAutorotateToInterfaceOrientation:interfaceOrientation];
}
#end
Then in the 2nd view controller that i want to rotate depending on device orientation i have:
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}
And For the other two views that i do not want to rotate i have this method set.
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
The PROBLEM: so this works fine in view 1 and view 3 when u rotate the device they stay in portrait mode which is desired. When in view 2 i rotate to landscape, the view does as expected and rotates to landscape. BUT when click view 1 or view 3 tab while in lanscape mode in view 2, View 1 and View 3 are in landscape mode.
I can't figure out how to force them in portrait even if view 2 rotates to lanscape.
Any one know how to do this?
There's a big discussion[1] on this dating back from 2008 until now (look at comments down a few pages) -- summarily it seems like
application.statusBarOrientation = UIInterfaceOrientationLandscapeRight;
or
[[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight];
or
[application setStatusBarOrientation: UIInterfaceOrientationLandscapeRight animated:NO];
will let you force it to landscape -- you would want to do this when the user goes back to your landscapey view(s) programmatically.
[1] iPhone app in landscape mode, 2008 systems