I've tried to look over but couldn't find what I really want.
I'm planning to make something similar to Icon Skins app on app store; That is an app that can change your spring board background from a selection of images in a gallery.
I have a bit experience on coding with xcode and objective-c (I used cocos2d a while ago).
Could anyone give me a direction where should I start from? Is there any framework I could work my app on other than the iOS SDK itself?
Thank you in advance,
What you are going to need is a server to load the images from and a way to display the images in the app. This WWDC 2010 Session is a great tutorial to use in terms of displaying the actual images. After the images are displayed, you will need a way for the user to save them to the camera roll and change it to their background, as there is no API that will automatically change the wallpaper (as far as I know).
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Recently I saw a mobile "Karbonn Tornado" has one one application that shows applications on loading page in device as Tornado model.Means how tornado action goes in the same way here animates.Is it possible in iPhone.Please support with an example or supporting materials to do it.
possible with openGL but even than the layout of the apps is looked out by the OS .. there is nothing you can do about it...
i was wondering, i have a little experience making iPhone apps but no coding background in anything and was wondering.... Is there a way to update your iPhone app with new text, pictures, colors, links, etc. without manually doing it from Xcode then having to get the new version approved by apple.
I was hoping to be able to update it from possibly from my website. Any easy way to do this? Preferably the easiest solution. Thanks in advance
There is, but you have to design the application to do it from the start. Instead of reading from the app itself, the app reads from a content management system (CMS) or even just a text file stored on your website. Many apps work this way, but you will need to design the app with this in mind.
For the amount of things you need updated, I would create a iPhone optimized version of your website and in your app, all you would need is a web view that takes the user to your website. So to change content, you could just change your website and the user will think that the app is getting updated. One thing to keep in mind though, if the user doesn't have internet connection or if there internet is slow, the site my not show up at all or be very slow to respond and load. Hope this helps.
I am writing an app for iphone to go along site my website which tracks the location of the user. Can anyone give me any pointers on where to begin. I am very good with mysql and php etc but I am a novice with iphone apps.
The coordinates from the app need to be able to upload to my api which I have set up.
Thanks
What you probably want to do is create a simple app that can run in the background.
http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/BackgroundExecution/BackgroundExecution.html
During background execution you cannot do anything really too much with the network so I suggest logging it using CoreData and then on resume/startup to send an HTTP post to a PHP page that logs it into your DB?
You might want to check out the HTML5 geolocation API. Also reading "Building iPhone Apps with HTML, CSS, and JavaScript" is recommended. I read the same book for Android and was very pleased. Building your app in HTML5/CSS/JS will also mean that it will probably work on other platforms.
I have an iPhone application, now i want to convert that application to a universal application which runs on all the devices iPhone/iPod/iPad.
So, where to start, what things i need to do?
Any help, link, sample app, anything, will be highly appreciated.
Thanks in advance :)
I've done that recently, it's actually much simpler than it would seem. I recommend you read the iPad programming guide from Apple, it's about 100 pages in PDF (and you don't need to read all of it). Basically, you need to:
run a command in Xcode that automatically converts your project to Universal
add support for orientation changes, if you haven't done that earlier (it's required on iPad)
go through the app, see what's broken and fix it (e.g. it's likely that you'll see some places where you need to fix autoresize settings for controls)
That's of course if you don't want to redesign the UI for iPad, which you'll probably want to do in the end (e.g. use split views, popup dialogs and various modals, and do less full screen view transitions). The UI that you'll get by going through this steps won't feel 100% iPad-y, but it will work, and will look much better than an iPhone-only app zoomed in, so it's a good start.
I am a meganoob in iPhone Application programming.
All I want to do is make an application with a single button. When you press the button, it plays an audio file.
The button is just two images, one for the normal state and one for the pressed state.
I have no clue how to get from point A to point B, it seems so straightforward in web design, why can't it be like that for this too?
Anyone out there willing to drop some hints?
iPhone development is nothing like web design. Nearly all programming is not like web design, for that matter.
Start with a good introduction to iPhone development.
To answer this specific question, once you have learned the basics of iPhone development, you might look at the Audio Session portion of the SDK. You'll know how to hook up actions to buttons at this point, such as a play action for an audio file.
Then do this as a web app. Seriously. Originally, that was Apple's solution to writing all apps for the iPhone. They gave it an HTML 5 browser and wanted people to design custom web pages. So if you can do this on the web (BTW: I could not but could do this in Objective-C in little time), do it that way.
You can create a link to your web page on the homescreen so it looks like an app.
start from hello world for iPhone dude