I want to notify my app that there is new data available but I do not want my app to constantly polling my server = checking for it new user data wasting user data and killing the users battery.
Instead it would be nice to send a message to my app letting it know there is new data ready to consume.
Just don't register for alerts then the user won't get the alerts when the app isn't open but if the app is open you can still respond to notifications silently or how you choose.
Or: (this will save yours and users bandwidth)
When the app closes send a message to your server telling it that the app is closed and not to send new notifications. Then when the app starts send a message to the server telling it to send notifications.
EDIT: unless you want to have the app open automatically or download the new content in the background, in which case that isn't possible.
Isn't this the default behavior?, your application will be notified with a callback by the Push Notification server whenever there is new data.
You can open socket to your server an d make it listen for data - this option will drain user battery, maybe not so fast as frequent HTTP requests.
Also you can try do those HTTP request, but make them as long-poll. For example application will request some URL and server will hold that connection for specific amount of time or response something is there is data available for the user. When connection closed, your application should reopen it.
Related
My app is receiving APNs sent from server to Apple backend. Naturally a user may not open the app once a notification arrives to user's device. In meantime my server may push more notifications. They all contain some user data that is important when a notification is processed. So how to deal with it? iOS won't bundle and give me a batch, will it?
Here are ways how I am going to tackle it, none of which is simple.
Server keeps track of not seen data and upon arriving a new request always sends a batch of all new notifications, reflecting the count as badge count.
Client is opened by taping on notification popup. In this case it has all needed data in didReceiveRemoteNotification.
OR
Client ignores notification popup and opens app (possibly later) by tapping on app icon. In this case didReceiveRemoteNotification is not called and thus app has to fetch all needed data from server.
OR
Server never sends any user data and client always checks for new stuff every time it starts or fetches data in didReceiveRemoteNotification.
Anything else? Something simpler I am missing?
Number 4 is the right approach. There is no guarantee that any of your app code will run when an APN is received, except on iOS7. So when your app starts, it has to check with your servers for any new information that it should display.
It's simplest to code this to alway ask your servers for the latest information to display, rather than rely on the information in the APN. Use the information in the APN only to determine which new information to navigate to, so that the app displays whatever the user tapped on.
This has changed with iOS7, where you can use the remote-notification background mode to be launched whenever a push message arrives. See https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/Reference/Reference.html#//apple_ref/occ/intfm/UIApplicationDelegate/application:didReceiveRemoteNotification:fetchCompletionHandler:
In my application , i works with web-services and when user log in into my app my app is sending a request with status 1 means loged in and when on log out button click sending a request with status 0.
Now problem is , when user removes app from devices , status in my server is remain 1(log in) , hence other user can see him available while his app is not in device. so is there any way by which i can send request when my app removes from device (i don't think it is possible) or is there any other way that i can do in my backend side ?
Thanks in advance.
It is not possible to call a web service when the user deleting the app from an ios device. There are three methods to came to know that whether your application is there in user's ios device. But there are few limitations also.
Activate Push notification: By doing this, device will get registered with Apple's push notification service. When user delete the app from device, the registration will be revoked from APNS server and through the APNS feedback service, you can get to know whether the application is existing. (Limitation: If the user did not agree with receiving push notifications, then the app will not be registered with APNS and you never came to know that whether application is existing or not)
Activate Location Based service: If your application enables location based service, then your application will get periodic location updates in a location delegate method. In this delegate, you can call a webservice and keep update the status of user even the application is in background. (Limitation: If user disables the location update, then your server will not get info about user status)
Periodically Call a Webservice From you app: This is possible only if your app is active. (Limitation: When you application pushed in to background, your application will be in suspended mode, so it will not possible to call webservice)
Sorry Unfortunately Apple not provide any method that user Uninstall app from user's device, There is no such method.
When user delete any application device does give the alert "Do you want to delete this application" with option "Delete" and "Cancel". You don't have to write any specific code for this.
I just assume that There is one method in which you can find out when user is about to delete your app. That is you need to implement push notification Apple server will inform you when you try to push to an uninstalled instance. Other than that there's no way to detect it but i am not sure its helpful or not.
You can't do this from within the app. You would want to do something like have a periodic task which runs on the backend, checking the last activity date of logged in users and setting them to 'not available' after some configured period of inactivity. This will probably require some changes to the backend to record last activity date and a change to the app so that while it's open it sends a periodic 'heartbeat' to the backend. You probably want to make the timeout quite big (say 15 minutes, big enough to not have a large impact on performance).
In didReceiveRemoteNotification, is it possible to see if there are other/older push notifications that haven't been responded to?
I have a scenario where each notification contains different data, and unless you exit app and select every single notification for your app. You app wont be able to get to that data.
I'm thinking that iOS must be storing that information in an array somewhere, but haven't been able to find anything through Google.
Advice please? Last chance saloon would be re-writing it to poll a server for notifications.
You cannot guarantee that your app will ever receive any push notification sent to it. The only way it does is if it is running when it receives the message or if the notification is used to launch your app.
I would recommend implementing a web service on your server that allows your app to pull down the data it needs from these notifications when it is running.
I have implemented all recommended methods in AppDelegate to get working Remote Notifications service.
I can accept them while running, while launching and while turned off.
But there is an issue, since I can't work with many received notifications while in background. I can work only with latest notification.
What is recommended manual to do that? How can I got all notifications received while in background? Is it only solvable via manual call to my service provider (sender of apns data)?
With all the projects I've worked on there hasn't been a way to locally store this information if the push notification is dismissed. In all those cases we used a small file on the server that the app would connect to and pull when it became active again. There was also some place in the app where the user could see all their notifications which, again, were stored on the server for quick retrieval.
With the way I understand push notifications to be setup, if the notification is dismissed the system discards it. It'll perform anything it's supposed to do (such as update the badge number and play the correct sound) but any additional information specific to that notification is lost.
Not sure if this helps, but if you just want to know how many notifications you have missed while you were in background. You can create a variable which contains notification number and store this in the app every time you handle notification. When you come out of background and receive a new notification you can subtract the new number with the stored number to find out the number of missed notifications. I don't think there is a way where iOS can give you complete data associated with all the notification device have received while the app was in background.
The best solution is to keep a list of sent notifications with all relevant data on your server, so the app can access that data when it launches. Sending multiple notifications with data that is not stored on the server can be risky, because the application only receives the notification when the user opens the app from that notification, so if they tap on one notification, the app will only every receive that one.
If you have them all in a list on your server, the app can simply go and pull that list down, and process it, making sure no data is lost.
I have an iphone app receiving network message from server. It is ok when the app is running in frontend.
However, when the app is running in background, the app does not receive network message. After I bring it back to frondend, it starts receiving.
How to make the app can receive network message even it is running in background?
Thanks.
You've got two options for network connection while in the background:
Push Notifications. The app is not running, but your server can request to send a notification, which will then be sent to the iPhone, prompting the user to launch your app which can then update itself from your server thru a regular request.
Background network calls. Your app can request to keep a thread alive in the background in order to finish a network activity. You could use this to send a request when your app closes to check in with your server.
First check this post: iphone - Connecting to server in background
Second, specifically speaking, when you app is in the background and is frozen by the OS, it won't have access to the internet, thus any call back from an async request won't be heard by your app.
Third, a possible strategy:
When you app is to switch to the background, immediately post a request to your server so your server would have an updated record about your app's latest status
When your app is to switch back to the foreground, again, let your server know about this by posting a request
It might happen, that your app is still in the background while your server just need to access it or send any message to it. In this scenario, try APNs (Apple Push Notification Service) provided by Apple. It's free and easy to implement. The possible outcome once you set up APNs for your app would be, the user gets an push message from your server and then decide to put your app back to the foreground. Though it's still totally up to the user, chances are good.
I'm not an iphone dev but for me, for all background apps, all network messages should be push to apple server and then push to the phone. There is no service like in Android.