How can I see code for nib/xib files? - iphone

Is it possible for us to see the source code generated behind the out of xib/nib files (I know they are xml files)?
I heard about NIBTOOL but I believe it is no longer available or replaced by some other tool which I cannot find. Does anyone know about it?
Thank you very much for responses.

Nitish edited answer is : Just right click on nib file and Open As Source Code

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How can I copy the text of the Interactive Playground page in VS Code?

I thought this page would be very useful for me. So I wanted to save it on my local computer. But I could not copy the text in it.
I tried several ways:
right-click: invalid
try to find the file: don't know the name
search on Google but there is no solution now
Can somebody help me? Thank you very much!
The file is called vs_code_editor_walkthrough.ts in the GitHub repository for Visual Studio Code. You stated you were after the text of the file, so if you view it in its raw form you can easily get all of the text in its markdown format.
It won't look anywhere near as pretty as Visual Studio Code renders it. If you want to achieve that look, you'll probably need to be savvy with TypeScript, something I am not.

Is it possible to create pdf file by naming it as .pdf in eclipse?

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I appreciate your answer. Thanks in advance.
No. It doesn't work that way.

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Sorry if the question is bit silly, but on Ubuntu 16.4 I am trying out code editors for Angular 2. VS Code appeals because of TypeScript. But when I open a location the directory name in File Explorer is in ALL CAPS even though I don't use CAPS in directory names? Googling didn't help. Perhaps I am missing something.
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Cheers.
if you mean this (see the image below), that would be a standard behaviour and has nothing to do with actual size of the letters. As far as I can tell, you cannot change this.
Well I went to GitHub as suggested but they have sadly declined (click) to do anything about this as some "as designed" thing, whatever that means. Pretty bad, but okay whatever.
Use this to customise. https://gist.github.com/Hendrixer/7a250a2be529cda8939de8305c9a85a1
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iPhone localization issue

We recently added localization support to my app and added Hungarian translation. It was working fine. But then we found that some characters were not proper so I sent the ".strings" file to translator and replaced the old file with updated file.
Now, the localized string appears in alertbox but all screen/form/NIB displays English only.
I have no clue what went wrong in this process. It's kinda urgent and unfortunately my coder is not much responsive.
I am a programmer but not much familier with Objective C. If I can get some help from expert fellas, I might be able to solve it.
Thanks a bunch!
I am not sure what was wrong exactly but I first restored that .string file with old version, opened it from Xcode and then replaced the content. One difference I observed was, there were two empty lines at EOF in old file, which was missing in new file, not sure if that caused the issue.
Thanks everyone!

Problems with finding Three20 Header Files for iPhone App

I am trying to create an app using three20 for a photo viewer. When I follow the instructions on their site (which is now simply running a python script) it seems to behave correctly but then when I try to build I get a "No such file or directory" error for using #import <Three20/Three20.h>.
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Has anyone seen this problem before and know how to fix it?
Have you checked to make sure you actually have added three20 into your dir. as I remember having a similar problem, when I tried to use three20 which was due to the fact it wasn't in the right place, when I thought it was.
It sounds like you haven't imported the files correctly. Have another look at where you added the files to you project, if you have at all. (If not, you need to drag them into your project first!)
If you try to compile the project without the file added to the project, it will fail. Simply adding a path is not enough.
You need to drag it into Xcode...
Add it to the project...
And then your code should build.
I hope this helps!