I am working on an iPhone app with a UINavigationController interface and there I want all views to ONLY allow default portrait rotation except for one. I know I can return 'NO' in the shouldAutoRotate method but basically when I am in the view that does allow rotation and go back to the previous view, the other views are then stuck in landscape as well. Any ideas?
you need to change status bar orientation when you go back to previous view.
Related
I've read to many posts but I can't find a solution.
I've a tabbed application using storyboard. All the View Controllers of that Tabbed Application must show the content in portrait orientation, but there's only one viewcontroller (which is showing a video) that I want to be in landscape mode.
EXPLANATION OF THE STORYBOARD: TabBarController -> 4x Navigation controllers -> each navigation controller points to his ViewController -> one of these view controllers have an image, when I press that image, i've done a push to another view, the view that I want to have in landscape mode because I have there a UIWebView to show a video.
I'm unable to have all the app only in portrait orientation and the viewcontroller mentioned capable to rotate in landscape mode.
My app is also supporting iOS 5, so I know there are methods deprecated and I'm getting crazy.
I believe that in Summary > iPhone / iPod Deployment info > Supported Interface Orientations > there I've to check Portrait, Landscape left and right, and then via methods, enable or disable the rotations. I'm lost.
Can you help me?
I think you should be able to do this if you push to the view as a modal. Make sure your application's PList file (under Supporting Files folder) is set to support all orientations and then simply add the code to the modal view controller to display landscape with something like this.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOr‌​ientation
{
return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
}
Let me know if you have any luck.
As i worked out for my App i advise you to use this solution.By using some conditions in the shouldAutorotateToInterfaceOrientation method orientation type we can solve this.Just try with this link will help you.
https://stackoverflow.com/questions/12021185/ios-rotate-view-only-one-view-controllers-view/15403129#1540312
I am trying to push a portrait only view controller onto a controller that allows portrait or landscape. The issue I'm having is that if the user is in landscape mode and I push the new controller on it will remain in landscape mode and just look all screwed up. How do I force the orientation to change to portrait as the new view controller is pushed on?
KDaker's answer is correct but another option you can think about is whether you can limit navigation when your orientation isn't what you want. This isn't necessarily a good idea but there are situations where it can work well. An example would be if you had a video which when rotated to landscape became full screen and covered your navigation back button until it returns to portrait.
in iOS 5 and anything before you cant 'force' an orientation from one view to another. You can support only one orientation for the project but then allow autorotation. So in your case, you can only allow autorotation and wait for the user to rotate the device.
In iOS 6, they have changed the way orientation handling works, and its become alot more flexible. You now have these methods:
- (NSUInteger)supportedInterfaceOrientations
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
Using these, you can present your view controller in any orientation you prefer, given that it is supported in the former method.
hope this helps.
I use to define my UIViews programmatically, setting the orientation via code. I haven't touched Interface Builder in a while and I've decided to go for the new Storyboarding system.
I was pretty happy until I found out that although I have set, in the inspector pane, the appropriate view controller to "Landscape", it never displays in another mode than portrait.
I commented in and out the code in my custom view controller:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationLandscape);
}
Nothing changes.
My View Controller is itself "under" a Navigation Controller on the Storyboard, so I suspect interference, and it's only the second view in the flow, so the fact that the application itself is defined as portrait should not interfere.
I am looking for ideas to test for at this point, since the application is stripped to so little code I really can't begin to guess where to look?
What supported orientations have you specified in Info.plist? In order for a UINavigationController to support rotation, all of it's child view controllers must also support rotation to the same orientation.
I have a multitab application where I want the display orientation the same for one tab and dynamic for the other, that means I need for example for
Tab1 = always portrait orientation
Tab2 = automatic detection plus orientation
I have tried to disable the orientation on Tab1 but that will disable the orientation in the whole app.
Any help?!
From Apple docs:
"Tab bar controllers support a portrait orientation by default and do not rotate to a landscape orientation unless all of the root view controllers support such an orientation. When a device orientation change occurs, the tab bar controller queries its array of view controllers. If any one of them does not support the orientation, the tab bar controller does not change its orientation."
So the answer is no you cannot do what you are trying to do, it's an all or nothing kind of situation.
If you have not already used, I think calling different UIView for different Tab will help you to do so.
If you have used it, then making 2 different ViewControllers and handling the same thing different may help you to do so.
I'm strugging with getting an iPhone application which requires just about every push or pop in the Nav Controller Stack to change orientation.
Basically the first view is portrait, the second landscape the third portrait again (Yes I know this is less than ideal, but that's the design and I've got to implement it).
I've been through various advice on here....
How do I detect a rotation on the iPhone without the device autorotating?
Force portrait orientation on pushing new view to UINavigationViewController
Is there a documented way to set the iPhone orientation?
But without total success.
Setting to link against 3.1.2 my reading of the linked articles above seems to indicate that if my portrait view pushes a view with
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return ((interfaceOrientation == UIInterfaceOrientationLandscapeRight) );
}
Then then that view should appear rotated to landscape. What happens is it appears in its "broken" portrait form, then rotates correctly as the device is turned.
If I pop the controller back to my portrait view (which has an appropriate shouldAutoRotate...) then that remains in broken landscape view until the device is returned to portrait orientation.
I've also tried removing all the shouldautorotate messages, and instead forcing rotation by transforming the view. This kind of works, and I've figured out that by moving the status bar (which is actually hidden in my application) [UIApplication sharedApplication].statusBarOrientation = UIInterfaceOrientationLandscapeRight; the keyboard will appear with the correct orientation when desired.
The problem with this approach is that the status bar transform is weird and ugly when you don't have a status bar - a shadow looms over the page with each change.
So. What am I missing.
1) Am I wrong in thinking that in 3.1.2 (or possibly earlier) shouldAutorotateToInterfaceOrientation should provide the desired orientation simply by pushing controllers ?
2) Is there another way of getting keyboards to appear in the correct orientation.
3) Are the undocumented API calls the way to go (please no!)
You shouldn't use [UIViewController shouldAutorotateToInterfaceOrientation:] to trigger an orientation change; it's only there to let the system know if automatic rotations are allowed. You should still update it to specify the orientation that's allowed though.
If you want to change the orientation when a particular view is showing, you should call [UIApplication setStatusBarOrientation:animated:] inside your [UIViewController viewWillAppear:] override method for each of the view controllers that force a particular orientation. That will cause a change when a view is being pushed onto the stack and when it's being popped off it. Make sure you call super in your override method.
This is also the right place to change how the status bar is displayed, if that's something you're doing.