When to use the save: method of NSManagedObjectContext - iphone

The question is quite simple: when should I use the save:(NSError **)error method of NSManagedObjectContext? From what I understand the only thing it does it save changed data to the persistent store. The Xcode template-generated application delegate calls the save: method on applicationWillTerminate, is that sufficient?
Details about my code:
Multi-threaded (doing operations in the background, thus using multiple NSManagedObjectContext's)
I'm using a single NSPersistentStoreCoordinator
Data changed on background threads is merged using mergeChangesFromContextDidSaveNotification:
If you need to know more, please do ask!
I couldn't find a guideline on when to call it, so I decided to ask you all. Thanks in advance for your replies!

You always need to call save: when you want your data to save. You can't always guarantee that applicationWillTerminate will be called. For example, if your application crashes due to memory issues (or due to one of a handful of other things) then this won't be called.
I would save data when the user completes the action that is actually generating the data to save.

Related

Open UIManagedDocument take too much time

Recently, I'm working with a timetable app in iOS, and i get trouble with Core Data.
My app has a main user interface kind of like the original calendar app created by Apple, and i save all my events data in the Core Data database.
I create a UIManagedDocument in order to fetch data from database by using its NSManagedObjectContext, and everything works just fine.
However, i need to use the NSManagedObjectContext to fetch data several times in several different view controllers during the runtime. And every time i do this, i need to reopen the UIManagedDocument, but open the document take too much time(it may take 2 seconds or even more, i have to display a spinner in view).
So here are my questions:
What's the right way to open a managedDocument?(I mean like open it during the lunch image time?)
Is there a way to only open the managedDocument once and keep it open during runtime?(So i can use its context all the time)
Does data store in the managedDocument i create?(I found that if i delete the document, data was gone)
Thanks.
You will get lots of different opinions on how to do this but basically you should only have to open the document once. This is done by some object that does the work and stores it so it can return it again when asked by a different view controller.
Many people create singleton's for this or put it in the App Delegate. I have implemented a protocol that lets me put it where ever it is convenient for a particular application without my other code having to know anything about the object that returns the information. As long as it responds to the protocol it can be the App Delegate, a singleton class, or any other object type.
See importing AppDelegate
The protocol that I put in the above example just returns information about where the database is. In my actual implementation I have an openDatabase method with a call back to let me know when it is done plus automatic initialization and updating methods.
You can also improve your performance by having the open operation happen off the main thread. This keeps your UI responsive but does not show the data any faster and you have to be carefull about managed object contexts and the threads they are in.
Good luck...

Correct way to poll a webservice in an IPhone app

I am trying to determine the best strategy to poll a webservice once a minute, parse the xml returned and then update an object stored in a shared instance. This process needs to run in a separate thread, and will continue as long as the app is running.
It seems that I could put all the code to call the webservice and parse the xml into an NSOperation and add that NSOperation to an NSOperationQueue stored in the app delegate as soon as the app launches.
Is it a correct approach to use an NSTimer inside the main method of the NSOperation so that the operation will loop once a minute, indefinitely? In that scenario the NSOperation would never actually return - this seems what I want but I am not sure if this is the right way to think about it.
The problem I am trying to solve is of course extremely common, so I am trying to figure out the correct way to implement it. Any advice greatly appreciated.
The real correct way to do it is to use push notifications. If any of your users have cell plans with limited data or data charged based on usage, they will thank you for it.
But if you insist on polling, you may as well use the NSTimer directly rather than messing with a timer inside an NSOperation. This will run on the main thread, but you could have the timer callback use performSelectorInBackground:withObject: to do processing in the background. Or you could just skip the timer altogether and run the whole polling sequence on a separate NSThread, and use sleepForTimeInterval: to delay between polls.
I would highly recommend you take a look at ASIHTTPRequest. What an amazing little class, and really well documented.
Edit:
Take a look at this answer for what seems to be the optimal solution.
one approach: create a thread and use a run loop, updating or idling as appropriate. then you can perform the request from the secondary thread and post it to the rest of the app after it's been parsed/prepped.
this way offers more control over pause/resume/delays/timing, and you can easily control the number of active requests (which should be exactly zero or one).
I wouldn't use NSTimer for this problem/design. I would create NSThread from the AppDelegate when the application starts. I would lower the priority of this thread. Inside the NSThread main method is basically a loop.
-(void)main {
while(true) {
// get raw data from url
// hash the result
// compare the hash to the last time
if (currentHash != lastHash) {
// post a notification to default center with the new data
lastHash = currentHash;
}
// sleep the thread sleepForTimeInterval
}
}
Your Model object would subscribe to the notification from the thread and parse the new data and updates ivars. Your View object would listen to the Model using KVO and display any updates/changes.

Core Data with only one Data Context. Is it right?

I'm trying to make my first application using Objective C + Core Data, but I'm not sure it's the correct way, as it feels really weird to me.
I have only one data context, which I create at launch time, in the Application Delegate. This data context is used for all the operations (read, write). In another environment (C# and LINQ for example), I try to make these operations as unitary as possible. Here it seems I just have to create the data context once, and work with it without closing it ever (except when the application exits).
I also have an asynchronous operation in which I update this data. Of course, it uses the same data context again. It works, but doesn't feel right.
My Application Delegate keeps a NSArray of the objects contained in Core Data. I use this same NSArray in all my views.
I would actually naturally close the data context once I got all the objects I require, but... aren't the objects always attached to the data context? If I close or release the data context, all these objects will get releases as well, right?
As you can notice, there is something I'm missing here :) Thanks for your help.
The NSManagedObjectContext to which you refer is more of a "scratchpad" than a database connection. Objects are created, amended, destroyed in this working area, and only persisted ("written to the database" if you prefer) when you tell the MOC to save state. You can (and should) init and release MOCs if you are working in separate threads, but the App Delegate makes a MOC available so that all code executing on the main thread can use the same context. This is both convenient, and saves you from having to ensure that multiple MOCs are kept in sync with each other.
By keeping an NSArray of Core Data objects, you are in effect duplicating its functionality. Is there any reason for not working with an NSSet of Core Data objects provided by the MOC?
If you are working asynchronously, then you should not be sharing an NSManagedObjectContext object across threads, as they are not thread-safe. Instead, create one for each thread, but set them to use same NSPersistentStoreCoordinator. This will serialise their access to the persisted data, but you'll need to use notifications to make them each aware of the others changes.
There is a good tutorial/description on how to use Core Data on multiple threads here:
http://www.duckrowing.com/2010/03/11/using-core-data-on-multiple-threads/
1) CORE DATA AND THREADS, WITHOUT THE HEADACHE
http://www.cimgf.com/2011/05/04/core-data-and-threads-without-the-headache/
2) Concurrency with Core Data
http://developer.apple.com/library/ios/#documentation/cocoa/conceptual/CoreData/Articles/cdConcurrency.html
3) Multi-Context CoreData
http://www.cocoanetics.com/2012/07/multi-context-coredata/

How to efficiently save changes made in UI/main thread with Core Data?

So, there have been several posts here about importing and saving data from an external data source into Core Data. Apple documents a reasonable pattern for this: "import and save on background thread, merge saved objects to main thread." All fine and good.
I have a related but different problem: the user is modifying data in the UI and main thread, and thus modifies state of some objects in the managed object context (MOC). I would like to save these changes from time to time. What is a good way to do that?
Now, you could say that I could do the same: create a background thread with its own MOC and pass the changed objectID-s there. The catch-22 for me with this is that an object's ID changes when it is saved, and I cannot guarantee the order of things happening. I may end up passing a different objectID into the background thread for the same object, based on whether the object has been previously saved or not, and I don't know if Core Data can resolve this and see that different objectID-s are pointing to the same object and not create duplicates for me. (I could test this, but I'm lazywebbing with this question first.)
One thought I had: I could always do MOC saves on a background thread, and queue them up with operationqueue, so that there is always only one save in progress. I would not create a new MOC, I would just use the same MOC as in main thread. Now, this is not thread safe and when someone modifies the MOC in main thread while it is being saved in background thread, the results will probably be catastrophic. But, minus the thread safety, you can see what kind of solution I'd wish for.
To be clear, the problem I need to fix is that if I just do the save in main thread, it blocks the UI for an unacceptably long period of time, I want to move the save to background thread.
So, questions:
what about the reasoning of an object ID changing during saving, and Core Data being able to resolve them to the same object? Would this be the right way of addressing this problem?
any other good ways of doing this?
Simply put, you can't move the save to the background thread. Changes are relative to the NSManagedObjectContext and therefore are invisible to a NSManagedObjectContext on another thread.
I would suggest profiling your saves to find out why they are taking so long. Perhaps make them more frequently or find out what else might be causing the performance issue.
You are using a SQLite store right?
UPDATE
If you are using Binary it is definitely going to be an issue as I believe I mentioned to you before. Binary must be loaded 100% into memory and therefore must also be written 100% out to disk.
It may not solve all of your troubles, but there is a method -[NSManagedObjectContext obtainPermanentIDsForObjects:error:] that you can use to obtain the permanent ID for a managed object prior to saving it to the store. So that should be helpful in any synchronization you end up doing.

How do I restore a NSUndoManager's contents in a CoreData NSManagedObjectContext?

I'd like to use NSUndoManager in an iPhone application on CoreData (NSManagedObject) objects such that I can save (and later restore) the state of the NSUndoManager if the application exits prematurely (say, due to a phone call coming in). I.e. as opposed to automatically discarding or saving the changes accumulated in the NSUndoManager, I would like to restore them so that the user has the option to explicitly discard or save them when they restart the app.
Has anyone had any experience with this? Can anyone recommend this (or an alternative) approach to managing pending changes in a NSManagedObjectContext when the application is interrupted?
The NSUndoManager does not actually store state, it stores a stack of actions that will restore the state. For example, if you have an object XXX and it has a property name which is a string and you change that name from "Steve" to "Joe", what the NSUndoManager stores is a target, selector and object. The target would be the instance of XXX, the selector would be #selector(setName:) and the object would be #"Steve".
By storing that information, if the undo stack is popped it will call -setName: on the instance of object XXX with the value of #"Steve" and thus restoring its state. There is some additional work done around KVO, etc. but that is the basics.
At first I theorized that you could write out the NSManagedObjectID, the selector (using NSStringFromSelector) and the object to disk and restore them by calling -registerUndoWithTarget: selector: object:. However upon further review of the documentation, there is no way to access the stack to be able to iterate over it.
Note that one possible work-around exists by using separate NSManagedObjectContexts such that some are saved on shutdown whereas others have their changes rolled back. It's not perfect, but I found a suitable solution to my problem with this alternative.